Files
Wizardry/src/main/java/electroblob/wizardry/spell/Telekinesis.java
T

86 lines
2.7 KiB
Java

package electroblob.wizardry.spell;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.item.ItemArtefact;
import electroblob.wizardry.item.SpellActions;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.SpellModifiers;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
public class Telekinesis extends SpellRay {
public Telekinesis(){
super("telekinesis", SpellActions.POINT, false);
this.aimAssist(0.4f); // Helps with aiming at items
}
@Override public boolean requiresPacket(){ return false; }
@Override
protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
if(target instanceof EntityItem){
target.motionX = (origin.x - target.posX) / 6;
target.motionY = (origin.y - target.posY) / 6;
target.motionZ = (origin.z - target.posZ) / 6;
return true;
} else if (target instanceof EntityPlayer && (Wizardry.settings.telekineticDisarmament || !(caster instanceof EntityPlayer)) &&
ItemArtefact.isArtefactActive((EntityPlayer) target, WizardryItems.amulet_anchoring)) {
EntityPlayer player = (EntityPlayer)target;
// IDEA: Disarm the offhand if the mainhand is empty or otherwise harmless?
if(!player.getHeldItemMainhand().isEmpty()){
if(!world.isRemote){
EntityItem item = player.entityDropItem(player.getHeldItemMainhand(), 0);
// Makes the item move towards the caster
item.motionX = (origin.x - player.posX) / 20;
item.motionZ = (origin.z - player.posZ) / 20;
}
player.setHeldItem(EnumHand.MAIN_HAND, ItemStack.EMPTY);
return true;
}
}
return false;
}
@Override
protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
if(caster instanceof EntityPlayer){
IBlockState blockstate = world.getBlockState(pos);
if(blockstate.getBlock().onBlockActivated(world, pos, blockstate, (EntityPlayer)caster, EnumHand.MAIN_HAND,
side, 0, 0, 0)){
return true;
}
}
return false;
}
@Override
protected boolean onMiss(World world, EntityLivingBase caster, Vec3d origin, Vec3d direction, int ticksInUse, SpellModifiers modifiers){
return false;
}
}