Files
Wizardry/src/main/java/electroblob/wizardry/item/ItemSpectralSword.java
T
2018-03-09 11:56:31 +01:00

73 lines
2.0 KiB
Java

package electroblob.wizardry.item;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemSword;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class ItemSpectralSword extends ItemSword implements IConjuredItem {
public ItemSpectralSword(ToolMaterial material){
super(material);
setMaxDamage(getBaseDuration());
setNoRepair();
setCreativeTab(null);
}
@Override
public int getBaseDuration(){
return 600;
}
@Override
public int getMaxDamage(ItemStack stack){
return this.getMaxDamageFromNBT(stack);
}
@Override
// This method allows the code for the item's timer to be greatly simplified by damaging it directly from
// onUpdate() and removing the workaround that involved WizardData and all sorts of crazy stuff.
public boolean shouldCauseReequipAnimation(ItemStack oldStack, ItemStack newStack, boolean slotChanged){
if(!oldStack.isEmpty() || !newStack.isEmpty()){
// We only care about the situation where we specifically want the animation NOT to play.
if(oldStack.getItem() == newStack.getItem() && !slotChanged) return false;
}
return super.shouldCauseReequipAnimation(oldStack, newStack, slotChanged);
}
@Override
public void onUpdate(ItemStack stack, World world, Entity entity, int slot, boolean selected){
int damage = stack.getItemDamage();
if(damage > stack.getMaxDamage()) entity.replaceItemInInventory(slot, ItemStack.EMPTY);
stack.setItemDamage(damage + 1);
}
@Override
@SideOnly(Side.CLIENT)
public boolean hasEffect(ItemStack stack){
return true;
}
@Override
public boolean getIsRepairable(ItemStack stack, ItemStack par2ItemStack){
return false;
}
@Override
public int getItemEnchantability(){
return 0;
}
// Cannot be dropped
@Override
public boolean onDroppedByPlayer(ItemStack item, EntityPlayer player){
return false;
}
}