f37812be3e
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
178 lines
6.9 KiB
Java
178 lines
6.9 KiB
Java
package electroblob.wizardry.spell;
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import electroblob.wizardry.data.IStoredVariable;
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import electroblob.wizardry.data.Persistence;
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import electroblob.wizardry.data.WizardData;
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import electroblob.wizardry.item.ISpellCastingItem;
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import electroblob.wizardry.misc.WizardryPathFinder;
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import electroblob.wizardry.packet.PacketClairvoyance;
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import electroblob.wizardry.packet.WizardryPacketHandler;
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import electroblob.wizardry.registry.Spells;
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import electroblob.wizardry.registry.WizardryItems;
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import electroblob.wizardry.util.ParticleBuilder;
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import electroblob.wizardry.util.ParticleBuilder.Type;
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import electroblob.wizardry.util.SpellModifiers;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.monster.EntityZombie;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayerMP;
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import net.minecraft.item.EnumAction;
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import net.minecraft.item.ItemStack;
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import net.minecraft.pathfinding.Path;
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import net.minecraft.pathfinding.PathNodeType;
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import net.minecraft.pathfinding.PathPoint;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.text.TextComponentTranslation;
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import net.minecraft.world.World;
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import net.minecraftforge.event.entity.player.PlayerInteractEvent;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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@Mod.EventBusSubscriber
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public class Clairvoyance extends Spell {
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/** The number of ticks it takes each path particle to move from one path point to the next. */
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public static final int PARTICLE_MOVEMENT_INTERVAL = 45;
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public static final IStoredVariable<BlockPos> LOCATION_KEY = IStoredVariable.StoredVariable.ofBlockPos("clairvoyancePos", Persistence.ALWAYS);
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public static final IStoredVariable<Integer> DIMENSION_KEY = IStoredVariable.StoredVariable.ofInt("clairvoyanceDimension", Persistence.ALWAYS);
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public Clairvoyance(){
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super("clairvoyance", EnumAction.BOW, false);
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addProperties(RANGE, DURATION);
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WizardData.registerStoredVariables(LOCATION_KEY, DIMENSION_KEY);
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}
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@Override public boolean canBeCastByNPCs() { return false; }
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@Override public boolean canBeCastByDispensers() { return false; }
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@Override
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public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
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WizardData data = WizardData.get(caster);
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if(data != null && !caster.isSneaking()){
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Integer dimension = data.getVariable(DIMENSION_KEY);
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BlockPos location = data.getVariable(LOCATION_KEY);
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if(dimension != null && caster.dimension == dimension){
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if(location != null){
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if(!world.isRemote) caster.sendStatusMessage(new TextComponentTranslation("spell." + this.getUnlocalisedName() + ".searching"), true);
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EntityZombie arbitraryZombie = new EntityZombie(world){
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@Override
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public float getBlockPathWeight(BlockPos pos){
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return 0;
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}
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};
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arbitraryZombie.getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE)
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.setBaseValue(getProperty(RANGE).doubleValue() * modifiers.get(WizardryItems.range_upgrade));
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arbitraryZombie.setPosition(caster.posX, caster.posY, caster.posZ);
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arbitraryZombie.setPathPriority(PathNodeType.WATER, 0.0F);
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arbitraryZombie.onGround = true;
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WizardryPathFinder pathfinder = new WizardryPathFinder(arbitraryZombie.getNavigator().getNodeProcessor());
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Path path = pathfinder.findPath(world, arbitraryZombie, location,
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getProperty(RANGE).floatValue() * modifiers.get(WizardryItems.range_upgrade));
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if(path != null && path.getFinalPathPoint() != null){
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int x = path.getFinalPathPoint().x;
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int y = path.getFinalPathPoint().y;
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int z = path.getFinalPathPoint().z;
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if(x == location.getX() && y == location.getY() && z == location.getZ()){
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this.playSound(world, caster, ticksInUse, -1, modifiers);
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if(!world.isRemote && caster instanceof EntityPlayerMP){
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WizardryPacketHandler.net.sendTo(new PacketClairvoyance.Message(path, modifiers.get(WizardryItems.duration_upgrade)),
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(EntityPlayerMP)caster);
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}
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return true;
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}
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}
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if(!world.isRemote) caster.sendStatusMessage(new TextComponentTranslation("spell." + this.getUnlocalisedName() + ".outofrange"), true);
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}else{
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if(!world.isRemote) caster.sendStatusMessage(new TextComponentTranslation("spell." + this.getUnlocalisedName() + ".undefined"), true);
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}
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}else{
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if(!world.isRemote) caster.sendStatusMessage(new TextComponentTranslation("spell." + this.getUnlocalisedName() + ".wrongdimension"), true);
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}
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}
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// Fixes the problem with the sound not playing for the client of the caster.
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if(world.isRemote) this.playSound(world, caster, ticksInUse, -1, modifiers);
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return false;
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}
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public static void spawnPathPaticles(World world, Path path, float durationMultiplier){
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// A bit annoying that we have to use the reference here but there's no easy way around it
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float duration = Spells.clairvoyance.getProperty(DURATION).floatValue();
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PathPoint point, nextPoint;
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while(!path.isFinished()){
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point = path.getPathPointFromIndex(path.getCurrentPathIndex());
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if(point == path.getFinalPathPoint()) break;
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nextPoint = path.getCurrentPathLength() - path.getCurrentPathIndex() <= 2 ? path.getFinalPathPoint()
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: path.getPathPointFromIndex(path.getCurrentPathIndex() + 2);
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ParticleBuilder.create(Type.PATH).pos(point.x + 0.5, point.y + 0.5, point.z + 0.5).vel(
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(nextPoint.x - point.x) / (float)PARTICLE_MOVEMENT_INTERVAL,
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(nextPoint.y - point.y) / (float)PARTICLE_MOVEMENT_INTERVAL,
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(nextPoint.z - point.z) / (float)PARTICLE_MOVEMENT_INTERVAL)
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.time((int)(duration * durationMultiplier)).clr(0, 1, 0.3f).spawn(world);
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path.incrementPathIndex();
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path.incrementPathIndex();
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}
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point = path.getFinalPathPoint();
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ParticleBuilder.create(Type.PATH).pos(point.x + 0.5, point.y + 0.5, point.z + 0.5)
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.time((int)(duration * durationMultiplier)).clr(1f, 1f, 1f).spawn(world);
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}
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@SubscribeEvent
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public static void onRightClickBlockEvent(PlayerInteractEvent.RightClickBlock event){
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if(event.getEntityPlayer().isSneaking()){
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// The event now has an ItemStack, which greatly simplifies hand-related stuff.
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ItemStack stack = event.getItemStack();
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if(stack.getItem() instanceof ISpellCastingItem
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&& ((ISpellCastingItem)stack.getItem()).getCurrentSpell(stack) instanceof Clairvoyance){
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WizardData data = WizardData.get(event.getEntityPlayer());
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if(data != null){
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BlockPos pos = event.getPos().offset(event.getFace());
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data.setVariable(LOCATION_KEY, pos);
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data.setVariable(DIMENSION_KEY, event.getWorld().provider.getDimension());
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if(!event.getWorld().isRemote){
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event.getEntityPlayer().sendStatusMessage(
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new TextComponentTranslation("spell." + Spells.clairvoyance.getUnlocalisedName() + ".confirm", Spells.clairvoyance.getNameForTranslationFormatted()), true);
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}
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event.setCanceled(true);
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}
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}
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}
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}
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} |