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d0bcbc8ed88a5e06732231065f0e935d43534a90
Wizardry/src/main/java/electroblob/wizardry/client
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Electroblob77 d0bcbc8ed8 Let's do this properly, shall we? Fixes #397
2020-04-13 20:53:14 +01:00
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audio
That's one heck of a commit you've got there...
2019-08-18 00:04:18 +01:00
gui
Only receive RenderGameOverlayEvent.Post, and only process when it will actually draw something
2020-03-31 23:16:21 +01:00
model
'Tis the season!
2019-12-17 15:53:40 +00:00
particle
Bit of an oversight there, this is supposed to be an API after all
2020-01-13 18:55:36 +00:00
renderer
Try to optimise arcane lock rendering, fixes #399
2020-04-13 18:59:07 +01:00
ClientProxy.java
Let's do this properly, shall we? Fixes #397
2020-04-13 20:53:14 +01:00
DrawingUtils.java
That's one heck of a commit you've got there...
2019-08-18 00:04:18 +01:00
MixedFontRenderer.java
That's one heck of a commit you've got there...
2019-08-18 00:04:18 +01:00
WizardryClientEventHandler.java
Add config options to disable the screen shake and blink effects
2020-04-13 18:48:30 +01:00
WizardryControlHandler.java
That's one heck of a commit you've got there...
2019-08-18 00:04:18 +01:00
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