Finally a GIT!
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# Configuration file
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config {
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# Show Stack Info HUD [Default=true]
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B:"Show Stack Info HUD"=true
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# Screen corner for HUD, 0 is top left, 1 is top right, 2 is bottom right and 3 is bottom left [Default=0]
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||||
I:"Stack Info Corner"=0
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||||
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||||
# X padding for HUD [Default=2]
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||||
I:"Stack Info X"=2
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||||
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||||
# Y padding for HUD [Default=7]
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||||
I:"Stack Info Y"=7
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}
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# Configuration file
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config {
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# AutoUpdates none user chnaged config values, when the mod default changes. [Default=true]
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B:"Config Updater"=true
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# Disable this is you don't want seasonal easter eggs [Default=true]
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B:"Enable Seasonal Easter Eggs"=true
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# Enable version checker [Default=true]
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B:"Version Check"=true
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# Wrench required to pick machine. If not wrenched than machine frame will drop instead. [Default=true]
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B:"Wrench Required"=true
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}
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debug {
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# Contains some debug tools to help fix issues with ores [Default=false]
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B:"Enable Debug tools for ores"=false
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}
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# Configuration file
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config {
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# The Amount of FU to output from EU [Default=4]
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I:"EU - FU ratio"=4
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# Whether energy blocks will accept and emit Forge Energy (FE/RF/etc) [Default=true]
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B:"Enable FE support"=true
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# When enabled machines that try to insert power into a machine with a lower tier will smoke [Default=false]
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B:"Energy smoking"=false
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}
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FE
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# Configuration file
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config {
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# Whether to use an alternative, exponential scaling algorithm like IC2.
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# With the exponential scaling algorithm (true), processing time will be determined by (1 - OverclockerSpeed)^NumberOfOverclockers.
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# Without the algorithm (false), processing time is determined by (1 - OverclockerSpeed*NumberOfOverclockers), with a minimum of 1% processing time. [Default=false]
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B:"Use Exponential Machine Speed Scaling"=false
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}
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# Configuration file
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appliedenergistics2 {
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B:EnableQuartzGrinderRecipes=true
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B:EnableQuartzIndustrialGrinderRecipes=true
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}
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buildcraft {
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# Allow BuildCraft fuels to be used in fuel generators [Default=true]
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B:EnableBuildcraftFuels=true
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# Enable distillation tower recipes related to BuildCraft fuels [Default=true]
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B:EnableDistillationTowerBuildCraftRecipes=true
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# Buildcraft's quarry will require an advanced circuit and diamond drill if enabled [Default=true]
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B:ExpensiveQuarryRecipe=false
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}
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forestry {
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# Enable distillation tower recipes envolving Forestry fuels [Default=true]
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B:EnableDistillationTowerForestryRecipes=true
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# Allow Forestry fuels to be used in the fuel generators [Default=true]
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B:EnableForestryFuels=true
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}
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general {
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# Drop red and yellow garnets and peridot from any harvested oreRuby, oreSapphire, oreSphalerite. False will also disable drop from TechReborn ores. [Default=true]
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B:secondaryGemDrops=true
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}
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immersive_engineering {
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# Enable compressor recipes related to Immersive Engineering content [Default=true]
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B:EnableCompressorImmersiveEngineeringRecipes=true
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# Allow Immersive Engineering fuels to be used in the fuel generators [Default=true]
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B:EnableImmersiveEngineeringFuels=true
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}
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industrial_foregoing {
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# Allow Industrial Foregoing fuels to be used in the fuel generators [Default=true]
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B:EnableIndustrialForegoingFuels=true
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}
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jei {
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# Show Scrapbox loot in JEI [Default=false]
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B:ShowScrabpox=true
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}
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modules {
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B:AppliedEnergisticsCompat=true
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# Should the compat module 'BaublesCompat' be loaded
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B:BaublesCompat=true
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# Should the compat module 'BuildCraftBuildersCompat' be loaded
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B:BuildCraftBuildersCompat=true
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# Should the compat module 'BuildCraftEnergyCompat' be loaded
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B:BuildCraftEnergyCompat=true
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# Should the compat module 'CompatOpenComputers' be loaded
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B:CompatOpenComputers=true
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# Should the compat module 'CraftTweakerCompat' be loaded
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B:CraftTweakerCompat=true
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# Should the compat module 'ForestryCompat' be loaded
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B:ForestryCompat=true
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# Should the compat module 'ImmersiveEngineeringCompat' be loaded
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B:ImmersiveEngineeringCompat=true
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# Should the compat module 'IndustrialForegoingCompat' be loaded
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B:IndustrialForegoingCompat=true
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# Should the compat module 'RailcraftCompat' be loaded
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B:RailcraftCompat=true
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# Should the compat module 'ThermalExpansionCompat' be loaded
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B:ThermalExpansionCompat=true
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}
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railcraft {
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# Disable rolling machine rail related recipes when Railcraft is installed [Default=true]
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B:DisableRailRelatedRollingMachineRecipes=true
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# Allow Railcraft fuels to be used in the fuel generators (i.e. Creosote) [Default=true]
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B:EnableRailcraftFuels=true
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}
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theoneprobe {
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# Display machine info in The One Probe's HUD [Default=true]
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B:EnableTOPSupport=true
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}
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thermal_expansion {
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# Disable induction smelter recipes that bypass the use of the blast furnace (i.e. tungsten ingots) [Default=true]
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B:DisableInductionSmelterRecipesBypassingBlastFurnace=true
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# Enable distillation tower recipes related to ThermalExpansion content [Default=true]
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B:EnableDistillationTowerThermalExpansionRecipes=true
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# Allow Thermal Expansion fuels to be used in the fuel generators [Default=true]
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B:EnableThermalExpansionFuels=true
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}
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@@ -0,0 +1,173 @@
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# Configuration file
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diesel_generator {
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# Diesel Generator Max Energy (Value in EU) [Default=10000]
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I:DieselGeneratorMaxEnergy=10000
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# Diesel Generator Max Output (Value in EU) [Default=32]
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I:DieselGeneratorMaxOutput=32
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# Diesel Generator Tank Capacity [Default=10000]
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I:DieselGeneratorTankCapacity=10000
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}
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dragon_egg_siphoner {
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# Dragon Egg Siphoner Energy Per Tick (Value in EU) [Default=4]
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I:DragonEggSiphonerEnergyPerTick=4
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# Dragon Egg Siphoner Max Energy (Value in EU) [Default=1000]
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I:DragonEggSiphonerMaxEnergy=1000
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# Dragon Egg Siphoner Max Output (Value in EU) [Default=128]
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I:DragonEggSiphonerMaxOutput=128
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}
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gas_turbine {
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# Gas Turbine Max Energy (Value in EU) [Default=10000]
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I:GasTurbineMaxEnergy=10000
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# Gas Turbine Max Output (Value in EU) [Default=32]
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I:GasTurbineMaxOutput=32
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# Gas Turbine Tank Capacity [Default=10000]
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I:GasTurbineTankCapacity=10000
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}
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generator {
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# Solid Fuel Generator Energy Output Amount (Value in EU) [Default=10]
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I:GeneratorEnergyOutput=10
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# Solid Fuel Generator Max Energy (Value in EU) [Default=10000]
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I:GeneratorMaxEnergy=10000
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# Solid Fuel Generator Max Output (Value in EU) [Default=32]
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I:GeneratorMaxOutput=32
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}
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lightning_rod {
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# Base amount of energy per strike (Value in EU) [Default=262144]
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I:LightningRodBaseStrikeEnergy=262144
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# Chance of lightning striking a rod (Range: 0-70) [Default=24]
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I:LightningRodChanceOfStrike=24
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# Lightning Rod Max Energy (Value in EU) [Default=100000000]
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I:LightningRodMaxEnergy=100000000
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# Lightning Rod Max Output (Value in EU) [Default=2048]
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I:LightningRodMaxOutput=2048
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}
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plasma_generator {
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# Plasma Generator Max Energy (Value in EU) [Default=5.0E8]
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D:PlasmaGeneratorMaxEnergy=5.0E8
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# Plasma Generator Max Output (Value in EU) [Default=2048]
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I:PlasmaGeneratorMaxOutput=2048
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# Plasma Generator Tank Capacity [Default=10000]
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I:PlasmaGeneratorTankCapacity=10000
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}
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semifluid_generator {
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# Semifluid Generator Max Energy (Value in EU) [Default=10000]
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I:SemifluidGeneratorMaxEnergy=10000
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# Semifluid Generator Max Output (Value in EU) [Default=32]
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I:SemifluidGeneratorMaxOutput=32
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# Semifluid Generator Tank Capacity [Default=10000]
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I:SemifluidGeneratorTankCapacity=10000
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}
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solarpaneladvanced {
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# Generation rate during day for Advanced Solar Panel (Value in EU) [Default=64]
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I:advancedDayRate=64
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# Generation rate during night for Advanced Solar Panel (Value in EU) [Default=8]
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I:advancedNightRate=8
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}
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solarpanelbasic {
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# Generation rate during day for Basic Solar Panel (Value in EU) [Default=1]
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I:basicDayRate=1
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# Generation rate during night for Basic Solar Panel (Value in EU) [Default=0]
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I:basicNightRate=0
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}
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solarpanelhybrid {
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# Generation rate during day for Hybrid Solar Panel (Value in EU) [Default=8]
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I:hybridDayRate=8
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# Generation rate during night for Hybrid Solar Panel (Value in EU) [Default=1]
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I:hybridNightRate=1
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}
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solarpanelquantum {
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# Generation rate during day for Quantum Solar Panel (Value in EU) [Default=4096]
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I:quantumDayRate=4096
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# Generation rate during night for Quantum Solar Panel (Value in EU) [Default=512]
|
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I:quantumNightRate=512
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}
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solarpanelultimate {
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# Generation rate during day for Ultimate Solar Panel (Value in EU) [Default=512]
|
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I:ultimateDayRate=512
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# Generation rate during night for Ultimate Solar Panel (Value in EU) [Default=64]
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I:ultimateNightRate=64
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}
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thermal_generator {
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# Thermal Generator Max Energy (Value in EU) [Default=10000]
|
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I:ThermalGeneratorMaxEnergy=10000
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|
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# Thermal Generator Max Output (Value in EU) [Default=32]
|
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I:ThermalGeneratorMaxOutput=32
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||||
|
||||
# Thermal Generator Tank Capacity [Default=10000]
|
||||
I:ThermalGeneratorTankCapacity=10000
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}
|
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|
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water_mill {
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# Water Mill Energy Multiplier [Default=0.1]
|
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D:WaterMillEnergyPerTick=0.1
|
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|
||||
# Water Mill Max Energy (Value in EU) [Default=1000]
|
||||
I:WaterMillMaxEnergy=1000
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||||
|
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# Water Mill Max Output (Value in EU) [Default=32]
|
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I:WaterMillMaxOutput=32
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}
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|
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wind_mill {
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# Wind Mill Energy Per Tick (Value in EU) [Default=2]
|
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I:WindMillEnergyPerTick=2
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|
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# Wind Mill Max Energy (Value in EU) [Default=10000]
|
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I:WindMillMaxEnergy=10000
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|
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# Wind Mill Max Output (Value in EU) [Default=128]
|
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I:WindMillMaxOutput=128
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|
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# Wind Mill Thunder Multiplier [Default=1.25]
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D:WindMillThunderMultiplier=1.25
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}
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@@ -0,0 +1,83 @@
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# Configuration file
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cloacking_device {
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# Cloacking device energy usesage (Value in FE) [Default=10]
|
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I:ClockingDeviceEnergyUsage=10
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}
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|
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|
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power {
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# Energy Capacity for Clocking Device (FE) [Default=40000000]
|
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I:CloakingDeviceCharge=40000000
|
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|
||||
# Energy Capacity for Lithium Batpack (FE) [Default=16000000]
|
||||
I:LithiumBatpackCharge=16000000
|
||||
|
||||
# Energy Capacity for Advanced Chainsaw (FE) [Default=4000000]
|
||||
I:advancedChainsawCharge=4000000
|
||||
|
||||
# Energy Capacity for Advanced Drill (FE) [Default=4000000]
|
||||
I:advancedDrillCharge=4000000
|
||||
|
||||
# Energy Capacity for Advanced Jachammer (FE) [Default=4000000]
|
||||
I:advancedJackhammerCharge=4000000
|
||||
|
||||
# Energy Capacity for Diamond Chainsaw (FE) [Default=400000]
|
||||
I:diamondChainsawCharge=400000
|
||||
|
||||
# Energy Capacity for Diamond Drill (FE) [Default=400000]
|
||||
I:diamondDrillCharge=400000
|
||||
|
||||
# Energy Capacity for Diamond Jackhammer (FE) [Default=400000]
|
||||
I:diamondJackhammerCharge=400000
|
||||
|
||||
# Energy Capacity for Energy Crystal (FE) [Default=4000000]
|
||||
I:energyCrystalMaxCharge=4000000
|
||||
|
||||
# Energy Capacity for Iron Chainsaw (FE) [Default=40000]
|
||||
I:ironChainsawCharge=40000
|
||||
|
||||
# Energy Capacity for Iron Drill (FE) [Default=40000]
|
||||
I:ironDrillCharge=40000
|
||||
|
||||
# Energy Capacity for Lapotron Crystal (FE) [Default=40000000]
|
||||
I:lapotronCrystalMaxCharge=40000000
|
||||
|
||||
# Energy Capacity for Lapotron Pack (FE) [Default=400000000]
|
||||
I:lapotronPackCharge=400000000
|
||||
|
||||
# Energy Capacity for Lapotronic Orb (FE) [Default=400000000]
|
||||
I:lapotronicOrbMaxCharge=400000000
|
||||
|
||||
# Energy Capacity for Nano Saber (FE) [Default=640000]
|
||||
I:nanoSaberCharge=640000
|
||||
|
||||
# Energy Capacity for Omni Tool (FE) [Default=20000]
|
||||
I:omniToolCharge=20000
|
||||
|
||||
# Energy Capacity for Rock Cutter (FE) [Default=400000]
|
||||
I:rockCutterCharge=400000
|
||||
|
||||
# Energy Capacity for Steel Jackhammer (FE) [Default=40000]
|
||||
I:steelJackhammerCharge=40000
|
||||
}
|
||||
|
||||
|
||||
stats {
|
||||
# Damage value for the Nano Saber (when active) [Default=20]
|
||||
I:nanoSaberDamage=20
|
||||
}
|
||||
|
||||
|
||||
upgrades {
|
||||
# Energy storage upgrade extra power [Default=40000.0]
|
||||
D:energy_storage=40000.0
|
||||
|
||||
# Overclocker upgrade power multipiler [Default=0.75]
|
||||
D:overclocker_power=0.75
|
||||
|
||||
# Overclocker upgrade speed multipiler [Default=0.25]
|
||||
D:overclocker_speed=0.25
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,350 @@
|
||||
# Configuration file
|
||||
|
||||
aesu {
|
||||
# AESU Max Energy (Value in EU) [Default=100000000]
|
||||
I:AesuMaxEnergy=100000000
|
||||
|
||||
# AESU Max Input (Value in EU) [Default=16192]
|
||||
I:AesuMaxInput=16192
|
||||
|
||||
# AESU Max Output (Value in EU) [Default=16192]
|
||||
I:AesuMaxOutput=16192
|
||||
}
|
||||
|
||||
|
||||
alloy_smelter {
|
||||
# Alloy Smelter Max Energy (Value in EU) [Default=10000]
|
||||
I:AlloySmelterMaxEnergy=10000
|
||||
|
||||
# Alloy Smelter Max Input (Value in EU) [Default=32]
|
||||
I:AlloySmelterMaxInput=32
|
||||
}
|
||||
|
||||
|
||||
assembling_machine {
|
||||
# Assembling Machine Max Energy (Value in EU) [Default=10000]
|
||||
I:AssemblingMachineMaxEnergy=10000
|
||||
|
||||
# Assembling Machine Max Input (Value in EU) [Default=32]
|
||||
I:AssemblingMachineMaxInput=32
|
||||
}
|
||||
|
||||
|
||||
autocrafter {
|
||||
# AutoCrafting Table Max Input (Value in EU) [Default=32]
|
||||
I:AutoCrafterInput=32
|
||||
|
||||
# AutoCrafting Table Max Energy (Value in EU) [Default=10000]
|
||||
I:AutoCrafterMaxEnergy=10000
|
||||
}
|
||||
|
||||
|
||||
centrifuge {
|
||||
# Centrifuge Max Energy (Value in EU) [Default=10000]
|
||||
I:CentrifugeMaxEnergy=10000
|
||||
|
||||
# Centrifuge Max Input (Value in EU) [Default=32]
|
||||
I:CentrifugeMaxInput=32
|
||||
}
|
||||
|
||||
|
||||
charge_bench {
|
||||
# Charge Bench Max Energy (Value in EU) [Default=100000000]
|
||||
I:ChargeBenchMaxEnergy=100000000
|
||||
|
||||
# Charge Bench Max Input (Value in EU) [Default=512]
|
||||
I:ChargeBenchMaxInput=512
|
||||
|
||||
# Charge Bench Max Output (Value in EU) [Default=512]
|
||||
I:ChargeBenchMaxOutput=512
|
||||
}
|
||||
|
||||
|
||||
chemical_reactor {
|
||||
# Chemical Reactor Max Energy (Value in EU) [Default=10000]
|
||||
I:ChemicalReactorMaxEnergy=10000
|
||||
|
||||
# Chemical Reactor Max Input (Value in EU) [Default=128]
|
||||
I:ChemicalReactorMaxInput=128
|
||||
}
|
||||
|
||||
|
||||
chunk_loader {
|
||||
# Chunk Loader Max Energy (Value in EU) [Default=10000]
|
||||
I:ChunkLoaderMaxEnergy=10000
|
||||
|
||||
# Chunk Loader Max Input (Value in EU) [Default=32]
|
||||
I:ChunkLoaderMaxInput=32
|
||||
}
|
||||
|
||||
|
||||
compressor {
|
||||
# Compressor Max Input (Value in EU) [Default=32]
|
||||
I:CompressorInput=32
|
||||
|
||||
# Compressor Max Energy (Value in EU) [Default=10000]
|
||||
I:CompressorMaxEnergy=10000
|
||||
}
|
||||
|
||||
|
||||
digital_chest {
|
||||
# Maximum amount of items a Digital Chest can store [Default=32768]
|
||||
I:DigitalChestMaxStorage=32768
|
||||
}
|
||||
|
||||
|
||||
distillation_tower {
|
||||
# Distillation Tower Max Energy (Value in EU) [Default=10000]
|
||||
I:DistillationTowerMaxEnergy=10000
|
||||
|
||||
# Distillation Tower Max Input (Value in EU) [Default=128]
|
||||
I:DistillationTowerMaxInput=128
|
||||
}
|
||||
|
||||
|
||||
electric_furnace {
|
||||
# Electric Furnace Max Input (Value in EU) [Default=32]
|
||||
I:ElectricFurnaceInput=32
|
||||
|
||||
# Electric Furnace Max Energy (Value in EU) [Default=1000]
|
||||
I:ElectricFurnaceMaxEnergy=1000
|
||||
}
|
||||
|
||||
|
||||
extractor {
|
||||
# Extractor Max Input (Value in EU) [Default=32]
|
||||
I:ExtractorInput=32
|
||||
|
||||
# Extractor Max Energy (Value in EU) [Default=10000]
|
||||
I:ExtractorMaxEnergy=10000
|
||||
}
|
||||
|
||||
|
||||
fluidreplicator {
|
||||
# Fluid Replicator Max Energy (Value in EU) [Default=400000]
|
||||
I:FluidReplicatorMaxEnergy=400000
|
||||
|
||||
# Fluid Replicator Max Input (Value in EU) [Default=256]
|
||||
I:FluidReplicatorMaxInput=256
|
||||
}
|
||||
|
||||
|
||||
fusion_reactor {
|
||||
# Fusion Reactor Max Coil size (Radius) [Default=50]
|
||||
I:FusionReactorMaxCoilSize=50
|
||||
|
||||
# Fusion Reactor Max Energy (Value in EU) [Default=100000000]
|
||||
I:FusionReactorMaxEnergy=100000000
|
||||
|
||||
# Fusion Reactor Max Input (Value in EU) [Default=8192]
|
||||
I:FusionReactorMaxInput=8192
|
||||
|
||||
# Fusion Reactor Max Output (Value in EU) [Default=1000000]
|
||||
I:FusionReactorMaxOutput=1000000
|
||||
}
|
||||
|
||||
|
||||
grinder {
|
||||
# Grinder Max Input (Value in EU) [Default=32]
|
||||
I:GrinderInput=32
|
||||
|
||||
# Grinder Max Energy (Value in EU) [Default=10000]
|
||||
I:GrinderMaxEnergy=10000
|
||||
}
|
||||
|
||||
|
||||
idsu {
|
||||
# IDSU Max Energy (Value in EU) [Default=100000000]
|
||||
I:IdsuMaxEnergy=100000000
|
||||
|
||||
# IDSU Max Input (Value in EU) [Default=8192]
|
||||
I:IdsuMaxInput=8192
|
||||
|
||||
# IDSU Max Output (Value in EU) [Default=8192]
|
||||
I:IdsuMaxOutput=8192
|
||||
}
|
||||
|
||||
|
||||
implosion_compressor {
|
||||
# Implosion Compressor Max Energy (Value in EU) [Default=64000]
|
||||
I:ImplosionCompressorMaxEnergy=64000
|
||||
|
||||
# Implosion Compressor Max Input (Value in EU) [Default=64]
|
||||
I:ImplosionCompressorMaxInput=64
|
||||
}
|
||||
|
||||
|
||||
industrial_electrolyzer {
|
||||
# Industrial Electrolyzer Max Energy (Value in EU) [Default=10000]
|
||||
I:IndustrialElectrolyzerMaxEnergy=10000
|
||||
|
||||
# Industrial Electrolyzer Max Input (Value in EU) [Default=128]
|
||||
I:IndustrialElectrolyzerMaxInput=128
|
||||
}
|
||||
|
||||
|
||||
industrial_furnace {
|
||||
# Industrial Blast Furnace Max Energy (Value in EU) [Default=40000]
|
||||
I:IndustrialFurnaceMaxEnergy=40000
|
||||
|
||||
# Industrial Blast Furnace Max Input (Value in EU) [Default=128]
|
||||
I:IndustrialFurnaceMaxInput=128
|
||||
}
|
||||
|
||||
|
||||
industrial_grinder {
|
||||
# Industrial Grinder Max Energy (Value in EU) [Default=10000]
|
||||
I:IndustrialGrinderMaxEnergy=10000
|
||||
|
||||
# Industrial Grinder Max Input (Value in EU) [Default=128]
|
||||
I:IndustrialGrinderMaxInput=128
|
||||
}
|
||||
|
||||
|
||||
industrial_sawmill {
|
||||
# Industrial Sawmill Max Energy (Value in EU) [Default=10000]
|
||||
I:IndustrialSawmillMaxEnergy=10000
|
||||
|
||||
# Industrial Sawmill Max Input (Value in EU) [Default=128]
|
||||
I:IndustrialSawmillMaxInput=128
|
||||
}
|
||||
|
||||
|
||||
lesu {
|
||||
# LESU Extra I/O Multiplier [Default=8]
|
||||
I:LesuExtraIO=8
|
||||
|
||||
# LESU Max Energy Per Block (Value in EU) [Default=1000000]
|
||||
I:LesuMaxEnergyPerBlock=1000000
|
||||
|
||||
# LESU Base Output (Value in EU) [Default=16]
|
||||
I:LesuMaxOutput=16
|
||||
}
|
||||
|
||||
|
||||
matter_fabricator {
|
||||
# Matter Fabricator EU per amplifier unit, multiply this with the rate for total EU [Default=5]
|
||||
I:MatterFabricatorEnergyPerAmp=5
|
||||
|
||||
# Matter Fabricator Fabrication Rate, amount of amplifier units per UUM [Default=6000]
|
||||
I:MatterFabricatorFabricationRate=6000
|
||||
|
||||
# Matter Fabricator Max Energy (Value in EU) [Default=10000000]
|
||||
I:MatterFabricatorMaxEnergy=10000000
|
||||
|
||||
# Matter Fabricator Max Input (Value in EU) [Default=8192]
|
||||
I:MatterFabricatorMaxInput=8192
|
||||
}
|
||||
|
||||
|
||||
plate_bending_machine {
|
||||
# Plate Bending Machine Max Input (Value in EU) [Default=32]
|
||||
I:PlateBendingMachineInput=32
|
||||
|
||||
# Plate Bending Machine Max Energy (Value in EU) [Default=10000]
|
||||
I:PlateBendingMachineMaxEnergy=10000
|
||||
}
|
||||
|
||||
|
||||
player_detector {
|
||||
# Player Detector Energy Consumption per second (Value in EU) [Default=10]
|
||||
I:PlayerDetectorEUPerSecond=10
|
||||
|
||||
# Player Detector Max Energy (Value in EU) [Default=10000]
|
||||
I:PlayerDetectorMaxEnergy=10000
|
||||
|
||||
# Player Detector Max Input (Value in EU) [Default=32]
|
||||
I:PlayerDetectorMaxInput=32
|
||||
}
|
||||
|
||||
|
||||
pump {
|
||||
# Pump cost for one block of fluid (Value in EU) [Default=20]
|
||||
I:PumpEUCost=20
|
||||
|
||||
# Pump max input (Value in EU) [Default=32]
|
||||
I:PumpInput=32
|
||||
|
||||
# Pump max energy (Value in EU) [Default=1000]
|
||||
I:PumpMaxEnergy=1000
|
||||
}
|
||||
|
||||
|
||||
quantum_chest {
|
||||
# Maximum amount of items a Quantum Chest can store [Default=2147483647]
|
||||
I:QuantumChestMaxStorage=2147483647
|
||||
}
|
||||
|
||||
|
||||
quantum_tank {
|
||||
# Maximum amount of millibuckets a Quantum Tank can store [Default=2147483647]
|
||||
I:QuantumTankMaxStorage=2147483647
|
||||
}
|
||||
|
||||
|
||||
recycler {
|
||||
# Recycler Max Input (Value in EU) [Default=32]
|
||||
I:RecyclerInput=32
|
||||
|
||||
# Recycler Max Energy (Value in EU) [Default=1000]
|
||||
I:RecyclerMaxEnergy=1000
|
||||
|
||||
# When enabled and when ic2 is installed the recycler will make ic2 scrap [Default=false]
|
||||
B:produceIC2Scrap=false
|
||||
}
|
||||
|
||||
|
||||
rolling_machine {
|
||||
# Rolling Machine Energy Per Tick (Value in EU) [Default=5]
|
||||
I:RollingMachineEnergyPerTick=5
|
||||
|
||||
# Rolling Machine Run Time [Default=250]
|
||||
I:RollingMachineEnergyRunTime=250
|
||||
|
||||
# Rolling Machine Max Energy (Value in EU) [Default=10000]
|
||||
I:RollingMachineMaxEnergy=10000
|
||||
|
||||
# Rolling Machine Max Input (Value in EU) [Default=32]
|
||||
I:RollingMachineMaxInput=32
|
||||
}
|
||||
|
||||
|
||||
scrapboxinator {
|
||||
# Scrapboxinator Max Energy (Value in EU) [Default=1000]
|
||||
I:ScrapboxinatorMaxEnergy=1000
|
||||
|
||||
# Scrapboxinator Max Input (Value in EU) [Default=32]
|
||||
I:ScrapboxinatorMaxInput=32
|
||||
}
|
||||
|
||||
|
||||
solid_canning_machine {
|
||||
# Solid Canning Machine Max Energy (Value in EU) [Default=10000]
|
||||
I:SolidCanningMachineMaxEnergy=10000
|
||||
|
||||
# Solid Canning Machine Max Input (Value in EU) [Default=32]
|
||||
I:SolidCanningMachineMaxInput=32
|
||||
}
|
||||
|
||||
|
||||
vacuumfreezer {
|
||||
# Vacuum Freezer requires big multiblock [Default=false]
|
||||
B:VacuumFreezerBigMultiblock=false
|
||||
|
||||
# Vacuum Freezer Max Input (Value in EU) [Default=64]
|
||||
I:VacuumFreezerInput=64
|
||||
|
||||
# Vacuum Freezer Max Energy (Value in EU) [Default=64000]
|
||||
I:VacuumFreezerMaxEnergy=64000
|
||||
}
|
||||
|
||||
|
||||
wire_mill {
|
||||
# Wire Mill Max Input (Value in EU) [Default=32]
|
||||
I:WireMillInput=32
|
||||
|
||||
# Wire Mill Max Energy (Value in EU) [Default=10000]
|
||||
I:WireMillMaxEnergy=10000
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,158 @@
|
||||
# Configuration file
|
||||
|
||||
blocks {
|
||||
# Chance to get Aluminium dust from Sodalite Ore [Default=0.5]
|
||||
D:aluminiumDropChance=0.5
|
||||
|
||||
# Maximum quantity of Cinnabar dust per Cinnabar ore [Default=2]
|
||||
I:cinnabarMaxQuantity=2
|
||||
|
||||
# Minimum quantity of Cinnabar dust per Cinnabar ore [Default=1]
|
||||
I:cinnabarMinQuatity=1
|
||||
|
||||
# Chance to get Peridot from Sapphire Ore [Default=0.125]
|
||||
D:peridotDropChance=0.125
|
||||
|
||||
# Maximum quantity of Pyrite dust per Pyrite ore [Default=2]
|
||||
I:pyriteMaxQuantity=2
|
||||
|
||||
# Minimum quantity of Pyrite dust per Pyrite ore [Default=1]
|
||||
I:pyriteMinQuatity=1
|
||||
|
||||
# Chance to get Red Garnet from Ruby Ore [Default=0.125]
|
||||
D:redGarnetDropChance=0.125
|
||||
|
||||
# Chance to get Redstone from Cinnabar Ore [Default=0.25]
|
||||
D:redstoneDropChance=0.25
|
||||
|
||||
# Maximum quantity of Ruby gems per Ruby ore [Default=2]
|
||||
I:rubyMaxQuantity=2
|
||||
|
||||
# Minimum quantity of Ruby gems per Ruby ore [Default=1]
|
||||
I:rubyMinQuatity=1
|
||||
|
||||
# Maximum quantity of Sapphire gems per Sapphire ore [Default=2]
|
||||
I:sapphireMaxQuantity=2
|
||||
|
||||
# Minimum quantity of Sapphire gems per Sapphire ore [Default=1]
|
||||
I:sapphireMinQuantity=1
|
||||
|
||||
# Maximum quantity of Sodalite dust per Sodalite ore [Default=2]
|
||||
I:sodaliteMaxQuantity=2
|
||||
|
||||
# Minimum quantity of Sodalite dust per Sodalite ore [Default=1]
|
||||
I:sodaliteMinQuatity=1
|
||||
|
||||
# Maximum quantity of Sphalerite dust per Sphalerite ore [Default=2]
|
||||
I:sphaleriteMaxQuantity=2
|
||||
|
||||
# Minimum quantity of Sphalerite dust per Sphalerite ore [Default=1]
|
||||
I:sphaleriteMinQuatity=1
|
||||
|
||||
# Chance to get Yellow Garnet gem from Sphalerite Ore [Default=0.125]
|
||||
D:yellowGarnetDropChance=0.125
|
||||
}
|
||||
|
||||
|
||||
cable {
|
||||
# When true cables will provide EU support instead of FE [Default=true]
|
||||
B:EU_cables_when_IC2_power_enabled=true
|
||||
|
||||
# Set to true to allow cable to do damge to enties that come in contact with it [default: true]
|
||||
B:copper_do_damage=true
|
||||
|
||||
# Cable transfer rate [range: 0 ~ 2147483647, default: 128]
|
||||
I:copper_transfer_rate=128
|
||||
|
||||
# Set to true to allow cable to do damge to enties that come in contact with it [default: false]
|
||||
B:glassfiber_do_damage=false
|
||||
|
||||
# Cable transfer rate [range: 0 ~ 2147483647, default: 8192]
|
||||
I:glassfiber_transfer_rate=8192
|
||||
|
||||
# Set to true to allow cable to do damge to enties that come in contact with it [default: true]
|
||||
B:gold_do_damage=true
|
||||
|
||||
# Cable transfer rate [range: 0 ~ 2147483647, default: 512]
|
||||
I:gold_transfer_rate=512
|
||||
|
||||
# Set to true to allow cable to do damge to enties that come in contact with it [default: true]
|
||||
B:hv_do_damage=true
|
||||
|
||||
# Cable transfer rate [range: 0 ~ 2147483647, default: 2048]
|
||||
I:hv_transfer_rate=2048
|
||||
|
||||
# Set to true to allow cable to do damge to enties that come in contact with it [default: false]
|
||||
B:insulatedcopper_do_damage=false
|
||||
|
||||
# Cable transfer rate [range: 0 ~ 2147483647, default: 128]
|
||||
I:insulatedcopper_transfer_rate=128
|
||||
|
||||
# Set to true to allow cable to do damge to enties that come in contact with it [default: false]
|
||||
B:insulatedgold_do_damage=false
|
||||
|
||||
# Cable transfer rate [range: 0 ~ 2147483647, default: 512]
|
||||
I:insulatedgold_transfer_rate=512
|
||||
|
||||
# Set to true to allow cable to do damge to enties that come in contact with it [default: false]
|
||||
B:insulatedhv_do_damage=false
|
||||
|
||||
# Cable transfer rate [range: 0 ~ 2147483647, default: 2048]
|
||||
I:insulatedhv_transfer_rate=2048
|
||||
|
||||
# Set to true to allow cable to do damge to enties that come in contact with it [default: false]
|
||||
B:superconductor_do_damage=false
|
||||
|
||||
# Cable transfer rate [range: 0 ~ 2147483647, default: 536870911]
|
||||
I:superconductor_transfer_rate=536870911
|
||||
|
||||
# Set to true to allow cable to do damge to enties that come in contact with it [default: true]
|
||||
B:tin_do_damage=true
|
||||
|
||||
# Cable transfer rate [range: 0 ~ 2147483647, default: 32]
|
||||
I:tin_transfer_rate=32
|
||||
|
||||
# When true an uninsulated cable will cause damage to entities [Default=true]
|
||||
B:uninsulatedElectrocutionDamage=true
|
||||
|
||||
# When true an uninsulated cable will create a spark when an entity touches it [Default=true]
|
||||
B:uninsulatedElectrocutionParticles=true
|
||||
|
||||
# When true an uninsulated cable will create a spark sound when an entity touches it [Default=true]
|
||||
B:uninsulatedElectrocutionSound=true
|
||||
}
|
||||
|
||||
|
||||
general {
|
||||
# Dispensers will open scrapboxes [Default=true]
|
||||
B:DispenserScrapbox=true
|
||||
|
||||
# Input from dots side, output from other sides, like in IC2. [Default=false]
|
||||
B:IC2TransformersStyle=false
|
||||
|
||||
# Enable Gem armor and tools [Default=true]
|
||||
B:enableGemTools=true
|
||||
|
||||
# Allow refunding items used to craft the manual [Default=true]
|
||||
B:manualRefund=true
|
||||
}
|
||||
|
||||
|
||||
misc {
|
||||
# Set to true to render the end ores with a stone background [Default=false]
|
||||
B:endOreStone=false
|
||||
}
|
||||
|
||||
|
||||
nuke {
|
||||
# Should the nuke explode, set to false to prevent block damage [Default=true]
|
||||
B:enabled=true
|
||||
|
||||
# Nuke fuse time (ticks) [Default=400]
|
||||
I:fusetime=400
|
||||
|
||||
# Nuke explision radius [Default=40]
|
||||
I:radius=40
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,181 @@
|
||||
{
|
||||
"generateTechRebornFeatures": true,
|
||||
"generateOres": true,
|
||||
"retroGenOres": false,
|
||||
"overworldOresInModdedDims": true,
|
||||
"overworldOres": [
|
||||
{
|
||||
"blockName": "tile.techreborn.ore",
|
||||
"blockNiceName": "Galena",
|
||||
"meta": 0,
|
||||
"veinSize": 8,
|
||||
"veinsPerChunk": 16,
|
||||
"minYHeight": 10,
|
||||
"maxYHeight": 60,
|
||||
"shouldSpawn": true
|
||||
},
|
||||
{
|
||||
"blockName": "tile.techreborn.ore",
|
||||
"blockNiceName": "Iridium",
|
||||
"meta": 1,
|
||||
"veinSize": 3,
|
||||
"veinsPerChunk": 3,
|
||||
"minYHeight": 5,
|
||||
"maxYHeight": 60,
|
||||
"shouldSpawn": true
|
||||
},
|
||||
{
|
||||
"blockName": "tile.techreborn.ore",
|
||||
"blockNiceName": "Ruby",
|
||||
"meta": 2,
|
||||
"veinSize": 6,
|
||||
"veinsPerChunk": 3,
|
||||
"minYHeight": 10,
|
||||
"maxYHeight": 60,
|
||||
"shouldSpawn": false
|
||||
},
|
||||
{
|
||||
"blockName": "tile.techreborn.ore",
|
||||
"blockNiceName": "Sapphire",
|
||||
"meta": 3,
|
||||
"veinSize": 6,
|
||||
"veinsPerChunk": 3,
|
||||
"minYHeight": 10,
|
||||
"maxYHeight": 60,
|
||||
"shouldSpawn": false
|
||||
},
|
||||
{
|
||||
"blockName": "tile.techreborn.ore",
|
||||
"blockNiceName": "Bauxite",
|
||||
"meta": 4,
|
||||
"veinSize": 6,
|
||||
"veinsPerChunk": 10,
|
||||
"minYHeight": 10,
|
||||
"maxYHeight": 60,
|
||||
"shouldSpawn": false
|
||||
},
|
||||
{
|
||||
"blockName": "tile.techreborn.ore",
|
||||
"blockNiceName": "Lead",
|
||||
"meta": 12,
|
||||
"veinSize": 6,
|
||||
"veinsPerChunk": 16,
|
||||
"minYHeight": 20,
|
||||
"maxYHeight": 60,
|
||||
"shouldSpawn": false
|
||||
},
|
||||
{
|
||||
"blockName": "tile.techreborn.ore",
|
||||
"blockNiceName": "Silver",
|
||||
"meta": 13,
|
||||
"veinSize": 6,
|
||||
"veinsPerChunk": 16,
|
||||
"minYHeight": 20,
|
||||
"maxYHeight": 60,
|
||||
"shouldSpawn": false
|
||||
},
|
||||
{
|
||||
"blockName": "tile.techreborn.ore2",
|
||||
"blockNiceName": "Copper",
|
||||
"meta": 0,
|
||||
"veinSize": 8,
|
||||
"veinsPerChunk": 16,
|
||||
"minYHeight": 20,
|
||||
"maxYHeight": 60,
|
||||
"shouldSpawn": false
|
||||
},
|
||||
{
|
||||
"blockName": "tile.techreborn.ore2",
|
||||
"blockNiceName": "Tin",
|
||||
"meta": 1,
|
||||
"veinSize": 8,
|
||||
"veinsPerChunk": 16,
|
||||
"minYHeight": 20,
|
||||
"maxYHeight": 60,
|
||||
"shouldSpawn": false
|
||||
}
|
||||
],
|
||||
"neatherOres": [
|
||||
{
|
||||
"blockName": "tile.techreborn.ore",
|
||||
"blockNiceName": "Pyrite",
|
||||
"meta": 5,
|
||||
"veinSize": 6,
|
||||
"veinsPerChunk": 3,
|
||||
"minYHeight": 10,
|
||||
"maxYHeight": 126,
|
||||
"shouldSpawn": true
|
||||
},
|
||||
{
|
||||
"blockName": "tile.techreborn.ore",
|
||||
"blockNiceName": "Cinnabar",
|
||||
"meta": 6,
|
||||
"veinSize": 6,
|
||||
"veinsPerChunk": 3,
|
||||
"minYHeight": 10,
|
||||
"maxYHeight": 126,
|
||||
"shouldSpawn": true
|
||||
},
|
||||
{
|
||||
"blockName": "tile.techreborn.ore",
|
||||
"blockNiceName": "Sphalerite",
|
||||
"meta": 7,
|
||||
"veinSize": 6,
|
||||
"veinsPerChunk": 3,
|
||||
"minYHeight": 10,
|
||||
"maxYHeight": 126,
|
||||
"shouldSpawn": true
|
||||
}
|
||||
],
|
||||
"endOres": [
|
||||
{
|
||||
"blockName": "tile.techreborn.ore",
|
||||
"blockNiceName": "Tungsten",
|
||||
"meta": 8,
|
||||
"veinSize": 6,
|
||||
"veinsPerChunk": 3,
|
||||
"minYHeight": 10,
|
||||
"maxYHeight": 250,
|
||||
"shouldSpawn": true
|
||||
},
|
||||
{
|
||||
"blockName": "tile.techreborn.ore",
|
||||
"blockNiceName": "Sheldonite",
|
||||
"meta": 9,
|
||||
"veinSize": 6,
|
||||
"veinsPerChunk": 3,
|
||||
"minYHeight": 10,
|
||||
"maxYHeight": 250,
|
||||
"shouldSpawn": true
|
||||
},
|
||||
{
|
||||
"blockName": "tile.techreborn.ore",
|
||||
"blockNiceName": "Peridot",
|
||||
"meta": 10,
|
||||
"veinSize": 6,
|
||||
"veinsPerChunk": 3,
|
||||
"minYHeight": 10,
|
||||
"maxYHeight": 250,
|
||||
"shouldSpawn": true
|
||||
},
|
||||
{
|
||||
"blockName": "tile.techreborn.ore",
|
||||
"blockNiceName": "Sodalite",
|
||||
"meta": 11,
|
||||
"veinSize": 6,
|
||||
"veinsPerChunk": 3,
|
||||
"minYHeight": 10,
|
||||
"maxYHeight": 250,
|
||||
"shouldSpawn": true
|
||||
}
|
||||
],
|
||||
"rubberTreeConfig": {
|
||||
"shouldSpawn": true,
|
||||
"chance": 75,
|
||||
"clusterSize": 7,
|
||||
"sapRarity": 10,
|
||||
"spireHeight": 4,
|
||||
"treeBaseHeight": 5,
|
||||
"rubberTreeBiomeBlacklist": []
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
# Configuration file
|
||||
|
||||
crafting {
|
||||
# Enables the new thermal expansion compatible cell recipe [Default=true]
|
||||
B:cellRecipe=true
|
||||
}
|
||||
|
||||
|
||||
ic2 {
|
||||
# Changes a lot of recipes and hides blocks to integrate TechReborn into IC2 [Default=false]
|
||||
B:deduplicate=false
|
||||
|
||||
# Enter the ic2 profile name here (Experimental or Classic) [Default=Experimental]
|
||||
S:ic2_profile=Experimental
|
||||
}
|
||||
|
||||
|
||||
railcraft {
|
||||
# When true TechReborn will remove Railcraft's Iron Nugget to steel nugget recipe. [Default=false]
|
||||
B:disableRailcraftNugget=false
|
||||
}
|
||||
|
||||
|
||||
sawmill {
|
||||
# Set to true to disable sawmill recipes from loading. [Default=false]
|
||||
B:disableRecipes=false
|
||||
|
||||
# Number of planks the saw mill will ouput [Default=4]
|
||||
I:plankCount=4
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
# Configuration file
|
||||
|
||||
loot {
|
||||
# When true TechReborn will add ingots, machine frames and circuits to The End loot chests. [Default=true]
|
||||
B:enableEndLoot=true
|
||||
|
||||
# When true TechReborn will add ingots, machine frames and circuits to Nether loot chests. [Default=true]
|
||||
B:enableNetherLoot=true
|
||||
|
||||
# When true TechReborn will add ingots, machine frames and circuits to OverWorld loot chests. [Default=true]
|
||||
B:enableOverworldLoot=true
|
||||
}
|
||||
|
||||
|
||||
oil_lakes {
|
||||
# Enable the generation of underground oil lakes [Default=true]
|
||||
B:enable=true
|
||||
|
||||
# Max height of underground lakes [Default=48]
|
||||
I:maxHeight=48
|
||||
|
||||
# The chance to spawn in a chunk, smaller is more common [Default=30]
|
||||
I:rareity=30
|
||||
}
|
||||
|
||||
|
||||
village {
|
||||
# When true TechReborn will add Rubber tree farm to villages. [Default=true]
|
||||
B:enableRubberTreePlantation=true
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user