Files
Wizardry/src/main/java/electroblob/wizardry/spell/ArcaneLock.java
T
WinDanesz 5ac053ddd9 feat: Regenerating Shrines. The following config options were added:
- 'shrineRegenerationEnabled': Whether conquered shrines should regenerate after a period of time. Regeneration means wizards and loot will spawn again after a while.
      - 'shrineRegenerationTime': Time in minutes for a conquered shrine to regenerate.
      - 'shrineAllowMultipleLoot': Whether players can loot shrines multiple times. If false, each player can only loot each shrine once.
      When shrineRegenerationEnabled, Shrine chests behave a bit differently - upon defeating all wizards, the chest breaks immediately dropping or not dropping loot based on shrineAllowMultipleLoot. When shrineRegenerationEnabled, the shrine's altar block is unbreakable.
2025-08-31 17:39:22 +02:00

179 lines
6.7 KiB
Java

package electroblob.wizardry.spell;
import electroblob.wizardry.Wizardry;
import electroblob.wizardry.item.SpellActions;
import electroblob.wizardry.util.*;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.server.MinecraftServer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityDispenser;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.world.World;
import net.minecraftforge.event.entity.living.LivingDestroyBlockEvent;
import net.minecraftforge.event.entity.player.PlayerInteractEvent;
import net.minecraftforge.event.world.BlockEvent;
import net.minecraftforge.event.world.ExplosionEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
@Mod.EventBusSubscriber
public class ArcaneLock extends SpellRay {
/** The NBT tag name for storing the owner's UUID in the tile entity data. */
public static final String NBT_KEY = "arcaneLockOwner";
public ArcaneLock(){
super("arcane_lock", SpellActions.POINT, false);
}
@Override public boolean requiresPacket(){ return true; }
@Override public boolean canBeCastBy(TileEntityDispenser dispenser){ return false; }
@Override public boolean canBeCastBy(EntityLiving npc, boolean override){ return false; }
@Override
protected boolean onEntityHit(World world, Entity target, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
return false;
}
@Override
protected boolean onBlockHit(World world, BlockPos pos, EnumFacing side, Vec3d hit, EntityLivingBase caster, Vec3d origin, int ticksInUse, SpellModifiers modifiers){
if(caster instanceof EntityPlayer){
if(!world.isRemote){
if(toggleLock(world, pos, (EntityPlayer)caster)){
BlockPos otherHalf = BlockUtils.getConnectedChest(world, pos);
if(otherHalf != null) toggleLock(world, otherHalf, (EntityPlayer)caster);
return true;
}
}
}
return false;
}
private boolean toggleLock(World world, BlockPos pos, EntityPlayer player){
TileEntity tileentity = world.getTileEntity(pos);
if(tileentity != null){
if(tileentity.getTileData().hasUniqueId(NBT_KEY)){
// Unlocking
if(world.getPlayerEntityByUUID(tileentity.getTileData().getUniqueId(NBT_KEY)) == player){
NBTExtras.removeUniqueId(tileentity.getTileData(), NBT_KEY);
world.markAndNotifyBlock(pos, null, world.getBlockState(pos), world.getBlockState(pos), 3);
return true;
}
}else{
// Locking
tileentity.getTileData().setUniqueId(NBT_KEY, player.getUniqueID());
world.markAndNotifyBlock(pos, null, world.getBlockState(pos), world.getBlockState(pos), 3);
return true;
}
}
return false;
}
@Override
protected boolean onMiss(World world, EntityLivingBase caster, Vec3d origin, Vec3d direction, int ticksInUse, SpellModifiers modifiers){
return false;
}
// Event Handlers
@SubscribeEvent
public static void onRightClickBlockEvent(PlayerInteractEvent.RightClickBlock event){
if(!canBypassLocks(event.getEntityPlayer())){
TileEntity tileentity = event.getWorld().getTileEntity(event.getPos());
// Prevents arcane-locked containers from being opened
// Need to check if it has the unique id first because if it is absent getUniqueId will return the nil UUID
if(tileentity != null && tileentity.getTileData().hasUniqueId(ArcaneLock.NBT_KEY)){
// Why is getUniqueId marked @Nullable? It literally creates a UUID and returns it!
EntityPlayer owner = event.getWorld().getPlayerEntityByUUID(tileentity.getTileData().getUniqueId(ArcaneLock.NBT_KEY));
// Only the player that owns the lock or an ally of that player may open the container
// If nobody owns it (i.e. it's part of a shrine, or the owner logged out), player will be null
// Unfortunately we can't get the owner's allies if the owner is offline
// Perhaps if this crops up again we can store inverted 'ally of' maps as well?
if(owner == null || (owner != event.getEntityPlayer() && !AllyDesignationSystem.isPlayerAlly(owner, event.getEntityPlayer()))){
event.setCanceled(true);
}
}
}
}
// This event is the ideal, because it's seamless. For normal mining it works great, but it won't work for things
// like the mine spell, mining lasers, destruction gadgets, etc. so we also need to intercept the general
// block break event below, just in case.
@SubscribeEvent
public static void onLeftClickBlockEvent(PlayerInteractEvent.LeftClickBlock event){
event.setCanceled(checkForLockedBlockBreak(event.getEntityPlayer(), event.getWorld(), event.getPos()));
}
@SubscribeEvent
public static void onBlockBreakEvent(BlockEvent.BreakEvent event){
event.setCanceled(checkForLockedBlockBreak(event.getPlayer(), event.getWorld(), event.getPos()));
}
// Yup, this spell even protects your chests from the enderdragon now!
@SubscribeEvent
public static void onLivingDestroyBlockEvent(LivingDestroyBlockEvent event){
event.setCanceled(checkForLockedBlockBreak(event.getEntityLiving(), event.getEntity().world, event.getPos()));
}
private static boolean checkForLockedBlockBreak(EntityLivingBase breaker, World world, BlockPos pos){
if(!(breaker instanceof EntityPlayer) || !canBypassLocks((EntityPlayer)breaker)){
TileEntity tileentity = world.getTileEntity(pos);
// Prevents arcane-locked containers from being broken
// Need to check if it has the unique id first because if it is absent getUniqueId will return the nil UUID
if(tileentity != null && tileentity.getTileData().hasUniqueId(ArcaneLock.NBT_KEY)){
// Only the player that owns the lock may break the container
// If nobody owns it (i.e. it's part of a shrine), player will be null
// Why is getUniqueId marked @Nullable? It literally creates a UUID and returns it!
if(breaker.getUniqueID() != tileentity.getTileData().getUniqueId(ArcaneLock.NBT_KEY)){
return true;
}
}
}
return false;
}
private static boolean canBypassLocks(EntityPlayer player){
if(!player.isCreative()) return false;
if(Wizardry.settings.creativeBypassesArcaneLock) return true;
MinecraftServer server = player.world.getMinecraftServer();
return server != null && EntityUtils.isPlayerOp(player, server);
}
@SubscribeEvent
public static void onExplosionEvent(ExplosionEvent.Detonate event){
// Prevents arcane-locked containers from being exploded
event.getAffectedBlocks().removeIf(pos -> event.getWorld().getTileEntity(pos) != null
&& event.getWorld().getTileEntity(pos).getTileData().hasUniqueId(NBT_KEY));
}
}