udpate1
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+14
-6
@@ -17,12 +17,6 @@ general {
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# Attempts to fix the ItemStack cache hash collision issues introduced in AE2UEL v0.56.6 by changing the vanilla NBT hashCode functions using a mixin.
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B:enableAE2UELHashFixMixin=true
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# Overwrites the enchantment level translation to fully support roman numerals (up to 3999) or use simple numbers. Set to VANILLA to get vanilla behaviour / allow other mods to overwrite it.
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# Valid values:
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# NUMBERS
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# ROMAN_NUMERALS
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# VANILLA
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S:enchLevelTranslation=ROMAN_NUMERALS
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# The stack size of enchanted books. Set to 0 to not overwrite it at all. Values over 64 will not really work.
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@@ -41,7 +35,21 @@ general {
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##########################################################################################################
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client_settings {
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# Overwrites the enchantment level translation to fully support roman numerals (up to 3999) or use simple numbers. Can be NUMBERS, ROMAN_NUMERALS or VANILLA. Set to VANILLA to get vanilla behaviour / allow other mods to overwrite it.
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# Valid values:
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# NUMBERS
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# ROMAN_NUMERALS
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# VANILLA
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S:enchLevelTranslation=ROMAN_NUMERALS
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# Disabling this completely disables enchantment level translation. Only set this to false when the enchantment level translation mixin causes problems with other mods.
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B:enchLevelTranslationEnabled=true
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# Use the modified Conway-Wechsler system for showing enchantment Points
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B:modified_conway_wechsler=false
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# Shows tips on how to use the enchantment library in various tooltips in the GUI
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B:show_tips=true
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}
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}
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