0.18.3
This commit is contained in:
@@ -1,4 +1,3 @@
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#modloaded thebetweenlands
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#loader mixin
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import mixin.CallbackInfo;
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@@ -10,11 +9,15 @@ zenClass MixinBLMaterialRegistry {
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#mixin Static
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#mixin ModifyConstant
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#{
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# method: "BLMaterialRegistry",
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# constant: {floatValue: 8.0F}
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# method: "<clinit>",
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# constant: {floatValue: 3.0F},
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# slice: {
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# from: {value: "CONSTANT", args: "stringValue=valonite"},
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# to: {value: "CONSTANT", args: "stringValue=loot"}
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# }
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#}
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function modifyValoniteShockwaveDamage(original as float) as float {
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return 27.0F;
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return 22.0F;
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}
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}
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@@ -1,19 +1,16 @@
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#modloaded openblocks
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#loader mixin
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import mixin.CallbackInfo;
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import native.openblocks.enchantments.LastStandEnchantmentsHandler;
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#mixin Mixin
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#{targets: "openblocks.enchantments.LastStandEnchantmentsHandler"}
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#mixin {value: "openblocks.enchantments.LastStandEnchantmentsHandler"}
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zenClass MixinLastStandEnchantmentsHandler {
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#mixin Static
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#mixin ModifyConstant
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#{
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# method: "lambda$onLivingHurt$0",
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# constant: {intValue: 50}
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# method: "lambda$onHurt$1",
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# constant: {floatValue: 50.0}
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#}
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function changelaststandflatmultiplier(value as int) as int {
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return 400;
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function mbc_modify_xpRequiredFlat(original as float) as float {
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return 400.0f;
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}
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}
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@@ -1,20 +0,0 @@
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#modloaded threng
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#loader mixin
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import mixin.CallbackInfo;
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#mixin {value: "io.github.phantamanta44.threng.tile.TileLevelMaintainer"}
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zenClass MixinTileLevelMaintainer {
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#mixin ModifyArg
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#{
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# method: "lambda$tick$1",
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# at: {
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# value: "INVOKE",
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# target: "Lio/github/phantamanta44/threng/tile/TileLevelMaintainer$InventoryRequest;computeDelta(IJ)J"
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# },
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# index: 1
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#}
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function allowOvercraft(existing as long) as long {
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return 0 as long;
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}
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}
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@@ -1,38 +0,0 @@
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#loader mixin
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import mixin.CallbackInfo;
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import native.net.tslat.aoa3.entity.boss.kingshroomus.EntityKingShroomus;
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import native.net.tslat.aoa3.entity.boss.shadowlord.EntityShadowlord;
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/*
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Edit aoa3 boss HP
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*/
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// king shroomus
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#mixin Mixin
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#{targets: "net.tslat.aoa3.entity.boss.kingshroomus.EntityKingShroomus"}
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zenClass MixinEntityKingShroomus {
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#mixin ModifyConstant
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#{
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# method: "getBaseMaxHealth",
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# constant: {floatValue: 1800}
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#}
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function mbc_changeShroomusMaxHP(value as float) as float {
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return 3000.0f;
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}
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}
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// shadowlord
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#mixin Mixin
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#{targets: "net.tslat.aoa3.entity.boss.shadowlord.EntityShadowlord"}
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zenClass MixinEntityShadowlord {
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#mixin ModifyConstant
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#{
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# method: "applyEntityAttributes",
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# constant: {intValue: 2000}
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#}
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function mbc_changeShroomusMaxHP(value as int) as int {
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return 5000;
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}
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}
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@@ -1,25 +0,0 @@
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#modloaded aoa3
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#loader mixin
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import mixin.CallbackInfo;
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import native.net.tslat.aoa3.common.registration.MaterialsRegister;
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#mixin Mixin
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#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
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zenClass MixinMaterialsRegister {
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#mixin Static
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#mixin ModifyConstant
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#{
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# method: "<clinit>",
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# constant: {floatValue: 12.0},
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# slice: {
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# from: {value: "CONSTANT", args: "stringValue=AOABARON"},
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# to: {value: "CONSTANT", args: "stringValue=AOABLOODFURY"}
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# }
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#}
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function modifyBaronswordDamage(original as float) as float {
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return 99.0f;
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}
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}
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@@ -1,25 +0,0 @@
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#modloaded aoa3
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#loader mixin
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import mixin.CallbackInfo;
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import native.net.tslat.aoa3.common.registration.MaterialsRegister;
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#mixin Mixin
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#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
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zenClass MixinMaterialsRegister {
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#mixin Static
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#mixin ModifyConstant
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#{
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# method: "<clinit>",
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# constant: {floatValue: 13.0},
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# slice: {
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# from: {value: "CONSTANT", args: "stringValue=AOABLOODFURY"},
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# to: {value: "CONSTANT", args: "stringValue=AOABLOODSTONE"}
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# }
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#}
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function modifyBloodfuryDamage(original as float) as float {
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return 35.0f;
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}
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}
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@@ -1,25 +0,0 @@
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#modloaded aoa3
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#loader mixin
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import mixin.CallbackInfo;
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import native.net.tslat.aoa3.common.registration.MaterialsRegister;
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#mixin Mixin
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#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
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zenClass MixinMaterialsRegister {
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#mixin Static
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#mixin ModifyConstant
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#{
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# method: "<clinit>",
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# constant: {floatValue: 14.0},
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# slice: {
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# from: {value: "CONSTANT", args: "stringValue=AOABLOODSTONE"},
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# to: {value: "CONSTANT", args: "stringValue=AOACANDLEFIRE"}
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# }
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#}
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function modifyBloodgemSwordDamage(original as float) as float {
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return 29.0f;
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}
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}
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@@ -1,25 +0,0 @@
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#modloaded aoa3
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#loader mixin
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import mixin.CallbackInfo;
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import native.net.tslat.aoa3.common.registration.MaterialsRegister;
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#mixin Mixin
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#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
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zenClass MixinMaterialsRegister {
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#mixin Static
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#mixin ModifyConstant
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#{
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# method: "<clinit>",
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# constant: {floatValue: 15.5},
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# slice: {
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# from: {value: "CONSTANT", args: "stringValue=AOACARAMELCARVER"},
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# to: {value: "CONSTANT", args: "stringValue=AOACORALSTORM"}
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# }
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#}
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function modifyCaramelcarverDamage(original as float) as float {
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return 49.0f;
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}
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}
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@@ -1,25 +0,0 @@
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#modloaded aoa3
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#loader mixin
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import mixin.CallbackInfo;
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import native.net.tslat.aoa3.common.registration.MaterialsRegister;
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#mixin Mixin
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#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
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zenClass MixinMaterialsRegister {
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#mixin Static
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#mixin ModifyConstant
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#{
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# method: "<clinit>",
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# constant: {floatValue: 4.0},
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# slice: {
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# from: {value: "CONSTANT", args: "stringValue=AOACHAINSAWTOOL"},
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# to: {value: "CONSTANT", args: "stringValue=AOAEMBERSTONETOOL"}
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# }
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#}
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function modifyChainsawDamage(original as float) as float {
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return 799.0f;
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}
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}
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@@ -1,21 +0,0 @@
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#modloaded aoa3
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#loader mixin
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import mixin.CallbackInfo;
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import native.net.tslat.aoa3.common.registration.MaterialsRegister;
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#mixin Mixin
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#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
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zenClass MixinWeaponRegister {
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#mixin Static
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#mixin ModifyConstant
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#{
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# method: "ChilliChugger",
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# constant: {floatValue: 12.0}
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#}
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function modifyChillichuggerDamage(original as float) as float {
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return 40.0f;
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}
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}
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@@ -1,25 +0,0 @@
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#modloaded aoa3
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#loader mixin
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import mixin.CallbackInfo;
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import native.net.tslat.aoa3.common.registration.MaterialsRegister;
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#mixin Mixin
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#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
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zenClass MixinMaterialsRegister {
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#mixin Static
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#mixin ModifyConstant
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#{
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# method: "<clinit>",
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# constant: {floatValue: 8.0},
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# slice: {
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# from: {value: "CONSTANT", args: "stringValue=AOACORALSTORM"},
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# to: {value: "CONSTANT", args: "stringValue=AOACREEPIFIED"}
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# }
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#}
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function modifyRunicswordDamage(original as float) as float {
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return 13.0f;
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}
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}
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@@ -1,25 +0,0 @@
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#modloaded aoa3
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#loader mixin
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import mixin.CallbackInfo;
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import native.net.tslat.aoa3.common.registration.MaterialsRegister;
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#mixin Mixin
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#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
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zenClass MixinMaterialsRegister {
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#mixin Static
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#mixin ModifyConstant
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||||
#{
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# method: "<clinit>",
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# constant: {floatValue: 13.5},
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# slice: {
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||||
# from: {value: "CONSTANT", args: "stringValue=AOACREEPIFIED"},
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# to: {value: "CONSTANT", args: "stringValue=AOACRYSTALLITE"}
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# }
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#}
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function modifyBloodgemSwordDamage(original as float) as float {
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return 33.0f;
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}
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}
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@@ -1,25 +0,0 @@
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#modloaded aoa3
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||||
#loader mixin
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||||
import mixin.CallbackInfo;
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||||
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
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||||
#mixin Mixin
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||||
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
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zenClass MixinMaterialsRegister {
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#mixin Static
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||||
#mixin ModifyConstant
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||||
#{
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||||
# method: "<clinit>",
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||||
# constant: {floatValue: 14.0},
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||||
# slice: {
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||||
# from: {value: "CONSTANT", args: "stringValue=AOACRYSTALLITE"},
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# to: {value: "CONSTANT", args: "stringValue=AOAEMBERSTONE"}
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||||
# }
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#}
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function modifyCrystalliteswordDamage(original as float) as float {
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return 54.0f;
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}
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||||
}
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@@ -1,17 +0,0 @@
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#modloaded aoa3
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#loader mixin
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#mixin Mixin
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#{targets: "net.tslat.aoa3.common.registration.WeaponRegister"}
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zenClass MixinWeaponRegister {
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#mixin Static
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#mixin ModifyConstant
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#{
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||||
# method: "registerWeapon",
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# slice: {from: {value: "NEW", target: "net/tslat/aoa3/item/weapon/gun/DartGun"}},
|
||||
# constant: {doubleValue: 10.0f, ordinal: 0}
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||||
#}
|
||||
function modifyDartGunDamage(original as double) as double {
|
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return 100.0;
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||||
}
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}
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@@ -1,25 +0,0 @@
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||||
#modloaded aoa3
|
||||
#loader mixin
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||||
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||||
import mixin.CallbackInfo;
|
||||
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
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||||
zenClass MixinMaterialsRegister {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "<clinit>",
|
||||
# constant: {floatValue: 15.0},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=AOAEXPLOCHRON"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=AOAFIREBORNE"}
|
||||
# }
|
||||
#}
|
||||
function modifyExplochronDamage(original as float) as float {
|
||||
return 59.0f;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,17 +0,0 @@
|
||||
#modloaded aoa3
|
||||
#loader mixin
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "net.tslat.aoa3.common.registration.WeaponRegister"}
|
||||
zenClass MixinWeaponRegister {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "registerWeapon",
|
||||
# slice: {from: {value: "NEW", target: "net/tslat/aoa3/item/weapon/gun/FlamingFury"}},
|
||||
# constant: {doubleValue: 20.5f, ordinal: 0}
|
||||
#}
|
||||
function modifyFlamingFuryDamage(original as double) as double {
|
||||
return 200.0;
|
||||
}
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
#modloaded aoa3
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
|
||||
zenClass MixinMaterialsRegister {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "<clinit>",
|
||||
# constant: {floatValue: 15.0},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=AOAGUARDIAN"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=AOAHARVESTER"}
|
||||
# }
|
||||
#}
|
||||
function modifyGuardianswordDamage(original as float) as float {
|
||||
return 59.0f;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
#modloaded aoa3
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
|
||||
zenClass MixinMaterialsRegister {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "<clinit>",
|
||||
# constant: {floatValue: 17.5},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=AOAHARVESTER"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=AOAHOLY"}
|
||||
# }
|
||||
#}
|
||||
function modifyRunicswordDamage(original as float) as float {
|
||||
return 249.0f;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
#modloaded aoa3
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
|
||||
zenClass MixinMaterialsRegister {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "<clinit>",
|
||||
# constant: {floatValue: 0.0},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=AOAHOLY"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=AOAILLUSION"}
|
||||
# }
|
||||
#}
|
||||
function modifyHolyswordDamage(original as float) as float {
|
||||
return 199.0f;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
#modloaded aoa3
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
|
||||
zenClass MixinMaterialsRegister {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "<clinit>",
|
||||
# constant: {floatValue: 14.5},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=AOAILLUSION"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=AOAJADE"}
|
||||
# }
|
||||
#}
|
||||
function modifyIllusionSwordDamage(original as float) as float {
|
||||
return 37.5f;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
#modloaded aoa3
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
|
||||
zenClass MixinMaterialsRegister {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "<clinit>",
|
||||
# constant: {floatValue: 7.5},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=AOALIGHTSWAY"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=AOALIMONITE"}
|
||||
# }
|
||||
#}
|
||||
function modifyLightswayDamage(original as float) as float {
|
||||
return 999.0f;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,17 +0,0 @@
|
||||
#modloaded aoa3
|
||||
#loader mixin
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "net.tslat.aoa3.common.registration.WeaponRegister"}
|
||||
zenClass MixinWeaponRegister {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "registerWeapon",
|
||||
# slice: {from: {value: "NEW", target: "net/tslat/aoa3/item/weapon/gun/NethengeicSlugger"}},
|
||||
# constant: {doubleValue: 22.5f, ordinal: 0}
|
||||
#}
|
||||
function modifyNethengeicSluggerDamage(original as double) as double {
|
||||
return 240.0;
|
||||
}
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
#modloaded aoa3
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
|
||||
zenClass MixinMaterialsRegister {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "<clinit>",
|
||||
# constant: {floatValue: 13.0},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=AOAPRIMAL"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=AOAROCKBASHER"}
|
||||
# }
|
||||
#}
|
||||
function modifyPrimalswordDamage(original as float) as float {
|
||||
return 35.0f;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
#modloaded aoa3
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
|
||||
zenClass MixinMaterialsRegister {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "<clinit>",
|
||||
# constant: {floatValue: 16.0},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=AOAROCKBASHER"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=AOAROCKPICK"}
|
||||
# }
|
||||
#}
|
||||
function modifyGuardianswordDamage(original as float) as float {
|
||||
return 259.0f;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
#modloaded aoa3
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
|
||||
zenClass MixinMaterialsRegister {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "<clinit>",
|
||||
# constant: {floatValue: 15.5},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=AOAROSIDIAN"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=AOAROSITE"}
|
||||
# }
|
||||
#}
|
||||
function modifyRosidianswordDamage(original as float) as float {
|
||||
return 54.0f;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
#modloaded aoa3
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
|
||||
zenClass MixinMaterialsRegister {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "<clinit>",
|
||||
# constant: {floatValue: 17.5},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=AOARUNIC"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=AOASAPPHIRE"}
|
||||
# }
|
||||
#}
|
||||
function modifyRunicswordDamage(original as float) as float {
|
||||
return 499.0f;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
#modloaded aoa3
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
|
||||
zenClass MixinMaterialsRegister {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "<clinit>",
|
||||
# constant: {floatValue: 17.0},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=AOASHADOW"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=AOASHROOMUS"}
|
||||
# }
|
||||
#}
|
||||
function modifyRunicswordDamage(original as float) as float {
|
||||
return 399.0f;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
#modloaded aoa3
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
|
||||
zenClass MixinMaterialsRegister {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "<clinit>",
|
||||
# constant: {floatValue: 15.0},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=AOASHROOMUS"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=AOASKELETAL"}
|
||||
# }
|
||||
#}
|
||||
function modifyShroomusswordDamage(original as float) as float {
|
||||
return 61.0f;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
#modloaded aoa3
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
|
||||
zenClass MixinMaterialsRegister {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "<clinit>",
|
||||
# constant: {floatValue: 10.5},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=AOASKELETAL"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=AOASUPREMACY"}
|
||||
# }
|
||||
#}
|
||||
function modifySkeletalswordDamage(original as float) as float {
|
||||
return 37.0f;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
#modloaded aoa3
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
|
||||
zenClass MixinMaterialsRegister {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "<clinit>",
|
||||
# constant: {floatValue: 14.5},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=AOASUPREMACY"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=AOASWEET"}
|
||||
# }
|
||||
#}
|
||||
function modifySupremacyswordDamage(original as float) as float {
|
||||
return 54.0f;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
#modloaded aoa3
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.net.tslat.aoa3.common.registration.MaterialsRegister;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "net.tslat.aoa3.common.registration.MaterialsRegister"}
|
||||
zenClass MixinMaterialsRegister {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "<clinit>",
|
||||
# constant: {floatValue: 15.0},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=AOASWEET"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=AOATROLLBASHERAXE"}
|
||||
# }
|
||||
#}
|
||||
function modifySweetswordDamage(original as float) as float {
|
||||
return 54.0f;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,19 +0,0 @@
|
||||
#modloaded aoa3
|
||||
#loader mixin
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "net.tslat.aoa3.common.registration.WeaponRegister"}
|
||||
zenClass MixinWeaponRegister {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "registerWeapon",
|
||||
# slice: {from: {value: "NEW", target: "net/tslat/aoa3/item/weapon/blaster/WithersWrath"}},
|
||||
# constant: {doubleValue: 7.5f, ordinal: 0}
|
||||
#}
|
||||
function modifyWitherWrathDamage(original as double) as double {
|
||||
return 100.0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,17 +0,0 @@
|
||||
#modloaded aoa3
|
||||
#loader mixin
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "net.tslat.aoa3.common.registration.WeaponRegister"}
|
||||
zenClass MixinWeaponRegister {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "registerWeapon",
|
||||
# slice: {from: {value: "NEW", target: "net/tslat/aoa3/item/weapon/blaster/WithersWrath"}},
|
||||
# constant: {doubleValue: 21f, ordinal: 0}
|
||||
#}
|
||||
function modifyWitherWrathDamage(original as double) as double {
|
||||
return 8.0;
|
||||
}
|
||||
}
|
||||
Binary file not shown.
@@ -1,25 +0,0 @@
|
||||
#modloaded astralsorcery
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
|
||||
zenClass MixinRegistryPerks {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "initializeMinorConstellationPerks",
|
||||
# constant: {floatValue: 1.04F},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=alcara_more_perkeff"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=alcara_more_perkeff_1"}
|
||||
# }
|
||||
#}
|
||||
function modifyVorux1(original as float) as float {
|
||||
return 1.1F;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
#modloaded astralsorcery
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
|
||||
zenClass MixinRegistryPerks {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "initializeMinorConstellationPerks",
|
||||
# constant: {floatValue: 1.04F},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=alcara_more_perkeff_1"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=outer_s_inc_mine_2"}
|
||||
# }
|
||||
#}
|
||||
function modifyAlcara2(original as float) as float {
|
||||
return 1.1F;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
#modloaded astralsorcery
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
|
||||
zenClass MixinRegistryPerks {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "initializeOuterArmaraPerks",
|
||||
# constant: {floatValue: 0.02F}
|
||||
#}
|
||||
function modifyArmaraArmorBoost(original as float) as float {
|
||||
return 0.01F;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
#modloaded astralsorcery
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
|
||||
zenClass MixinRegistryPerks {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "initializeOuterDiscidiaPerks",
|
||||
# constant: {floatValue: 0.08F},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=inc_cull_crit"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=key_cull_attack"}
|
||||
# }
|
||||
#}
|
||||
function modifyCritHit1(original as float) as float {
|
||||
return 0.04F;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
#modloaded astralsorcery
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
|
||||
zenClass MixinRegistryPerks {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "initializeOuterDiscidiaPerks",
|
||||
# constant: {floatValue: 2F},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=crit_inc_chance_proj"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=crit_inc_chance_proj_1"}
|
||||
# }
|
||||
#}
|
||||
function modifyCritHit2(original as float) as float {
|
||||
return 1.2F;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
#modloaded astralsorcery
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
|
||||
zenClass MixinRegistryPerks {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "initializeOuterDiscidiaPerks",
|
||||
# constant: {floatValue: 2F},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=crit_inc_chance_proj_1"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=major_crit_proj"}
|
||||
# }
|
||||
#}
|
||||
function modifyCritHit3(original as float) as float {
|
||||
return 1.2F;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
#modloaded astralsorcery
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
|
||||
zenClass MixinRegistryPerks {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "initializeOuterDiscidiaPerks",
|
||||
# constant: {floatValue: 3F},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=crit_inc_chance_melee"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=crit_inc_chance_melee_1"}
|
||||
# }
|
||||
#}
|
||||
function modifyCritHit4(original as float) as float {
|
||||
return 1.6F;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
#modloaded astralsorcery
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
|
||||
zenClass MixinRegistryPerks {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "initializeOuterDiscidiaPerks",
|
||||
# constant: {floatValue: 3F},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=crit_inc_chance_melee_1"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=major_crit_melee"}
|
||||
# }
|
||||
#}
|
||||
function modifyCritHit5(original as float) as float {
|
||||
return 1.6F;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
#modloaded astralsorcery
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
|
||||
zenClass MixinRegistryPerks {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "initializeDiscidiaKeyPerks",
|
||||
# constant: {floatValue: 3},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=key_rampage_path_node_crit"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=key_rampage_path_node_dmg"}
|
||||
# }
|
||||
#}
|
||||
function modifyCritHit6(original as float) as float {
|
||||
return 1.7F;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
#modloaded astralsorcery
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
|
||||
zenClass MixinRegistryPerks {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "initializeDiscidiaBranch",
|
||||
# constant: {floatValue: 2F},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=not_dsc_proj_crit"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=med_inc_melee_damage"}
|
||||
# }
|
||||
#}
|
||||
function modifyCritHit7(original as float) as float {
|
||||
return 1.2F;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
#modloaded astralsorcery
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
|
||||
zenClass MixinRegistryPerks {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "initializeDiscidiaRoot",
|
||||
# constant: {floatValue: 2F},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=major_inc_damage"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=base_inc_armor"}
|
||||
# }
|
||||
#}
|
||||
function modifyCritHit7(original as float) as float {
|
||||
return 1.2F;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
#modloaded astralsorcery
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
|
||||
zenClass MixinRegistryPerks {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "initializeRoot",
|
||||
# constant: {floatValue: 10F}
|
||||
#}
|
||||
function modifyCritHit9(original as float) as float {
|
||||
return 4.0F;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
#modloaded astralsorcery
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
|
||||
zenClass MixinRegistryPerks {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "initializeOuterDiscidiaPerks",
|
||||
# constant: {floatValue: 0.02F}
|
||||
#}
|
||||
function modifyDiscidiaDamageBoost(original as float) as float {
|
||||
return 0.01F;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
#modloaded astralsorcery
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
|
||||
zenClass MixinRegistryPerks {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "initializePerkEffectPerks",
|
||||
# constant: {floatValue: 0.15F}
|
||||
#}
|
||||
function modifyMajorPerkMultiplier(original as float) as float {
|
||||
return 0.8F;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
#modloaded astralsorcery
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
|
||||
zenClass MixinRegistryPerks {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "initializePerkCore",
|
||||
# constant: {floatValue: 0.07F}
|
||||
#}
|
||||
function modifyTier1PerkMultiplier(original as float) as float {
|
||||
return 0.03F;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
#modloaded astralsorcery
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
|
||||
zenClass MixinRegistryPerks {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "initializePerkInteriorTravelWheel",
|
||||
# constant: {floatValue: 0.05F}
|
||||
#}
|
||||
function modifyTier2PerkMultiplier(original as float) as float {
|
||||
return 0.02F;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
#modloaded astralsorcery
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
|
||||
zenClass MixinRegistryPerks {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "initializeRootPerkWheel",
|
||||
# constant: {floatValue: 0.04F}
|
||||
#}
|
||||
function modifyTier3PerkMultiplier(original as float) as float {
|
||||
return 0.025F;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
#modloaded astralsorcery
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
|
||||
zenClass MixinRegistryPerks {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "initializePerkExteriorTravelWheel",
|
||||
# constant: {floatValue: 0.03F}
|
||||
#}
|
||||
function modifyTier4PerkMultiplier(original as float) as float {
|
||||
return 0.02F;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,27 +0,0 @@
|
||||
#modloaded astralsorcery
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.java.util.UUID;
|
||||
|
||||
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
|
||||
zenClass MixinRegistryPerks {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "initializeMinorConstellationPerks",
|
||||
# constant: {floatValue: 0.04F},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=vorux_inc_perkeff"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=vorux_inc_perkeff_1"}
|
||||
# }
|
||||
#}
|
||||
function modifyVorux1(original as float) as float {
|
||||
return 0.1F;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,26 +0,0 @@
|
||||
#modloaded astralsorcery
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.java.util.UUID;
|
||||
import native.hellfirepvp.astralsorcery.common.registry.RegistryPerks;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "hellfirepvp.astralsorcery.common.registry.RegistryPerks"}
|
||||
zenClass MixinRegistryPerks {
|
||||
#mixin Static
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "initializeMinorConstellationPerks",
|
||||
# constant: {floatValue: 0.04F},
|
||||
# slice: {
|
||||
# from: {value: "CONSTANT", args: "stringValue=vorux_inc_perkeff_1"},
|
||||
# to: {value: "CONSTANT", args: "stringValue=outer_s_inc_dmg_2"}
|
||||
# }
|
||||
#}
|
||||
function modifyVorux1(original as float) as float {
|
||||
return 0.1F;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,17 +1,14 @@
|
||||
#modloaded iceandfire
|
||||
#loader mixin
|
||||
|
||||
import mixin.CallbackInfo;
|
||||
import native.com.github.alexthe666.iceandfire.entity.EntityTideTrident;
|
||||
|
||||
#mixin Mixin
|
||||
#{targets: "com.github.alexthe666.iceandfire.entity.EntityTideTrident"}
|
||||
#mixin {value: "com.github.alexthe666.iceandfire.entity.EntityTideTrident"}
|
||||
zenClass MixinEntityTideTrident {
|
||||
#mixin ModifyConstant
|
||||
#{
|
||||
# method: "EntityTideTrident",
|
||||
# method: "<init>",
|
||||
# constant: {doubleValue: 6.0D}
|
||||
#}
|
||||
function ChangeTideTridentdamage(existing as double) as double {
|
||||
return 35.0 as double;
|
||||
function mbc_modify_dmg_TideTrident(original as double) as double {
|
||||
return 35.0d;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user