8ae6bc9102
- Add a getCentre method for entities to GeometryUtils - Replace getPositionEyes(0) with getPositionEyes(1) since it's more efficient, and by definition they must be the same - Remove all the silly getEntityBoundingBox().minY stuff, this bug has been fixed since 1.8! (which begs the question: if it was considered a bug, how on earth did it go unfixed for that long?) - A few other small things
121 lines
3.8 KiB
Java
121 lines
3.8 KiB
Java
package electroblob.wizardry.entity.construct;
|
|
|
|
import electroblob.wizardry.registry.Spells;
|
|
import electroblob.wizardry.registry.WizardrySounds;
|
|
import electroblob.wizardry.spell.Spell;
|
|
import electroblob.wizardry.util.EntityUtils;
|
|
import electroblob.wizardry.util.MagicDamage;
|
|
import electroblob.wizardry.util.MagicDamage.DamageType;
|
|
import electroblob.wizardry.util.ParticleBuilder;
|
|
import electroblob.wizardry.util.ParticleBuilder.Type;
|
|
import net.minecraft.entity.EntityLivingBase;
|
|
import net.minecraft.util.DamageSource;
|
|
import net.minecraft.util.math.MathHelper;
|
|
import net.minecraft.world.World;
|
|
|
|
import java.util.List;
|
|
|
|
public class EntityLightningSigil extends EntityScaledConstruct {
|
|
|
|
public static final String SECONDARY_RANGE = "secondary_range";
|
|
public static final String SECONDARY_MAX_TARGETS = "secondary_max_targets";
|
|
|
|
public EntityLightningSigil(World world){
|
|
super(world);
|
|
setSize(Spells.frost_sigil.getProperty(Spell.EFFECT_RADIUS).floatValue() * 2, 0.2f);
|
|
}
|
|
|
|
@Override
|
|
protected boolean shouldScaleHeight(){
|
|
return false;
|
|
}
|
|
|
|
@Override
|
|
public void onUpdate(){
|
|
|
|
super.onUpdate();
|
|
|
|
if(this.ticksExisted > 600 && this.getCaster() == null && !this.world.isRemote){
|
|
this.setDead();
|
|
}
|
|
|
|
List<EntityLivingBase> targets = EntityUtils.getLivingWithinRadius(width/2, this.posX, this.posY,
|
|
this.posZ, this.world);
|
|
|
|
for(EntityLivingBase target : targets){
|
|
|
|
if(this.isValidTarget(target)){
|
|
|
|
double velX = target.motionX;
|
|
double velY = target.motionY;
|
|
double velZ = target.motionZ;
|
|
|
|
// Only works if target is actually damaged to account for hurtResistantTime
|
|
if(target.attackEntityFrom(getCaster() != null ? MagicDamage.causeIndirectMagicDamage(this, getCaster(),
|
|
DamageType.SHOCK) : DamageSource.MAGIC, Spells.lightning_sigil.getProperty(Spell.DIRECT_DAMAGE)
|
|
.floatValue() * damageMultiplier)){
|
|
|
|
// Removes knockback
|
|
target.motionX = velX;
|
|
target.motionY = velY;
|
|
target.motionZ = velZ;
|
|
|
|
this.playSound(WizardrySounds.ENTITY_LIGHTNING_SIGIL_TRIGGER, 1.0f, 1.0f);
|
|
|
|
// Secondary chaining effect
|
|
double seekerRange = Spells.lightning_sigil.getProperty(SECONDARY_RANGE).doubleValue();
|
|
|
|
List<EntityLivingBase> secondaryTargets = EntityUtils.getLivingWithinRadius(seekerRange,
|
|
target.posX, target.posY + target.height / 2, target.posZ, world);
|
|
|
|
for(int j = 0; j < Math.min(secondaryTargets.size(),
|
|
Spells.lightning_sigil.getProperty(SECONDARY_MAX_TARGETS).floatValue()); j++){
|
|
|
|
EntityLivingBase secondaryTarget = secondaryTargets.get(j);
|
|
|
|
if(secondaryTarget != target && this.isValidTarget(secondaryTarget)){
|
|
|
|
if(world.isRemote){
|
|
|
|
ParticleBuilder.create(Type.LIGHTNING).entity(target)
|
|
.pos(0, target.height/2, 0).target(secondaryTarget).spawn(world);
|
|
|
|
ParticleBuilder.spawnShockParticles(world, secondaryTarget.posX,
|
|
secondaryTarget.posY + secondaryTarget.height / 2,
|
|
secondaryTarget.posZ);
|
|
}
|
|
|
|
secondaryTarget.playSound(WizardrySounds.ENTITY_LIGHTNING_SIGIL_TRIGGER, 1.0F,
|
|
world.rand.nextFloat() * 0.4F + 1.5F);
|
|
|
|
secondaryTarget.attackEntityFrom(
|
|
MagicDamage.causeIndirectMagicDamage(this, getCaster(), DamageType.SHOCK),
|
|
Spells.lightning_sigil.getProperty(Spell.SPLASH_DAMAGE).floatValue() * damageMultiplier);
|
|
}
|
|
|
|
}
|
|
// The trap is destroyed once triggered.
|
|
this.setDead();
|
|
}
|
|
}
|
|
}
|
|
|
|
if(this.world.isRemote && this.rand.nextInt(15) == 0){
|
|
double radius = (0.5 + rand.nextDouble() * 0.3) * width/2;
|
|
float angle = rand.nextFloat() * (float)Math.PI * 2;
|
|
ParticleBuilder.create(Type.SPARK)
|
|
.pos(this.posX + radius * MathHelper.cos(angle), this.posY + 0.1, this.posZ + radius * MathHelper.sin(angle))
|
|
.spawn(world);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
protected void entityInit(){}
|
|
|
|
@Override
|
|
public boolean canRenderOnFire(){
|
|
return false;
|
|
}
|
|
|
|
}
|