71 lines
2.5 KiB
Java
71 lines
2.5 KiB
Java
package electroblob.wizardry.entity.projectile;
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import electroblob.wizardry.registry.Spells;
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import electroblob.wizardry.registry.WizardrySounds;
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import electroblob.wizardry.spell.Spell;
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import electroblob.wizardry.util.ParticleBuilder;
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import electroblob.wizardry.util.ParticleBuilder.Type;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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public class EntityFlamecatcherArrow extends EntityMagicArrow {
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public static final float SPEED = 3;
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/** Creates a new magic missile in the given world. */
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public EntityFlamecatcherArrow(World world){
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super(world);
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}
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@Override public double getDamage(){ return Spells.flamecatcher.getProperty(Spell.DAMAGE).floatValue(); }
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@Override public int getLifetime(){ return (int)(Spells.flamecatcher.getProperty(Spell.RANGE).floatValue() / SPEED); }
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@Override public boolean doGravity(){ return false; } // Zero gravity arrows!
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@Override public boolean doDeceleration(){ return false; }
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@Override
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public void onEntityHit(EntityLivingBase entityHit){
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entityHit.setFire(Spells.flamecatcher.getProperty(Spell.BURN_DURATION).intValue());
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this.playSound(WizardrySounds.ENTITY_FLAMECATCHER_ARROW_HIT, 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
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if(this.world.isRemote) ParticleBuilder.create(Type.FLASH).pos(posX, posY, posZ).clr(0xff6d00).spawn(world);
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}
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@Override
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public void onBlockHit(RayTraceResult hit){
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if(this.world.isRemote){
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// Gets a position slightly away from the block hit so the particle doesn't get cut in half by the block face
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Vec3d vec = hit.hitVec.add(new Vec3d(hit.sideHit.getDirectionVec()).scale(0.15));
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ParticleBuilder.create(Type.FLASH).pos(vec).clr(0xff6d00).fade(0.85f, 0.5f, 0.8f).spawn(world);
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}
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}
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@Override
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public void tickInAir(){
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if(this.world.isRemote){
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ParticleBuilder.create(Type.MAGIC_FIRE, rand, posX, posY, posZ, 0.03, false)
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.time(20 + rand.nextInt(10)).spawn(world);
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if(this.ticksExisted > 1){ // Don't spawn particles behind where it started!
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double x = posX - motionX / 2;
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double y = posY - motionY / 2;
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double z = posZ - motionZ / 2;
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ParticleBuilder.create(Type.MAGIC_FIRE, rand, x, y, z, 0.03, false)
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.time(20 + rand.nextInt(10)).spawn(world);
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}
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}
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}
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@Override
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protected void entityInit(){
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if(world != null && world.isRemote){
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ParticleBuilder.create(Type.FLASH).entity(this).time(this.getLifetime()).scale(1.5f).clr(0xffb800).spawn(world);
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}
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}
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} |