f37812be3e
I may have got a bit behind with version control. A lot behind, in fact. Maybe I'll go back and split this sometime - then again, I probably won't. But hey, at least it's here!
257 lines
12 KiB
Java
257 lines
12 KiB
Java
package electroblob.wizardry.data;
|
|
|
|
import io.netty.buffer.ByteBuf;
|
|
import net.minecraft.entity.player.EntityPlayer;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraft.nbt.*;
|
|
import net.minecraft.util.math.BlockPos;
|
|
import net.minecraftforge.fml.common.network.ByteBufUtils;
|
|
|
|
import java.util.UUID;
|
|
import java.util.function.BiFunction;
|
|
import java.util.function.Function;
|
|
|
|
/**
|
|
* Extension of {@link IVariable} which adds NBT read/write methods. Instances of this interface must be
|
|
* registered on load using {@link WizardData#registerStoredVariables(IStoredVariable...)} in order for NBT storage
|
|
* to work. A good place to do this is in spell constructors, if that's where the variable is being used.
|
|
* <p></p>
|
|
* This interface is provided for complex cases that require custom NBT handling of some kind. In most cases,
|
|
* {@link StoredVariable} should be sufficient.
|
|
* <p></p>
|
|
* @param <T> The type of variable stored.
|
|
*/
|
|
public interface IStoredVariable<T> extends IVariable<T> {
|
|
|
|
/** Writes the value to the given NBT tag. */
|
|
void write(NBTTagCompound nbt, T value);
|
|
|
|
/** Reads the value from the given NBT tag. */
|
|
T read(NBTTagCompound nbt);
|
|
|
|
/**
|
|
* General-purpose implementation of {@link IStoredVariable}. In most cases, this should be sufficient. This class
|
|
* also contains a number of static methods for common implementations (primitives, {@code String}, {@code UUID},
|
|
* {@code BlockPos} and {@code ItemStack}).
|
|
* <p></p>
|
|
* @param <T> The type of variable stored.
|
|
* @param <E> The type of NBT tag the variable will be stored as.
|
|
*/
|
|
class StoredVariable<T, E extends NBTBase> implements IStoredVariable<T> {
|
|
|
|
private final String key;
|
|
private final Persistence persistence;
|
|
|
|
private final Function<T, E> serialiser;
|
|
private final Function<E, T> deserialiser;
|
|
|
|
private boolean synced;
|
|
|
|
private BiFunction<EntityPlayer, T, T> ticker;
|
|
|
|
/**
|
|
* Creates a new {@code StoredVariable} with the given key and serialisation behaviour.
|
|
* @param key The string key used to write the value to NBT (should be unique). This serves no other purpose.
|
|
* @param serialiser A function used to write the value to NBT.
|
|
* @param deserialiser A function used to read the value from NBT.
|
|
*/
|
|
public StoredVariable(String key, Function<T, E> serialiser, Function<E, T> deserialiser, Persistence persistence){
|
|
this.key = key;
|
|
this.serialiser = serialiser;
|
|
this.deserialiser = deserialiser;
|
|
this.persistence = persistence;
|
|
this.ticker = (p, t) -> t; // Initialise this with a do-nothing function, can be overwritten later
|
|
}
|
|
|
|
/**
|
|
* Replaces this variable's update method with the given update function. <i>Beware of auto-unboxing of
|
|
* primitive types! For lambda expressions, check the second parameter isn't null before operating on it.
|
|
* For method references, do not reference a method that takes a primitive type. Otherwise, this will cause
|
|
* a (difficult to debug) {@link NullPointerException} if the key was not stored.</i>
|
|
* @param ticker A {@link BiFunction} specifying the actions to be performed on this variable each tick. The
|
|
* {@code BiFunction} returns the new value for this variable.
|
|
* @return This {@code StoredVariable} object, allowing this method to be chained onto object creation.
|
|
*/
|
|
public StoredVariable<T, E> withTicker(BiFunction<EntityPlayer, T, T> ticker){
|
|
this.ticker = ticker;
|
|
return this;
|
|
}
|
|
|
|
/**
|
|
* Adds synchronisation to this variable, meaning it will be sent to clients whenever {@link WizardData#sync()}
|
|
* is called (this always happens on player login, but other than that you'll need to do it yourself).
|
|
* @return This {@code StoredVariable} object, allowing this method to be chained onto object creation.
|
|
*/
|
|
public StoredVariable<T, E> setSynced(){
|
|
this.synced = true;
|
|
return this;
|
|
}
|
|
|
|
@Override
|
|
public void write(NBTTagCompound nbt, T value){
|
|
if(value != null) nbt.setTag(key, serialiser.apply(value));
|
|
}
|
|
|
|
@Override
|
|
@SuppressWarnings("unchecked") // Can't check it due to type erasure
|
|
public T read(NBTTagCompound nbt){
|
|
// A system allowing any kind of variable to be stored on the fly cannot be made without casting somewhere.
|
|
// However, doing it like this means we only cast once, below, and proper regulation of access means we
|
|
// can effectively guarantee the cast is safe.
|
|
return nbt.hasKey(key) ? deserialiser.apply((E)nbt.getTag(key)) : null; // Still gotta check it ain't null
|
|
}
|
|
|
|
@Override
|
|
public T update(EntityPlayer player, T value){
|
|
return ticker.apply(player, value);
|
|
}
|
|
|
|
@Override
|
|
public boolean isPersistent(boolean respawn){
|
|
return respawn ? persistence.persistsOnRespawn() : persistence.persistsOnDimensionChange();
|
|
}
|
|
|
|
@Override
|
|
public boolean isSynced(){
|
|
return synced;
|
|
}
|
|
|
|
@Override
|
|
public void write(ByteBuf buf, T value){
|
|
if(!synced) return;
|
|
NBTTagCompound nbt = new NBTTagCompound();
|
|
write(nbt, value);
|
|
ByteBufUtils.writeTag(buf, nbt); // Sure, it's not super-efficient, but it's by far the simplest way!
|
|
}
|
|
|
|
@Override
|
|
public T read(ByteBuf buf){
|
|
if(!synced) return null; // Better to check in here because this method should only read if it needs to
|
|
NBTTagCompound nbt = ByteBufUtils.readTag(buf);
|
|
if(nbt == null) return null;
|
|
return read(nbt);
|
|
}
|
|
|
|
// Standard implementations to shorten common usages a bit
|
|
|
|
/** Creates a new {@code StoredVariable} for a byte value with the given key. */
|
|
public static StoredVariable<Byte, NBTTagByte> ofByte(String key, Persistence persistence){
|
|
return new StoredVariable<>(key, NBTTagByte::new, NBTTagByte::getByte, persistence);
|
|
}
|
|
|
|
/** Creates a new {@code StoredVariable} for a boolean value with the given key. As per Minecraft's usual
|
|
* NBT conventions, the boolean value is stored as an {@link NBTTagByte} (1 = true, 0 = false). */
|
|
public static StoredVariable<Boolean, NBTTagByte> ofBoolean(String key, Persistence persistence){
|
|
return new StoredVariable<>(key, b -> new NBTTagByte((byte)(b?1:0)), t -> t.getByte() == 1, persistence);
|
|
}
|
|
|
|
/** Creates a new {@code StoredVariable} for an integer value with the given key. */
|
|
public static StoredVariable<Integer, NBTTagInt> ofInt(String key, Persistence persistence){
|
|
return new StoredVariable<>(key, NBTTagInt::new, NBTTagInt::getInt, persistence);
|
|
}
|
|
|
|
// I'm not going to do byte and long arrays here, if you really need them it's pretty obvious how to do it
|
|
|
|
/** Creates a new {@code StoredVariable} for an integer array value with the given key. */
|
|
public static StoredVariable<int[], NBTTagIntArray> ofIntArray(String key, Persistence persistence){
|
|
return new StoredVariable<>(key, NBTTagIntArray::new, NBTTagIntArray::getIntArray, persistence);
|
|
}
|
|
|
|
/** Creates a new {@code StoredVariable} for a float value with the given key. */
|
|
public static StoredVariable<Float, NBTTagFloat> ofFloat(String key, Persistence persistence){
|
|
return new StoredVariable<>(key, NBTTagFloat::new, NBTTagFloat::getFloat, persistence);
|
|
}
|
|
|
|
/** Creates a new {@code StoredVariable} for a double value with the given key. */
|
|
public static StoredVariable<Double, NBTTagDouble> ofDouble(String key, Persistence persistence){
|
|
return new StoredVariable<>(key, NBTTagDouble::new, NBTTagDouble::getDouble, persistence);
|
|
}
|
|
|
|
/** Creates a new {@code StoredVariable} for a short value with the given key. */
|
|
public static StoredVariable<Short, NBTTagShort> ofShort(String key, Persistence persistence){
|
|
return new StoredVariable<>(key, NBTTagShort::new, NBTTagShort::getShort, persistence);
|
|
}
|
|
|
|
/** Creates a new {@code StoredVariable} for a long value with the given key. */
|
|
public static StoredVariable<Long, NBTTagLong> ofLong(String key, Persistence persistence){
|
|
return new StoredVariable<>(key, NBTTagLong::new, NBTTagLong::getLong, persistence);
|
|
}
|
|
|
|
/** Creates a new {@code StoredVariable} for a {@link String} value with the given key. */
|
|
public static StoredVariable<String, NBTTagString> ofString(String key, Persistence persistence){
|
|
return new StoredVariable<>(key, NBTTagString::new, NBTTagString::getString, persistence);
|
|
}
|
|
|
|
/** Creates a new {@code StoredVariable} for a {@link BlockPos} value with the given key. */
|
|
public static StoredVariable<BlockPos, NBTTagCompound> ofBlockPos(String key, Persistence persistence){
|
|
return new StoredVariable<>(key, NBTUtil::createPosTag, NBTUtil::getPosFromTag, persistence);
|
|
}
|
|
|
|
/** Creates a new {@code StoredVariable} for a {@link UUID} value with the given key. */
|
|
public static StoredVariable<UUID, NBTTagCompound> ofUUID(String key, Persistence persistence){
|
|
return new StoredVariable<>(key, NBTUtil::createUUIDTag, NBTUtil::getUUIDFromTag, persistence);
|
|
}
|
|
|
|
/** Creates a new {@code StoredVariable} for an {@link ItemStack} value with the given key. */
|
|
public static StoredVariable<ItemStack, NBTTagCompound> ofItemStack(String key, Persistence persistence){
|
|
return new StoredVariable<>(key, ItemStack::serializeNBT, ItemStack::new, persistence);
|
|
}
|
|
|
|
/** Creates a new {@code StoredVariable} for an {@link NBTTagCompound} value with the given key. */
|
|
public static StoredVariable<NBTTagCompound, NBTTagCompound> ofNBT(String key, Persistence persistence){
|
|
return new StoredVariable<>(key, t -> t, t -> t, persistence); // No conversion required!
|
|
}
|
|
|
|
// Neither of these work just ignore them
|
|
|
|
// /** Creates a new {@code StoredVariable} for an {@link NBTTagCompound} value with the given key which stores the
|
|
// * given {@code IVariable} for an entity. Entities cannot be stored directly as an {@code IStoredVariable}
|
|
// * because they require a world instance on construction. */
|
|
// @SuppressWarnings("unchecked") // Can't check it due to type erasure
|
|
// public static <T extends Entity> StoredVariable<NBTTagCompound, NBTTagCompound> ofNBTForEntity(String key, Persistence persistence, IVariable<T> toStore){
|
|
// return ofNBT(key, persistence).withTicker((p, t) -> {
|
|
// if(WizardData.get(p) != null){
|
|
// try{
|
|
// T e = (T)EntityList.createEntityByIDFromName(new ResourceLocation(t.getString("entityType")), p.world);
|
|
// e.readFromNBT(t);
|
|
// WizardData.get(p).setVariable(toStore, e);
|
|
// }catch(ClassCastException e){
|
|
// Wizardry.logger.error("Error reading entity from NBT: entity not of expected type", e);
|
|
// }
|
|
// }
|
|
// return t;
|
|
// });
|
|
// }
|
|
|
|
// /** Creates a new {@code StoredVariable} for an {@link Entity} value with the given key. The returned
|
|
// * {@code StoredVariable} has a ticker which extracts the entity from the given; this functionality will need to be
|
|
// * replicated in any replacement ticker function. */
|
|
// @SuppressWarnings("unchecked") // Can't check it due to type erasure
|
|
// public static <T extends Entity> StoredVariable<T, NBTTagCompound> ofEntity(String key, Persistence persistence, IVariable<NBTTagCompound> storage){
|
|
// // Well this is horrible
|
|
// return new IStoredVariable.StoredVariable<>(key,
|
|
// (T e) -> {
|
|
// NBTTagCompound nbt = new NBTTagCompound();
|
|
// nbt.setString("entityType", EntityList.getKey(e).toString());
|
|
// e.writeToNBT(nbt);
|
|
// return nbt;
|
|
// },
|
|
// t -> null, persistence)
|
|
// .withTicker((p, e) -> {
|
|
// if(e == null){
|
|
// try{
|
|
// NBTTagCompound nbt = WizardData.get(p).getVariable(storage);
|
|
// if(nbt == null) return null;
|
|
// e = (T)EntityList.createEntityByIDFromName(new ResourceLocation(nbt.getString("entityType")), p.world);
|
|
// e.readFromNBT(nbt);
|
|
// return e;
|
|
// }catch(ClassCastException x){
|
|
// Wizardry.logger.error("Error reading stored variable from NBT: entity not of expected type", x);
|
|
// }
|
|
// }
|
|
// return null;
|
|
// });
|
|
// }
|
|
}
|
|
}
|