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# Configuration file
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general {
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# Set to false to stop non-player entities from using the AoA portal system
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B:allowNonPlayerPortalTravel=true
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# Set this to false to disable enchantments that breach level caps
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B:allowUnsafeInfusion=true
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B:customEntityAnimationsEnabled=true
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# Set this to true to disable all overworld natural spawns. WARNING: This will make a lot of content inaccessible without further modifications. Use at your own risk!
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B:disableOverworldMobs=false
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# Set this to true to enable more detailed debugging. If you don't mind your logs having a bit more info, or you are trying to figure out a bug or crash, this can be very helpful to have
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B:doVerboseDebugging=false
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# Set this to true to make Corrupted Travellers easier to find.
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B:easyCorruptedTravellers=false
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B:fasterFloatingDimensions=false
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# Modifier for global xp gain for all players for AoA skills. Higher numbers means more xp gained
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# Min: 0.0
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# Max: 10.0
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D:globalXpModifier=1.0
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# Set this to false to switch to a vertical layout for the HUD resources
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B:hudResourcesHorizontal=true
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# Choose a corner to have your resources indicators render in.
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# Valid values:
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# Top_Right
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# Top_Left
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# Bottom_Right
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# Bottom_Left
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S:hudResourcesPosition=Bottom_Left
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# The amount of players to store as ranked on the leaderboard. Lower amounts generally have slightly better performance
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# Min: 5
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# Max: 9999
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I:leaderboardCapacity=100
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# Set this to true to enable the leaderboard functionality. Doing so on an existing leaderboard may cause issues with data accuracy on re-enabling until the mod catches back up
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B:leaderboardEnabled=false
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# Setting this to false allows the game to continue running as normal while the Advent of Ascension GUI is open.
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B:mainWindowPausesGame=true
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# The current theme for the main Advent of Ascension window.
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S:mainWindowTheme=Default
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# Configure the maximum amount of minions a player can have at a given time
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# Min: 1
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# Max: 200
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I:maxMinions=10
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S:personalCrownPreference=Super_Donator
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# If multiple halos are available, which one would you prefer to have on?
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# Valid values:
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# Donator
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# Super_Donator
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# Wiki_Editor
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S:personalHaloPreference=Super_Donator
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# Adjust this value to modify how far to look for safe/existing portal locations. The lower the value, the faster it runs
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I:portalSearchRadius=24
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# Set this to false to disable AoA's resources functionality.
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B:resourcesEnabled=true
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# Set this to false to disable the messages that appear at sunrise and sunset. This does not affect tribute or event messages
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B:showDailyMessages=true
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B:showPlayerCrowns=true
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# Set this to false to hide player halos for those that have them
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B:showPlayerHalos=true
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# Set this to false to limit your levels display to a max of level 100. Levels above this are for prestige only and do not affect your gameplay
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B:showVanityLevels=true
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# Set this to false to disable the message that welcomes you to Advent of Ascension when logging in
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B:showWelcomeMessage=true
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# Set this to false to disable the small scrolling popups that appear when you gain xp in a skill
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B:showXpParticles=true
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# Set this to false to disable AoA's skills functionality.
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B:skillsEnabled=true
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# Set this to false to disable third party and vanilla entities from showing in the bestiary
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B:thirdPartyBestiary=true
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# Set this to false to use chat messages for mod feedback instead of toasts
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B:useToasts=true
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##########################################################################################################
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# dimensionids
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#--------------------------------------------------------------------------------------------------------#
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# Configure registered dimension IDs for all AoA dimensions. Don't change this unless you know what you are doing
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##########################################################################################################
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dimensionids {
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I:abyss=800
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I:ancientCavern=801
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I:barathos=802
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I:candyland=803
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I:celeve=804
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I:creeponia=805
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I:crystevia=806
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I:deeplands=807
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I:dustopia=808
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I:gardencia=809
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I:greckon=810
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I:haven=811
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I:immortallis=812
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I:iromine=813
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I:lborean=814
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I:lelyetia=815
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I:lunalus=816
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I:mysterium=817
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I:precasia=818
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I:runandor=819
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I:shyrelands=820
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I:voxPonds=821
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}
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##########################################################################################################
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# overworldevents
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#--------------------------------------------------------------------------------------------------------#
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# Configure random events that happen in the overworld each day or night
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##########################################################################################################
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overworldevents {
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# Chance per day for the Big Day event to occur. Value is represented as a chance of 1/n. Set to 0 to disable entirely.
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# Min: 0
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# Max: 1000000
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I:bigDayChance=50
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# Chance per day for the Blood Hunt event to occur. Value is represented as a chance of 1/n. Set to 0 to disable entirely.
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# Min: 0
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# Max: 1000000
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I:bloodHuntChance=31
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# Chance per day for the Creep Day event to occur. Value is represented as a chance of 1/n. Set to 0 to disable entirely.
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# Min: 0
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# Max: 1000000
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I:creepDayChance=45
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# Chance per day for the Death Day event to occur. Value is represented as a chance of 1/n. Set to 0 to disable entirely.
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# Min: 0
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# Max: 1000000
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I:deathDayChance=37
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# Set to false to disable all overworld events entirely.
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B:enabled=true
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# Set to false to disable the Full Moon event on full moon nights in Minecraft
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B:fullMoonEnabled=true
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# Chance per day for the Lunar Invasion event to occur. Value is represented as a chance of 1/n. Set to 0 to disable entirely.
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# Min: 0
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# Max: 1000000
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I:lunarInvasionChance=26
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# Chance per day for the Soul Scurry event to occur. Value is represented as a chance of 1/n. Set to 0 to disable entirely.
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# Min: 0
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# Max: 1000000
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I:soulScurryChance=59
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}
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##########################################################################################################
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# funoptions
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#--------------------------------------------------------------------------------------------------------#
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# Toggle random fun options on and off
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##########################################################################################################
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funoptions {
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# Set this to true for Chargers. All the chargers
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B:alwaysChargers=false
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# Set this to true to enable AoA hardcore mode.
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B:hardcoreMode=false
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# Set this to true to enable party deaths
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B:partyDeaths=false
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}
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thirdpartymods {
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B:tinkersConstructActive=true
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}
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}
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