94 lines
3.0 KiB
Java
94 lines
3.0 KiB
Java
package electroblob.wizardry.client.particle;
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import org.lwjgl.opengl.GL11;
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import electroblob.wizardry.Wizardry;
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import electroblob.wizardry.spell.Clairvoyance;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.OpenGlHelper;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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@SideOnly(Side.CLIENT)
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public class ParticlePath extends ParticleCustomTexture {
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private static final ResourceLocation TEXTURE = new ResourceLocation(Wizardry.MODID, "textures/particle/path_particles.png");
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private final double originX, originY, originZ;
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public ParticlePath(World world, double x, double y, double z, double vx, double vy, double vz, float r, float g, float b){
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super(world, x, y, z, vx, vy, vz);
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this.setRBGColorF(r, g, b);
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this.originX = x;
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this.originY = y;
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this.originZ = z;
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}
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public ParticlePath(World world, double x, double y, double z, double vx, double vy, double vz, float r, float g, float b, int maxAge){
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super(world, x, y, z, vx, vy, vz, maxAge);
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this.setRBGColorF(r, g, b);
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this.originX = x;
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this.originY = y;
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this.originZ = z;
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}
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@Override
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public void init(){
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this.setParticleTextureIndex(0);
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// Set to a constant to remove the randomness from Particle.
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this.particleScale = 1.25f;
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this.particleGravity = 0;
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this.fullBrightness = true;
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this.canCollide = false;
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}
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@Override public ResourceLocation getTexture(){ return TEXTURE; }
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@Override protected int getXFrames(){ return 1; }
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@Override protected int getYFrames(){ return 1; }
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@Override
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public void onUpdate(){
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this.prevPosX = this.posX;
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this.prevPosY = this.posY;
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this.prevPosZ = this.posZ;
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if (this.particleAge++ >= this.particleMaxAge)
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{
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this.setExpired();
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}
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this.moveEntity(this.motionX, this.motionY, this.motionZ);
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// Fading
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if(this.particleAge > this.particleMaxAge / 2){
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this.setAlphaF(1.0F - 2 * (((float)this.particleAge - (float)(this.particleMaxAge / 2)) / (float)this.particleMaxAge));
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}
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if(this.particleAge % Clairvoyance.PARTICLE_MOVEMENT_INTERVAL == 0){
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this.setPosition(this.originX, this.originY, this.originZ);
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this.prevPosX = this.posX;
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this.prevPosY = this.posY;
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this.prevPosZ = this.posZ;
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}
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}
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@Override
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public void applyGLStateChanges(){
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GlStateManager.enableBlend();
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GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
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// TESTME: Are these two actually necessary?
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GlStateManager.disableLighting();
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OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, 240, 240);
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}
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@Override
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public void undoGLStateChanges(){
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GlStateManager.disableBlend();
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GlStateManager.enableLighting();
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}
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}
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