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# Configuration file
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general {
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# The actual dimension id of the mining world. [range: -2147483648 ~ 2147483647, default: -6]
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I:dimensionID=-6
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# Set this to a message you want players to show when they go to the mining world.
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# Something like "Mining World will be reset on Tuesday - Server admins." [default: ]
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S:welcomeMessage=
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}
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"mob spawns" {
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# Set this to true to allow mobs of the type AMBIENT to spawn in the mining world. [default: false]
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B:spawnAMBIENT=false
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# Set this to true to allow mobs of the type CREATURE to spawn in the mining world. [default: false]
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B:spawnCREATURE=false
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# Set this to true to allow mobs of the type MONSTER to spawn in the mining world. [default: false]
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B:spawnMONSTER=false
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# Set this to true to allow mobs of the type WATER_CREATURE to spawn in the mining world. [default: false]
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B:spawnWATER_CREATURE=false
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}
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"world modifiers" {
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# Setting this to true means, that you can also see in the dark. This will however not change the light level. [default: false]
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B:artificialLight=false
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# Filler block of the mining world in the form modid:blockname:metadata [default: minecraft:dirt]
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S:fillerBlock=minecraft:dirt
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# This will determine whether caves will be generated in the mining world. [default: true]
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B:generateCaves=true
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# This will determine whether abandoned mineshafts will be generated in the mining world. [default: true]
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B:generateMineshafts=true
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# This will determine whether ravines will be generated in the mining world. [default: true]
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B:generateRavines=true
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# This will determine whether strongholds will be generated in the mining world. [default: false]
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B:generateStrongholds=false
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# This will determine whether villages will be generated in the mining world. [default: true]
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B:generateVillages=true
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# Setting this to true will make it so it's always daytime. Note: this can be abused for solar power generation. [default: true]
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B:onlyDay=true
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# How many ore generation passes will be done. [range: 0 ~ 100, default: 1]
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I:oreGenMultiplier=1
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# Top block of the mining world in the form modid:blockname:metadata [default: minecraft:grass]
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S:topBlock=minecraft:grass
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# The world height of the Mining world. [range: 0 ~ 230, default: 70]
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I:worldHeight=70
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}
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@@ -0,0 +1,87 @@
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[
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{
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"type": "_comment",
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"identifier": "Comment#1",
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"01": "You can add or modify entries here. Enabled blocks will be applied only in the Mining World.",
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"02": "Changes will be applied when restarting the game or using the command /dimensionalworld reloadconfig",
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"03": "All blocks need to have a type and a identifier field and can have a enabled field",
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"04": "The identifier can be freely chosen, but needs to be unique",
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"05": "All block specifications have the format modid:blockname:metadata",
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"06": "Look at the examples given below to get more information on how to use this file."
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},
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{
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"type": "oreGen",
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"identifier": "clay_ore",
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"enabled": true,
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"amount": 0.5,
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"size": 20,
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"minHeight": 60,
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"maxHeight": 80,
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"ore": "aroma1997sdimension:miningore:1"
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},
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{
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"type": "oreGen",
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"identifier": "emerald_ore",
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"enabled": true,
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"amount": 6.0,
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"size": 2,
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"minHeight": 4,
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"maxHeight": 28,
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"ore": "minecraft:emerald_ore"
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},
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{
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"type": "oreGen",
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"identifier": "sticky_ore",
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"enabled": true,
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"amount": 2.0,
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"size": 4,
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"minHeight": 30,
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"maxHeight": 80,
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"ore": "aroma1997sdimension:miningore"
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},
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{
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"type": "lakes",
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"identifier": "lava_lake",
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"enabled": false,
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"targetBlock": "minecraft:lava"
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},
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{
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"type": "lakes",
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"identifier": "water_lake",
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"enabled": false,
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"targetBlock": "minecraft:water"
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},
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{
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"type": "oreReplace",
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"identifier": "removeDiamonds",
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"enabled": false,
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"targetBlock": "minecraft:stone",
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"originalBlock": [
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"minecraft:diamond_ore"
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]
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},
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{
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"type": "grass",
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"identifier": "grass",
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"enabled": false
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},
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{
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"type": "oreReplace",
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"identifier": "oreGenDebug",
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"_comment": "If you want this to work properly, this needs to be the last block in the json file.",
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"enabled": false,
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"targetBlock": "minecraft:air",
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"originalBlock": [
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"minecraft:stone",
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"minecraft:stone:1",
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"minecraft:stone:2",
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"minecraft:stone:3",
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"minecraft:stone:4",
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"minecraft:stone:5",
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"minecraft:stone:6",
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"minecraft:dirt",
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"minecraft:grass",
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"minecraft:gravel"
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]
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}
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]
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# Configuration file
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backup {
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# The compression type used for backups. The following ones are available: "zip", "tar.gz", "tar"
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S:compressionType=zip
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}
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backup_location {
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# The filename of the backup files. Supported variables:
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# world, year, month, date, hour, minute, second, identifier.
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# Please note: using the identifier is recommended, but not enforced. Please make sure, that your filenames are unique and that two backups will not have the same filename. [default: %world%/Backup--%world%--%year%-%month%-%date%--%hour%-%minute%]
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S:filename=%world%/Backup--%world%--%year%-%month%-%date%--%hour%-%minute%
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# Where to store the Backups. Either an absolute path or relative to the minecraft folder.
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S:location=./backups
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}
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backup_schedule {
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# How frequently a automatic backup is done in minutes. 0 means Auto-Backup disabled.
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I:delay=30
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# How many full backups to keep. When there are this many full backups, the oldest full backup will be deleted together with all incremental backups, that depend on it. [range: 1 ~ 2147483647, default: 30]
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I:fullBackupsToKeep=30
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# How many incremental backups to create. Set to something bigger that 0 to enable. If this is set to for example 5, then there will be one full backup, 5 incremental backups and then the next full backup and so on. [range: 0 ~ 500, default: 0]
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I:incrementalBackupsToCreate=0
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# How many incremental backups to keep. When there are this many incremental backups, the oldest incremental backup will be deleted together with all backups, that depend on it. [range: 1 ~ 2147483647, default: 100]
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I:incrementalBackupsToKeep=100
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# If a backup should be done when the world gets loaded.
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B:onStartup=true
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# If the scheduled backup should be skipped if no players were on the server since the last one.
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B:skipbackup=true
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}
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general {
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# If all players or only admins can use the /backup command.
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B:allPlayers=true
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# If the blacklist is enabled, the dimensions (ids) specified here will not be backed up.
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I:blacklist <
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>
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# Compression rate. Has to be between 9 (high compression) and 1 (low compression).
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I:compressionRate=5
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# If this is set to true, it will use the Dimension Whitelist, if it is false, it will use the Dimension Blacklist
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B:useWhitelist=false
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# If the whitelist is enabled, only the dimensions (ids) specified here will be backed up.
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I:whitelist <
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0
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1
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-1
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>
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}
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@@ -0,0 +1,8 @@
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# Configuration file
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general {
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# If this is set to true, the RecoveryHelper with GUI will be enabled. [default: true]
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B:recoveryHelperEnabled=true
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}
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