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Wizardry/src/main/java/electroblob/wizardry/spell/HealAlly.java
T

58 lines
2.2 KiB
Java

package electroblob.wizardry.spell;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.constants.Element;
import electroblob.wizardry.constants.SpellType;
import electroblob.wizardry.constants.Tier;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.registry.WizardrySounds;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryParticleType;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.World;
public class HealAlly extends Spell {
public HealAlly(){
super(Tier.APPRENTICE, 10, Element.HEALING, "heal_ally", SpellType.DEFENCE, 20, EnumAction.NONE, false);
}
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
RayTraceResult rayTrace = WizardryUtilities.standardEntityRayTrace(world, caster,
10 * modifiers.get(WizardryItems.range_upgrade), 8.0f);
if(rayTrace != null && rayTrace.entityHit != null && WizardryUtilities.isLiving(rayTrace.entityHit)){
EntityLivingBase target = (EntityLivingBase)rayTrace.entityHit;
if(target.getHealth() < target.getMaxHealth()){
target.heal((int)(5 * modifiers.get(SpellModifiers.DAMAGE)));
if(world.isRemote){
for(int i = 0; i < 10; i++){
double d0 = (double)((float)target.posX + world.rand.nextFloat() * 2 - 1.0F);
// Apparently the client side spawns the particles 1 block higher than it should... hence the -
// 0.5F.
double d1 = (double)((float)target.getEntityBoundingBox().minY + target.height - 0.5f
+ world.rand.nextFloat());
double d2 = (double)((float)target.posZ + world.rand.nextFloat() * 2 - 1.0F);
Wizardry.proxy.spawnParticle(WizardryParticleType.SPARKLE, world, d0, d1, d2, 0, 0.1F, 0,
48 + world.rand.nextInt(12), 1.0f, 1.0f, 0.3f);
}
}
caster.swingArm(hand);
target.playSound(WizardrySounds.SPELL_HEAL, 0.7F, world.rand.nextFloat() * 0.4F + 1.0F);
return true;
}
}
return false;
}
}