Files
Wizardry/src/main/java/electroblob/wizardry/spell/Decoy.java
T
2020-06-13 23:29:01 +01:00

75 lines
3.2 KiB
Java

package electroblob.wizardry.spell;
import electroblob.wizardry.entity.living.EntityDecoy;
import electroblob.wizardry.item.SpellActions;
import electroblob.wizardry.util.EntityUtils;
import electroblob.wizardry.util.SpellModifiers;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.EnumHand;
import net.minecraft.world.World;
public class Decoy extends Spell {
public static final String DECOY_LIFETIME = "decoy_lifetime";
public static final String MOB_TRICK_CHANCE = "mob_trick_chance";
public Decoy(){
super("decoy", SpellActions.SUMMON, false);
this.soundValues(1, 0.9f, 0.2f);
addProperties(DECOY_LIFETIME, MOB_TRICK_CHANCE);
}
@Override public boolean canBeCastBy(EntityLiving npc, boolean override){ return true; }
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
// Determines whether the caster moves left and the decoy moves right, or vice versa.
// Uses the synchronised entity id to ensure it is consistent on client and server, but not always the same.
double splitSpeed = caster.getEntityId() % 2 == 0 ? 0.3 : -0.3;
spawnDecoy(world, caster, modifiers, splitSpeed);
this.playSound(world, caster, ticksInUse, -1, modifiers);
return true;
}
@Override
public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target, SpellModifiers modifiers){
// Determines whether the caster moves left and the decoy moves right, or vice versa.
double splitSpeed = world.rand.nextBoolean() ? 0.3 : -0.3;
spawnDecoy(world, caster, modifiers, splitSpeed);
this.playSound(world, caster, ticksInUse, -1, modifiers);
return true;
}
private void spawnDecoy(World world, EntityLivingBase caster, SpellModifiers modifiers, double splitSpeed){
if(!world.isRemote){
EntityDecoy decoy = new EntityDecoy(world);
decoy.setCaster(caster);
decoy.setLifetime(getProperty(DECOY_LIFETIME).intValue());
decoy.setLocationAndAngles(caster.posX, caster.posY, caster.posZ, caster.rotationYaw, caster.rotationPitch);
decoy.addVelocity(-caster.getLookVec().z * splitSpeed, 0, caster.getLookVec().x * splitSpeed);
// Ignores the show names setting, since this would allow a player to easily detect a decoy
// Instead, a decoy player has its caster's name tag shown permanently and non-player decoys have nothing
if(caster instanceof EntityPlayer) decoy.setCustomNameTag(caster.getName());
world.spawnEntity(decoy);
// Tricks any mobs that are targeting the caster into targeting the decoy instead.
for(EntityLiving creature : EntityUtils.getEntitiesWithinRadius(16, caster.posX, caster.posY,
caster.posZ, world, EntityLiving.class)){
// More likely to trick mobs the higher the damage multiplier
// The default base value is 0.5, so modifiers of 2 or more will guarantee mobs are tricked
if(creature.getAttackTarget() == caster && world.rand.nextFloat()
< getProperty(MOB_TRICK_CHANCE).floatValue() * modifiers.get(SpellModifiers.POTENCY)){
creature.setAttackTarget(decoy);
}
}
}
caster.addVelocity(caster.getLookVec().z * splitSpeed, 0, -caster.getLookVec().x * splitSpeed);
}
}