Files
Wizardry/src/main/java/electroblob/wizardry/spell/ShulkerBullet.java
T

103 lines
3.8 KiB
Java

package electroblob.wizardry.spell;
import electroblob.wizardry.registry.WizardryItems;
import electroblob.wizardry.util.NBTExtras;
import electroblob.wizardry.util.SpellModifiers;
import electroblob.wizardry.util.WizardryUtilities;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityArmorStand;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityShulkerBullet;
import net.minecraft.item.EnumAction;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTUtil;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import java.util.Comparator;
import java.util.List;
public class ShulkerBullet extends Spell {
public ShulkerBullet(){
super("shulker_bullet", EnumAction.NONE, false);
this.soundValues(2, 1, 0.3f);
addProperties(RANGE);
}
@Override public boolean canBeCastByNPCs(){ return true; }
@Override public boolean canBeCastByDispensers(){ return true; }
@Override
public boolean cast(World world, EntityPlayer caster, EnumHand hand, int ticksInUse, SpellModifiers modifiers){
if(!shoot(world, caster, caster.posX, caster.posY, caster.posZ, EnumFacing.UP, modifiers)) return false;
this.playSound(world, caster, ticksInUse, -1, modifiers);
return true;
}
@Override
public boolean cast(World world, EntityLiving caster, EnumHand hand, int ticksInUse, EntityLivingBase target, SpellModifiers modifiers){
if(!shoot(world, caster, caster.posX, caster.posY, caster.posZ, EnumFacing.UP, modifiers)) return false;
this.playSound(world, caster, ticksInUse, -1, modifiers);
return true;
}
@Override
public boolean cast(World world, double x, double y, double z, EnumFacing direction, int duration, int ticksInUse, SpellModifiers modifiers){
if(!shoot(world, null, x, y, z, direction, modifiers)) return false;
this.playSound(world, x, y, z, ticksInUse, -1, modifiers);
return true;
}
private boolean shoot(World world, @Nullable EntityLivingBase caster, double x, double y, double z, EnumFacing direction, SpellModifiers modifiers){
if(!world.isRemote){
double range = getProperty(RANGE).floatValue() * modifiers.get(WizardryItems.range_upgrade);
List<EntityLivingBase> possibleTargets = WizardryUtilities.getEntitiesWithinRadius(range, x, y, z, world);
possibleTargets.remove(caster);
possibleTargets.removeIf(t -> t instanceof EntityArmorStand);
if(possibleTargets.isEmpty()) return false;
// getDistanceSq doesn't require square-rooting so it's faster when only comparing
possibleTargets.sort(Comparator.comparingDouble(t -> t.getDistanceSq(x, y, z)));
Entity target = possibleTargets.get(0);
// Y axis because the player is always upright
if(caster != null){
world.spawnEntity(new EntityShulkerBullet(world, caster, target, direction.getAxis()));
}else{
// Can't use the normal constructor because doesn't accept null for the owner
EntityShulkerBullet bullet = new EntityShulkerBullet(world);
bullet.setLocationAndAngles(x, y, z, bullet.rotationYaw, bullet.rotationPitch);
// Where there's a will there's a way...
NBTTagCompound nbt = new NBTTagCompound();
bullet.writeToNBT(nbt);
nbt.setInteger("Dir", direction.getIndex());
BlockPos pos = new BlockPos(target);
NBTTagCompound targetTag = NBTUtil.createUUIDTag(target.getUniqueID());
targetTag.setInteger("X", pos.getX());
targetTag.setInteger("Y", pos.getY());
targetTag.setInteger("Z", pos.getZ());
NBTExtras.storeTagSafely(nbt, "Target", targetTag);
bullet.readFromNBT(nbt); // LOL I just modified private fields without reflection
world.spawnEntity(bullet);
}
}
return true;
}
}