This commit is contained in:
sainagh
2025-11-26 10:25:55 -06:00
parent 03a46a005c
commit 032d39f529
993 changed files with 40012 additions and 11910 deletions
+22 -3
View File
@@ -29,9 +29,21 @@ clientside {
# If true, tools will show additional info in their tooltips.
B:extraTooltips=true
# If true, JEI tab for severing will use a fancy animation.
# If true, the JEI tab for beheading will use a fancy animation.
B:fancyJEIBeheadingAnimation=true
# Modifiers that are still displayed despite an Incognito modifier being applied
S:incognitoModBlacklist <
night_vision_armor
potion_belt_armor
soul_sight_armor
travel_belt_armor
travel_goggles_armor
travel_sack_armor
travel_slowfall_armor
travel_sneak_armor
>
# If true, all material variants of the different parts will be listed in creative. Set to false to only have the first found material for all parts (usually wood).
B:listAllPartMaterials=true
@@ -55,6 +67,12 @@ clientside {
}
experimental {
# [EXPERIMENTAL] If true, tools will be fully destroyed like vanilla tools when durability is depleted. You monster!
B:vanillaToolBreaking=false
}
gameplay {
B:AutosmeltFortuneInteraction=true
@@ -259,10 +277,11 @@ gameplay {
# Players who enter the world for the first time get a Tinkers' Book.
B:spawnWithBook=true
# Allows the creation of steel by pouring Blazin' Blood on iron ingots or blocks on a casting table or basin. Note that this will always be disabled if the steel material added by Tinkers' Antique is also disabled.
B:steelAlloy=true
# REQUIRES DEBUG MODULE. Tests all IMC integrations with dummy recipes. May significantly impact gameplay, so its advised you disable this outside of dev environments.
B:testIMC=false
# If true, tools will be fully destroyed like vanilla tools when durability is depleted. You monster!
B:vanillaToolBreaking=false
}