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Wizardry/src/main/java/electroblob/wizardry/registry/WizardryPotions.java
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2025-08-31 14:49:21 +02:00

193 lines
9.1 KiB
Java

package electroblob.wizardry.registry;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.potion.*;
import electroblob.wizardry.potion.PotionFireskin;
import electroblob.wizardry.util.ParticleBuilder;
import electroblob.wizardry.util.ParticleBuilder.Type;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.potion.Potion;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.registry.GameRegistry.ObjectHolder;
import net.minecraftforge.registries.IForgeRegistry;
import javax.annotation.Nonnull;
/**
* Class responsible for defining, storing and registering all of wizardry's potion effects.
*
* @author Electroblob
* @since Wizardry 2.1
*/
@ObjectHolder(Wizardry.MODID)
@Mod.EventBusSubscriber
public final class WizardryPotions {
private WizardryPotions(){} // No instances!
@Nonnull
@SuppressWarnings("ConstantConditions")
private static <T> T placeholder(){ return null; }
public static final Potion frost = placeholder();
public static final Potion transience = placeholder();
public static final Potion fireskin = placeholder();
public static final Potion ice_shroud = placeholder();
public static final Potion static_aura = placeholder();
public static final Potion decay = placeholder();
public static final Potion sixth_sense = placeholder();
public static final Potion arcane_jammer = placeholder();
public static final Potion mind_trick = placeholder();
public static final Potion mind_control = placeholder();
public static final Potion font_of_mana = placeholder();
public static final Potion fear = placeholder();
public static final Potion curse_of_soulbinding = placeholder();
public static final Potion paralysis = placeholder();
public static final Potion muffle = placeholder();
public static final Potion ward = placeholder();
public static final Potion slow_time = placeholder();
public static final Potion empowerment = placeholder();
public static final Potion curse_of_enfeeblement = placeholder();
public static final Potion curse_of_undeath = placeholder();
public static final Potion containment = placeholder();
public static final Potion frost_step = placeholder();
public static final Potion mark_of_sacrifice = placeholder();
public static final Potion mirage = placeholder();
public static final Potion oakflesh = placeholder();
public static final Potion ironflesh = placeholder();
public static final Potion diamondflesh = placeholder();
/**
* Sets both the registry and unlocalised names of the given potion, then registers it with the given registry. Use
* this instead of {@link Potion#setRegistryName(String)} and {@link Potion#setPotionName(String)} during
* construction, for convenience and consistency.
*
* @param registry The registry to register the given potion to.
* @param name The name of the potion, without the mod ID or the .name stuff. The registry name will be
* {@code ebwizardry:[name]}. The unlocalised name will be {@code potion.ebwizardry:[name].name}.
* @param potion The potion to register.
*/
public static void registerPotion(IForgeRegistry<Potion> registry, String name, Potion potion){
potion.setRegistryName(Wizardry.MODID, name);
// For some reason, Potion#getName() doesn't prepend "potion." itself, so it has to be done here.
potion.setPotionName("potion." + potion.getRegistryName().toString());
registry.register(potion);
}
@SubscribeEvent
public static void register(RegistryEvent.Register<Potion> event){
IForgeRegistry<Potion> registry = event.getRegistry();
// Interestingly, setting the colour to black stops the particles from rendering.
registerPotion(registry, "frost", new PotionFrost(true, 0)); // Colour was 0x38ddec (was arbitrary anyway)
registerPotion(registry, "transience", new PotionMagicEffectParticles(false, 0,
new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icons/transience.png")){
@Override
public void spawnCustomParticle(World world, double x, double y, double z){
ParticleBuilder.create(Type.DUST).pos(x, y, z).clr(0.8f, 0.8f, 1.0f).shaded(true).spawn(world);
}
}.setBeneficial()); // 0xffe89b
registerPotion(registry, "fireskin", new PotionFireskin(false, 0xff2f02,
new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icons/fireskin.png")));
registerPotion(registry, "ice_shroud", new PotionMagicEffectParticles(false, 0,
new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icons/ice_shroud.png")){
@Override
public void spawnCustomParticle(World world, double x, double y, double z){
float brightness = 0.5f + (world.rand.nextFloat() / 2);
ParticleBuilder.create(Type.SPARKLE).pos(x, y, z).clr(brightness, brightness + 0.1f, 1.0f).gravity(true).spawn(world);
ParticleBuilder.create(Type.SNOW).pos(x, y, z).spawn(world);
}
}.setBeneficial()); // 0x52f1ff
registerPotion(registry, "static_aura", new PotionMagicEffectParticles(false, 0,
new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icons/static_aura.png")){
@Override
public void spawnCustomParticle(World world, double x, double y, double z){
ParticleBuilder.create(Type.SPARK).pos(x, y, z).spawn(world);
}
}.setBeneficial()); // 0x0070ff
registerPotion(registry, "decay", new PotionDecay(true, 0x3c006c));
registerPotion(registry, "sixth_sense", new PotionMagicEffect(false, 0xc6ff01,
new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icons/sixth_sense.png")).setBeneficial());
registerPotion(registry, "arcane_jammer", new PotionMagicEffect(true, 0xcf4aa2,
new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icons/arcane_jammer.png")));
registerPotion(registry, "mind_trick", new PotionMagicEffect(true, 0x601683,
new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icons/mind_trick.png")));
registerPotion(registry, "mind_control", new PotionMagicEffectParticles(true, 0x320b44,
new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icons/mind_control.png")) {
@Override
public void spawnCustomParticle(World world, double x, double y, double z){} // We only want the syncing
});
registerPotion(registry, "font_of_mana", new PotionMagicEffect(false, 0xffe5bb,
new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icons/font_of_mana.png")).setBeneficial());
registerPotion(registry, "fear", new PotionMagicEffect(true, 0xbd0100,
new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icons/fear.png")));
registerPotion(registry, "curse_of_soulbinding", new Curse(true, 0x0f000f,
new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icons/curse_of_soulbinding.png")){
@Override // We're not removing any attributes, but it's called when we want it to be so...
public void removeAttributesModifiersFromEntity(EntityLivingBase entity, net.minecraft.entity.ai.attributes.AbstractAttributeMap attributeMapIn, int amplifier){
// TODO: Hmmmm...
}
});
registerPotion(registry, "paralysis", new PotionMagicEffectParticles(true, 0,
new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icons/paralysis.png")){
@Override
public void spawnCustomParticle(World world, double x, double y, double z){
ParticleBuilder.create(Type.SPARK).pos(x, y, z).spawn(world);
}
});
registerPotion(registry, "muffle", new PotionMagicEffect(false, 0x4464d9,
new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icons/muffle.png")).setBeneficial());
registerPotion(registry, "ward", new PotionMagicEffect(false, 0xc991d0,
new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icons/ward.png")).setBeneficial());
registerPotion(registry, "slow_time", new PotionSlowTime(false, 0x5be3bb).setBeneficial());
registerPotion(registry, "empowerment", new PotionMagicEffect(false, 0x8367bd,
new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icons/empowerment.png")).setBeneficial());
registerPotion(registry, "curse_of_enfeeblement", new CurseEnfeeblement(true, 0x36000b));
registerPotion(registry, "curse_of_undeath", new CurseUndeath(true, 0x685c00));
registerPotion(registry, "containment", new PotionContainment(true, 0x7988cc));
registerPotion(registry, "frost_step", new PotionFrostStep(false, 0).setBeneficial());
registerPotion(registry, "mark_of_sacrifice", new PotionMagicEffect(true, 0xe90e48,
new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icons/mark_of_sacrifice.png")));
registerPotion(registry, "mirage", new PotionMagicEffectParticles(false, 0, // No particles or we'll see the player's actual position!
new ResourceLocation(Wizardry.MODID, "textures/gui/potion_icons/mirage.png")){
@Override
public void spawnCustomParticle(World world, double x, double y, double z){} // We only want the syncing
}.setBeneficial());
registerPotion(registry, "oakflesh", new PotionOakflesh(false, 0).setBeneficial());
registerPotion(registry, "ironflesh", new PotionIronflesh(false, 0).setBeneficial());
registerPotion(registry, "diamondflesh", new PotionDiamondflesh(false, 0).setBeneficial());
}
}