update 0.18.1
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@@ -182,7 +182,7 @@ gameplay {
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# Disables some features of warding that may be computationally expensive (CPU usage) in some setups.
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# If you are concerned about TPS and don't mind losing some advanced warding features, give this a try.
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# Currently, this disables canceling scheduled and random ticks on warded blocks and block updates from neighboring blocks.
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B:DisableExpensiveWardFeatures=false
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B:DisableExpensiveWardFeatures=true
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# Disables the ward focus. This will remove the research entry, disable existing wards, and make existing foci do nothing.
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# This is a server-side setting, although the ward research may not sync properly if the value is not the same on both sides.
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