This commit is contained in:
sainagh
2025-11-26 10:25:55 -06:00
parent 03a46a005c
commit 032d39f529
993 changed files with 40012 additions and 11910 deletions
@@ -1,4 +1,3 @@
#modloaded thebetweenlands
#loader mixin
import mixin.CallbackInfo;
@@ -10,11 +9,15 @@ zenClass MixinBLMaterialRegistry {
#mixin Static
#mixin ModifyConstant
#{
# method: "BLMaterialRegistry",
# constant: {floatValue: 8.0F}
# method: "<clinit>",
# constant: {floatValue: 3.0F},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=valonite"},
# to: {value: "CONSTANT", args: "stringValue=loot"}
# }
#}
function modifyValoniteShockwaveDamage(original as float) as float {
return 27.0F;
return 22.0F;
}
}
@@ -1,19 +1,16 @@
#modloaded openblocks
#loader mixin
import mixin.CallbackInfo;
import native.openblocks.enchantments.LastStandEnchantmentsHandler;
#mixin Mixin
#{targets: "openblocks.enchantments.LastStandEnchantmentsHandler"}
#mixin {value: "openblocks.enchantments.LastStandEnchantmentsHandler"}
zenClass MixinLastStandEnchantmentsHandler {
#mixin Static
#mixin ModifyConstant
#{
# method: "lambda$onLivingHurt$0",
# constant: {intValue: 50}
# method: "lambda$onHurt$1",
# constant: {floatValue: 50.0}
#}
function changelaststandflatmultiplier(value as int) as int {
return 400;
function mbc_modify_xpRequiredFlat(original as float) as float {
return 400.0f;
}
}
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@@ -1,20 +0,0 @@
#modloaded threng
#loader mixin
import mixin.CallbackInfo;
#mixin {value: "io.github.phantamanta44.threng.tile.TileLevelMaintainer"}
zenClass MixinTileLevelMaintainer {
#mixin ModifyArg
#{
# method: "lambda$tick$1",
# at: {
# value: "INVOKE",
# target: "Lio/github/phantamanta44/threng/tile/TileLevelMaintainer$InventoryRequest;computeDelta(IJ)J"
# },
# index: 1
#}
function allowOvercraft(existing as long) as long {
return 0 as long;
}
}
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@@ -1,38 +0,0 @@
#loader mixin
import mixin.CallbackInfo;
import native.net.tslat.aoa3.entity.boss.kingshroomus.EntityKingShroomus;
import native.net.tslat.aoa3.entity.boss.shadowlord.EntityShadowlord;
/*
Edit aoa3 boss HP
*/
// king shroomus
#mixin Mixin
#{targets: "net.tslat.aoa3.entity.boss.kingshroomus.EntityKingShroomus"}
zenClass MixinEntityKingShroomus {
#mixin ModifyConstant
#{
# method: "getBaseMaxHealth",
# constant: {floatValue: 1800}
#}
function mbc_changeShroomusMaxHP(value as float) as float {
return 3000.0f;
}
}
// shadowlord
#mixin Mixin
#{targets: "net.tslat.aoa3.entity.boss.shadowlord.EntityShadowlord"}
zenClass MixinEntityShadowlord {
#mixin ModifyConstant
#{
# method: "applyEntityAttributes",
# constant: {intValue: 2000}
#}
function mbc_changeShroomusMaxHP(value as int) as int {
return 5000;
}
}
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@@ -1,25 +0,0 @@
#modloaded aoa3
#loader mixin
import mixin.CallbackInfo;
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
zenClass MixinMaterialsRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "<clinit>",
# constant: {floatValue: 12.0},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=AOABARON"},
# to: {value: "CONSTANT", args: "stringValue=AOABLOODFURY"}
# }
#}
function modifyBaronswordDamage(original as float) as float {
return 99.0f;
}
}
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@@ -1,25 +0,0 @@
#modloaded aoa3
#loader mixin
import mixin.CallbackInfo;
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
zenClass MixinMaterialsRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "<clinit>",
# constant: {floatValue: 13.0},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=AOABLOODFURY"},
# to: {value: "CONSTANT", args: "stringValue=AOABLOODSTONE"}
# }
#}
function modifyBloodfuryDamage(original as float) as float {
return 35.0f;
}
}
@@ -1,25 +0,0 @@
#modloaded aoa3
#loader mixin
import mixin.CallbackInfo;
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
zenClass MixinMaterialsRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "<clinit>",
# constant: {floatValue: 14.0},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=AOABLOODSTONE"},
# to: {value: "CONSTANT", args: "stringValue=AOACANDLEFIRE"}
# }
#}
function modifyBloodgemSwordDamage(original as float) as float {
return 29.0f;
}
}
@@ -1,25 +0,0 @@
#modloaded aoa3
#loader mixin
import mixin.CallbackInfo;
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
zenClass MixinMaterialsRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "<clinit>",
# constant: {floatValue: 15.5},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=AOACARAMELCARVER"},
# to: {value: "CONSTANT", args: "stringValue=AOACORALSTORM"}
# }
#}
function modifyCaramelcarverDamage(original as float) as float {
return 49.0f;
}
}
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@@ -1,25 +0,0 @@
#modloaded aoa3
#loader mixin
import mixin.CallbackInfo;
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
zenClass MixinMaterialsRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "<clinit>",
# constant: {floatValue: 4.0},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=AOACHAINSAWTOOL"},
# to: {value: "CONSTANT", args: "stringValue=AOAEMBERSTONETOOL"}
# }
#}
function modifyChainsawDamage(original as float) as float {
return 799.0f;
}
}
@@ -1,21 +0,0 @@
#modloaded aoa3
#loader mixin
import mixin.CallbackInfo;
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
zenClass MixinWeaponRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "ChilliChugger",
# constant: {floatValue: 12.0}
#}
function modifyChillichuggerDamage(original as float) as float {
return 40.0f;
}
}
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@@ -1,25 +0,0 @@
#modloaded aoa3
#loader mixin
import mixin.CallbackInfo;
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
zenClass MixinMaterialsRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "<clinit>",
# constant: {floatValue: 8.0},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=AOACORALSTORM"},
# to: {value: "CONSTANT", args: "stringValue=AOACREEPIFIED"}
# }
#}
function modifyRunicswordDamage(original as float) as float {
return 13.0f;
}
}
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@@ -1,25 +0,0 @@
#modloaded aoa3
#loader mixin
import mixin.CallbackInfo;
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
zenClass MixinMaterialsRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "<clinit>",
# constant: {floatValue: 13.5},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=AOACREEPIFIED"},
# to: {value: "CONSTANT", args: "stringValue=AOACRYSTALLITE"}
# }
#}
function modifyBloodgemSwordDamage(original as float) as float {
return 33.0f;
}
}
@@ -1,25 +0,0 @@
#modloaded aoa3
#loader mixin
import mixin.CallbackInfo;
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
zenClass MixinMaterialsRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "<clinit>",
# constant: {floatValue: 14.0},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=AOACRYSTALLITE"},
# to: {value: "CONSTANT", args: "stringValue=AOAEMBERSTONE"}
# }
#}
function modifyCrystalliteswordDamage(original as float) as float {
return 54.0f;
}
}
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@@ -1,17 +0,0 @@
#modloaded aoa3
#loader mixin
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.WeaponRegister"}
zenClass MixinWeaponRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "registerWeapon",
# slice: {from: {value: "NEW", target: "net/tslat/aoa3/item/weapon/gun/DartGun"}},
# constant: {doubleValue: 10.0f, ordinal: 0}
#}
function modifyDartGunDamage(original as double) as double {
return 100.0;
}
}
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@@ -1,25 +0,0 @@
#modloaded aoa3
#loader mixin
import mixin.CallbackInfo;
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
zenClass MixinMaterialsRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "<clinit>",
# constant: {floatValue: 15.0},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=AOAEXPLOCHRON"},
# to: {value: "CONSTANT", args: "stringValue=AOAFIREBORNE"}
# }
#}
function modifyExplochronDamage(original as float) as float {
return 59.0f;
}
}
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@@ -1,17 +0,0 @@
#modloaded aoa3
#loader mixin
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.WeaponRegister"}
zenClass MixinWeaponRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "registerWeapon",
# slice: {from: {value: "NEW", target: "net/tslat/aoa3/item/weapon/gun/FlamingFury"}},
# constant: {doubleValue: 20.5f, ordinal: 0}
#}
function modifyFlamingFuryDamage(original as double) as double {
return 200.0;
}
}
@@ -1,25 +0,0 @@
#modloaded aoa3
#loader mixin
import mixin.CallbackInfo;
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
zenClass MixinMaterialsRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "<clinit>",
# constant: {floatValue: 15.0},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=AOAGUARDIAN"},
# to: {value: "CONSTANT", args: "stringValue=AOAHARVESTER"}
# }
#}
function modifyGuardianswordDamage(original as float) as float {
return 59.0f;
}
}
@@ -1,25 +0,0 @@
#modloaded aoa3
#loader mixin
import mixin.CallbackInfo;
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
zenClass MixinMaterialsRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "<clinit>",
# constant: {floatValue: 17.5},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=AOAHARVESTER"},
# to: {value: "CONSTANT", args: "stringValue=AOAHOLY"}
# }
#}
function modifyRunicswordDamage(original as float) as float {
return 249.0f;
}
}
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@@ -1,25 +0,0 @@
#modloaded aoa3
#loader mixin
import mixin.CallbackInfo;
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
zenClass MixinMaterialsRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "<clinit>",
# constant: {floatValue: 0.0},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=AOAHOLY"},
# to: {value: "CONSTANT", args: "stringValue=AOAILLUSION"}
# }
#}
function modifyHolyswordDamage(original as float) as float {
return 199.0f;
}
}
@@ -1,25 +0,0 @@
#modloaded aoa3
#loader mixin
import mixin.CallbackInfo;
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
zenClass MixinMaterialsRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "<clinit>",
# constant: {floatValue: 14.5},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=AOAILLUSION"},
# to: {value: "CONSTANT", args: "stringValue=AOAJADE"}
# }
#}
function modifyIllusionSwordDamage(original as float) as float {
return 37.5f;
}
}
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@@ -1,25 +0,0 @@
#modloaded aoa3
#loader mixin
import mixin.CallbackInfo;
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
zenClass MixinMaterialsRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "<clinit>",
# constant: {floatValue: 7.5},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=AOALIGHTSWAY"},
# to: {value: "CONSTANT", args: "stringValue=AOALIMONITE"}
# }
#}
function modifyLightswayDamage(original as float) as float {
return 999.0f;
}
}
@@ -1,17 +0,0 @@
#modloaded aoa3
#loader mixin
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.WeaponRegister"}
zenClass MixinWeaponRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "registerWeapon",
# slice: {from: {value: "NEW", target: "net/tslat/aoa3/item/weapon/gun/NethengeicSlugger"}},
# constant: {doubleValue: 22.5f, ordinal: 0}
#}
function modifyNethengeicSluggerDamage(original as double) as double {
return 240.0;
}
}
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@@ -1,25 +0,0 @@
#modloaded aoa3
#loader mixin
import mixin.CallbackInfo;
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
zenClass MixinMaterialsRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "<clinit>",
# constant: {floatValue: 13.0},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=AOAPRIMAL"},
# to: {value: "CONSTANT", args: "stringValue=AOAROCKBASHER"}
# }
#}
function modifyPrimalswordDamage(original as float) as float {
return 35.0f;
}
}
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@@ -1,25 +0,0 @@
#modloaded aoa3
#loader mixin
import mixin.CallbackInfo;
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
zenClass MixinMaterialsRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "<clinit>",
# constant: {floatValue: 16.0},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=AOAROCKBASHER"},
# to: {value: "CONSTANT", args: "stringValue=AOAROCKPICK"}
# }
#}
function modifyGuardianswordDamage(original as float) as float {
return 259.0f;
}
}
@@ -1,25 +0,0 @@
#modloaded aoa3
#loader mixin
import mixin.CallbackInfo;
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
zenClass MixinMaterialsRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "<clinit>",
# constant: {floatValue: 15.5},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=AOAROSIDIAN"},
# to: {value: "CONSTANT", args: "stringValue=AOAROSITE"}
# }
#}
function modifyRosidianswordDamage(original as float) as float {
return 54.0f;
}
}
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@@ -1,25 +0,0 @@
#modloaded aoa3
#loader mixin
import mixin.CallbackInfo;
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
zenClass MixinMaterialsRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "<clinit>",
# constant: {floatValue: 17.5},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=AOARUNIC"},
# to: {value: "CONSTANT", args: "stringValue=AOASAPPHIRE"}
# }
#}
function modifyRunicswordDamage(original as float) as float {
return 499.0f;
}
}
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@@ -1,25 +0,0 @@
#modloaded aoa3
#loader mixin
import mixin.CallbackInfo;
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
zenClass MixinMaterialsRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "<clinit>",
# constant: {floatValue: 17.0},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=AOASHADOW"},
# to: {value: "CONSTANT", args: "stringValue=AOASHROOMUS"}
# }
#}
function modifyRunicswordDamage(original as float) as float {
return 399.0f;
}
}
@@ -1,25 +0,0 @@
#modloaded aoa3
#loader mixin
import mixin.CallbackInfo;
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
zenClass MixinMaterialsRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "<clinit>",
# constant: {floatValue: 15.0},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=AOASHROOMUS"},
# to: {value: "CONSTANT", args: "stringValue=AOASKELETAL"}
# }
#}
function modifyShroomusswordDamage(original as float) as float {
return 61.0f;
}
}
@@ -1,25 +0,0 @@
#modloaded aoa3
#loader mixin
import mixin.CallbackInfo;
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
zenClass MixinMaterialsRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "<clinit>",
# constant: {floatValue: 10.5},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=AOASKELETAL"},
# to: {value: "CONSTANT", args: "stringValue=AOASUPREMACY"}
# }
#}
function modifySkeletalswordDamage(original as float) as float {
return 37.0f;
}
}
@@ -1,25 +0,0 @@
#modloaded aoa3
#loader mixin
import mixin.CallbackInfo;
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
zenClass MixinMaterialsRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "<clinit>",
# constant: {floatValue: 14.5},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=AOASUPREMACY"},
# to: {value: "CONSTANT", args: "stringValue=AOASWEET"}
# }
#}
function modifySupremacyswordDamage(original as float) as float {
return 54.0f;
}
}
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@@ -1,25 +0,0 @@
#modloaded aoa3
#loader mixin
import mixin.CallbackInfo;
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
zenClass MixinMaterialsRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "<clinit>",
# constant: {floatValue: 15.0},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=AOASWEET"},
# to: {value: "CONSTANT", args: "stringValue=AOATROLLBASHERAXE"}
# }
#}
function modifySweetswordDamage(original as float) as float {
return 54.0f;
}
}
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@@ -1,19 +0,0 @@
#modloaded aoa3
#loader mixin
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.WeaponRegister"}
zenClass MixinWeaponRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "registerWeapon",
# slice: {from: {value: "NEW", target: "net/tslat/aoa3/item/weapon/blaster/WithersWrath"}},
# constant: {doubleValue: 7.5f, ordinal: 0}
#}
function modifyWitherWrathDamage(original as double) as double {
return 100.0;
}
}
@@ -1,17 +0,0 @@
#modloaded aoa3
#loader mixin
#mixin Mixin
#{targets: "net.tslat.aoa3.common.registration.WeaponRegister"}
zenClass MixinWeaponRegister {
#mixin Static
#mixin ModifyConstant
#{
# method: "registerWeapon",
# slice: {from: {value: "NEW", target: "net/tslat/aoa3/item/weapon/blaster/WithersWrath"}},
# constant: {doubleValue: 21f, ordinal: 0}
#}
function modifyWitherWrathDamage(original as double) as double {
return 8.0;
}
}
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#modloaded astralsorcery
#loader mixin
import mixin.CallbackInfo;
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
#mixin Mixin
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
zenClass MixinRegistryPerks {
#mixin Static
#mixin ModifyConstant
#{
# method: "initializeMinorConstellationPerks",
# constant: {floatValue: 1.04F},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=alcara_more_perkeff"},
# to: {value: "CONSTANT", args: "stringValue=alcara_more_perkeff_1"}
# }
#}
function modifyVorux1(original as float) as float {
return 1.1F;
}
}
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#modloaded astralsorcery
#loader mixin
import mixin.CallbackInfo;
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
#mixin Mixin
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
zenClass MixinRegistryPerks {
#mixin Static
#mixin ModifyConstant
#{
# method: "initializeMinorConstellationPerks",
# constant: {floatValue: 1.04F},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=alcara_more_perkeff_1"},
# to: {value: "CONSTANT", args: "stringValue=outer_s_inc_mine_2"}
# }
#}
function modifyAlcara2(original as float) as float {
return 1.1F;
}
}
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@@ -1,21 +0,0 @@
#modloaded astralsorcery
#loader mixin
import mixin.CallbackInfo;
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
#mixin Mixin
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
zenClass MixinRegistryPerks {
#mixin Static
#mixin ModifyConstant
#{
# method: "initializeOuterArmaraPerks",
# constant: {floatValue: 0.02F}
#}
function modifyArmaraArmorBoost(original as float) as float {
return 0.01F;
}
}
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#modloaded astralsorcery
#loader mixin
import mixin.CallbackInfo;
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
#mixin Mixin
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
zenClass MixinRegistryPerks {
#mixin Static
#mixin ModifyConstant
#{
# method: "initializeOuterDiscidiaPerks",
# constant: {floatValue: 0.08F},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=inc_cull_crit"},
# to: {value: "CONSTANT", args: "stringValue=key_cull_attack"}
# }
#}
function modifyCritHit1(original as float) as float {
return 0.04F;
}
}
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#modloaded astralsorcery
#loader mixin
import mixin.CallbackInfo;
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
#mixin Mixin
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
zenClass MixinRegistryPerks {
#mixin Static
#mixin ModifyConstant
#{
# method: "initializeOuterDiscidiaPerks",
# constant: {floatValue: 2F},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=crit_inc_chance_proj"},
# to: {value: "CONSTANT", args: "stringValue=crit_inc_chance_proj_1"}
# }
#}
function modifyCritHit2(original as float) as float {
return 1.2F;
}
}
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#modloaded astralsorcery
#loader mixin
import mixin.CallbackInfo;
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
#mixin Mixin
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
zenClass MixinRegistryPerks {
#mixin Static
#mixin ModifyConstant
#{
# method: "initializeOuterDiscidiaPerks",
# constant: {floatValue: 2F},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=crit_inc_chance_proj_1"},
# to: {value: "CONSTANT", args: "stringValue=major_crit_proj"}
# }
#}
function modifyCritHit3(original as float) as float {
return 1.2F;
}
}
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#modloaded astralsorcery
#loader mixin
import mixin.CallbackInfo;
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
#mixin Mixin
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
zenClass MixinRegistryPerks {
#mixin Static
#mixin ModifyConstant
#{
# method: "initializeOuterDiscidiaPerks",
# constant: {floatValue: 3F},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=crit_inc_chance_melee"},
# to: {value: "CONSTANT", args: "stringValue=crit_inc_chance_melee_1"}
# }
#}
function modifyCritHit4(original as float) as float {
return 1.6F;
}
}
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#modloaded astralsorcery
#loader mixin
import mixin.CallbackInfo;
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
#mixin Mixin
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
zenClass MixinRegistryPerks {
#mixin Static
#mixin ModifyConstant
#{
# method: "initializeOuterDiscidiaPerks",
# constant: {floatValue: 3F},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=crit_inc_chance_melee_1"},
# to: {value: "CONSTANT", args: "stringValue=major_crit_melee"}
# }
#}
function modifyCritHit5(original as float) as float {
return 1.6F;
}
}
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#modloaded astralsorcery
#loader mixin
import mixin.CallbackInfo;
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
#mixin Mixin
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
zenClass MixinRegistryPerks {
#mixin Static
#mixin ModifyConstant
#{
# method: "initializeDiscidiaKeyPerks",
# constant: {floatValue: 3},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=key_rampage_path_node_crit"},
# to: {value: "CONSTANT", args: "stringValue=key_rampage_path_node_dmg"}
# }
#}
function modifyCritHit6(original as float) as float {
return 1.7F;
}
}
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#modloaded astralsorcery
#loader mixin
import mixin.CallbackInfo;
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
#mixin Mixin
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
zenClass MixinRegistryPerks {
#mixin Static
#mixin ModifyConstant
#{
# method: "initializeDiscidiaBranch",
# constant: {floatValue: 2F},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=not_dsc_proj_crit"},
# to: {value: "CONSTANT", args: "stringValue=med_inc_melee_damage"}
# }
#}
function modifyCritHit7(original as float) as float {
return 1.2F;
}
}
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#modloaded astralsorcery
#loader mixin
import mixin.CallbackInfo;
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
#mixin Mixin
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
zenClass MixinRegistryPerks {
#mixin Static
#mixin ModifyConstant
#{
# method: "initializeDiscidiaRoot",
# constant: {floatValue: 2F},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=major_inc_damage"},
# to: {value: "CONSTANT", args: "stringValue=base_inc_armor"}
# }
#}
function modifyCritHit7(original as float) as float {
return 1.2F;
}
}
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#modloaded astralsorcery
#loader mixin
import mixin.CallbackInfo;
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
#mixin Mixin
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
zenClass MixinRegistryPerks {
#mixin Static
#mixin ModifyConstant
#{
# method: "initializeRoot",
# constant: {floatValue: 10F}
#}
function modifyCritHit9(original as float) as float {
return 4.0F;
}
}
@@ -1,21 +0,0 @@
#modloaded astralsorcery
#loader mixin
import mixin.CallbackInfo;
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
#mixin Mixin
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
zenClass MixinRegistryPerks {
#mixin Static
#mixin ModifyConstant
#{
# method: "initializeOuterDiscidiaPerks",
# constant: {floatValue: 0.02F}
#}
function modifyDiscidiaDamageBoost(original as float) as float {
return 0.01F;
}
}
@@ -1,21 +0,0 @@
#modloaded astralsorcery
#loader mixin
import mixin.CallbackInfo;
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
#mixin Mixin
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
zenClass MixinRegistryPerks {
#mixin Static
#mixin ModifyConstant
#{
# method: "initializePerkEffectPerks",
# constant: {floatValue: 0.15F}
#}
function modifyMajorPerkMultiplier(original as float) as float {
return 0.8F;
}
}
@@ -1,21 +0,0 @@
#modloaded astralsorcery
#loader mixin
import mixin.CallbackInfo;
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
#mixin Mixin
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
zenClass MixinRegistryPerks {
#mixin Static
#mixin ModifyConstant
#{
# method: "initializePerkCore",
# constant: {floatValue: 0.07F}
#}
function modifyTier1PerkMultiplier(original as float) as float {
return 0.03F;
}
}
@@ -1,21 +0,0 @@
#modloaded astralsorcery
#loader mixin
import mixin.CallbackInfo;
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
#mixin Mixin
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
zenClass MixinRegistryPerks {
#mixin Static
#mixin ModifyConstant
#{
# method: "initializePerkInteriorTravelWheel",
# constant: {floatValue: 0.05F}
#}
function modifyTier2PerkMultiplier(original as float) as float {
return 0.02F;
}
}
@@ -1,21 +0,0 @@
#modloaded astralsorcery
#loader mixin
import mixin.CallbackInfo;
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
#mixin Mixin
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
zenClass MixinRegistryPerks {
#mixin Static
#mixin ModifyConstant
#{
# method: "initializeRootPerkWheel",
# constant: {floatValue: 0.04F}
#}
function modifyTier3PerkMultiplier(original as float) as float {
return 0.025F;
}
}
@@ -1,21 +0,0 @@
#modloaded astralsorcery
#loader mixin
import mixin.CallbackInfo;
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
#mixin Mixin
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
zenClass MixinRegistryPerks {
#mixin Static
#mixin ModifyConstant
#{
# method: "initializePerkExteriorTravelWheel",
# constant: {floatValue: 0.03F}
#}
function modifyTier4PerkMultiplier(original as float) as float {
return 0.02F;
}
}
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#modloaded astralsorcery
#loader mixin
import mixin.CallbackInfo;
import native.java.util.UUID;
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
#mixin Mixin
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
zenClass MixinRegistryPerks {
#mixin Static
#mixin ModifyConstant
#{
# method: "initializeMinorConstellationPerks",
# constant: {floatValue: 0.04F},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=vorux_inc_perkeff"},
# to: {value: "CONSTANT", args: "stringValue=vorux_inc_perkeff_1"}
# }
#}
function modifyVorux1(original as float) as float {
return 0.1F;
}
}
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#modloaded astralsorcery
#loader mixin
import mixin.CallbackInfo;
import native.java.util.UUID;
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
#mixin Mixin
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
zenClass MixinRegistryPerks {
#mixin Static
#mixin ModifyConstant
#{
# method: "initializeMinorConstellationPerks",
# constant: {floatValue: 0.04F},
# slice: {
# from: {value: "CONSTANT", args: "stringValue=vorux_inc_perkeff_1"},
# to: {value: "CONSTANT", args: "stringValue=outer_s_inc_dmg_2"}
# }
#}
function modifyVorux1(original as float) as float {
return 0.1F;
}
}
@@ -1,17 +1,14 @@
#modloaded iceandfire
#loader mixin
import mixin.CallbackInfo;
import native.com.github.alexthe666.iceandfire.entity.EntityTideTrident;
#mixin Mixin
#{targets: "com.github.alexthe666.iceandfire.entity.EntityTideTrident"}
#mixin {value: "com.github.alexthe666.iceandfire.entity.EntityTideTrident"}
zenClass MixinEntityTideTrident {
#mixin ModifyConstant
#{
# method: "EntityTideTrident",
# method: "<init>",
# constant: {doubleValue: 6.0D}
#}
function ChangeTideTridentdamage(existing as double) as double {
return 35.0 as double;
function mbc_modify_dmg_TideTrident(original as double) as double {
return 35.0d;
}
}