Merge branch 'main' of https://github.com/sainagh/meatballcraft
This commit is contained in:
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "Knowing that entropy in the universe is always increasing, I can use magic and some science to speed up this process in an area round a special torch.\nThis is similar in nature to the bottle I have built using the alchemical properties of Red Matter. Unlike Time in a Bottle, though, this torch does not require the colelction of entropy to function, it seems to be provided directly by the stars.",
|
||||
"desc:8": "Knowing that entropy in the universe is always increasing, I can use magic and some science to speed up this process in an area round a special torch.\nThis is similar in nature to the bottle I have built using the alchemical properties of Red Matter. Unlike Time in a Bottle, though, this torch does not require the collection of entropy to function, it seems to be provided directly by the stars.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "tce:tce_torch_lvl1"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "If makinm matter that\u0027s infused with mythic magic requires lots of energy, it would make sense that I can make lots of energy from mythic matter. Right?\nI\u0027ll start with recycling the residies of mythic matter that my miners produce, that way I\u0027ll recover some of the lost energy.",
|
||||
"desc:8": "If making matter that\u0027s infused with mythic magic requires lots of energy, it would make sense that I can make lots of energy from mythic matter. Right?\nI\u0027ll start with recycling the residies of mythic matter that my miners produce, that way I\u0027ll recover some of the lost energy.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "modularmachinery:itemblueprint",
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"desc:8": "Acts as a radiation scrubber in a 5x5 chunk area centered around the machine",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:radiant_meatballium_reinforced_casing"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "Due to its already-evident breadth and reach, it is no surprise that many of the civilizations that are offered membership to the Shyre Empire accept. Compared to the alternative of being destroyed by the largest empire in the universe, becoming an instrument of violence for said empire is an appealing offer, even when it involves considerable depravity against other civilizations.\nDespite this, there are many powerful beings that have attempted retaliation. Due to their possibly-useful powers, instead of defeating them, the Shyre Empire imprisoned them in teh asteroids of Lunalus, where they are broken by its jailer.\nThe Lunar Lover is a twisted creature, capable of ensnaring the minds of its subjects into submission. For those that have been broken by the jailer, there is no hope of return, but by defeating this enemy I can at least ensure the same will not happen to anyone else.",
|
||||
"desc:8": "Due to its already-evident breadth and reach, it is no surprise that many of the civilizations that are offered membership to the Shyre Empire accept. Compared to the alternative of being destroyed by the largest empire in the universe, becoming an instrument of violence for said empire is an appealing offer, even when it involves considerable depravity against other civilizations.\nDespite this, there are many powerful beings that have attempted retaliation. Due to their possibly-useful powers, instead of defeating them, the Shyre Empire imprisoned them in the asteroids of Lunalus, where they are broken by its jailer.\nThe Lunar Lover is a twisted creature, capable of ensnaring the minds of its subjects into submission. For those that have been broken by the jailer, there is no hope of return, but by defeating this enemy I can at least ensure the same will not happen to anyone else.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:lunar_star"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oDropped by crimson portals, or by the bosses spawned by the pedestals found in teh world.",
|
||||
"desc:8": "§7§oDropped by crimson portals, or by the bosses spawned by the pedestals found in the world.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "thaumcraft:primordial_pearl"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oThe more you run around, the higher the chance of speeding up!\n\nIf this is annoying, press the AoA keybing (DELETE by default) to open up the skill GUI, and click on theexpedition icon. This will change the speed bonus to either hunger replenishment, or anima replenishment.",
|
||||
"desc:8": "§7§oThe more you run around, the higher the chance of speeding up!\n\nIf this is annoying, press the AoA keybing (DELETE by default) to open up the skill GUI, and click on the expedition icon. This will change the speed bonus to either hunger replenishment, or anima replenishment.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "aoa3:opteryx_feather"
|
||||
@@ -37,4 +37,4 @@
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "I am starting to feel like I may be getting involved into too many things. Is this what the life of an immortal is like? Just picking fights over and over? Well, this one is about my freedom, so I am not going to stop here! \nI finally got my hands on more information about the alliance between the Meatball Man and the Elder Ones that have tried to imprison me. The pact was not just between them, it involved the arthropods of teh Erebus too; well, Erebus is their home world, but after forming an alliance with the Meatball Man, they were granted magic capable of opening wormholes.\nThis was their plan with me; J\u0027zahar and and the Primordial Malevolence would bind me to recursion, the bugs, together with the undead of the Meatball Man would capture me, and I would have been their captive. Their plans, though, did not include my retaliation.\nThis still does not answer questions about any of their motivations; well, the arthropods got powerful magic, and were able to take over worlds under the banner of the Meatball Man, and the Elder Ones were likely being promised some control over the Testificates; but why would the Meatball Man want to do this? He is more than capable of defeating me, but instead he is just toying with me, making me angry enough to want to fight, and ignorant enough to want to seek answers. And why me? Isn\u0027t his enemy the Arbiter?\nWell, hopefully Pixonia will provide some more answers. After forming their alliance with the Meatball Man, the bugs of the Erebus used their wormholes to take over the world of Pixonia, and which became a hub for their elite fighters, a center from which invasions, schemes, and conquests would be handled. While I do not have the power to defeat the Meatball Man himself, I am definitely more than capable of handling his forces.",
|
||||
"desc:8": "I am starting to feel like I may be getting involved into too many things. Is this what the life of an immortal is like? Just picking fights over and over? Well, this one is about my freedom, so I am not going to stop here! \nI finally got my hands on more information about the alliance between the Meatball Man and the Elder Ones that have tried to imprison me. The pact was not just between them, it involved the arthropods of the Erebus too; well, Erebus is their home world, but after forming an alliance with the Meatball Man, they were granted magic capable of opening wormholes.\nThis was their plan with me; J\u0027zahar and and the Primordial Malevolence would bind me to recursion, the bugs, together with the undead of the Meatball Man would capture me, and I would have been their captive. Their plans, though, did not include my retaliation.\nThis still does not answer questions about any of their motivations; well, the arthropods got powerful magic, and were able to take over worlds under the banner of the Meatball Man, and the Elder Ones were likely being promised some control over the Testificates; but why would the Meatball Man want to do this? He is more than capable of defeating me, but instead he is just toying with me, making me angry enough to want to fight, and ignorant enough to want to seek answers. And why me? Isn\u0027t his enemy the Arbiter?\nWell, hopefully Pixonia will provide some more answers. After forming their alliance with the Meatball Man, the bugs of the Erebus used their wormholes to take over the world of Pixonia, and which became a hub for their elite fighters, a center from which invasions, schemes, and conquests would be handled. While I do not have the power to defeat the Meatball Man himself, I am definitely more than capable of handling his forces.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:pixonia_artifact"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "Well, I think I know why the Testificates were being secretive about the Arbiter.\nHe is dead. Dead by the hands of the Meatball Man.\nFull of righteusness, the god of the Testificates had chased his foe into Pixonia, and there, they had their confrontation. Only one of the two would came out of that encounter.\nAfter not hearing back from their master, faithful of the Arbiter followed the undead into the land of the Meatball Man, and there they discovered what had happened.\nWhat was left of the Arbiter on Terra were only two things, a strange sequence of characters, unreadable by any Testificate, and a letter, with a prophecy.",
|
||||
"desc:8": "Well, I think I know why the Testificates were being secretive about the Arbiter.\nHe is dead. Dead by the hands of the Meatball Man.\nFull of righteousness, the god of the Testificates had chased his foe into Pixonia, and there, they had their confrontation. Only one of the two would come out of that encounter.\nAfter not hearing back from their master, faithful of the Arbiter followed the undead into the land of the Meatball Man, and there they discovered what had happened.\nWhat was left of the Arbiter on Terra were only two things, a strange sequence of characters, unreadable by any Testificate, and a letter, with a prophecy.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "extrabotany:blockorichalcos"
|
||||
@@ -25,4 +25,4 @@
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "Not only Shyre tech can easily open wormholes, but it actually deforms space-time, and make higher dimensions intersect.\nSymilar to how the Dungeon of Arcana took over the halls of the Aesirs, some power over gravity and space-time allows for the land of Lelyetia to exist in a discontinuity in gravity. Well, that\u0027s the best way I can explain this place.\nMathematical functions and fields can have discontinuities; jumps, changes in slope (that\u0027s a discontinuity in a derivative I know), varying variables depending on domains, and singularities. Humanity already knew of singularities, those are black holes, and I guess both Arcana and now Lelyetia are manifestation of these discontinuities.\nWonder if, given enough sednanite, I may be able to achieve something like this, to create a world that is not spherical, or maybe a cosmic string?\n",
|
||||
"desc:8": "Not only Shyre tech can easily open wormholes, but it actually deforms space-time, and make higher dimensions intersect.\nSimilar to how the Dungeon of Arcana took over the halls of the Aesirs, some power over gravity and space-time allows for the land of Lelyetia to exist in a discontinuity in gravity. Well, that\u0027s the best way I can explain this place.\nMathematical functions and fields can have discontinuities; jumps, changes in slope (that\u0027s a discontinuity in a derivative I know), varying variables depending on domains, and singularities. Humanity already knew of singularities, those are black holes, and I guess both Arcana and now Lelyetia are manifestation of these discontinuities.\nWonder if, given enough sednanite, I may be able to achieve something like this, to create a world that is not spherical, or maybe a cosmic string?\n",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "aoa3:lelyetia_realmstone"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "The prophecy of the Arbiter, the last writ of this nearly-all-knowing being, told of one person, one not from Terra, that would arrive from meteorite of sky stone, at the peak of an eclipse, and followed by the Rainbours; This newcomer will be given the blessing of alchemy, and the power to restore balance between order and chaos.\nThis is me, I am the one the prophecy predicted. That is why the Testificates were asking those specific questions, that is why the Meatball Man is interested in me!\nAlchemy is a strange one, I was never capable of feeling it until I came to Terra, but now it is just second nature. Almost as if the other conditions in the prophecy were part of a ritual to unlock that ability within me. The ability to access this type of magic, after all, is rare and precious, so rare and precious that the Shyre Empire was happy to get the scraps of any weakened form of it for runation. \nAnd while the prophecy predicts of my coming, it does not state my purpose.\nWhat is this prophecy predicting? What role am I to play in this battle? Why me? What does this restoration between order and chaos mean?\nWell, I may get some more answers in my next voyage. The strange characters left by the Arbiter, for just an instant, started to make sense, and just like that, they went back to being gibberish. Coordinates to a space between the Proxima Stars. That is where the sky stone meteorites come from, that is where I will find more answers!",
|
||||
"desc:8": "The prophecy of the Arbiter, the last writ of this nearly-all-knowing being, told of one person, one not from Terra, who would arrive from meteorite of sky stone, at the peak of an eclipse, and followed by the Rainbours. This newcomer would be given the blessing of alchemy, and the power to restore balance between order and chaos.\nThis is me, I am the one the prophecy predicted. That is why the Testificates were asking those specific questions, that is why the Meatball Man is interested in me!\nAlchemy is a strange one. I was never capable of feeling it until I came to Terra, but now it is just second nature—almost as if the other conditions in the prophecy were part of a ritual to unlock that ability within me. The ability to access this type of magic, after all, is rare and precious—so rare and precious that the Shyre Empire was content to take the scraps of any weakened form of it for runation. \nAnd while the prophecy predicts my coming, it does not state my purpose.\nWhat is this prophecy predicting? What role am I to play in this battle? Why me? What does this restoration of balance between order and chaos mean?\nWell, I may get some more answers in my next voyage. For just an instant, the strange characters left by the Arbiter began to make sense, and just like that, they turned back into gibberish. Coordinates to a space between the Proxima Stars. That is where the sky stone meteorites come from, that is where I will find more answers!",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:proxima_artifact"
|
||||
@@ -25,4 +25,4 @@
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oLord Vatticus will trade the wizard book, used to summon two bosses.\nIt can be tricky to find, so the optional item can be used to summon him!\n\n§fWell this is peculiar! On one hand, I think I have a good idea on the power level of the Twilight Horde, on the other hand, this power level feels a bit too high to make sense.\nOne of the slaves kept writing this place\u0027s history, and shared it with me.\nThe Dungeon of Arcana, in its weirdness, used to be a much different place; this used to be Asgard, home of the Aesirs, the deities in the Norse pantheon. Looking at the properities of Arcanium the only remaining trace of what this place used to be, I can assume they were some sort of order of magicians, and a very powerful one. \nThis place has its own gravitational field, independent of any planet, with perfectly parallel field lines. How is this possible? I don\u0027t know!\nAnd yet, in a matter of mere seconds, the entirety of this place was taken over. Not by troops, not by weapons of mass destruction. No, they were taken over by an actual infinite fortress. A building, a set of rooms, stairs, and doors that, in the time it takes to drink a cup of water, replaced itself with the home of teh Aesirs, killing everything that tried to oppose it.\nThis should be impossible by all physiscs humans have discovered, but here it is. I had to measure everything so many times, and all data points to this fact. I am not on the surface of a planet; I am inside a flat, infinite, pancake-looking fortress sitting somewhere in a space-time anomaly!?",
|
||||
"desc:8": "§7§oLord Vatticus will trade the wizard book, used to summon two bosses.\nIt can be tricky to find, so the optional item can be used to summon him!\n\n§fWell this is peculiar! On one hand, I think I have a good idea on the power level of the Twilight Horde, on the other hand, this power level feels a bit too high to make sense.\nOne of the slaves kept writing this place\u0027s history, and shared it with me.\nThe Dungeon of Arcana, in its weirdness, used to be a much different place; this used to be Asgard, home of the Aesirs, the deities in the Norse pantheon. Looking at the properities of Arcanium the only remaining trace of what this place used to be, I can assume they were some sort of order of magicians, and a very powerful one. \nThis place has its own gravitational field, independent of any planet, with perfectly parallel field lines. How is this possible? I don\u0027t know!\nAnd yet, in a matter of mere seconds, the entirety of this place was taken over. Not by troops, not by weapons of mass destruction. No, they were taken over by an actual infinite fortress. A building, a set of rooms, stairs, and doors that, in the time it takes to drink a cup of water, replaced itself with the home of the Aesirs, killing everything that tried to oppose it.\nThis should be impossible by all physiscs humans have discovered, but here it is. I had to measure everything so many times, and all data points to this fact. I am not on the surface of a planet; I am inside a flat, infinite, pancake-looking fortress sitting somewhere in a space-time anomaly!?",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "divinerpg:wizards_book"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "The key behind understanding unknown phenomena is to nderstand the patterns that define them.\nMagical properties follow some sort of conservation law, where the vital energy I possess, what on Earth we call essence, can be transferred to inanimate objects too.\nSome of these connections appear to be strong, while others aren\u0027t, and some are straight up inconsequential.\nBy being able to move these enchantments between objects, I can find good ways to combine them.",
|
||||
"desc:8": "The key behind understanding unknown phenomena is to understand the patterns that define them.\nMagical properties follow some sort of conservation law, where the vital energy I possess, what on Earth we call essence, can be transferred to inanimate objects too.\nSome of these connections appear to be strong, while others aren\u0027t, and some are straight up inconsequential.\nBy being able to move these enchantments between objects, I can find good ways to combine them.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "draconicevolution:diss_enchanter"
|
||||
@@ -37,4 +37,4 @@
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"desc:8": "Acts as a radiation scrubber in a 9x9 chunk area centered around the machine",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "contenttweaker:cursed_meatballium_reinforced_casing"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "",
|
||||
"desc:8": "Acts as a radiation scrubber in a 3x3 chunk area centered around the machine",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "modularmachineryaddons:blockscrubberproviderinput"
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
"tag:10": {
|
||||
"RepairCost:3": 1,
|
||||
"display:10": {
|
||||
"Name:8": "Dragnipur"
|
||||
"Name:8": "Nightblood"
|
||||
},
|
||||
"ench:9": {
|
||||
"0:10": {
|
||||
@@ -73,4 +73,4 @@
|
||||
"taskID:8": "bq_standard:retrieval"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oFlux Networks are used to transfer energy wirelessly, and are the preferred energy transfer method in the pack.\n\nTo create your own Flux Network, you need a Controller. You can specify the name of teh network and a color in the Controller GUI. Each Flux Networks machine will have to be bound to a network to function.\n\nFlux Plugs are used to move energy from a source to a network.\n\nFlux Points are used to move energy from a network to a set of machines.\n\nFlux Storage is used to include a buffer of energy in a network. If you have to transfer large amounts of RF/t, Storage is required to prevent energy cutouts.\n\nIt is recommended to still use other energy transfer methods to limit the use of Flux Plugs, as using too many can cause lag. If you want to power a machine wall, for example, use a single Flux Point, and Energy Conduits of the appropriate size to power the machines.\n\nYour base should have two Flux Networks, one to move energy from your generators to a centralized energy storage (eventually the Draconic Energy Orb), one to move energy from storage to all of your machines.",
|
||||
"desc:8": "§7§oFlux Networks are used to transfer energy wirelessly, and are the preferred energy transfer method in the pack.\n\nTo create your own Flux Network, you need a Controller. You can specify the name of the network and a color in the Controller GUI. Each Flux Networks machine will have to be bound to a network to function.\n\nFlux Plugs are used to move energy from a source to a network.\n\nFlux Points are used to move energy from a network to a set of machines.\n\nFlux Storage is used to include a buffer of energy in a network. If you have to transfer large amounts of RF/t, Storage is required to prevent energy cutouts.\n\nIt is recommended to still use other energy transfer methods to limit the use of Flux Plugs, as using too many can cause lag. If you want to power a machine wall, for example, use a single Flux Point, and Energy Conduits of the appropriate size to power the machines.\n\nYour base should have two Flux Networks, one to move energy from your generators to a centralized energy storage (eventually the Draconic Energy Orb), one to move energy from storage to all of your machines.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "fluxnetworks:fluxcontroller"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oThe ME dual interface can store patters for recipes that contain both items and fluids.\n\nFluids will have to be moved with conduits or other fluid transport.",
|
||||
"desc:8": "§7§oThe ME dual interface can store patterns for recipes that contain both items and fluids.\n\nFluids will have to be moved with conduits or other fluid transport.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "ae2fc:dual_interface"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oThe fluid interface lets you encode processing recipes with fluid inputs and outputs!\n\nPlace a pattern into the interface to add the recipe to they network.\n\nWith some machines, you may need to use conduits or other pipes to extract and insert!",
|
||||
"desc:8": "§7§oThe fluid interface lets you encode processing recipes with fluid inputs and outputs!\n\nPlace a pattern into the interface to add the recipe to the network.\n\nWith some machines, you may need to use conduits or other pipes to extract and insert!",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "appliedenergistics2:fluid_interface"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oFlux Networks are used to transfer energy wirelessly, and are the preferred energy transfer method in the pack.\n\nTo create your own Flux Network, you need a Controller. You can specify the name of teh network and a color in the Controller GUI. Each Flux Networks machine will have to be bound to a network to function.\n\nFlux Plugs are used to move energy from a source to a network.\n\nFlux Points are used to move energy from a network to a set of machines.\n\nFlux Storage is used to include a buffer of energy in a network. If you have to transfer large amounts of RF/t, Storage is required to prevent energy cutouts.\n\nIt is recommended to still use other energy transfer methods to limit the use of Flux Plugs, as using too many can cause lag. If you want to power a machine wall, for example, use a single Flux Point, and Energy Conduits of the appropriate size to power the machines.\n\nYour base should have two Flux Networks, one to move energy from your generators to a centralized energy storage (eventually the Draconic Energy Orb), one to move energy from storage to all of your machines.",
|
||||
"desc:8": "§7§oFlux Networks are used to transfer energy wirelessly, and are the preferred energy transfer method in the pack.\n\nTo create your own Flux Network, you need a Controller. You can specify the name of the network and a color in the Controller GUI. Each Flux Networks machine will have to be bound to a network to function.\n\nFlux Plugs are used to move energy from a source to a network.\n\nFlux Points are used to move energy from a network to a set of machines.\n\nFlux Storage is used to include a buffer of energy in a network. If you have to transfer large amounts of RF/t, Storage is required to prevent energy cutouts.\n\nIt is recommended to still use other energy transfer methods to limit the use of Flux Plugs, as using too many can cause lag. If you want to power a machine wall, for example, use a single Flux Point, and Energy Conduits of the appropriate size to power the machines.\n\nYour base should have two Flux Networks, one to move energy from your generators to a centralized energy storage (eventually the Draconic Energy Orb), one to move energy from storage to all of your machines.",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "fluxnetworks:fluxplug"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
],
|
||||
"properties:10": {
|
||||
"betterquesting:10": {
|
||||
"desc:8": "§7§oThe crucible can be transformed into the thaumatorium, an upgraded version that has a user interface, and can be automated.\n\nTo form the thaumatorium, place two alchemical contructs on top of a formed crucible, and right click them with salis mundus.\n\nThe thaumatorium can receive essentia from an emptying essentia transfuser placed on its side. It can collect from both nearby jars, and from an essentia infusion provider.\n\nTo select a recipe, place the desired input item, and click on the desired output to bind the thaumatorium to that recipe. If the input item is present, essentia will be automatically drained and the recipe output will be dropped in world in fron of the crucible. A hungry chest or a vacuum chest can be used to collect outputs.\n\n",
|
||||
"desc:8": "§7§oThe crucible can be transformed into the thaumatorium, an upgraded version that has a user interface, and can be automated.\n\nTo form the thaumatorium, place two alchemical contructs on top of a formed crucible, and right click them with salis mundus.\n\nThe thaumatorium can receive essentia from an emptying essentia transfuser placed on its side. It can collect from both nearby jars, and from an essentia infusion provider.\n\nTo select a recipe, place the desired input item, and click on the desired output to bind the thaumatorium to that recipe. If the input item is present, essentia will be automatically drained and the recipe output will be dropped in world in front of the crucible. A hungry chest or a vacuum chest can be used to collect outputs.\n\n",
|
||||
"icon:10": {
|
||||
"Count:3": 1,
|
||||
"id:8": "thaumcraft:crucible"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
y: -3.0d,
|
||||
text: [
|
||||
"Not only Shyre tech can easily open wormholes, but it actually deform space-time, and make higher dimensions intersect.",
|
||||
"Symilarly to the 'wolf gods' in arcana, some power over gravity and space-time allows for the land of Lelyetia to exist in a discontinuity in gravity.",
|
||||
"Similarly to the 'wolf gods' in arcana, some power over gravity and space-time allows for the land of Lelyetia to exist in a discontinuity in gravity.",
|
||||
"Wonder if, given enough sednanite, I may be able to achieve something like this, to create a world that is not spherical..."
|
||||
],
|
||||
dependencies: [
|
||||
|
||||
Reference in New Issue
Block a user