diff --git a/scripts/AE2JEIdescriptions.zs b/scripts/AE2JEIdescriptions.zs index 6cf1a3e1..a157d898 100644 --- a/scripts/AE2JEIdescriptions.zs +++ b/scripts/AE2JEIdescriptions.zs @@ -1,63 +1,64 @@ -mods.jei.JEI.addDescription(,["Accepts power for a ME network, networks without a ME Controller have 8 channels."]); -mods.jei.JEI.addDescription(,["Upgrade to energy acceptor for bigger networks, Each face provides 32 channels.","","Multiple controllers can be used for even more channels however; All controllers must be connected, The volume of the controller must be within 7x7x7 and no controller can have more that one axis with controllers on both sides."]); -mods.jei.JEI.addDescription(,["Stores 10 ME Storage Cells"]); -mods.jei.JEI.addDescription(,["Stores 3 ME Storage Cells"]); -mods.jei.JEI.addDescription(,["Stores 6 ME Storage Cells per face","","You can fit 5 around a cable for triple the density of regular drives"]); -mods.jei.JEI.addDescription(,["Stores a single ME Storage Cell, but also has a terminal for that single cell"]); -mods.jei.JEI.addDescription(,["Used to quickly move items in and out of cells"]); -mods.jei.JEI.addDescription(,["Protects your ME system from other players and lets you bind wireless terminals to your network.","","Biometric Cards can be used to give others permissions, whoever placed the terminal is the owner and connect have their permissions changed."]); -mods.jei.JEI.addDescription(,["Stores items, place in a ME Drive or ME Chest.","","Stores between 64 to 128 stacks, depending on how many item types are used."]); -mods.jei.JEI.addDescription(,["Stores items, place in a ME Drive or ME Chest.","","Stores between 256 to 512 stacks, depending on how many item types are used."]); -mods.jei.JEI.addDescription(,["Stores items, place in a ME Drive or ME Chest.","","Stores between 1024 to 2048 stacks, depending on how many item types are used."]); -mods.jei.JEI.addDescription(,["Stores items, place in a ME Drive or ME Chest.","","Stores between 4096 to 8192 stacks, depending on how many item types are used."]); -mods.jei.JEI.addDescription(,["Stores items, place in a ME Drive or ME Chest.","","Stores between 16k to 32k stacks, depending on how many item types are used."]); -mods.jei.JEI.addDescription(,["Stores items, place in a ME Drive or ME Chest.","","Stores between 64k to 128k stacks, depending on how many item types are used."]); -mods.jei.JEI.addDescription(,["Stores items, place in a ME Drive or ME Chest.","","Stores between 256k to 512k stacks, depending on how many item types are used."]); -mods.jei.JEI.addDescription(,["Stores items, place in a ME Drive or ME Chest.","","Stores between 1024k to 2048k stacks, depending on how many item types are used."]); -mods.jei.JEI.addDescription([],["Base block used to form a Crafting CPU, does nothing but is used to craft all the blocks for the Crafting CPU.","","The Crafting CPU must be a solid cuboid within 17x17x17"]); -mods.jei.JEI.addDescription([,,,,,,,],["Used to add storage for crafting larger crafts will need more storage.","","The Crafting CPU must be a solid cuboid within 17x17x17"]); -mods.jei.JEI.addDescription(,["Shows what job the Crafting CPU is currently doing and how many it has remaining to make.","","The Crafting CPU must be a solid cuboid within 17x17x17"]); -mods.jei.JEI.addDescription([, , , ],["Allows the Crafting CPU to parallelise crafting jobs for increased speed, only has an effect if the ME system can split the job i.e. multiple patterns/assemblers.","","The Crafting CPU must be a solid cuboid within 17x17x17"]); -mods.jei.JEI.addDescription(,["Lets you partition cells to only allow certain items inside them."]); -mods.jei.JEI.addDescription(,["Can be partitioned inside a Cell Workbench then placed in a terminal to filter what items are shown, does not remove the items from the system it just hides them."]); -mods.jei.JEI.addDescription(,["Allows compatible devices to be turned on and off with redstone or activate on a redstone pulse."]); -mods.jei.JEI.addDescription(,["Increases amount of slots for configuring items on compatible devices."]); -mods.jei.JEI.addDescription(,["Adds damage filtering/ignoring to compatible devices."]); -mods.jei.JEI.addDescription(,["Increases speed of compatible devices."]); -mods.jei.JEI.addDescription(,["Inverts behaviour on compatible devices from a whitelist to a blacklist."]); -mods.jei.JEI.addDescription(,["Allows compatible devices to request items to be autocrafted."]); -mods.jei.JEI.addDescription(,["Adds more slots for patterns."]); -mods.jei.JEI.addDescription(,["When placed in a ME Quantum Bridge gives wireless terminals infinite range."]); -mods.jei.JEI.addDescription(,["Adds a medium range magnet (~6 blocks) to a wireless terminal, can be filtered in a Cell Workbench."]); -mods.jei.JEI.addDescription(,["Crafting Component for better cables, also can be placed on a cable to allow it to share power but not data with another cable."]); -mods.jei.JEI.addDescription([,],["Basic cable, connects to any colour cable."]); -mods.jei.JEI.addDescription([,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,],["Coloured cable, only connects to cables of same colour."]); -mods.jei.JEI.addDescription(,["Smart cable, connects to any colour cable and shows how many channels are passing through it."]); -mods.jei.JEI.addDescription([,,,,,,,,,,,,,,,],["Smart coloured cable, only connects to cables of the same colour and shows how many channels are passing through it."]); -mods.jei.JEI.addDescription(,["Basic dense cable, connects to any colour and carries 32 channels."]); -mods.jei.JEI.addDescription(,["Smart dense cable, connects to any colour, carries 32 channels and, shows how many channels are passing through it."]); -mods.jei.JEI.addDescription([,,,,,,,,,,,,,,,],["Smart coloured dense cable, only connects to cables of the same colour, carries 32 channels and, shows how many channels are passing through it."]);mods.jei.JEI.addDescription(,["Can be placed on a cable to block connections on that side, used to craft facades with 4 anchors in a plus crafted around most blocks."]); -mods.jei.JEI.addDescription(,["Can be placed on a cable to give it redstone control, off by default."]); -mods.jei.JEI.addDescription(,["Can be placed on a cable to give it redstone control, on by default."]); -mods.jei.JEI.addDescription(,["Pulls items from the connected inventory into the ME system."]); -mods.jei.JEI.addDescription(,["Pushes items from the ME system to the connected inventory."]); -mods.jei.JEI.addDescription(,["Can connect any inventory to be treated as a part of the ME system."]); -mods.jei.JEI.addDescription(,["Pulls fluids from the connected tank into the ME system."]); -mods.jei.JEI.addDescription(,["Pushes fluids from the ME system to the connected tank."]); -mods.jei.JEI.addDescription(,["Can connect any tank to be treated as a part of the ME system."]); -mods.jei.JEI.addDescription(,["Like a ME Storage Bus but config is set using ore dictionary tags i.e. 'ore*' to store all ore tags that start with ore to store most ores."]); -mods.jei.JEI.addDescription(,["Emits a redstone signal when a given item is above or below a set limit, ME level maintainer is better for autocrafting when the items fall below this limit."]); -mods.jei.JEI.addDescription(,["Emits a redstone signal when a given fluid is above or below a set limit."]); -mods.jei.JEI.addDescription(,["Destroys the facing block if it can be stored in the ME system."]); -mods.jei.JEI.addDescription(,["Destroys the facing block if it can be stored in the ME system, but with silk touch."]); -mods.jei.JEI.addDescription(,["Will pickup facing fluids if it can be stored in the ME system."]); -mods.jei.JEI.addDescription(,["Places blocks that enter the ME system in the world.","","Does not export already stored items, make a subnet and send items into it to have them placed."]); -mods.jei.JEI.addDescription(,["Places fluids that enter the ME system in the world.","","Does not export already stored fluids, make a subnet and send fluid into it to have it placed."]); -mods.jei.JEI.addDescription(,["Can be given an item and will display how much of it is stored in the ME System."]); -mods.jei.JEI.addDescription(,["An upgraded Storage Monitor items can be taken out and inserted directly, right clicking with an empty hand will try to store the entire inventory."]); -mods.jei.JEI.addDescription(,["Takes processing patterns for sending items to machines and can be set to stock its inventory from items in the ME System.","","Also sends any items it receives back into the ME system."]); -mods.jei.JEI.addDescription(,["Can be set to keep its buffer full of fluids from the ME System."]); -mods.jei.JEI.addDescription(,["Crafts items, can be given a single pattern or interfaces can be placed adjacent."]); +mods.jei.JEI.addDescription(,["为ME网络接收能量,没有ME控制器的网络只有8个频道。"]); +mods.jei.JEI.addDescription(,["升级版的能源接收器,每个面可提供32个频道。","","多个控制器可提供更多频道,但是:所有的控制器方块必须相互连接,控制器结构的体积必须不大于7x7x7,控制器方块在一个平面上不能有四个相邻的其他控制器方块。"]); +mods.jei.JEI.addDescription(,["可搭载10个ME存储元件。"]); +mods.jei.JEI.addDescription(,["可搭载3个ME存储元件。"]); +mods.jei.JEI.addDescription(,["每个面可搭载6个ME存储元件。","","单根线缆最多可放置5个固定器,密度是普通驱动器的三倍。"]); +mods.jei.JEI.addDescription(,["可搭载1个ME存储元件,但自带一个终端面,仅可访问自身存储的元件。"]); +mods.jei.JEI.addDescription(,["用于快速转移元件中的物品。"]); +mods.jei.JEI.addDescription(,["保护你的ME系统免受其他玩家破坏,还可以为网络连接无线终端。","","身份卡可用于给予其他玩家权限,放置安全终端的玩家为网络所有者,可以更改其他连接该网络用户的权限。"]); +mods.jei.JEI.addDescription(,["存储物品,搭载于ME驱动器或ME箱子内。","","可存储64到128组物品,具体提数量取决于存储的物品种类。"]); +mods.jei.JEI.addDescription(,["存储物品,搭载于ME驱动器或ME箱子内。","","可存储256到512组物品,具体提数量取决于存储的物品种类。"]); +mods.jei.JEI.addDescription(,["存储物品,搭载于ME驱动器或ME箱子内。","","可存储1024到2048组物品,具体提数量取决于存储的物品种类。"]); +mods.jei.JEI.addDescription(,["存储物品,搭载于ME驱动器或ME箱子内。","","可存储4096到8192组物品,具体提数量取决于存储的物品种类。"]); +mods.jei.JEI.addDescription(,["存储物品,搭载于ME驱动器或ME箱子内。","","可存储16k到32k组物品,具体提数量取决于存储的物品种类。"]); +mods.jei.JEI.addDescription(,["存储物品,搭载于ME驱动器或ME箱子内。","","可存储64k到128k组物品,具体提数量取决于存储的物品种类。"]); +mods.jei.JEI.addDescription(,["存储物品,搭载于ME驱动器或ME箱子内。","","可存储256k到512k组物品,具体提数量取决于存储的物品种类。"]); +mods.jei.JEI.addDescription(,["存储物品,搭载于ME驱动器或ME箱子内。","","可存储1024k到2048k组物品,具体提数量取决于存储的物品种类。"]); +mods.jei.JEI.addDescription([],["用于构成合成处理单元(CPU)的基础方块,本身没有任何功能,但是可以制作用于CPU的其他所有方块。","","CPU必须为体积不大于17x17x17的实心立方体。"]); +mods.jei.JEI.addDescription([,,,,,,,],["用于为CPU增加最大缓存字节数。","","CPU必须为体积不大于17x17x17的实心立方体。"]); +mods.jei.JEI.addDescription(,["显示CPU当前进行的合成工作,以及剩余所需的合成数量。","","CPU必须为体积不大于17x17x17的实心立方体。"]); +mods.jei.JEI.addDescription([, , , ],["允许CPU以多线程发起合成任务以提升速度,仅当ME网络内拥有可并行合成任务时起效,例如:多样板/多装配室。","","CPU必须为体积不大于17x17x17的实心立方体。"]); +mods.jei.JEI.addDescription(,["对元件进行分区,使其只能存储特定物品。"]); +mods.jei.JEI.addDescription(,["可在元件工作台中进行分区,放置于终端内以进行物品过滤显示,仅影响显示,不会导致物品消失。"]); +mods.jei.JEI.addDescription(,["允许用红石信号控制设备。"]); +mods.jei.JEI.addDescription(,["增加设备标记物品数量。"]); +mods.jei.JEI.addDescription(,["使设备可以过滤/忽略耐久度。"]); +mods.jei.JEI.addDescription(,["提升设备的工作速度。"]); +mods.jei.JEI.addDescription(,["将设备的白名单反转为黑名单。"]); +mods.jei.JEI.addDescription(,["使设备可以发起所需物品的自动合成任务。"]); +mods.jei.JEI.addDescription(,["增加样板存储槽位。"]); +mods.jei.JEI.addDescription(,["放置在ME量子环中时,无线终端的工作范围变为无限。"]); +mods.jei.JEI.addDescription(,["为无线终端提供大概6格范围的吸取功能,可在元件工作台中进行设置。"]); +mods.jei.JEI.addDescription(,["用于制作高级线缆的材料,可用于传输AE能量,但是无法传输频道。"]); +mods.jei.JEI.addDescription([,],["基础线缆,可与任何染色线缆连接。"]); +mods.jei.JEI.addDescription([,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,],["染色线缆,只能与同色线缆连接。"]); +mods.jei.JEI.addDescription(,["智能线缆,可与任何染色线缆连接,能够显示传输的频道数。"]); +mods.jei.JEI.addDescription([,,,,,,,,,,,,,,,],["染色智能线缆,只能与同色线缆连接,能够显示传输的频道数。"]); +mods.jei.JEI.addDescription(,["基础致密线缆,可与任何染色线缆连接,能够传输32个频道。"]); +mods.jei.JEI.addDescription(,["智能致密线缆,可与任何染色线缆连接,能够传输32个频道,能够显示传输的频道数。"]); +mods.jei.JEI.addDescription([,,,,,,,,,,,,,,,],["染色智能致密线缆,只能与同色线缆连接,能够传输32个频道,能够显示传输的频道数。"]); +mods.jei.JEI.addDescription(,["可用于阻断线缆连接,还可以用于合成线缆伪装板。"]); +mods.jei.JEI.addDescription(,["通过红石信号控制线缆开关,默认为无信号则断开。"]); +mods.jei.JEI.addDescription(,["通过红石信号控制线缆开关,默认为有信号则断开。"]); +mods.jei.JEI.addDescription(,["将所连接容器的物品输入到ME网络内。"]); +mods.jei.JEI.addDescription(,["从ME网络中输出物品到所连接容器内。"]); +mods.jei.JEI.addDescription(,["将所连接的容器并入ME网络。"]); +mods.jei.JEI.addDescription(,["将所连接储罐的流体输入到ME网络内。"]); +mods.jei.JEI.addDescription(,["从ME网络中输出流体到所连接储罐内。"]); +mods.jei.JEI.addDescription(,["将所连接的储罐并入ME网络。"]); +mods.jei.JEI.addDescription(,["与ME存储总线类似,但是可以使用矿物词典进行过滤存储,例如使用'ore*'来过滤出所有矿物词典以ore开头的物品,从而实现对绝大部分矿物的存储。"]); +mods.jei.JEI.addDescription(,["当指定物品数量高于或低于给定数值时,发出红石信号,推荐使用ME指令缓存器实现物品存量维持的自动合成。"]); +mods.jei.JEI.addDescription(,["当指定流体数量高于或低于给定数值时,发出红石信号。"]); +mods.jei.JEI.addDescription(,["当ME网络可存储对应掉落物时,破坏其面向方块。"]); +mods.jei.JEI.addDescription(,["当ME网络可存储方块本身时,破坏其面向方块。"]); +mods.jei.JEI.addDescription(,["当ME网络可存储对应流体时,抽取其面向流体。"]); +mods.jei.JEI.addDescription(,["在世界中放置进入ME网络的物品。","","无法使用网络中已存储的物品,建立子网向其中发送物品以实现物品放置。"]); +mods.jei.JEI.addDescription(,["在世界中放置进入ME网络的流体。","","无法使用网络中已存储的流体,建立子网向其中发送流体以实现流体放置。"]); +mods.jei.JEI.addDescription(,["可显示ME网络中给定物品的数量。"]); +mods.jei.JEI.addDescription(,["升级版的存储监控器,可以直接存取其显示的物品。空手右击可将身上的所有标记的物品存入网络。"]); +mods.jei.JEI.addDescription(,["根据编码样板发配物品,还可从ME网络中抽取标记物品在其内部进行缓存。","","会将接收到的物品发送回ME网络。"]); +mods.jei.JEI.addDescription(,["可从ME网络中抽取标记流体在其内部进行缓存。"]); +mods.jei.JEI.addDescription(,["用于自动合成物品,可单独放置样板,或者由相邻的ME接口进行控制。"]); mods.jei.JEI.addDescription(,["Teaches the ME System how to craft buckets from fluids stored in the ME System, crafts that use buckets like this return the bucket but the craft will still need enough buckets to fill all the fluids before it can start.","","Consider using AE2FluidCrafting before this."]); mods.jei.JEI.addDescription(,["Can be given a bucket of fluid and will display how much of it is stored in the ME System."]); mods.jei.JEI.addDescription(,["An upgraded Fluid Storage Monitor fluids can be taken out and inserted directly."]); diff --git a/scripts/BaubleTooltips.zs b/scripts/BaubleTooltips.zs index 311417ee..550ad221 100644 --- a/scripts/BaubleTooltips.zs +++ b/scripts/BaubleTooltips.zs @@ -1,52 +1,52 @@ -.addTooltip(format.red("Remote fluid pattern terminal access")); -.addTooltip(format.red("Remote AE terminal access")); -.addTooltip(format.red("Remote crafting terminal access")); -.addTooltip(format.red("Remote pattern terminal access")); -.addTooltip(format.red("Remote fluid terminal access")); -.addTooltip(format.red("Applies speed potion to user")); -.addTooltip(format.red("Applies haste potion to user")); -.addTooltip(format.red("Applies strength potion to user")); -.addTooltip(format.red("Applies jump boost potion to user")); -.addTooltip(format.red("Applies regen potion to user")); -.addTooltip(format.red("Applies resistance potion to user")); -.addTooltip(format.red("Applies fire resistance potion to user")); -.addTooltip(format.red("Applies water breathing potion to user")); -.addTooltip(format.red("Applies invisibility potion to user")); -.addTooltip(format.red("Applies night vision potion to user")); -.addTooltip(format.red("Charges items in user inventory")); -.addTooltip(format.red("Charges items in user inventory")); -.addTooltip(format.red("Charges items in user inventory")); -.addTooltip(format.red("Charges items in user inventory")); -.addTooltip(format.red("Charges items in user inventory")); -.addTooltip(format.red("The level of enchantments on the player's gear will be increased depending on the configuration of the prism")); -.addTooltip(format.red("Applies Haste 1")); -.addTooltip(format.red("Increases health depending on the amount of heart canisters ")); -.addTooltip(format.red("Grows a set of extra armor while standing on grass that absorbs hits")); -.addTooltip(format.red("Gives Fire Resistannce and reduces damage from explosions, as well as reduces the cost of trades from Demons")); -.addTooltip(format.red("Lowers the amount of damage taken from Bewitchment spirits, and applies the Luck effect")); -.addTooltip(format.red("Lowers the amount of damage taken from Bewitchment magic attacks and prevents Unluck curses from being applied")); -.addTooltip(format.red("Automatically cures weakness and nausea debuffs with ME")); -.addTooltip(format.red("Provides Haste 1 and applies an extra level of Fortune to mined drops")); -.addTooltip(format.red("Lowers the cost of starting a Bewitchment ritual")); -.addTooltip(format.red("Provides strength 1 with ME")); -.addTooltip(format.red("Prevents damage randomly and provides absorption hearts")); -.addTooltip(format.red("Automatically restores hunger with ME")); -.addTooltip(format.red("Stores LP when you kill mobs while wearing")); -.addTooltip(format.red("Stores LP when damage is taken")); -.addTooltip(format.red("Grants Life Steal effect, healing you for dealing damage. Effect applies to any damage dealt to anything nearby")); -.addTooltip(format.red("Stores will from slain enemies")); -.addTooltip(format.red("Pulls mana bursts towards wearer")); -.addTooltip(format.red("Stores Botania Mana")); -.addTooltip(format.red("Creates Mana and stores it within mana holding items")); -.addTooltip(format.red("Stores 4x as much mana as a base Band of Mana")); -.addTooltip(format.red("Creates much more mana than a base band of aura")); -.addTooltip(format.red("Provides a hiddden speed 1 effect and allows for auto stepping 1 blocks")); -.addTooltip(format.red("Stops Knockback effects from damage")); -.addTooltip(format.red("Acts as Frost Walker enchant, freezing ice at foot level")); -.addTooltip(format.red("Instantly extinguishes flame effect if the user is not currently in fire or lava")); -.addTooltip(format.red("Provides magnetic effect")); -.addTooltip(format.red("Provides greatly increased speed and manuverability underwater, and if mana is present in the inventory, allows for underwater breathing")); -.addTooltip(format.red("Provides Haste 2 and consumes mana per arm swing")); +.addTooltip(format.red("远程访问流体样板终端")); +.addTooltip(format.red("远程访问AE终端")); +.addTooltip(format.red("远程访问合成终端")); +.addTooltip(format.red("远程访问样板终端")); +.addTooltip(format.red("远程访问流体终端")); +.addTooltip(format.red("给予使用者速度药水效果")); +.addTooltip(format.red("给予使用者急迫药水效果")); +.addTooltip(format.red("给予使用者力量药水效果")); +.addTooltip(format.red("给予使用者跳跃提升药水效果")); +.addTooltip(format.red("给予使用者生命恢复药水效果")); +.addTooltip(format.red("给予使用者抗性提升药水效果")); +.addTooltip(format.red("给予使用者防火药水效果")); +.addTooltip(format.red("给予使用者水下呼吸药水效果")); +.addTooltip(format.red("给予使用者隐身药水效果")); +.addTooltip(format.red("给予使用者夜视药水效果")); +.addTooltip(format.red("为物品栏中的物品充电")); +.addTooltip(format.red("为物品栏中的物品充电")); +.addTooltip(format.red("为物品栏中的物品充电")); +.addTooltip(format.red("为物品栏中的物品充电")); +.addTooltip(format.red("为物品栏中的物品充电")); +.addTooltip(format.red("根据棱镜配置,为玩家的装备提供魔咒等级加成")); +.addTooltip(format.red("给予急迫 I效果")); +.addTooltip(format.red("根据心之容器数量增加生命上限")); +.addTooltip(format.red("站在草方块上时减少受到的伤害")); +.addTooltip(format.red("减少火焰伤害和爆炸伤害,减少与恶魔交易的消耗")); +.addTooltip(format.red("给予急迫 I效果以及额外一级的时运效果")); +.addTooltip(format.red("降低巫师之路模组中灵魂类怪物攻击造成的伤害,增加幸运值")); +.addTooltip(format.red("免疫诅咒,并且降低受到的魔法伤害")); +.addTooltip(format.red("消耗魔力免除虚弱和诅咒效果")); +.addTooltip(format.red("降低开启巫师之路模组仪式需要的魔力")); +.addTooltip(format.red("消耗1点魔力,给予力量 I效果")); +.addTooltip(format.red("一定概率获得生命恢复和伤害减免")); +.addTooltip(format.red("自动消耗魔力回复饥饿值")); +.addTooltip(format.red("杀死怪物时存储LP")); +.addTooltip(format.red("受到伤害时存储LP")); +.addTooltip(format.red("获得生命吸取效果,造成伤害治疗自己。附近任何生物遭受任何伤害时均可生效")); +.addTooltip(format.red("击杀敌人时存储恶魔意志")); +.addTooltip(format.red("使魔力脉冲在穿戴者身边环绕")); +.addTooltip(format.red("存储植物魔法的魔力")); +.addTooltip(format.red("制造魔力并存入身上可携带魔力的物品里")); +.addTooltip(format.red("魔力存储量是魔力之戒的4倍")); +.addTooltip(format.red("产魔速度比光环之戒更快")); +.addTooltip(format.red("给予隐藏的速度 I效果,可以自动上坡一格高的方块")); +.addTooltip(format.red("免疫击退")); +.addTooltip(format.red("与冰霜行者魔咒类似,将脚下的水变成霜冰")); +.addTooltip(format.red("不在火中或者熔岩中时,立即扑灭身上火焰")); +.addTooltip(format.red("给予磁吸效果")); +.addTooltip(format.red("极大增加水下移动速度,若有魔力,提供水下呼吸效果")); +.addTooltip(format.red("给予急迫 II效果,每挥动一次均消耗魔力")); .addTooltip(format.red("Hitting an enemy causes it to target and attack any other enemy targetting you in exchange for mana")); .addTooltip(format.red("Provides flight for 30 seconds a time, allows for dashing by sprinting while flying and gliding by sneaking by flying")); .addTooltip(format.red("Increases the chance for a pixie to spawn when injured")); @@ -173,7 +173,7 @@ .addTooltip(format.red("Summoned goblins are instead Redcap sappers")); .addTooltip(format.red("Summoned Cave trolls will throw ice bombs at targets")); .addTooltip(format.red("Summoned Death pages will apply random negative vanilla potion effects")); -.addTooltip(format.red("Magnet")); +.addTooltip(format.red("磁铁")); .addTooltip(format.red("Flight for a short amount of time")); .addTooltip(format.red("Applies slow fall when falling more than 2 blocks")); .addTooltip(format.red("Allows creative flight")); @@ -200,14 +200,14 @@ .addTooltip(format.red("All fire damage is reduced by 20%")); .addTooltip(format.red("10% increased damage to undead mobs")); .addTooltip(format.red("Causes a random mob to spawn near the bed after sleeping")); -.addTooltip(format.red("Battery")); +.addTooltip(format.red("电池")); .addTooltip(format.red("Refills hunger")); .addTooltip(format.red("Allows duplication of AE2 patterns")); .addTooltip(format.red("Displays local radiation levels, including inventory")); .addTooltip(format.red("Posts in chat every 25 rads gained")); .addTooltip(format.red("Has many modules that allow ComputerCraft to interfact with the player's inventory, environment, and the player themselves")); .addTooltip(format.red("Repairs items in inventory")); -.addTooltip(format.red("Magnet")); +.addTooltip(format.red("磁铁")); .addTooltip(format.red("Nearby mobs are set on fire")); .addTooltip(format.red("Freezes a large area of water and places snow on the ground")); .addTooltip(format.red("Repulses mobs in a radius around the user")); @@ -235,13 +235,13 @@ .addTooltip(format.red("Makes the user invisible in low light")); .addTooltip(format.red("Prevents any sound on the blacklist from being heard by the player")); .addTooltip(format.red("Allows user to see extra information about Thaumcraft machine, like required essentia")); -.addTooltip(format.red("Crafting material")); -.addTooltip(format.red("Crafting material")); -.addTooltip(format.red("Crafting material")); +.addTooltip(format.red("合成材料")); +.addTooltip(format.red("合成材料")); +.addTooltip(format.red("合成材料")); .addTooltip(format.red("Gives 5% Vis discount")); -.addTooltip(format.red("Crafting material")); -.addTooltip(format.red("Crafting material")); -.addTooltip(format.red("Crafting material")); +.addTooltip(format.red("合成材料")); +.addTooltip(format.red("合成材料")); +.addTooltip(format.red("合成材料")); .addTooltip(format.red("Stores 25 base vis for recharging items that require Vis")); .addTooltip(format.red("Stores 100 base vis for recharging items that require Vis")); .addTooltip(format.red("Removes poison, wither, and taint poison for Vis")); @@ -267,26 +267,26 @@ .addTooltip(format.red("Prevents armor and items held from being lost")); .addTooltip(format.red("Prevents armor and items from being held and items in the hotbar from being lost")); .addTooltip(format.red("Prevents any items in inventory from being lost")); -.addTooltip(format.red("Battery")); -.addTooltip(format.red("Battery")); -.addTooltip(format.red("Battery")); -.addTooltip(format.red("Battery")); -.addTooltip(format.red("Battery")); -.addTooltip(format.red("Battery")); -.addTooltip(format.red("Acts like high capacity bucket, can refill buckets in inventory or items")); -.addTooltip(format.red("Acts like high capacity bucket, can refill buckets in inventory or items")); -.addTooltip(format.red("Acts like high capacity bucket, can refill buckets in inventory or items")); -.addTooltip(format.red("Acts like high capacity bucket, can refill buckets in inventory or items")); -.addTooltip(format.red("Acts like high capacity bucket, can refill buckets in inventory or items")); -.addTooltip(format.red("Acts like high capacity bucket, can refill buckets in inventory or items")); -.addTooltip(format.red("Magnet")); -.addTooltip(format.red("Magnet")); -.addTooltip(format.red("Magnet")); -.addTooltip(format.red("Magnet")); -.addTooltip(format.red("Magnet")); -.addTooltip(format.red("Injects user with potions")); -.addTooltip(format.red("Injects user with potions")); -.addTooltip(format.red("Injects user with potions")); -.addTooltip(format.red("Injects user with potions")); -.addTooltip(format.red("Injects user with potions")); -.addTooltip(format.red("Injects user with potions")); \ No newline at end of file +.addTooltip(format.red("电池")); +.addTooltip(format.red("电池")); +.addTooltip(format.red("电池")); +.addTooltip(format.red("电池")); +.addTooltip(format.red("电池")); +.addTooltip(format.red("电池")); +.addTooltip(format.red("类似大容量的桶,可自动填充手持容器")); +.addTooltip(format.red("类似大容量的桶,可自动填充手持容器")); +.addTooltip(format.red("类似大容量的桶,可自动填充手持容器")); +.addTooltip(format.red("类似大容量的桶,可自动填充手持容器")); +.addTooltip(format.red("类似大容量的桶,可自动填充手持容器")); +.addTooltip(format.red("类似大容量的桶,可自动填充手持容器")); +.addTooltip(format.red("磁铁")); +.addTooltip(format.red("磁铁")); +.addTooltip(format.red("磁铁")); +.addTooltip(format.red("磁铁")); +.addTooltip(format.red("磁铁")); +.addTooltip(format.red("为玩家提供药水效果")); +.addTooltip(format.red("为玩家提供药水效果")); +.addTooltip(format.red("为玩家提供药水效果")); +.addTooltip(format.red("为玩家提供药水效果")); +.addTooltip(format.red("为玩家提供药水效果")); +.addTooltip(format.red("为玩家提供药水效果")); \ No newline at end of file diff --git a/scripts/CustomTinker.zs b/scripts/CustomTinker.zs index f73299aa..96e2b341 100644 --- a/scripts/CustomTinker.zs +++ b/scripts/CustomTinker.zs @@ -16,8 +16,8 @@ realmitetic.addHeadMaterialStats(250, 3.0f, 2.6f, 4); realmitetic.addHandleMaterialStats(0.6, 80); realmitetic.addBowMaterialStats(2.5, 0.7, 1); realmitetic.addMaterialTrait("discounted"); -realmitetic.itemLocalizer = function(thisMaterial, itemName){return "Realmite " + itemName;}; -realmitetic.localizedName = "Realmite"; +realmitetic.itemLocalizer = function(thisMaterial, itemName){return "现石 " + itemName;}; +realmitetic.localizedName = "现石"; realmitetic.register(); val arlemitetic = mods.contenttweaker.tconstruct.MaterialBuilder.create("arlemite"); @@ -32,8 +32,8 @@ arlemitetic.addHeadMaterialStats(190, 3.2f, 2.4f, 4); arlemitetic.addHandleMaterialStats(0.6, 70); arlemitetic.addBowMaterialStats(0.65, 1.3, 1); arlemitetic.addMaterialTrait("discounted"); -arlemitetic.itemLocalizer = function(thisMaterial, itemName){return "Arlemite " + itemName;}; -arlemitetic.localizedName = "Arlemite"; +arlemitetic.itemLocalizer = function(thisMaterial, itemName){return "阿勒石 " + itemName;}; +arlemitetic.localizedName = "阿勒石"; arlemitetic.register(); val rupeetic = mods.contenttweaker.tconstruct.MaterialBuilder.create("rupee"); @@ -48,8 +48,8 @@ rupeetic.addHeadMaterialStats(1000, 1.4f, 0.4f, 4); rupeetic.addHandleMaterialStats(0.6, 900); rupeetic.addBowMaterialStats(2.6, 1.3, 0); rupeetic.addMaterialTrait("shocking"); -rupeetic.itemLocalizer = function(thisMaterial, itemName){return "Rupee " + itemName;}; -rupeetic.localizedName = "Rupee"; +rupeetic.itemLocalizer = function(thisMaterial, itemName){return "卢比 " + itemName;}; +rupeetic.localizedName = "卢比"; rupeetic.register(); val netheritetic = mods.contenttweaker.tconstruct.MaterialBuilder.create("netherite"); @@ -64,8 +64,8 @@ netheritetic.addHeadMaterialStats(200, 2.4f, 2.4f, 15); netheritetic.addHandleMaterialStats(0.6, 100); netheritetic.addBowMaterialStats(2.0, 8.4, 0); netheritetic.addMaterialTrait("blazing"); -netheritetic.itemLocalizer = function(thisMaterial, itemName){return "Netherite " + itemName;}; -netheritetic.localizedName = "Netherite"; +netheritetic.itemLocalizer = function(thisMaterial, itemName){return "炎岩 " + itemName;}; +netheritetic.localizedName = "炎岩"; netheritetic.register(); val bloodmastertic = mods.contenttweaker.tconstruct.MaterialBuilder.create("bloodmaster"); @@ -81,8 +81,8 @@ bloodmastertic.addExtraMaterialStats(60); bloodmastertic.addProjectileMaterialStats(); bloodmastertic.addBowMaterialStats(0.5, 18.4, 15); bloodmastertic.addMaterialTrait("blazing"); -bloodmastertic.itemLocalizer = function(thisMaterial, itemName){return "Bloodmaster " + itemName;}; -bloodmastertic.localizedName = "Bloodmaster"; +bloodmastertic.itemLocalizer = function(thisMaterial, itemName){return "血主 " + itemName;}; +bloodmastertic.localizedName = "血主"; bloodmastertic.register(); @@ -99,8 +99,8 @@ adamantiumtic.addExtraMaterialStats(100000); adamantiumtic.addProjectileMaterialStats(); adamantiumtic.addBowMaterialStats(4.5, 18.4, 12); adamantiumtic.addMaterialTrait("magnetic2"); -adamantiumtic.itemLocalizer = function(thisMaterial, itemName){return "Adamantium " + itemName;}; -adamantiumtic.localizedName = "Adamantium"; +adamantiumtic.itemLocalizer = function(thisMaterial, itemName){return "艾德曼 " + itemName;}; +adamantiumtic.localizedName = "艾德曼"; adamantiumtic.register(); // val vibraniumtic = mods.contenttweaker.tconstruct.MaterialBuilder.create("vibranium"); @@ -134,8 +134,8 @@ vibraniumtic.addExtraMaterialStats(5000); vibraniumtic.addProjectileMaterialStats(); vibraniumtic.addBowMaterialStats(0.2, 20.0, 182); vibraniumtic.addMaterialTrait("sos"); -vibraniumtic.itemLocalizer = function(thisMaterial, itemName){return "Vibranium " + itemName;}; -vibraniumtic.localizedName = "Vibranium"; +vibraniumtic.itemLocalizer = function(thisMaterial, itemName){return "振金 " + itemName;}; +vibraniumtic.localizedName = "振金"; vibraniumtic.register(); // val vibraniumalloytic = mods.contenttweaker.tconstruct.MaterialBuilder.create("vibranium_alloy"); @@ -169,8 +169,8 @@ vibraniumalloytic.addExtraMaterialStats(5000); vibraniumalloytic.addProjectileMaterialStats(); vibraniumalloytic.addBowMaterialStats(0.5, 4.0, 45); vibraniumalloytic.addMaterialTrait("endspeed"); -vibraniumalloytic.itemLocalizer = function(thisMaterial, itemName){return "Vibranium Alloy " + itemName;}; -vibraniumalloytic.localizedName = "Vibranium Alloy"; +vibraniumalloytic.itemLocalizer = function(thisMaterial, itemName){return "振金合金 " + itemName;}; +vibraniumalloytic.localizedName = "振金合金"; vibraniumalloytic.register(); // val enderfeathertic = mods.contenttweaker.tconstruct.MaterialBuilder.create("ender_feather"); @@ -205,8 +205,8 @@ parafrosynium.addProjectileMaterialStats(); parafrosynium.addMaterialTrait("darktraveler"); parafrosynium.addMaterialTrait("runic1"); parafrosynium.addMaterialTrait("stalwart"); -parafrosynium.itemLocalizer = function(thisMaterial, itemName){return "Parafrosynium " + itemName;}; -parafrosynium.localizedName = "Parafrosynium"; +parafrosynium.itemLocalizer = function(thisMaterial, itemName){return "狂乱 " + itemName;}; +parafrosynium.localizedName = "狂乱"; parafrosynium.register(); val rosidian = mods.contenttweaker.tconstruct.MaterialBuilder.create("rosidian"); @@ -223,8 +223,8 @@ rosidian.addProjectileMaterialStats(); rosidian.addMaterialTrait("sharp"); rosidian.addMaterialTrait("jaded"); rosidian.addMaterialTrait("natureswrath"); -rosidian.itemLocalizer = function(thisMaterial, itemName){return "Rosidian " + itemName;}; -rosidian.localizedName = "Rosidian"; +rosidian.itemLocalizer = function(thisMaterial, itemName){return "伊恩 " + itemName;}; +rosidian.localizedName = "伊恩"; rosidian.register(); val phasingalloy = mods.contenttweaker.tconstruct.MaterialBuilder.create("phasing_alloy"); @@ -241,8 +241,8 @@ phasingalloy.addProjectileMaterialStats(); phasingalloy.addMaterialTrait("reflect"); phasingalloy.addMaterialTrait("exploit"); phasingalloy.addMaterialTrait("portly"); -phasingalloy.itemLocalizer = function(thisMaterial, itemName){return "Phasing Alloy " + itemName;}; -phasingalloy.localizedName = "Phasing Alloy"; +phasingalloy.itemLocalizer = function(thisMaterial, itemName){return "相位合金 " + itemName;}; +phasingalloy.localizedName = "相位合金"; phasingalloy.register(); val wroughtiron = mods.contenttweaker.tconstruct.MaterialBuilder.create("wrought_iron"); @@ -259,8 +259,8 @@ wroughtiron.addProjectileMaterialStats(); wroughtiron.addMaterialTrait("hailhydra"); wroughtiron.addMaterialTrait("unnamed"); wroughtiron.addMaterialTrait("sharp"); -wroughtiron.itemLocalizer = function(thisMaterial, itemName){return "Wrought Iron " + itemName;}; -wroughtiron.localizedName = "Wrought Iron"; +wroughtiron.itemLocalizer = function(thisMaterial, itemName){return "锻铁 " + itemName;}; +wroughtiron.localizedName = "锻铁"; wroughtiron.register(); val barathosynium = mods.contenttweaker.tconstruct.MaterialBuilder.create("barathosynium"); @@ -277,8 +277,8 @@ barathosynium.addProjectileMaterialStats(); barathosynium.addMaterialTrait("thunder2"); barathosynium.addMaterialTrait("flame2"); barathosynium.addMaterialTrait("frost2"); -barathosynium.itemLocalizer = function(thisMaterial, itemName){return "Barathosynium " + itemName;}; -barathosynium.localizedName = "Barathosynium"; +barathosynium.itemLocalizer = function(thisMaterial, itemName){return "爵士元素 " + itemName;}; +barathosynium.localizedName = "爵士元素"; barathosynium.register(); val abyssalflesh = mods.contenttweaker.tconstruct.MaterialBuilder.create("abyssal_flesh"); @@ -296,8 +296,8 @@ abyssalflesh.addMaterialTrait("energyeater"); abyssalflesh.addMaterialTrait("manaeater"); abyssalflesh.addMaterialTrait("dreadpurity"); abyssalflesh.addMaterialTrait("laced"); -abyssalflesh.itemLocalizer = function(thisMaterial, itemName){return "Abyssal Flesh " + itemName;}; -abyssalflesh.localizedName = "Abyssal Flesh"; +abyssalflesh.itemLocalizer = function(thisMaterial, itemName){return "深渊血肉 " + itemName;}; +abyssalflesh.localizedName = "深渊血肉"; abyssalflesh.register(); @@ -314,8 +314,8 @@ ichorium.addExtraMaterialStats(5000); ichorium.addProjectileMaterialStats(); ichorium.addMaterialTrait("bloodymary"); ichorium.addMaterialTrait("ecological"); -ichorium.itemLocalizer = function(thisMaterial, itemName){return "Crystalline Ichorium " + itemName;}; -ichorium.localizedName = "Crystalline Ichorium"; +ichorium.itemLocalizer = function(thisMaterial, itemName){return "晶化灵液素 " + itemName;}; +ichorium.localizedName = "晶化灵液素"; ichorium.register(); val kaiyualloy = mods.contenttweaker.tconstruct.MaterialBuilder.create("kaiyu"); @@ -332,8 +332,8 @@ kaiyualloy.addProjectileMaterialStats(); kaiyualloy.addBowMaterialStats(0.5, 8.0, 30); kaiyualloy.addMaterialTrait("bone_shock"); kaiyualloy.addMaterialTrait("high_in_calcium"); -kaiyualloy.itemLocalizer = function(thisMaterial, itemName){return "Kaiyu " + itemName;}; -kaiyualloy.localizedName = "Kaiyu"; +kaiyualloy.itemLocalizer = function(thisMaterial, itemName){return "开宇 " + itemName;}; +kaiyualloy.localizedName = "开宇"; kaiyualloy.register(); @@ -352,8 +352,8 @@ berserksteel.addMaterialTrait("exploit"); berserksteel.addMaterialTrait("payback"); berserksteel.addMaterialTrait("mod_lavacow.unholytouch"); berserksteel.addMaterialTrait("holy"); -berserksteel.itemLocalizer = function(thisMaterial, itemName){return "Berserker Steel " + itemName;}; -berserksteel.localizedName = "Berserker Steel"; +berserksteel.itemLocalizer = function(thisMaterial, itemName){return "狂战钢 " + itemName;}; +berserksteel.localizedName = "狂战钢"; berserksteel.register(); @@ -371,8 +371,8 @@ stoneendlesshunger.addProjectileMaterialStats(); stoneendlesshunger.addMaterialTrait("sentience"); stoneendlesshunger.addMaterialTrait("necrotic"); stoneendlesshunger.addMaterialTrait("mod_lavacow.famine"); -stoneendlesshunger.itemLocalizer = function(thisMaterial, itemName){return "Endlessly Hungry " + itemName;}; -stoneendlesshunger.localizedName = "Endlessly Hungry"; +stoneendlesshunger.itemLocalizer = function(thisMaterial, itemName){return "无尽饥饿 " + itemName;}; +stoneendlesshunger.localizedName = "无尽饥饿"; stoneendlesshunger.register(); val infdreadshard = mods.contenttweaker.tconstruct.MaterialBuilder.create("infused_dread_shard"); @@ -389,8 +389,8 @@ infdreadshard.addProjectileMaterialStats(); infdreadshard.addMaterialTrait("freezing"); infdreadshard.addMaterialTrait("frost2"); infdreadshard.addMaterialTrait("apocalypse"); -infdreadshard.itemLocalizer = function(thisMaterial, itemName){return "Infused Dread " + itemName;}; -infdreadshard.localizedName = "Infused Dread"; +infdreadshard.itemLocalizer = function(thisMaterial, itemName){return "灌注怖惧 " + itemName;}; +infdreadshard.localizedName = "灌注怖惧"; infdreadshard.register(); val brightsteelalloy = mods.contenttweaker.tconstruct.MaterialBuilder.create("brightsteel_alloy"); @@ -408,8 +408,8 @@ brightsteelalloy.addMaterialTrait("runic2"); brightsteelalloy.addMaterialTrait("flame2"); brightsteelalloy.addMaterialTrait("morganlefay"); brightsteelalloy.addMaterialTrait("baron"); -brightsteelalloy.itemLocalizer = function(thisMaterial, itemName){return "Brightsteel Alloy " + itemName;}; -brightsteelalloy.localizedName = "Brightsteel Alloy"; +brightsteelalloy.itemLocalizer = function(thisMaterial, itemName){return "亮钢合金 " + itemName;}; +brightsteelalloy.localizedName = "亮钢合金"; brightsteelalloy.register(); val runandium = mods.contenttweaker.tconstruct.MaterialBuilder.create("runandium"); @@ -426,8 +426,8 @@ runandium.addProjectileMaterialStats(); runandium.addMaterialTrait("evil_pressure"); runandium.addMaterialTrait("apocalypse"); runandium.addMaterialTrait("laced"); -runandium.itemLocalizer = function(thisMaterial, itemName){return "Runandium " + itemName;}; -runandium.localizedName = "Runandium"; +runandium.itemLocalizer = function(thisMaterial, itemName){return "符银 " + itemName;}; +runandium.localizedName = "符银"; runandium.register(); val ascendeddracalloy = mods.contenttweaker.tconstruct.MaterialBuilder.create("ascended_draconic_alloy"); @@ -444,8 +444,8 @@ ascendeddracalloy.addProjectileMaterialStats(); ascendeddracalloy.addMaterialTrait("spiky"); ascendeddracalloy.addMaterialTrait("prickly"); ascendeddracalloy.addMaterialTrait("ghastly"); -ascendeddracalloy.itemLocalizer = function(thisMaterial, itemName){return "Ascended Draconic Alloy " + itemName;}; -ascendeddracalloy.localizedName = "Ascended Draconic Alloy"; +ascendeddracalloy.itemLocalizer = function(thisMaterial, itemName){return "飞升神龙合金 " + itemName;}; +ascendeddracalloy.localizedName = "飞升神龙合金"; ascendeddracalloy.register(); val neutronium = mods.contenttweaker.tconstruct.MaterialBuilder.create("neutronium"); @@ -462,8 +462,8 @@ neutronium.addProjectileMaterialStats(); neutronium.addMaterialTrait("uplifting"); neutronium.addMaterialTrait("shulking"); neutronium.addMaterialTrait("frost2"); -neutronium.itemLocalizer = function(thisMaterial, itemName){return "Neutronium " + itemName;}; -neutronium.localizedName = "Neutronium"; +neutronium.itemLocalizer = function(thisMaterial, itemName){return "中子素 " + itemName;}; +neutronium.localizedName = "中子素"; neutronium.register(); @@ -481,8 +481,8 @@ hihiirokane.addProjectileMaterialStats(); hihiirokane.addMaterialTrait("energyeater"); hihiirokane.addMaterialTrait("manaeater"); hihiirokane.addMaterialTrait("necrotic"); -hihiirokane.itemLocalizer = function(thisMaterial, itemName){return "Hihi'Irokane " + itemName;}; -hihiirokane.localizedName = "Hihi'Irokane"; +hihiirokane.itemLocalizer = function(thisMaterial, itemName){return "绯绯色金 " + itemName;}; +hihiirokane.localizedName = "绯绯色金"; hihiirokane.register(); val orichalcum = mods.contenttweaker.tconstruct.MaterialBuilder.create("orichalcum"); @@ -502,8 +502,8 @@ orichalcum.addMaterialTrait("soul1"); orichalcum.addMaterialTrait("thunder2"); orichalcum.addMaterialTrait("flame2"); orichalcum.addMaterialTrait("frost2"); -orichalcum.itemLocalizer = function(thisMaterial, itemName){return "Orichalcum " + itemName;}; -orichalcum.localizedName = "Orichalcum"; +orichalcum.itemLocalizer = function(thisMaterial, itemName){return "山铜 " + itemName;}; +orichalcum.localizedName = "山铜"; orichalcum.register(); val demonicember = mods.contenttweaker.tconstruct.MaterialBuilder.create("demonc_ember"); @@ -519,8 +519,8 @@ demonicember.addExtraMaterialStats(10); demonicember.addProjectileMaterialStats(); demonicember.addMaterialTrait("infernal_energy"); demonicember.addMaterialTrait("flame2"); -demonicember.itemLocalizer = function(thisMaterial, itemName){return "Demonic Ember " + itemName;}; -demonicember.localizedName = "Demonic Ember"; +demonicember.itemLocalizer = function(thisMaterial, itemName){return "恶魔余烬 " + itemName;}; +demonicember.localizedName = "恶魔余烬"; demonicember.register(); val darkmatter = mods.contenttweaker.tconstruct.MaterialBuilder.create("rebalanced_dark_matter"); @@ -537,6 +537,6 @@ darkmatter.addProjectileMaterialStats(); darkmatter.addBowMaterialStats(0.53, 3.54, 8); darkmatter.addMaterialTrait("darkness"); darkmatter.addMaterialTrait("magical_modifier"); -darkmatter.itemLocalizer = function(thisMaterial, itemName){return "Dark Matter " + itemName;}; -darkmatter.localizedName = "Dark Matter"; +darkmatter.itemLocalizer = function(thisMaterial, itemName){return "暗物质 " + itemName;}; +darkmatter.localizedName = "暗物质"; darkmatter.register(); \ No newline at end of file diff --git a/scripts/HaliteFractals.zs b/scripts/HaliteFractals.zs index 5aeb947a..da0a42dd 100644 --- a/scripts/HaliteFractals.zs +++ b/scripts/HaliteFractals.zs @@ -556,7 +556,7 @@ mods.extendedcrafting.CombinationCrafting.addRecipe(]); var mapmeatballmonument as IData = { - display: {Lore:["§d§oTribute to the Meatball Man§r"]} + display: {Lore:["§d§o献给肉丸人的贡物§r"]} }; recipes.addHiddenShaped("meatballmonument1",.withTag(mapmeatballmonument)*8, diff --git a/scripts/ToolTips.zs b/scripts/ToolTips.zs index 1293fb59..282254e4 100644 --- a/scripts/ToolTips.zs +++ b/scripts/ToolTips.zs @@ -1,161 +1,161 @@ -.addTooltip(format.red("You can start automating this after crafting the Alkemia Artifact")); +.addTooltip(format.red("可在制作炼金界神器之后开始进行该物品自动化")); -.addTooltip(format.red("Obtained from the explosive expert in creeponia")); -.addTooltip(format.red("Obtained from the explosive expert in creeponia")); -.addTooltip(format.red("Obtained from the explosive expert in creeponia")); -.addTooltip(format.red("Obtained from the explosive expert in creeponia")); +.addTooltip(format.red("在蠕变的爆破专家处获得")); +.addTooltip(format.red("在蠕变的爆破专家处获得")); +.addTooltip(format.red("在蠕变的爆破专家处获得")); +.addTooltip(format.red("在蠕变的爆破专家处获得")); -.addTooltip(format.red("Obtained from the gorb engineer in mysterium")); -.addTooltip(format.red("Obtained from the gorb engineer in mysterium")); -.addTooltip(format.red("Obtained from the gorb engineer in mysterium")); -.addTooltip(format.red("Obtained from the gorb engineer in mysterium")); +.addTooltip(format.red("在秘境的戈布工程师处获得")); +.addTooltip(format.red("在秘境的戈布工程师处获得")); +.addTooltip(format.red("在秘境的戈布工程师处获得")); +.addTooltip(format.red("在秘境的戈布工程师处获得")); -.addTooltip(format.red("Obtained from the primordial merchant in dustopia")); -.addTooltip(format.red("Obtained from the primordial merchant in dustopia")); -.addTooltip(format.red("Obtained from the primordial merchant in dustopia")); -.addTooltip(format.red("Obtained from the primordial merchant in dustopia")); +.addTooltip(format.red("在异位的原始商人处获得")); +.addTooltip(format.red("在异位的原始商人处获得")); +.addTooltip(format.red("在异位的原始商人处获得")); +.addTooltip(format.red("在异位的原始商人处获得")); -.addTooltip(format.red("Obtained from treasure boxes in battle towers")); -.addTooltip(format.red("Obtained from treasure boxes in battle towers")); -.addTooltip(format.red("Obtained from treasure boxes in battle towers")); -.addTooltip(format.red("Obtained from treasure boxes in battle towers")); +.addTooltip(format.red("在战斗高塔中的宝藏箱中获得")); +.addTooltip(format.red("在战斗高塔中的宝藏箱中获得")); +.addTooltip(format.red("在战斗高塔中的宝藏箱中获得")); +.addTooltip(format.red("在战斗高塔中的宝藏箱中获得")); -.addTooltip(format.red("Thanks to Gebcrafter for the texture!")); -.addTooltip(format.red("Thanks to Gebcrafter for the texture!")); -.addTooltip(format.red("Thanks to Gebcrafter for the texture!")); -.addTooltip(format.red("Thanks to Gebcrafter for the texture!")); -.addTooltip(format.red("Thanks to Gebcrafter for the texture!")); -.addTooltip(format.red("Thanks to Gebcrafter for the texture!")); -.addTooltip(format.red("Thanks to Gebcrafter for the texture!")); -.addTooltip(format.red("Thanks to Gebcrafter for the texture!")); -.addTooltip(format.red("Thanks to Gebcrafter for the texture!")); -.addTooltip(format.red("Thanks to Gebcrafter for the texture!")); -.addTooltip(format.red("Thanks to Gebcrafter for the texture!")); -.addTooltip(format.red("Thanks to Gebcrafter for the texture!")); +.addTooltip(format.red("感谢Gebcrafter绘制的纹理!")); +.addTooltip(format.red("感谢Gebcrafter绘制的纹理!")); +.addTooltip(format.red("感谢Gebcrafter绘制的纹理!")); +.addTooltip(format.red("感谢Gebcrafter绘制的纹理!")); +.addTooltip(format.red("感谢Gebcrafter绘制的纹理!")); +.addTooltip(format.red("感谢Gebcrafter绘制的纹理!")); +.addTooltip(format.red("感谢Gebcrafter绘制的纹理!")); +.addTooltip(format.red("感谢Gebcrafter绘制的纹理!")); +.addTooltip(format.red("感谢Gebcrafter绘制的纹理!")); +.addTooltip(format.red("感谢Gebcrafter绘制的纹理!")); +.addTooltip(format.red("感谢Gebcrafter绘制的纹理!")); +.addTooltip(format.red("感谢Gebcrafter绘制的纹理!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); -.addTooltip(format.red("Thanks to 4lyfe for adding some EMC values")); +.addTooltip(format.red("感谢4lyfe添加的EMC值")); -.addTooltip(format.red("Found in battle towers")); +.addTooltip(format.red("发现于战斗高塔")); .addTooltip(format.red("With regards to Dragon of Desire")); -.addTooltip(format.red("Use me")); -.addTooltip(format.red("Use me")); -.addTooltip(format.red("Use me")); +.addTooltip(format.red("使用我")); +.addTooltip(format.red("使用我")); +.addTooltip(format.red("使用我")); -.addTooltip(format.red("Can be placed anywhere on the sides of a fission reactor exterior.")); +.addTooltip(format.red("可放置在裂变反应堆外壳的任意位置。")); -.addTooltip(format.red("There is also a transparent variant.")); +.addTooltip(format.red("存在透明变体。")); -.addTooltip(format.red("Callstone")); +.addTooltip(format.red("召唤石")); -.addTooltip(format.red("Thanks to GalacticSilver for the textures for gravitite processing!")); -.addTooltip(format.red("Thanks to GalacticSilver for the textures for gravitite processing!")); +.addTooltip(format.red("感谢GalacticSilver为重力晶处理线绘制的纹理!")); +.addTooltip(format.red("感谢GalacticSilver为重力晶处理线绘制的纹理!")); -.addTooltip(format.red("Right click to unlock powerful extra botany artifacts")); +.addTooltip(format.red("右击解锁额外植物学模组的强力遗物")); -.addTooltip(format.red("Use the paparazzi camera to unlock this")); -.addTooltip(format.red("Use the paparazzi camera to unlock this")); +.addTooltip(format.red("使用狗仔队相机来解锁该物品")); +.addTooltip(format.red("使用狗仔队相机来解锁该物品")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); -.addTooltip(format.red("Callstone")); +.addTooltip(format.red("召唤石")); -.addTooltip(format.red("Thanks to Josip for the texture!")); -.addTooltip(format.red("Thanks to Josip for the texture!")); -.addTooltip(format.red("Thanks to Josip for the texture!")); -.addTooltip(format.red("Thanks to Josip for the texture!")); -.addTooltip(format.red("Thanks to Josip for the texture!")); -.addTooltip(format.red("Thanks to Josip for the texture!")); -.addTooltip(format.red("Thanks to Josip for the texture!")); -.addTooltip(format.red("Thanks to Josip for the texture!")); -.addTooltip(format.red("Thanks to Josip for the texture!")); -.addTooltip(format.red("Thanks to Josip for the texture!")); -.addTooltip(format.red("Thanks to Josip for the texture!")); -.addTooltip(format.red("Thanks to Josip for the texture!")); -.addTooltip(format.red("Thanks to Josip for the texture!")); +.addTooltip(format.red("感谢Josip绘制的纹理!")); +.addTooltip(format.red("感谢Josip绘制的纹理!")); +.addTooltip(format.red("感谢Josip绘制的纹理!")); +.addTooltip(format.red("感谢Josip绘制的纹理!")); +.addTooltip(format.red("感谢Josip绘制的纹理!")); +.addTooltip(format.red("感谢Josip绘制的纹理!")); +.addTooltip(format.red("感谢Josip绘制的纹理!")); +.addTooltip(format.red("感谢Josip绘制的纹理!")); +.addTooltip(format.red("感谢Josip绘制的纹理!")); +.addTooltip(format.red("感谢Josip绘制的纹理!")); +.addTooltip(format.red("感谢Josip绘制的纹理!")); +.addTooltip(format.red("感谢Josip绘制的纹理!")); +.addTooltip(format.red("感谢Josip绘制的纹理!")); -.addTooltip(format.red("Thanks to Gebcrafter for the texture!")); +.addTooltip(format.red("感谢Gebcrafter绘制的纹理!")); -.addTooltip(format.red("Tinker Modifier: lightning strikes target")); +.addTooltip(format.red("匠魂强化:雷击目标")); -.addTooltip(format.red("Power using collector crystals and a linking tool")); +.addTooltip(format.red("使用聚能水晶和链接器提供星能")); -.addTooltip(format.red("Right click for a free cookie")); +.addTooltip(format.red("右击获得免费曲奇")); -.addTooltip(format.red("Get quested, ram!")); +.addTooltip(format.red("完成谜题羊任务!")); -.addTooltip(format.red("Whales and sharks are spawned with the aquatic stone")); -.addTooltip(format.red("Whales and sharks are spawned with the aquatic stone")); +.addTooltip(format.red("使用海蓝石生成鲸和鲨鱼")); +.addTooltip(format.red("使用海蓝石生成鲸和鲨鱼")); -.addTooltip(format.red("Right click to summon whales and sharks")); +.addTooltip(format.red("右击召唤鲸和鲨鱼")); // .addTooltip(format.red("WARNING: if you see whales and sharks spawn naturally, please report it")); -.addTooltip(format.red("Right click to summon a Jack o Man")); +.addTooltip(format.red("右击召唤南瓜人")); // .addTooltip(format.red("WARNING: if you see Jack o Man spawn naturally, please report it")); -.addTooltip(format.red("Right click to summon a Realmshifter")); +.addTooltip(format.red("右击召唤维度跃迁者")); // .addTooltip(format.red("WARNING: if you see Realmshifter spawn naturally, please report it")); -.addTooltip(format.red("Callstone")); +.addTooltip(format.red("召唤石")); -.addTooltip(format.red("Obtained from the Rite of Spiritual Shift in forest biomes")); -.addTooltip(format.red("Works if a biome contains the words 'forest', 'dense', 'coniferous', 'magical', 'spooky'")); -.addTooltip(format.red("Check uses for spectral dust to see a preview of the ritual")); +.addTooltip(format.red("在森林生物群系中进行灵魂缝隙仪式获得")); +.addTooltip(format.red("需要生物群系包含'forest'、'dense'、'coniferous'、'magical'或'spooky'词条")); +.addTooltip(format.red("查看幽灵尘埃的用途以查看仪式配方")); -.addTooltip(format.red("NOTE: you need experienced cori statues to craft this, they are hard to see in recipe")); +.addTooltip(format.red("注•意:需要历战浮游者雕像,合成表里不是很容易看见")); -.addTooltip(format.red("Obtain the first from Leonard's Sabbath")); -.addTooltip(format.red("Check uses for athame to see a preview of the ritual")); -.addTooltip(format.red("Use the taxcollector bee to automate")); +.addTooltip(format.red("通过伦纳德之祭获得首个该物品")); +.addTooltip(format.red("查看仪式刀的用途以查看仪式配方")); +.addTooltip(format.red("使用收税官蜜蜂进行自动化")); -.addTooltip(format.red("Obtain the first from Baphometh's Sabbath")); -.addTooltip(format.red("Check uses for athame to see a preview of the ritual")); -.addTooltip(format.red("Use the taxcollector bee to automate")); +.addTooltip(format.red("通过巴弗灭之祭获得首个该物品")); +.addTooltip(format.red("查看仪式刀的用途以查看仪式配方")); +.addTooltip(format.red("使用收税官蜜蜂进行自动化")); -.addTooltip(format.red("Obtain the first from the conjure imp ritual")); -.addTooltip(format.red("Check uses for athame to see a preview of the ritual")); +.addTooltip(format.red("通过召唤仪式(小恶魔)获得首个该物品")); +.addTooltip(format.red("查看仪式刀的用途以查看仪式配方")); -.addTooltip(format.red("Obtain the first from the Rite of Hellmouth")); -.addTooltip(format.red("Check uses for athame to see a preview of the ritual")); +.addTooltip(format.red("通过地狱之门仪式获得首个该物品")); +.addTooltip(format.red("查看仪式刀的用途以查看仪式配方")); -.addTooltip(format.red("Obtain the first from the Rite of Greater Hellmouth")); -.addTooltip(format.red("Check uses for athame to see a preview of the ritual")); +.addTooltip(format.red("通过大地狱之门仪式获得首个该物品")); +.addTooltip(format.red("查看仪式刀的用途以查看仪式配方")); -.addTooltip(format.red("Found indirectly in some structures in the overworld and the nether")); -.addTooltip(format.red("Found indirectly in some structures in the overworld and the nether")); +.addTooltip(format.red("间接发现于主世界和下界的某些结构")); +.addTooltip(format.red("间接发现于主世界和下界的某些结构")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Found in Pixonia")); +.addTooltip(format.red("发现于共鸣界")); -.addTooltip(format.red("Thanks to Josip for the texture!")); -.addTooltip(format.red("Thanks to Josip for the texture!")); -.addTooltip(format.red("Thanks to Josip for the texture!")); -.addTooltip(format.red("Thanks to Josip for the texture!")); +.addTooltip(format.red("感谢Josip绘制的纹理!")); +.addTooltip(format.red("感谢Josip绘制的纹理!")); +.addTooltip(format.red("感谢Josip绘制的纹理!")); +.addTooltip(format.red("感谢Josip绘制的纹理!")); -.addTooltip(format.red("Tranfers mana from player to pool very fast when right clicking.")); +.addTooltip(format.red("右击以极快速度将魔力从玩家传输到魔力池。")); -.addTooltip(format.red("Use the Brew of Iceworld on stone to turn it into perpetual ice.")); -.addTooltip(format.red("Brew Mandrake + Ice + Gunpowder (in this order) in a Witche's Cauldron and right click with empty bottles.")); -.addTooltip(format.red("See cauldron JEI info box for more info on brews.")); +.addTooltip(format.red("对石头使用冰霜世界药剂将其变为永恒之冰。")); +.addTooltip(format.red("在女巫釜锅中按顺序放入曼陀罗根+冰+火药,最后使用玻璃瓶右击。")); +.addTooltip(format.red("查看女巫釜锅的JEI信息提示栏以获得更多关于酿造的信息。")); -.addTooltip(format.red("Obtained from the anemic callstone")); +.addTooltip(format.red("通过贫血召唤石获得")); -.addTooltip(format.red("Obtained from the Akathartos callstone")); +.addTooltip(format.red("通过晦暗界召唤石获得")); -.addTooltip(format.red("Click to see safe reactor design")); -.addTooltip(format.red("Click to see safe reactor design")); -.addTooltip(format.red("Click to see safe reactor design")); -.addTooltip(format.red("You can reuse this one later for lymph")); -.addTooltip(format.red("Click to see safe reactor design")); -.addTooltip(format.red("Click to see safe reactor design")); -.addTooltip(format.red("Click to see safe reactor design")); +.addTooltip(format.red("点击查看安全的反应堆设计")); +.addTooltip(format.red("点击查看安全的反应堆设计")); +.addTooltip(format.red("点击查看安全的反应堆设计")); +.addTooltip(format.red("该设计之后同样可用于淋巴液")); +.addTooltip(format.red("点击查看安全的反应堆设计")); +.addTooltip(format.red("点击查看安全的反应堆设计")); +.addTooltip(format.red("点击查看安全的反应堆设计")); .addTooltip(format.red("WARNING: this can only be one slice long, and won't work with unholy radiactive mix")); .addTooltip(format.red("WARNING: this can only be one slice long for unholy radioactive mix, five slices for lymph")); @@ -165,24 +165,24 @@ .addTooltip(format.red("It shows the cross section of the interior rector setup, it can have as many slices as you want")); .addTooltip(format.red("It shows the cross section of the interior rector setup, it can have as many slices as you want")); -.addTooltip(format.red("Thanks to Gebcrafter for the new nuclearcraft textures!")); -.addTooltip(format.red("Thanks to Gebcrafter for the new nuclearcraft textures!")); -.addTooltip(format.red("Thanks to Gebcrafter for the new nuclearcraft textures!")); +.addTooltip(format.red("感谢Gebcrafter新绘制的核电工艺纹理!")); +.addTooltip(format.red("感谢Gebcrafter新绘制的核电工艺纹理!")); +.addTooltip(format.red("感谢Gebcrafter新绘制的核电工艺纹理!")); -.addTooltip(format.red("WARNING: this causes lag")); -.addTooltip(format.red("WARNING: this causes lag")); -.addTooltip(format.red("WARNING: this causes lag")); -.addTooltip(format.red("WARNING: this causes lag")); +.addTooltip(format.red("警•告:该物品会造成卡顿")); +.addTooltip(format.red("警•告:该物品会造成卡顿")); +.addTooltip(format.red("警•告:该物品会造成卡顿")); +.addTooltip(format.red("警•告:该物品会造成卡顿")); -.addTooltip(format.green("Reusable")); -.addTooltip(format.green("Reusable")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); +.addTooltip(format.green("可重复使用")); +.addTooltip(format.green("可重复使用")); -.addTooltip(format.green("Reusable for no-EMC challenge recipes")); +.addTooltip(format.green("在无EMC挑战配方中可重复使用")); -.addTooltip(format.red("Better with a turbine!")); +.addTooltip(format.red("与涡轮机搭配更佳!")); -.addTooltip(format.red("The dispelling manuscript can be used to recycle enchanted books for a small profit")); +.addTooltip(format.red("祛魔手稿可将附魔书回收利用,赚点添头")); .addTooltip(format.red("COOLANT SPREAD on output side (HOT COOLANT OUT on last slice output side), DEFAULT on input side, DISABLED on all others")); .addTooltip(format.red("COOLANT SPREAD on output side (HOT COOLANT OUT on last slice output side), DEFAULT on input side, DISABLED on all others")); @@ -195,10 +195,10 @@ .addTooltip(format.red("FUEL SPREAD on output side (DEPLETED OUT on last slice output side), DEFAULT on input side, DISABLED on all others")); .addTooltip(format.red("FUEL SPREAD on output side (DEPLETED OUT on last slice output side), DEFAULT on input side, DISABLED on all others")); -.addTooltip(format.red("To share knowledge with other players.")); +.addTooltip(format.red("用于和其他玩家分享知识。")); -.addTooltip(format.red("Click to see good heat exchanger design")); -.addTooltip(format.red("Click to see good heat exchanger design")); +.addTooltip(format.red("点击查看比较好的热交换器设计")); +.addTooltip(format.red("点击查看比较好的热交换器设计似")); .addTooltip(format.red("The more slices, the faster")); .addTooltip(format.red("The more slices, the faster")); @@ -216,1107 +216,1107 @@ .addTooltip(format.red("Use the suggested designs on both sides, one for inlet, one for outlet")); .addTooltip(format.red("Use turbine shaft design in the middle, it can be as long as you want following this pattern")); -.addTooltip(format.red("Craft with agricraft and mystical agriculture seeds that have been in crop sticks to analyze them")); -.addTooltip(format.red("Automated using the sequential fabricator")); -.addTooltip(format.red("You will get an error in chat when setting it up for the first time, it's ok ignore it")); +.addTooltip(format.red("与农业工艺以及神秘农业的合成以进行分析")); +.addTooltip(format.red("使用循环装配台进行自动化")); +.addTooltip(format.red("第一次使用时聊天栏会报错,无视就好")); -.addTooltip(format.red("Connects directly to energy transfer for power output")); -.addTooltip(format.red("Connects directly to energy transfer for power output")); -.addTooltip(format.red("Connects directly to energy transfer for power output")); -.addTooltip(format.red("Connects directly to energy transfer for power output")); -.addTooltip(format.red("Connects directly to energy transfer for power output")); -.addTooltip(format.red("Connects directly to energy transfer for power output")); +.addTooltip(format.red("直接与能量传输类方块相连以输出能量")); +.addTooltip(format.red("直接与能量传输类方块相连以输出能量")); +.addTooltip(format.red("直接与能量传输类方块相连以输出能量")); +.addTooltip(format.red("直接与能量传输类方块相连以输出能量")); +.addTooltip(format.red("直接与能量传输类方块相连以输出能量")); +.addTooltip(format.red("直接与能量传输类方块相连以输出能量")); -.addTooltip(format.red("WARNING: leaving this as a placed block in your world may cause crashes, break after using")); -.addTooltip(format.red("This will soon be replaced by the portable seed analyzer")); -.addTooltip(format.red("WARNING: leaving this as a placed block in your world may cause crashes, break after using")); -.addTooltip(format.red("This will soon be replaced by the portable seed analyzer")); +.addTooltip(format.red("警•告:将该方块放置在世界中可能会导致崩溃,用完请立即破坏")); +.addTooltip(format.red("很快将会被便携式种子分析器取代")); +.addTooltip(format.red("警•告:将该方块放置在世界中可能会导致崩溃,用完请立即破坏")); +.addTooltip(format.red("很快将会被便携式种子分析器取代")); -.addTooltip(format.green("Reusable")); -.addTooltip(format.green("Reusable")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); +.addTooltip(format.green("可重复使用")); +.addTooltip(format.green("可重复使用")); -.addTooltip(format.red("From the anomaly detector")); -.addTooltip(format.red("From the anomaly detector")); +.addTooltip(format.red("通过异常检测器获得")); +.addTooltip(format.red("通过异常检测器获得")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("To recycle you nomicons")); +.addTooltip(format.red("用于回收利用死灵之书")); -.addTooltip(format.red("Pyromaniacal is accompanied by the sounds of chains, creaking, and groaning")); +.addTooltip(format.red("伴随着Pyromaniacal的是铁链声、嘎吱声以及呻吟声")); -.addTooltip(format.red("Found on Apichisi")); -.addTooltip(format.red("Combine with the right crystals (8), Crystevia will guide you")); -.addTooltip(format.red("Combine a Gemheart with the right crystals (8), Crystevia will guide you")); +.addTooltip(format.red("发现于共鸣界")); +.addTooltip(format.red("与正确的水晶(8个)结合,晶体维度将指引你")); +.addTooltip(format.red("将宝石之心与正确的水晶(8个)结合,晶体维度将指引你")); -.addTooltip(format.red("Dropped by Dreadlands mobs")); +.addTooltip(format.red("恐惧之地怪物掉落")); -.addTooltip(format.red("Found at coordinates 0,0 in Omothol")); +.addTooltip(format.red("发现于奥穆索(0,0)坐标")); -.addTooltip(format.red("Right click while in the Overworld to open a portal to the Abyssal Wasteland")); -.addTooltip(format.red("Right click while in the Abyssal wasteland to open a portal to the Dreadlands")); -.addTooltip(format.red("Right click while in the Dreadlands to open a portal to Omothol")); +.addTooltip(format.red("在主世界右击以打开通往深渊荒原的传送门")); +.addTooltip(format.red("在深渊荒原右击以打开通往恐惧之地的传送门")); +.addTooltip(format.red("在恐惧之地右击以打开通往奥穆索的传送门")); -.addTooltip(format.red("It's a third-order Hilbert curve")); +.addTooltip(format.red("这是个三阶希尔伯特曲线")); -.addTooltip(format.red("Thanks to CappanLF for the texture!")); +.addTooltip(format.red("感谢CappanLF绘制的纹理!")); -.addTooltip(format.red("WIP")); +.addTooltip(format.red("未完成")); -.addTooltip(format.red("Nether Brick Nether Brick Nether Brick Skull Nether Roof")); +.addTooltip(format.red("地狱砖 地狱砖 地狱砖 颅骨 下界天花板")); -.addTooltip(format.red("Found in the overworld!")); -.addTooltip(format.red("What do I do with this?")); -.addTooltip(format.red("Nether Brick Nether Brick Nether Brick Skull Nether Roof")); +.addTooltip(format.red("发现于主世界!")); +.addTooltip(format.red("我能拿这玩意干什么呢?")); +.addTooltip(format.red("地狱砖 地狱砖 地狱砖 颅骨 下界天花板")); -.addTooltip(format.red("Farm using the Enchanted Greenhouse, doing it in-world may corrupt things")); -.addTooltip(format.red("Farm using the Enchanted Greenhouse, doing it in-world may corrupt things")); +.addTooltip(format.red("使用附魔温室种植,在世界内种植可能会造成错误")); +.addTooltip(format.red("使用附魔温室种植,在世界内种植可能会造成错误")); -.addTooltip(format.red("Found in Iromine")); +.addTooltip(format.red("发现于黄金维度")); -.addTooltip(format.red("Combine with the right powders (4), Wildwood will guide you")); +.addTooltip(format.red("与正确的粉末(4个)结合,原始森林维度将指引你")); -.addTooltip(format.red("Combine the Empowered Apothecary Stone with the right powders (4), Wildwood will guide you")); +.addTooltip(format.red("将注魔药剂师之石与正确的粉末(4个)结合,原始森林维度将指引你")); -.addTooltip(format.red("Dragons are less buggy thanks to ChaosStrikez!")); +.addTooltip(format.red("感谢ChaosStrikez,龙的bug没那么多了!")); -.addTooltip(format.red("Found in Mysterium")); +.addTooltip(format.red("发现于秘境维度")); -.addTooltip(format.red("Combine with the right Dragon Scales (4), Mysterium will guide you")); +.addTooltip(format.red("与正确的龙鳞(4个)结合,秘境维度将指引你")); -.addTooltip(format.red("Made with: Tough Tool Rod, Large Sword Blade X2, Tough Binding")); +.addTooltip(format.red("部件构成:坚韧手柄,宽剑刃X2,坚韧绑定结")); -.addTooltip(format.red("Made with: Tough Tool Rod, Pipe Piece, Laser Medium, Battery Cell")); +.addTooltip(format.red("部件构成:坚韧手柄,枪管,激光传导器,蓄电池")); -.addTooltip(format.red("Made with: Tool Rod, Pickaxe Head, Binding")); +.addTooltip(format.red("部件构成:手柄,镐头,绑定结")); -.addTooltip(format.red("Made with: Tool Rod, Shovel Head, Binding")); +.addTooltip(format.red("部件构成:手柄,锹头,绑定结")); -.addTooltip(format.red("Made with: Tool Rod, Axe Head, Shovel Head")); +.addTooltip(format.red("部件构成:手柄,斧头,锹头")); -.addTooltip(format.red("Made with: Tool Rod, Kama Head, Binding")); +.addTooltip(format.red("部件构成:手柄,园艺镰头,绑定结")); -.addTooltip(format.red("Made with: Tool Rod, Axe Head, Binding")); +.addTooltip(format.red("部件构成:手柄,斧头,绑定结")); -.addTooltip(format.red("Made with: Tough Tool Rod, Hammer Head, Large Plate X2")); +.addTooltip(format.red("部件构成:坚韧手柄,锤头,大板X2")); -.addTooltip(format.red("Made with: Tough Tool Rod, Excavator Head, Large Plate, Tough Binding")); +.addTooltip(format.red("部件构成:坚韧手柄,开掘铲头,大板,坚韧绑定结")); -.addTooltip(format.red("Made with: Tough Tool Rod, Broad Axe, Large Plate, Tough Binding")); +.addTooltip(format.red("部件构成:坚韧手柄,宽斧刃,大板,坚韧绑定结")); -.addTooltip(format.red("Made with: Tough Tool Rod, Scythe Head, Tough Binding, Tough Tool Rod")); +.addTooltip(format.red("部件构成:坚韧手柄,镰刀头,坚韧绑定结,坚韧手柄")); -.addTooltip(format.red("Made with: Tool Rod, Sword Blade, Wide Guard")); +.addTooltip(format.red("部件构成:手柄,剑刃,宽护手")); -.addTooltip(format.red("Made with: Tool Rod, Sword Blade, Hand Guard")); +.addTooltip(format.red("部件构成:手柄,剑刃,护手")); -.addTooltip(format.red("Made with: Tool Rod, Sword Blade, Cross Guard")); +.addTooltip(format.red("部件构成:手柄,剑刃,十字柄")); -.addTooltip(format.red("Made with: Tool Rod, Pan")); +.addTooltip(format.red("部件构成:手柄,盘子")); -.addTooltip(format.red("Made with: Tool Rod, Sign Plate")); +.addTooltip(format.red("部件构成:手柄,牌板")); -.addTooltip(format.red("Made with: Tough Tool Rod, Large Sword Blade, Large Plate, Tough Tool Rod")); +.addTooltip(format.red("部件构成:坚韧手柄,宽剑刃,大板,坚韧手柄")); -.addTooltip(format.red("Made with: Bowlimb X2, Bowstring")); +.addTooltip(format.red("部件构成:弓臂X2,弓弦")); -.addTooltip(format.red("Made with: Bowlimb X2, Bowstring, Large Plate")); +.addTooltip(format.red("部件构成:弓臂X2,弓弦,大板")); -.addTooltip(format.red("Made with: Arrow Shaft, Arrow Head, Fletching")); +.addTooltip(format.red("部件构成:箭杆,箭头,箭羽")); -.addTooltip(format.red("Made with: Tough Tool Rod, Bowlimb, Tough Binding, Bowstring")); +.addTooltip(format.red("部件构成:坚韧手柄,弓臂,坚韧绑定结,弓弦")); -.addTooltip(format.red("Made with: Bolt Core X2, Fletching")); +.addTooltip(format.red("部件构成:弩箭核心 X2,箭羽")); -.addTooltip(format.red("Made with: Knife Blade X4 (top left one determines repair material)")); +.addTooltip(format.red("部件构成:刀刃X4(左上方刀刃决定修复所需材料)")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("From the Apothecary Prison Key")); +.addTooltip(format.red("通过药剂师监狱钥匙获得")); -.addTooltip(format.red("Combine the Whispering Heart of Hearts with the right Scales (4), Mysterium will guide you!")); +.addTooltip(format.red("将低语心中之心与正确的鳞片(4个)结合,秘境维度将指引你!")); -.addTooltip(format.red("Obtained from the gem of Voracity")); +.addTooltip(format.red("通过贪食宝石获得")); -.addTooltip(format.red("Found in Pixonia")); -.addTooltip(format.red("Craft with the right Bejewelled Banner (1), the Vox Ponds will guide you")); +.addTooltip(format.red("发现于共鸣界")); +.addTooltip(format.red("与正确的嵌宝旗帜(1个)结合,位置维度将指引你")); -.addTooltip(format.red("Use me")); -.addTooltip(format.red("Craft the Gem of Gluttony with the right Bejewelled Banner (1), the Vox Ponds will guide you")); +.addTooltip(format.red("使用我")); +.addTooltip(format.red("将贪食宝石与正确的嵌宝旗帜(1个)结合,位置维度将指引你u")); // .addTooltip(format.red("Right click with Dyes to change color")); -.addTooltip(format.red("Found on Pixonia")); -.addTooltip(format.red("Surround with the right potion essences (4), the Apothecary Comb and the Dread Shards in the Twilight Forest will guide you")); +.addTooltip(format.red("发现于光精界")); +.addTooltip(format.red("用正确的药水精华(4个)环绕,药剂师蜂窝和暮色森林中的悚怖碎片将指引你")); -.addTooltip(format.red("Surround the Icy Dreadful Shard with the right potion essences (4), the Apothecary Comb and the Dread Shards in the Twilight Forest will guide you")); +.addTooltip(format.red("用正确的药水精华(4个)环绕寒霜怖惧碎片,药剂师蜂窝和暮色森林中的悚怖碎片将指引你")); -.addTooltip(format.red("Callstone")); +.addTooltip(format.red("召唤石")); -.addTooltip(format.red("The taller the better, but no need to go crazy, 8 or 9 will be good enough")); -.addTooltip(format.red("Thanks to Aquintus for the designs!")); +.addTooltip(format.red("越高越好,但没必要太过头,8、9格就足够了")); +.addTooltip(format.red("感谢Aquintus提供的设计!")); -.addTooltip(format.red("Four slices of ludicrite, ten slices of rotor blades, the preview is too small")); +.addTooltip(format.red("四层镠块,十层涡轮机叶片,演示的尺寸太小了")); -.addTooltip(format.red("From the Voracious Worm Callstone")); +.addTooltip(format.red("通过贪食蠕虫召唤石获得")); -.addTooltip(format.red("From the Dreadful Prison Key")); +.addTooltip(format.red("通过怖惧监狱钥匙获得")); -.addTooltip(format.red("Use the Extreme Wrench to configure")); +.addTooltip(format.red("使用极限反应堆模组的扳手进行配置")); -.addTooltip(format.red("Can be super-enchanted")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Fill an Openblocks tank with molten elecanium and surround with the right runes (8), Runandor will guide you")); -.addTooltip(format.red("Fill an Openblocks tank with molten elecanium and surround with the right runes (8), Runandor will guide you")); +.addTooltip(format.red("用熔融荧银填满开放式方块模组的蓄水槽,并用正确的符文(8个)环绕,符境将指引你")); +.addTooltip(format.red("用熔融荧银填满开放式方块模组的蓄水槽,并用正确的符文(8个)环绕,符境将指引你")); -.addTooltip(format.red("Should be enchanted with the highest level of unbreaking available for automating Eldritch Clusters")); +.addTooltip(format.red("最好附上最高等级的耐久魔咒来进行奇异矿簇自动化")); -.addTooltip(format.green("Reusable")); -.addTooltip(format.green("Reusable")); -.addTooltip(format.green("Reusable")); -.addTooltip(format.green("Reusable")); -.addTooltip(format.green("Reusable")); -.addTooltip(format.green("Reusable")); -.addTooltip(format.green("Reusable")); -.addTooltip(format.green("Reusable")); -.addTooltip(format.green("Reusable")); -.addTooltip(format.green("Reusable")); -.addTooltip(format.green("Reusable")); -.addTooltip(format.green("Reusable")); -.addTooltip(format.green("Reusable")); -.addTooltip(format.green("Reusable")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); +.addTooltip(format.green("可重复使用")); +.addTooltip(format.green("可重复使用")); +.addTooltip(format.green("可重复使用")); +.addTooltip(format.green("可重复使用")); +.addTooltip(format.green("可重复使用")); +.addTooltip(format.green("可重复使用")); +.addTooltip(format.green("可重复使用")); +.addTooltip(format.green("可重复使用")); +.addTooltip(format.green("可重复使用")); +.addTooltip(format.green("可重复使用")); +.addTooltip(format.green("可重复使用")); +.addTooltip(format.green("可重复使用")); +.addTooltip(format.green("可重复使用")); +.addTooltip(format.green("可重复使用")); -.addTooltip(format.red("Found on Lunalus")); +.addTooltip(format.red("发现于月球维度")); -.addTooltip(format.red("Combine the right spice with the right Openblocks Stencils, Lunalus will guide you")); +.addTooltip(format.red("将正确的香料与正确的开放式方块模组的模板结合,月球维度将指引你")); -.addTooltip(format.red("Use the Ore Excavator on Runandor, Runic vein")); -.addTooltip(format.red("Combine with the right Eldritch Clusters (3), Apalachia will guide you")); +.addTooltip(format.red("在符境维度,使用挖掘机开采Runic矿床")); +.addTooltip(format.red("与正确的奇异矿簇(3个)结合,附魔山脉将指引你")); -.addTooltip(format.red("Combine a Runic Ore with the right Eldritch Clusters (3), Apalachia will guide you")); +.addTooltip(format.red("将符文矿石与正确的奇异矿簇(3个)结合,附魔山脉将指引你")); -.addTooltip(format.red("Place Awakened Draconium Blocks around a Draconic Reactor, and make it go boom")); -.addTooltip(format.red("Mine with silk touch")); +.addTooltip(format.red("在神龙反应堆周围放置觉醒龙块,然后炸吧!")); +.addTooltip(format.red("使用精准采集挖掘")); -.addTooltip(format.red("Dropped by Charged Creepers, there are lots of ways of making lightning")); +.addTooltip(format.red("高压爬行者掉落,引雷的手段有很多")); -.addTooltip(format.red("Use me")); -.addTooltip(format.red("Thanks to Connor for the help with making this!")); +.addTooltip(format.red("使用我")); +.addTooltip(format.red("感谢Connor的帮助!")); -.addTooltip(format.red("Thanks to Connor for making Draconic Alchemy! Big booms are on the way!")); -.addTooltip(format.red("Thanks to Connor for making Draconic Alchemy! Big booms are on the way!")); -.addTooltip(format.red("Thanks to Connor for making Draconic Alchemy! Big booms are on the way!")); +.addTooltip(format.red("感谢Connor制作的Draconic Alchemy自动化!大爆炸在路上喽!")); +.addTooltip(format.red("感谢Connor制作的Draconic Alchemy自动化!大爆炸在路上喽!")); +.addTooltip(format.red("感谢Connor制作的Draconic Alchemy自动化!大爆炸在路上喽!")); -.addTooltip(format.red("Use the Pumpjack from Immersive Engineering in Lyndenwyrm to get Stormlight")); +.addTooltip(format.red("在赫尔维蒂维度使用沉浸原油模组的采油机来获得飓光")); -.addTooltip(format.red("Obtained from the Wyvern Monument Activation Fabrial")); +.addTooltip(format.red("通过双足飞龙纪念碑激活法器获得")); -.addTooltip(format.red("Found in Lyndenwyrm")); +.addTooltip(format.red("发现于赫尔维蒂维度")); -.addTooltip(format.red("Use the Pumpjack from Immersive Engineering in Diamerisma to get Pulsating Starlight")); +.addTooltip(format.red("在地方界使用沉浸原油模组的采油机来获得脉冲星光")); -.addTooltip(format.red("Use me")); +.addTooltip(format.red("使用我")); -.addTooltip(format.red("Obtained from the Oblivion Candle")); +.addTooltip(format.red("通过湮灭蜡烛获得")); -.addTooltip(format.red("Obtained from the Oblivionaire Callstone")); +.addTooltip(format.red("通过遗忘者召唤石获得")); -.addTooltip(format.green("Reusable for making Shoggoth Flesh")); +.addTooltip(format.green("可重复使用于制作修格斯腐肉")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); -.addTooltip(format.red("WARNING: upgrades have a chance of disappearing, and auto pickup can bug out")); -.addTooltip(format.red("WARNING: upgrades have a chance of disappearing, and auto pickup can bug out")); -.addTooltip(format.red("WARNING: upgrades have a chance of disappearing, and auto pickup can bug out")); -.addTooltip(format.red("WARNING: upgrades have a chance of disappearing, and auto pickup can bug out")); -.addTooltip(format.red("WARNING: upgrades have a chance of disappearing, and auto pickup can bug out")); -.addTooltip(format.red("WARNING: upgrades have a chance of disappearing, and auto pickup can bug out")); +.addTooltip(format.red("警•告:升级有概率会消失,自动拾取功能可能会有bug")); +.addTooltip(format.red("警•告:升级有概率会消失,自动拾取功能可能会有bug")); +.addTooltip(format.red("警•告:升级有概率会消失,自动拾取功能可能会有bug")); +.addTooltip(format.red("警•告:升级有概率会消失,自动拾取功能可能会有bug")); +.addTooltip(format.red("警•告:升级有概率会消失,自动拾取功能可能会有bug")); +.addTooltip(format.red("警•告:升级有概率会消失,自动拾取功能可能会有bug")); -.addTooltip(format.red("Can be super-enchanted")); -.addTooltip(format.red("Can be super-enchanted")); -.addTooltip(format.red("Can be super-enchanted")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); +.addTooltip(format.red("可施加超限附魔")); +.addTooltip(format.red("可施加超限附魔")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Obtained from the Ancient Wyvern Callstone")); +.addTooltip(format.red("通过远古双足飞龙召唤石获得")); -.addTooltip(format.red("Obtained from breaking Forestry and Binnie leaves with silk touch")); +.addTooltip(format.red("通过使用精准采集破坏林业和Binnie模组的树叶获得")); -.addTooltip(format.red("Callstone")); -.addTooltip(format.red("Callstone")); +.addTooltip(format.red("召唤石")); +.addTooltip(format.red("召唤石")); -.addTooltip(format.red("Dropped by Minions of the Gatekeeper")); +.addTooltip(format.red("守门者仆从掉落")); -.addTooltip(format.red("Obtained from the Key of Flesh Dominion")); +.addTooltip(format.red("通过血肉支配之钥获得")); -.addTooltip(format.red("Obtained from the Gravitational Callstone")); +.addTooltip(format.red("通过引力召唤石获得")); -.addTooltip(format.red("Obtained from the Warlord Callstone")); -.addTooltip(format.red("Obtained from the Warlord Callstone")); +.addTooltip(format.red("通过战争领主召唤石获得")); +.addTooltip(format.red("通过战争领主召唤石获得")); -.addTooltip(format.red("Combine a Chalcedony Ingot with the right Tablets, L'Borean will guide you")); +.addTooltip(format.red("将玉髓锭与正确的石板结合,暴风维度将指引你")); -.addTooltip(format.red("Obtained from the Horde Domination Callstone")); -.addTooltip(format.red("Obtained from the Horde Domination Callstone")); +.addTooltip(format.red("通过部落统治召唤石获得")); +.addTooltip(format.red("通过部落统治召唤石获得")); -.addTooltip(format.red("To make the potions use the Alchemical Imbuer, start with Basaz Powder, Pufferfish, Pulverized Obsidian, Rabbit Foot")); +.addTooltip(format.red("使用药水酿造机制作所需药水,四种药水分别使用岩石粉、河豚、黑曜石粉以及兔子脚")); -.addTooltip(format.red("Hard mode drop: Glacides in Iceika")); +.addTooltip(format.red("困难模式掉落:冰晶雪原的冰川兽")); -.addTooltip(format.red("Obtained from the Fluix Historian Callstone")); +.addTooltip(format.red("通过福鲁伊克斯史学家召唤石获得")); -.addTooltip(format.red("Hard mode is your friend ;)")); +.addTooltip(format.red("困难模式是你的朋友 ;)")); -.addTooltip(format.red("Combine with the right Draconic Evolution Souls (8), look around")); -.addTooltip(format.red("A certain super-enchant will help you ;)")); +.addTooltip(format.red("与正确的龙之进化模组的生物灵魂(8个)结合,四处看看")); +.addTooltip(format.red("某个超限附魔会很有用 ;)")); -.addTooltip(format.red("Combine the Phasing Fluix Construct with the right Draconic Evolution Souls (8), the Fluix Historian Callstone will guide you")); +.addTooltip(format.red("将相位福鲁伊克斯构造体与正确的龙之进化模组的生物灵魂(8个)结合,福鲁伊克斯史学家召唤石将指引你")); -.addTooltip(format.red("Thanks to shardion for implementing dimension-blacklisting to player interfaces! No more Vethea gating!")); +.addTooltip(format.red("感谢shardion为玩家接口实现了维度黑名单!梦魇世界不再有阶段锁了!")); -.addTooltip(format.red("It's a fourth-order box fractal")); -.addTooltip(format.red("It's a third-order H-tree")); -.addTooltip(format.red("It's a fourth-order Menger sponge")); +.addTooltip(format.red("这是个四阶盒分形")); +.addTooltip(format.red("这是个三阶H树")); +.addTooltip(format.red("这是个四阶门格海绵")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); -.addTooltip(format.red("Thanks to Josip for the texture!")); +.addTooltip(format.red("感谢Josip绘制的纹理!")); -.addTooltip(format.red("Thanks to Josip for the texture!")); +.addTooltip(format.red("感谢Josip绘制的纹理!")); -.addTooltip(format.red("Use Hard Carbon tubes")); -.addTooltip(format.red("Use Thermoconducting tubes")); +.addTooltip(format.red("使用硬碳管道")); +.addTooltip(format.red("使用导热合金管道")); .addTooltip(format.red("INPUT SPREAD on output side (PRODUCT OUT for last slice), DEFAULT on input side, DISABLED on all other sides")); .addTooltip(format.red("INPUT SPREAD on output side (PRODUCT OUT for last slice), DEFAULT on input side, DISABLED on all other sides")); .addTooltip(format.red("INPUT SPREAD on output side (PRODUCT OUT for last slice), DEFAULT on input side, DISABLED on all other sides")); -.addTooltip(format.red("Thanks to Mambodog621 for helping out with oredict unification!")); - -.addTooltip(format.green("Reusable")); - -.addTooltip(format.red("Shift-right-click to change mode")); -.addTooltip(format.red("Fosic: finds locations with high starlight")); -.addTooltip(format.red("Domic: shows the area of a ritual")); -.addTooltip(format.red("Ichosic: finds Neromantic Prime veins")); - -.addTooltip(format.red("Found in the pyramids in the first level")); -.addTooltip(format.red("Obtained from right clicking a Crypt Keeper")); - -.addTooltip(format.red("Dropped by the Hive Queen, found in the first level")); - -.addTooltip(format.red("Found in the pyramids in the first level")); -.addTooltip(format.red("Obtained from right clicking a level 2 Mysterious Man")); - -.addTooltip(format.red("Obtained from right clicking a level 1 Mysterious Man")); - -.addTooltip(format.red("Obtained from right clicking a level 3 Mysterious Man")); - -.addTooltip(format.red("Dropped by Quadro, found on the second level")); - -.addTooltip(format.red("Dropped by Karos, found on the second level")); - -.addTooltip(format.red("Dropped by Raglok, found on the third level")); - -.addTooltip(format.red("Dropped by Wreck, found on the third level")); - -.addTooltip(format.red("Traded from The Hunger")); - -.addTooltip(format.red("Dropped by mobs in Vethea")); -.addTooltip(format.red("Dropped by mobs in Vethea")); -.addTooltip(format.red("Dropped by mobs in Vethea")); -.addTooltip(format.red("Dropped by mobs in Vethea")); - -.addTooltip(format.red("Click on the altars in Vethea to summon Bosses")); - -.addTooltip(format.red("'Back in my day we cheesed the armor system.' -Pyromaniacal")); - -.addTooltip(format.red("'Back in my day we went naked because getting all the templates was too obnoxious!' -Pyromaniacal, sponsored by Lady Luna")); - -.addTooltip(format.red("'Back in my day people complained about thermal items having vethea recipes…' -Ikea Bear")); - -.addTooltip(format.red("Uses 4 Lumps")); -.addTooltip(format.red("Uses 5 Lumps")); -.addTooltip(format.red("Uses 6 Lumps")); -.addTooltip(format.red("Uses 8 Lumps")); -.addTooltip(format.red("Uses 11 Lumps")); -.addTooltip(format.red("Uses 13 Lumps")); -.addTooltip(format.red("Uses 18 Lumps")); -.addTooltip(format.red("Uses 20 Lumps")); -.addTooltip(format.red("Uses 24 Lumps")); - -.addTooltip(format.red("Uses 4 Lumps")); -.addTooltip(format.red("Uses 5 Lumps")); -.addTooltip(format.red("Uses 6 Lumps")); -.addTooltip(format.red("Uses 8 Lumps")); -.addTooltip(format.red("Uses 11 Lumps")); -.addTooltip(format.red("Uses 13 Lumps")); -.addTooltip(format.red("Uses 18 Lumps")); -.addTooltip(format.red("Uses 20 Lumps")); -.addTooltip(format.red("Uses 24 Lumps")); - -.addTooltip(format.red("Uses 4 Lumps")); -.addTooltip(format.red("Uses 5 Lumps")); -.addTooltip(format.red("Uses 6 Lumps")); -.addTooltip(format.red("Uses 8 Lumps")); -.addTooltip(format.red("Uses 11 Lumps")); -.addTooltip(format.red("Uses 13 Lumps")); -.addTooltip(format.red("Uses 18 Lumps")); -.addTooltip(format.red("Uses 20 Lumps")); -.addTooltip(format.red("Uses 24 Lumps")); - -.addTooltip(format.red("Uses 7 Lumps")); -.addTooltip(format.red("Uses 9 Lumps")); -.addTooltip(format.red("Uses 11 Lumps")); -.addTooltip(format.red("Uses 14 Lumps")); -.addTooltip(format.red("Uses 17 Lumps")); -.addTooltip(format.red("Uses 19 Lumps")); -.addTooltip(format.red("Uses 22 Lumps")); -.addTooltip(format.red("Uses 27 Lumps")); -.addTooltip(format.red("Uses 31 Lumps")); - -.addTooltip(format.red("Uses 7 Lumps")); -.addTooltip(format.red("Uses 9 Lumps")); -.addTooltip(format.red("Uses 11 Lumps")); -.addTooltip(format.red("Uses 14 Lumps")); -.addTooltip(format.red("Uses 17 Lumps")); -.addTooltip(format.red("Uses 19 Lumps")); -.addTooltip(format.red("Uses 22 Lumps")); -.addTooltip(format.red("Uses 27 Lumps")); -.addTooltip(format.red("Uses 31 Lumps")); - -.addTooltip(format.red("Uses 2 Lumps")); -.addTooltip(format.red("Uses 3 Lumps")); -.addTooltip(format.red("Uses 4 Lumps")); -.addTooltip(format.red("Uses 6 Lumps")); -.addTooltip(format.red("Uses 8 Lumps")); -.addTooltip(format.red("Uses 10 Lumps")); -.addTooltip(format.red("Uses 16 Lumps")); -.addTooltip(format.red("Uses 17 Lumps")); -.addTooltip(format.red("Uses 21 Lumps")); - -.addTooltip(format.red("Uses 2 Lumps")); -.addTooltip(format.red("Uses 3 Lumps")); -.addTooltip(format.red("Uses 4 Lumps")); -.addTooltip(format.red("Uses 6 Lumps")); -.addTooltip(format.red("Uses 8 Lumps")); -.addTooltip(format.red("Uses 10 Lumps")); -.addTooltip(format.red("Uses 16 Lumps")); -.addTooltip(format.red("Uses 17 Lumps")); -.addTooltip(format.red("Uses 21 Lumps")); - -.addTooltip(format.red("Uses 7 Lumps")); -.addTooltip(format.red("Uses 8 Lumps")); -.addTooltip(format.red("Uses 6 Lumps")); -.addTooltip(format.red("Uses 10 Lumps")); -.addTooltip(format.red("Uses 9 Lumps")); -.addTooltip(format.red("Uses 5 Lumps")); - -.addTooltip(format.red("Uses 10 Lumps")); -.addTooltip(format.red("Uses 11 Lumps")); -.addTooltip(format.red("Uses 9 Lumps")); -.addTooltip(format.red("Uses 14 Lumps")); -.addTooltip(format.red("Uses 11 Lumps")); -.addTooltip(format.red("Uses 5 Lumps")); - -.addTooltip(format.red("Uses 10 Lumps")); -.addTooltip(format.red("Uses 11 Lumps")); -.addTooltip(format.red("Uses 9 Lumps")); -.addTooltip(format.red("Uses 14 Lumps")); -.addTooltip(format.red("Uses 11 Lumps")); -.addTooltip(format.red("Uses 8 Lumps")); - -.addTooltip(format.red("Uses 10 Lumps")); -.addTooltip(format.red("Uses 11 Lumps")); -.addTooltip(format.red("Uses 9 Lumps")); -.addTooltip(format.red("Uses 14 Lumps")); -.addTooltip(format.red("Uses 11 Lumps")); -.addTooltip(format.red("Uses 8 Lumps")); - -.addTooltip(format.red("Uses 10 Lumps")); -.addTooltip(format.red("Uses 11 Lumps")); -.addTooltip(format.red("Uses 9 Lumps")); -.addTooltip(format.red("Uses 14 Lumps")); -.addTooltip(format.red("Uses 11 Lumps")); -.addTooltip(format.red("Uses 8 Lumps")); - -.addTooltip(format.red("Warning: this crafting chain produces radiation!")); - -.addTooltip(format.red("Craft the right Wood Planks with the right weapon, the Trinity Callstone will guide you")); - -.addTooltip(format.red("WARNING: shift clicking these out of the Sigil Table can delete them")); -.addTooltip(format.red("WARNING: shift clicking these out of the Sigil Table can delete them")); -.addTooltip(format.red("WARNING: shift clicking these out of the Sigil Table can delete them")); -.addTooltip(format.red("WARNING: shift clicking these out of the Sigil Table can delete them")); -.addTooltip(format.red("WARNING: shift clicking these out of the Sigil Table can delete them")); -.addTooltip(format.red("WARNING: shift clicking these out of the Sigil Table can delete them")); -.addTooltip(format.red("WARNING: shift clicking these out of the Sigil Table can delete them")); -.addTooltip(format.red("WARNING: shift clicking these out of the Sigil Table can delete them")); -.addTooltip(format.red("WARNING: shift clicking these out of the Sigil Table can delete them")); -.addTooltip(format.red("WARNING: shift clicking these out of the Sigil Table can delete them")); -.addTooltip(format.red("WARNING: shift clicking these out of the Sigil Table can delete them")); - -.addTooltip(format.red("Dropped by Hydrolons in L'Borean")); -.addTooltip(format.red("Used to break the shield on Hydrolisk")); - -.addTooltip(format.red("Thanks to NerdySpider for making the textures in this chain!")); - -.addTooltip(format.red("WARNING: bring a very large amount of Hydro Stone!")); - -.addTooltip(format.red("WARNING: Do not place two or more of these within render distance! They will bug out!")); - -.addTooltip(format.red("Obtained from the Eldritch Crab Callstone")); -.addTooltip(format.red("Hard Mode Drop: Eldritch Constructs spawned using Ancient Altars from Crimson Warfare")); - -.addTooltip(format.red("From the Undead Botanist Callstone")); -.addTooltip(format.red("From the Undead Botanist Callstone")); - -.addTooltip(format.red("Only craftable in hard mode")); - -.addTooltip(format.red("Right click with a sunflower to stop rain!")); - -.addTooltip(format.red("Can be super-enchanted!")); - -.addTooltip(format.red("Thanks to NerdySpider for drawing all condensate textures!")); -.addTooltip(format.red("Thanks to NerdySpider for drawing all condensate textures!")); -.addTooltip(format.red("Thanks to NerdySpider for drawing all condensate textures!")); -.addTooltip(format.red("Thanks to NerdySpider for drawing all condensate textures!")); -.addTooltip(format.red("Thanks to NerdySpider for drawing all condensate textures!")); -.addTooltip(format.red("Thanks to NerdySpider for drawing all condensate textures!")); - -.addTooltip(format.red("Right click on Cotton Candor to deal 300 damage to it - 10 are needed")); - -.addTooltip(format.red("For masters of spellcraft!")); - -.addTooltip(format.red("Can be super-enchanted")); - -.addTooltip(format.red("Thanks to Josip for revamping dust textures!")); -.addTooltip(format.red("Thanks to Josip for revamping dust textures!")); -.addTooltip(format.red("Thanks to Josip for revamping dust textures!")); -.addTooltip(format.red("Thanks to Josip for revamping dust textures!")); - -.addTooltip(format.red("Thanks to NerdySpider for Arkenstone processing textures!")); - -.addTooltip(format.red("Thanks to NerdySpider for Arkenstone processing textures!")); - -.addTooltip(format.red("Thanks to NerdySpider for sideral textures!")); - -.addTooltip(format.red("Thanks to NerdySpider for the texture!")); -.addTooltip(format.red("Thanks to NerdySpider for the texture!")); -.addTooltip(format.red("Thanks to NerdySpider for the texture!")); -.addTooltip(format.red("Thanks to NerdySpider for the texture!")); -.addTooltip(format.red("Thanks to NerdySpider for the texture!")); -.addTooltip(format.red("Thanks to NerdySpider for the texture!")); -.addTooltip(format.red("Thanks to NerdySpider for the texture!")); -.addTooltip(format.red("Thanks to NerdySpider for the texture!")); -.addTooltip(format.red("Thanks to NerdySpider for the texture!")); -.addTooltip(format.red("Thanks to NerdySpider for the texture!")); -.addTooltip(format.red("Thanks to NerdySpider for the texture!")); - -.addTooltip(format.green("Reusable in the Tree of Life")); - -.addTooltip(format.red("Warning: this crafting chain produces radiation!")); - -.addTooltip(format.red("Can only be crafted after activating the hard mode")); - -.addTooltip(format.red("Hard mode drop: Carrotops in Candyland")); - -.addTooltip(format.red("Warning: using this may cause crashes")); -.addTooltip(format.red("Warning: using this may cause crashes")); -.addTooltip(format.red("Warning: using this may cause crashes")); - -.addTooltip(format.red("Thanks to Reclipse for the gas chunks and crystal textures!")); -.addTooltip(format.red("Thanks to Reclipse for the gas chunks and crystal textures!")); - -.addTooltip(format.red("Obtained from the Diabetic Callstone")); +.addTooltip(format.red("感谢Mambodog621帮助实现矿词统一!")); + +.addTooltip(format.green("可重复使用")); + +.addTooltip(format.red("Shift右击来改变模式")); +.addTooltip(format.red("汇星:寻找强星能区域")); +.addTooltip(format.red("穹域:显示仪式范围")); +.addTooltip(format.red("液华:寻找纳耳狂曼引口涌泉")); + +.addTooltip(format.red("发现于梦魇世界第一层的地穴,或第二层的金字塔")); +.addTooltip(format.red("通过右击地穴看守者获得")); + +.addTooltip(format.red("蜂巢皇后掉落,位于梦魇世界第二层")); + +.addTooltip(format.red("发现于梦魇世界第二层的金字塔")); +.addTooltip(format.red("通过右击梦魇世界第二层的神秘人获得")); + +.addTooltip(format.red("通过右击梦魇世界第一层的神秘人获得")); + +.addTooltip(format.red("通过右击梦魇世界第三层的神秘人获得")); + +.addTooltip(format.red("四相掉落,位于梦魇世界第三层")); + +.addTooltip(format.red("卡洛斯掉落,位于梦魇世界第三层")); + +.addTooltip(format.red("拉格洛克掉落,位于梦魇世界第四层")); + +.addTooltip(format.red("毁灭者掉落,位于梦魇世界第四层")); + +.addTooltip(format.red("与饥饿者交易获得")); + +.addTooltip(format.red("梦魇世界的怪物掉落")); +.addTooltip(format.red("梦魇世界的怪物掉落")); +.addTooltip(format.red("梦魇世界的怪物掉落")); +.addTooltip(format.red("梦魇世界的怪物掉落")); + +.addTooltip(format.red("右击梦魇世界的祭坛来召唤Boss")); + +.addTooltip(format.red("'想当年,我们都直接跳过盔甲系统。' -Pyromaniacal")); + +.addTooltip(format.red("'想当年,我们直接裸装,因为获取所有模板太麻烦了!' -Pyromaniacal,由月影女士赞助")); + +.addTooltip(format.red("'想当年,大伙总是抱怨热力物品的梦魇世界配方……' -Ikea Bear")); + +.addTooltip(format.red("需要4个团块")); +.addTooltip(format.red("需要5个团块")); +.addTooltip(format.red("需要6个团块")); +.addTooltip(format.red("需要8个团块")); +.addTooltip(format.red("需要11个团块")); +.addTooltip(format.red("需要13个团块")); +.addTooltip(format.red("需要18个团块")); +.addTooltip(format.red("需要20个团块")); +.addTooltip(format.red("需要24个团块")); + +.addTooltip(format.red("需要4个团块")); +.addTooltip(format.red("需要5个团块")); +.addTooltip(format.red("需要6个团块")); +.addTooltip(format.red("需要8个团块")); +.addTooltip(format.red("需要11个团块")); +.addTooltip(format.red("需要13个团块")); +.addTooltip(format.red("需要18个团块")); +.addTooltip(format.red("需要20个团块")); +.addTooltip(format.red("需要24个团块")); + +.addTooltip(format.red("需要4个团块")); +.addTooltip(format.red("需要5个团块")); +.addTooltip(format.red("需要6个团块")); +.addTooltip(format.red("需要8个团块")); +.addTooltip(format.red("需要11个团块")); +.addTooltip(format.red("需要13个团块")); +.addTooltip(format.red("需要18个团块")); +.addTooltip(format.red("需要20个团块")); +.addTooltip(format.red("需要24个团块")); + +.addTooltip(format.red("需要7个团块")); +.addTooltip(format.red("需要9个团块")); +.addTooltip(format.red("需要11个团块")); +.addTooltip(format.red("需要14个团块")); +.addTooltip(format.red("需要17个团块")); +.addTooltip(format.red("需要19个团块")); +.addTooltip(format.red("需要22个团块")); +.addTooltip(format.red("需要27个团块")); +.addTooltip(format.red("需要31个团块")); + +.addTooltip(format.red("需要7个团块")); +.addTooltip(format.red("需要9个团块")); +.addTooltip(format.red("需要11个团块")); +.addTooltip(format.red("需要14个团块")); +.addTooltip(format.red("需要17个团块")); +.addTooltip(format.red("需要19个团块")); +.addTooltip(format.red("需要22个团块")); +.addTooltip(format.red("需要27个团块")); +.addTooltip(format.red("需要31个团块")); + +.addTooltip(format.red("需要2个团块")); +.addTooltip(format.red("需要3个团块")); +.addTooltip(format.red("需要4个团块")); +.addTooltip(format.red("需要6个团块")); +.addTooltip(format.red("需要8个团块")); +.addTooltip(format.red("需要10个团块")); +.addTooltip(format.red("需要16个团块")); +.addTooltip(format.red("需要17个团块")); +.addTooltip(format.red("需要21个团块")); + +.addTooltip(format.red("需要2个团块")); +.addTooltip(format.red("需要3个团块")); +.addTooltip(format.red("需要4个团块")); +.addTooltip(format.red("需要6个团块")); +.addTooltip(format.red("需要8个团块")); +.addTooltip(format.red("需要10个团块")); +.addTooltip(format.red("需要16个团块")); +.addTooltip(format.red("需要17个团块")); +.addTooltip(format.red("需要21个团块")); + +.addTooltip(format.red("需要7个团块")); +.addTooltip(format.red("需要8个团块")); +.addTooltip(format.red("需要6个团块")); +.addTooltip(format.red("需要10个团块")); +.addTooltip(format.red("需要9个团块")); +.addTooltip(format.red("需要5个团块")); + +.addTooltip(format.red("需要10个团块")); +.addTooltip(format.red("需要11个团块")); +.addTooltip(format.red("需要9个团块")); +.addTooltip(format.red("需要14个团块")); +.addTooltip(format.red("需要11个团块")); +.addTooltip(format.red("需要5个团块")); + +.addTooltip(format.red("需要10个团块")); +.addTooltip(format.red("需要11个团块")); +.addTooltip(format.red("需要9个团块")); +.addTooltip(format.red("需要14个团块")); +.addTooltip(format.red("需要11个团块")); +.addTooltip(format.red("需要8个团块")); + +.addTooltip(format.red("需要10个团块")); +.addTooltip(format.red("需要11个团块")); +.addTooltip(format.red("需要9个团块")); +.addTooltip(format.red("需要14个团块")); +.addTooltip(format.red("需要11个团块")); +.addTooltip(format.red("需要8个团块")); + +.addTooltip(format.red("需要10个团块")); +.addTooltip(format.red("需要11个团块")); +.addTooltip(format.red("需要9个团块")); +.addTooltip(format.red("需要14个团块")); +.addTooltip(format.red("需要11个团块")); +.addTooltip(format.red("需要8个团块")); + +.addTooltip(format.red("警告:该合成链会产生辐射!")); + +.addTooltip(format.red("将正确的木板与正确的武器结合,三一召唤石将指引你")); + +.addTooltip(format.red("警•告:在符文台之外Shift+右击符文会导致其消失")); +.addTooltip(format.red("警•告:在符文台之外Shift+右击符文会导致其消失")); +.addTooltip(format.red("警•告:在符文台之外Shift+右击符文会导致其消失")); +.addTooltip(format.red("警•告:在符文台之外Shift+右击符文会导致其消失")); +.addTooltip(format.red("警•告:在符文台之外Shift+右击符文会导致其消失")); +.addTooltip(format.red("警•告:在符文台之外Shift+右击符文会导致其消失")); +.addTooltip(format.red("警•告:在符文台之外Shift+右击符文会导致其消失")); +.addTooltip(format.red("警•告:在符文台之外Shift+右击符文会导致其消失")); +.addTooltip(format.red("警•告:在符文台之外Shift+右击符文会导致其消失")); +.addTooltip(format.red("警•告:在符文台之外Shift+右击符文会导致其消失")); +.addTooltip(format.red("警•告:在符文台之外Shift+右击符文会导致其消失")); + +.addTooltip(format.red("暴风维度的水能守护者掉落")); +.addTooltip(format.red("用于破坏水能龙蜥的护盾")); + +.addTooltip(format.red("感谢NerdySpider为该合成链的物品绘制的纹理!")); + +.addTooltip(format.red("警•告:会产生大量水能宝石!")); + +.addTooltip(format.red("警•告:不要再渲染范围内放置多于一个结构!会出bug!")); + +.addTooltip(format.red("通过邪术爪牙召唤石获得")); +.addTooltip(format.red("困难模式掉落:Crimson Warfare模组中荒古祭坛生成的邪术构装体")); + +.addTooltip(format.red("通过亡灵植物学家召唤石获得")); +.addTooltip(format.red("通过亡灵植物学家召唤石获得")); + +.addTooltip(format.red("仅可在困难模式下合成")); + +.addTooltip(format.red("使用向日葵右击来结束雨天!")); + +.addTooltip(format.red("可施加超限附魔!")); + +.addTooltip(format.red("感谢NerdySpider绘制的要素聚合物纹理!")); +.addTooltip(format.red("感谢NerdySpider绘制的要素聚合物纹理!")); +.addTooltip(format.red("感谢NerdySpider绘制的要素聚合物纹理!")); +.addTooltip(format.red("感谢NerdySpider绘制的要素聚合物纹理!")); +.addTooltip(format.red("感谢NerdySpider绘制的要素聚合物纹理!")); +.addTooltip(format.red("感谢NerdySpider绘制的要素聚合物纹理!")); + +.addTooltip(format.red("右击糖果巨人对其造成300点伤害,需使用10次")); + +.addTooltip(format.red("咒法主宰才能获得!")); + +.addTooltip(format.red("可施加超限附魔")); + +.addTooltip(format.red("感谢Josip重绘的纹理!")); +.addTooltip(format.red("感谢Josip重绘的纹理!")); +.addTooltip(format.red("感谢Josip重绘的纹理!")); +.addTooltip(format.red("感谢Josip重绘的纹理!")); + +.addTooltip(format.red("感谢NerdySpider绘制的阿肯石处理线纹理!")); + +.addTooltip(format.red("感谢NerdySpider绘制的阿肯石处理线纹理!")); + +.addTooltip(format.red("感谢NerdySpider绘制的星系列纹理!")); + +.addTooltip(format.red("感谢NerdySpider绘制的纹理!")); +.addTooltip(format.red("感谢NerdySpider绘制的纹理!")); +.addTooltip(format.red("感谢NerdySpider绘制的纹理!")); +.addTooltip(format.red("感谢NerdySpider绘制的纹理!")); +.addTooltip(format.red("感谢NerdySpider绘制的纹理!")); +.addTooltip(format.red("感谢NerdySpider绘制的纹理!")); +.addTooltip(format.red("感谢NerdySpider绘制的纹理!")); +.addTooltip(format.red("感谢NerdySpider绘制的纹理!")); +.addTooltip(format.red("感谢NerdySpider绘制的纹理!")); +.addTooltip(format.red("感谢NerdySpider绘制的纹理!")); +.addTooltip(format.red("感谢NerdySpider绘制的纹理!")); + +.addTooltip(format.green("在生命之树中可重复使用")); + +.addTooltip(format.red("警告:该合成链会产生辐射!")); + +.addTooltip(format.red("激活困难模式后方可合成")); + +.addTooltip(format.red("困难模式掉落:糖果维度的胡萝卜")); + +.addTooltip(format.red("警告:使用该物品可能会导致崩溃")); +.addTooltip(format.red("警告:使用该物品可能会导致崩溃")); +.addTooltip(format.red("警告:使用该物品可能会导致崩溃")); + +.addTooltip(format.red("感谢Reclipse绘制的气体晶体晶块纹理!")); +.addTooltip(format.red("感谢Reclipse绘制的气体晶体晶块纹理!")); + +.addTooltip(format.red("通过糖尿病召唤石获得")); -.addTooltip(format.red("Obtained from the Draconian Prison Key")); -.addTooltip(format.red("Obtained from the Draconian Prison Key")); +.addTooltip(format.red("通过似龙监狱召唤石获得")); +.addTooltip(format.red("通过似龙监狱召唤石获得")); -.addTooltip(format.red("Callstone")); -.addTooltip(format.red("Thanks to Freeky for the help with this!")); +.addTooltip(format.red("召唤石")); +.addTooltip(format.red("感谢Freeky的帮助!")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); -.addTooltip(format.red("Woot upgrades are added one on top of the other, I at the bottom, II in between, III at the top")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); +.addTooltip(format.red("Woot升级是逐级添加的,I级放置在底部,II级在中间,III级在顶部")); -.addTooltip(format.red("Sometimes there's a visual bug where the armor recipe output will look like a different item, the recipe still works")); -.addTooltip(format.red("Sometimes there's a visual bug where the armor recipe output will look like a different item, the recipe still works")); -.addTooltip(format.red("Sometimes there's a visual bug where the armor recipe output will look like a different item, the recipe still works")); +.addTooltip(format.red("有时会出现合成产物显示不正确的视觉bug,但配方仍然是有效的")); +.addTooltip(format.red("有时会出现合成产物显示不正确的视觉bug,但配方仍然是有效的")); +.addTooltip(format.red("有时会出现合成产物显示不正确的视觉bug,但配方仍然是有效的")); -.addTooltip(format.red("WARNING: do not connect directly to your energy storage, use cables that don't have infinite power transfer and an intermediate energy buffer instead")); +.addTooltip(format.red("警•告:不要直接连接到储能设备,使用不具备无限传输速率的线缆和能量缓存作为替代")); -.addTooltip(format.red("Very good backpack, works like an Ender Chest from Vanilla Minecraft, each color corresponds to a different player-bound storage")); -.addTooltip(format.red("Very good backpack, works like an Ender Chest from Vanilla Minecraft, each color corresponds to a different player-bound storage")); -.addTooltip(format.red("Very good backpack, works like an Ender Chest from Vanilla Minecraft, each color corresponds to a different player-bound storage")); -.addTooltip(format.red("Very good backpack, works like an Ender Chest from Vanilla Minecraft, each color corresponds to a different player-bound storage")); -.addTooltip(format.red("Very good backpack, works like an Ender Chest from Vanilla Minecraft, each color corresponds to a different player-bound storage")); -.addTooltip(format.red("Very good backpack, works like an Ender Chest from Vanilla Minecraft, each color corresponds to a different player-bound storage")); -.addTooltip(format.red("Very good backpack, works like an Ender Chest from Vanilla Minecraft, each color corresponds to a different player-bound storage")); -.addTooltip(format.red("Very good backpack, works like an Ender Chest from Vanilla Minecraft, each color corresponds to a different player-bound storage")); -.addTooltip(format.red("Very good backpack, works like an Ender Chest from Vanilla Minecraft, each color corresponds to a different player-bound storage")); -.addTooltip(format.red("Very good backpack, works like an Ender Chest from Vanilla Minecraft, each color corresponds to a different player-bound storage")); -.addTooltip(format.red("Very good backpack, works like an Ender Chest from Vanilla Minecraft, each color corresponds to a different player-bound storage")); -.addTooltip(format.red("Very good backpack, works like an Ender Chest from Vanilla Minecraft, each color corresponds to a different player-bound storage")); -.addTooltip(format.red("Very good backpack, works like an Ender Chest from Vanilla Minecraft, each color corresponds to a different player-bound storage")); -.addTooltip(format.red("Very good backpack, works like an Ender Chest from Vanilla Minecraft, each color corresponds to a different player-bound storage")); -.addTooltip(format.red("Very good backpack, works like an Ender Chest from Vanilla Minecraft, each color corresponds to a different player-bound storage")); -.addTooltip(format.red("Very good backpack, works like an Ender Chest from Vanilla Minecraft, each color corresponds to a different player-bound storage")); +.addTooltip(format.red("挺不错的背包,就像原版的末影箱,每种颜色对应一个不同的玩家专用存储空间")); +.addTooltip(format.red("挺不错的背包,就像原版的末影箱,每种颜色对应一个不同的玩家专用存储空间")); +.addTooltip(format.red("挺不错的背包,就像原版的末影箱,每种颜色对应一个不同的玩家专用存储空间")); +.addTooltip(format.red("挺不错的背包,就像原版的末影箱,每种颜色对应一个不同的玩家专用存储空间")); +.addTooltip(format.red("挺不错的背包,就像原版的末影箱,每种颜色对应一个不同的玩家专用存储空间")); +.addTooltip(format.red("挺不错的背包,就像原版的末影箱,每种颜色对应一个不同的玩家专用存储空间")); +.addTooltip(format.red("挺不错的背包,就像原版的末影箱,每种颜色对应一个不同的玩家专用存储空间")); +.addTooltip(format.red("挺不错的背包,就像原版的末影箱,每种颜色对应一个不同的玩家专用存储空间")); +.addTooltip(format.red("挺不错的背包,就像原版的末影箱,每种颜色对应一个不同的玩家专用存储空间")); +.addTooltip(format.red("挺不错的背包,就像原版的末影箱,每种颜色对应一个不同的玩家专用存储空间")); +.addTooltip(format.red("挺不错的背包,就像原版的末影箱,每种颜色对应一个不同的玩家专用存储空间")); +.addTooltip(format.red("挺不错的背包,就像原版的末影箱,每种颜色对应一个不同的玩家专用存储空间")); +.addTooltip(format.red("挺不错的背包,就像原版的末影箱,每种颜色对应一个不同的玩家专用存储空间")); +.addTooltip(format.red("挺不错的背包,就像原版的末影箱,每种颜色对应一个不同的玩家专用存储空间")); +.addTooltip(format.red("挺不错的背包,就像原版的末影箱,每种颜色对应一个不同的玩家专用存储空间")); +.addTooltip(format.red("挺不错的背包,就像原版的末影箱,每种颜色对应一个不同的玩家专用存储空间")); -.addTooltip(format.red("Requires the Minor Vethea Binding to become craftable in Vethea")); +.addTooltip(format.red("需要梦魇世界之连结以解锁在梦魇世界的合成")); -.addTooltip(format.red("Thanks to Sandman366 for the idea")); +.addTooltip(format.red("感谢Sandman366提供的点子")); -.addTooltip(format.red("Combine in a crafting table to add a wrench or similar!")); -.addTooltip(format.red("This includes magic tools too!")); -.addTooltip(format.red("Right click to select what wrench to use")); -.addTooltip(format.red("Shift + left click while looking air to unselect a book")); -.addTooltip(format.red("Select an item and sneak + to remove item from omniwand/akashic tome")); +.addTooltip(format.red("与扳手等工具合成以将其添加到全能魔杖中!")); +.addTooltip(format.red("同样也包括魔法工具!")); +.addTooltip(format.red("右击选择使用何种扳手")); +.addTooltip(format.red("对空气Shift左击以恢复原样")); +.addTooltip(format.red("选中工具后,潜行+丢弃来将该工具从全能魔杖中移除")); -.addTooltip(format.red("Many thanks to the Nomifactory team for creating this!")); +.addTooltip(format.red("非常感谢Nomifactory团队制作的该工具!")); -.addTooltip(format.red("Aedial and Miles wanted more goodies, I agree!")); +.addTooltip(format.red("Aedial和Miles想要更多好玩意,我同意了!")); -.addTooltip(format.red("Obtained from the Soul-Sucking Callstone")); +.addTooltip(format.red("通过吸魂召唤石获得")); -.addTooltip(format.red("Thanks to NerdySpider for the texture, and to Reclipse for the recovery!")); +.addTooltip(format.red("感谢NerdySpider绘制的纹理,以及Reclipse的改善!")); -.addTooltip(format.red("Thanks to NerdySpider for the animation!")); -.addTooltip(format.red("Thanks to NerdySpider for the animation!")); -.addTooltip(format.red("Thanks to NerdySpider for the animation!")); -.addTooltip(format.red("Thanks to NerdySpider for the animation!")); +.addTooltip(format.red("感谢NerdySpider绘制的动态纹理!")); +.addTooltip(format.red("感谢NerdySpider绘制的动态纹理!")); +.addTooltip(format.red("感谢NerdySpider绘制的动态纹理!")); +.addTooltip(format.red("感谢NerdySpider绘制的动态纹理!")); -.addTooltip(format.red("Thanks to AFewGoodPlants for the textures!")); -.addTooltip(format.red("Thanks to AFewGoodPlants for the textures!")); -.addTooltip(format.red("Thanks to AFewGoodPlants for the textures!")); -.addTooltip(format.red("Thanks to AFewGoodPlants for the textures!")); -.addTooltip(format.red("Thanks to AFewGoodPlants for the textures!")); -.addTooltip(format.red("Thanks to AFewGoodPlants for the textures!")); +.addTooltip(format.red("感谢AFewGoodPlants绘制的纹理!")); +.addTooltip(format.red("感谢AFewGoodPlants绘制的纹理!")); +.addTooltip(format.red("感谢AFewGoodPlants绘制的纹理!")); +.addTooltip(format.red("感谢AFewGoodPlants绘制的纹理!")); +.addTooltip(format.red("感谢AFewGoodPlants绘制的纹理!")); +.addTooltip(format.red("感谢AFewGoodPlants绘制的纹理!")); -.addTooltip(format.red("Use an actual bucket of Quicksilver - normal one doesn't show up in this preview")); +.addTooltip(format.red("正常一桶水银就行,此处使用自定义物品只是因为预览中不显示水银桶")); -.addTooltip(format.red("LordRaine is a storytelling master!")); +.addTooltip(format.red("LordRaine是个讲故事大师!")); -.addTooltip(format.red("Thanks to NerdySpider for the texture!")); +.addTooltip(format.red("感谢NerdySpider绘制的纹理!")); -.addTooltip(format.red("Thanks to Freeky for adding decorative EMC values!")); +.addTooltip(format.red("感谢Freeky为装饰方块添加的EMC值!")); -.addTooltip(format.red("puddinpopper wanted to autobuild with these!")); +.addTooltip(format.red("puddinpopper想用这个来自动建造!")); -.addTooltip(format.red("Reclipse had an idea!")); +.addTooltip(format.red("Reclipse有个点子!")); -.addTooltip(format.red("Use the Ore Excavator in Gallifrey, Gallifreyan Stones Vein")); -.addTooltip(format.red("Use the Ore Excavator in Gallifrey, Gallifreyan Stones Vein")); -.addTooltip(format.red("Use the Ore Excavator in Gallifrey, Gallifreyan Stones Vein")); -.addTooltip(format.red("Use the Ore Excavator in Gallifrey, Gallifreyan Stones Vein")); -.addTooltip(format.red("Use the Ore Excavator in Gallifrey, Gallifreyan Stones Vein")); -.addTooltip(format.red("Use the Ore Excavator in Gallifrey, Gallifreyan Stones Vein")); -.addTooltip(format.red("Use the Ore Excavator in Gallifrey, Gallifreyan Stones Vein")); +.addTooltip(format.red("在伽里弗雷维度,使用挖掘机开采Gallifreyan Stones矿床")); +.addTooltip(format.red("在伽里弗雷维度,使用挖掘机开采Gallifreyan Stones矿床")); +.addTooltip(format.red("在伽里弗雷维度,使用挖掘机开采Gallifreyan Stones矿床")); +.addTooltip(format.red("在伽里弗雷维度,使用挖掘机开采Gallifreyan Stones矿床")); +.addTooltip(format.red("在伽里弗雷维度,使用挖掘机开采Gallifreyan Stones矿床")); +.addTooltip(format.red("在伽里弗雷维度,使用挖掘机开采Gallifreyan Stones矿床")); +.addTooltip(format.red("在伽里弗雷维度,使用挖掘机开采Gallifreyan Stones矿床")); -.addTooltip(format.red("WARNING: do not place multiblock through a chunk boundary, it will corrupt your world!")); -.addTooltip(format.red("F3 + G to show chunks")); +.addTooltip(format.red("警•告:不要跨区块放置多方块结构,将会导致坏档")); +.addTooltip(format.red("F3 + G显示区块边界")); -.addTooltip(format.red("Obtained from the Zoi Callstone")); +.addTooltip(format.red("通过孤寂界召唤石获得")); -.addTooltip(format.red("Obtained from a special Mark of the Fallen Tower")); +.addTooltip(format.red("通过特殊的坠星标位祭品获得")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); -.addTooltip(format.red("Obtained from the Secret Lurker Callstone")); +.addTooltip(format.red("通过隐秘潜尾鳄召唤石获得")); -.addTooltip(format.red("WARNING: this can delete your inventory if you die from this while wearing Charms of Life")); -.addTooltip(format.red("WARNING: this can delete your inventory if you die from this while wearing Charms of Life")); +.addTooltip(format.red("警•告:在装备生命符咒的情况下,使用该物品自杀会清空物品栏")); +.addTooltip(format.red("警•告:在装备生命符咒的情况下,使用该物品自杀会清空物品栏")); -.addTooltip(format.red("WARNING: do not add to the Omniwand, it can cause crashes")); +.addTooltip(format.red("警•告:不要添加到全能魔杖中,会导致崩溃")); -.addTooltip(format.red("Erohw wanted plasma in here, I agree!")); +.addTooltip(format.red("Erohw想在这来点等离子体,我同意了!")); -.addTooltip(format.red("Holds 256 buckets")); +.addTooltip(format.red("可容纳256桶流体")); -.addTooltip(format.red("Holds 4096 buckets")); +.addTooltip(format.red("可容纳4096桶流体")); -.addTooltip(format.red("Holds 65536 buckets")); +.addTooltip(format.red("可容纳65536桶流体")); -.addTooltip(format.red("Automatically places blocks from its internal buffer")); -.addTooltip(format.red("Automatically breaks blocks and places them in its internal buffer")); -.addTooltip(format.red("Drops items vertically in an exact straight line")); +.addTooltip(format.red("从其内部缓存中自动放置方块")); +.addTooltip(format.red("自动破坏方块,并将其存入内部缓存")); +.addTooltip(format.red("以精确的直线垂直投掷物品")); -.addTooltip(format.red("Counts entities of the specified type within the specified range, outputs a redstone signal accordingly")); -.addTooltip(format.red("Counts entities of the specified type (including specific items) within the specified range, outputs a redstone signal accordingly")); +.addTooltip(format.red("统计指定范围内指定类型的实体,并输出对应的红石信号")); +.addTooltip(format.red("统计指定范围内指定类型的实体(包括特定物品),并输出对应的红石信号")); -.addTooltip(format.red("Counts entities of the specified type within the specified range, outputs a redstone signal accordingly")); +.addTooltip(format.red("统计指定范围内指定类型的实体,并输出对应的红石信号")); -.addTooltip(format.red("Automatically places fluids from its internal buffer")); -.addTooltip(format.red("Automatically collects fluids and places them in its internal buffer")); +.addTooltip(format.red("从其内部缓存中自动放置流体")); +.addTooltip(format.red("自动收集流体,并将其存入内部缓存")); -.addTooltip(format.red("Collects items and XP at a distance")); +.addTooltip(format.red("范围收集物品和经验")); -.addTooltip(format.red("Collects items at a distance")); +.addTooltip(format.red("范围收集物品")); -.addTooltip(format.red("Collects items at a distance. Can accept upgrades and filters.")); +.addTooltip(format.red("范围收集物品,可使用过滤器。")); -.addTooltip(format.red("Collects items at a distance")); -.addTooltip(format.red("Collects items at a distance, can be Filtered")); +.addTooltip(format.red("范围收集物品")); +.addTooltip(format.red("范围收集物品,可配置物品过滤")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("WARNING: these can be a bit crashy when harvested")); -.addTooltip(format.red("WARNING: these can be a bit crashy when harvested")); -.addTooltip(format.red("WARNING: these can be a bit crashy when harvested")); -.addTooltip(format.red("WARNING: these can be a bit crashy when harvested")); +.addTooltip(format.red("警•告:破坏时可能造成崩溃")); +.addTooltip(format.red("警•告:破坏时可能造成崩溃")); +.addTooltip(format.red("警•告:破坏时可能造成崩溃")); +.addTooltip(format.red("警•告:破坏时可能造成崩溃")); -.addTooltip(format.red("WARNING: these can be a bit crashy when harvested")); -.addTooltip(format.red("WARNING: these can be a bit crashy when harvested")); -.addTooltip(format.red("WARNING: these can be a bit crashy when harvested")); -.addTooltip(format.red("WARNING: these can be a bit crashy when harvested")); +.addTooltip(format.red("警•告:破坏时可能造成崩溃")); +.addTooltip(format.red("警•告:破坏时可能造成崩溃")); +.addTooltip(format.red("警•告:破坏时可能造成崩溃")); +.addTooltip(format.red("警•告:破坏时可能造成崩溃")); -.addTooltip(format.red("WARNING: these can be a bit crashy when harvested")); -.addTooltip(format.red("WARNING: these can be a bit crashy when harvested")); -.addTooltip(format.red("WARNING: these can be a bit crashy when harvested")); -.addTooltip(format.red("WARNING: these can be a bit crashy when harvested")); +.addTooltip(format.red("警•告:破坏时可能造成崩溃")); +.addTooltip(format.red("警•告:破坏时可能造成崩溃")); +.addTooltip(format.red("警•告:破坏时可能造成崩溃")); +.addTooltip(format.red("警•告:破坏时可能造成崩溃")); -.addTooltip(format.red("WARNING: these can be a bit crashy when harvested")); -.addTooltip(format.red("WARNING: these can be a bit crashy when harvested")); -.addTooltip(format.red("WARNING: these can be a bit crashy when harvested")); -.addTooltip(format.red("WARNING: these can be a bit crashy when harvested")); +.addTooltip(format.red("警•告:破坏时可能造成崩溃")); +.addTooltip(format.red("警•告:破坏时可能造成崩溃")); +.addTooltip(format.red("警•告:破坏时可能造成崩溃")); +.addTooltip(format.red("警•告:破坏时可能造成崩溃")); -.addTooltip(format.red("WARNING: these can be a bit crashy when harvested")); -.addTooltip(format.red("WARNING: these can be a bit crashy when harvested")); -.addTooltip(format.red("WARNING: these can be a bit crashy when harvested")); -.addTooltip(format.red("WARNING: these can be a bit crashy when harvested")); +.addTooltip(format.red("警•告:破坏时可能造成崩溃")); +.addTooltip(format.red("警•告:破坏时可能造成崩溃")); +.addTooltip(format.red("警•告:破坏时可能造成崩溃")); +.addTooltip(format.red("警•告:破坏时可能造成崩溃")); -.addTooltip(format.red("Combine with the right charms (4), this will not be consumed - Finem will guide you")); -.addTooltip(format.red("Combine a Flux Sponge with the right charms (4) - Finem will guide you")); +.addTooltip(format.red("与正确的符咒(4个)结合,该物品不会消耗,末结地将指引你")); +.addTooltip(format.red("将咒波清理海绵与正确的符咒(4个)结合,末结地将指引你")); -.addTooltip(format.red("Place in an ME Wireless Access Point to increase range")); +.addTooltip(format.red("放入ME无线访问点以增加访问范围")); -.addTooltip(format.red("Place in a Quantum Link Chamber to gain infinite wireless range")); +.addTooltip(format.red("放入量子链接仓以获得无限访问范围")); -.addTooltip(format.red("WARNING: use in a Mythic Processor Pulverizer with a Tier 1 Mythic Coil")); +.addTooltip(format.red("警•告:在神话处理器:磨粉机中使用时搭配T1 神话线圈")); -.addTooltip(format.red("Obtained from the Pauram Callstone")); +.addTooltip(format.red("通过惧惮界召唤石获得")); -.addTooltip(format.red("WARNING: this causes lag with the protection buff")); +.addTooltip(format.red("警•告:该物品配合保护魔咒会造成卡顿")); -.addTooltip(format.green("Reusable for duplication")); +.addTooltip(format.green("在复制配方中可重复使用")); -.addTooltip(format.red("First crafted by:")); -.addTooltip(format.red("Dahcreeper, UNQpla, SecreCTB, WingWangg, Yoomara, QuakersOats (team)")); -.addTooltip(format.red("ChaosStrikez (solo)")); -.addTooltip(format.red("Ikea Bear (solo)")); -.addTooltip(format.red("Sandman366 (solo)")); -.addTooltip(format.red("Paronity & Kherune (team) (autocrafting challenge)")); -.addTooltip(format.red("Nullity UwU (solo)")); -.addTooltip(format.red("Raziel (solo)")); -.addTooltip(format.red("okay (solo)")); -.addTooltip(format.red("IaM_Hybrid, _Syphex, Sl4g, Miyeonn (team)")); -.addTooltip(format.red("shadow46x2 (solo)")); -.addTooltip(format.red("Pyromaniacal & irhshadow (team)")); -.addTooltip(format.red("Aedial (solo)")); -.addTooltip(format.red("Milesman34 (solo)")); -.addTooltip(format.red("NerdySpider & Herr_Dr_Uber (team)")); -.addTooltip(format.red("P_applexx, Matatabi_TRAX, johrangmal, FELLAL1, Aerlyt (team)")); -.addTooltip(format.red("Chaika_In_Paanic (solo)")); -.addTooltip(format.red("Artemis & CyberDrain (team) (automated with thaumcraft golems)")); -.addTooltip(format.red("CDPlayuur & DalaxyBruh (team)")); -.addTooltip(format.red("Mathias & MillerGaming321 (in spirit)")); +.addTooltip(format.red("首批制作出该物品的人员名单:")); +.addTooltip(format.red("Dahcreeper, UNQpla, SecreCTB, WingWangg, Yoomara, QuakersOats (团队)")); +.addTooltip(format.red("ChaosStrikez (单人)")); +.addTooltip(format.red("Ikea Bear (单人)")); +.addTooltip(format.red("Sandman366 (单人)")); +.addTooltip(format.red("Paronity & Kherune (团队) (自动化挑战)")); +.addTooltip(format.red("Nullity UwU (单人)")); +.addTooltip(format.red("Raziel (单人)")); +.addTooltip(format.red("okay (单人)")); +.addTooltip(format.red("IaM_Hybrid, _Syphex, Sl4g, Miyeonn (团队)")); +.addTooltip(format.red("shadow46x2 (单人)")); +.addTooltip(format.red("Pyromaniacal & irhshadow (团队)")); +.addTooltip(format.red("Aedial (单人)")); +.addTooltip(format.red("Milesman34 (单人)")); +.addTooltip(format.red("NerdySpider & Herr_Dr_Uber (团队)")); +.addTooltip(format.red("P_applexx, Matatabi_TRAX, johrangmal, FELLAL1, Aerlyt (团队)")); +.addTooltip(format.red("Chaika_In_Paanic (单人)")); +.addTooltip(format.red("Artemis & CyberDrain (团队) (使用神秘时代傀儡完成自动化)")); +.addTooltip(format.red("CDPlayuur & DalaxyBruh (团队)")); +.addTooltip(format.red("Mathias & MillerGaming321 (主打精神陪伴)")); -.addTooltip(format.red("WARNING: the upgrade recipes delete contents, better to craft with new empty ones")); -.addTooltip(format.red("WARNING: the upgrade recipes delete contents, better to craft with new empty ones")); -.addTooltip(format.red("WARNING: the upgrade recipes delete contents, better to craft with new empty ones")); -.addTooltip(format.red("WARNING: the upgrade recipes delete contents, better to craft with new empty ones")); -.addTooltip(format.red("WARNING: the upgrade recipes delete contents, better to craft with new empty ones")); -.addTooltip(format.red("WARNING: the upgrade recipes delete contents, better to craft with new empty ones")); -.addTooltip(format.red("WARNING: the upgrade recipes delete contents, better to craft with new empty ones")); +.addTooltip(format.red("警•告:升级配方会删除内容物,最好使用空的进行升级")); +.addTooltip(format.red("警•告:升级配方会删除内容物,最好使用空的进行升级")); +.addTooltip(format.red("警•告:升级配方会删除内容物,最好使用空的进行升级")); +.addTooltip(format.red("警•告:升级配方会删除内容物,最好使用空的进行升级")); +.addTooltip(format.red("警•告:升级配方会删除内容物,最好使用空的进行升级")); +.addTooltip(format.red("警•告:升级配方会删除内容物,最好使用空的进行升级")); +.addTooltip(format.red("警•告:升级配方会删除内容物,最好使用空的进行升级")); -.addTooltip(format.red("WARNING: do not place in AE2, it can cause crashes")); +.addTooltip(format.red("警•告:不要放入ME网络,会导致崩溃")); -.addTooltip(format.red("Thanks eximilus for helping out with the Gaia fight arenas!")); +.addTooltip(format.red("感谢eximilus在盖亚战斗场地方面的帮助!")); -.addTooltip(format.red("Thanks Freeky for compiling the list!")); +.addTooltip(format.red("感谢Freeky整理的列表!")); -.addTooltip(format.red("Thanks Freeky for helping out with building blocks EMC!")); -.addTooltip(format.red("Thanks Freeky for helping out with building blocks EMC!")); -.addTooltip(format.red("Thanks Freeky for helping out with building blocks EMC!")); +.addTooltip(format.red("感谢Freeky为建筑方块添加的EMC值!")); +.addTooltip(format.red("感谢Freeky为建筑方块添加的EMC值!")); +.addTooltip(format.red("感谢Freeky为建筑方块添加的EMC值!")); -.addTooltip(format.red("Kasumi_Nova is a genius!")); +.addTooltip(format.red("Kasumi_Nova是个天才!")); -.addTooltip(format.red("Drop Oak Wood Logs in Liquid Starlight")); +.addTooltip(format.red("将橡木扔进星能液")); -.addTooltip(format.red("Thanks to Foucs for the garnet textures!")); -.addTooltip(format.red("Thanks to Foucs for the garnet textures!")); -.addTooltip(format.red("Thanks to Foucs for the garnet textures!")); -.addTooltip(format.red("Thanks to Foucs for the garnet textures!")); -.addTooltip(format.red("Thanks to Foucs for the garnet textures!")); -.addTooltip(format.red("Thanks to Foucs for the garnet textures!")); -.addTooltip(format.red("Thanks to Foucs for the garnet textures!")); -.addTooltip(format.red("Thanks to Foucs for the garnet textures!")); -.addTooltip(format.red("Thanks to Foucs for the garnet textures!")); -.addTooltip(format.red("Thanks to Foucs for the garnet textures!")); +.addTooltip(format.red("感谢Foucs绘制的石榴石纹理!")); +.addTooltip(format.red("感谢Foucs绘制的石榴石纹理!")); +.addTooltip(format.red("感谢Foucs绘制的石榴石纹理!")); +.addTooltip(format.red("感谢Foucs绘制的石榴石纹理!")); +.addTooltip(format.red("感谢Foucs绘制的石榴石纹理!")); +.addTooltip(format.red("感谢Foucs绘制的石榴石纹理!")); +.addTooltip(format.red("感谢Foucs绘制的石榴石纹理!")); +.addTooltip(format.red("感谢Foucs绘制的石榴石纹理!")); +.addTooltip(format.red("感谢Foucs绘制的石榴石纹理!")); +.addTooltip(format.red("感谢Foucs绘制的石榴石纹理!")); -.addTooltip(format.green("Reusable")); -.addTooltip(format.red("Craft with any item, and a corrupted stone, to make it epic!")); +.addTooltip(format.green("可重复使用")); +.addTooltip(format.red("与任意物品以及腐化之石结合,来为其添加史诗物品提示框!")); -.addTooltip(format.green("Reusable")); -.addTooltip(format.red("Craft the right type of chest with the right crystals, in the right shapes. The villagers above the nether, and Sacred Oak will guide you")); -.addTooltip(format.red("Jonnywips had a good idea!")); +.addTooltip(format.green("可重复使用")); +.addTooltip(format.red("将正确种类的箱子,与正确的水晶,以正确的形状结合。下界上方的村民,以及神圣橡木将指引你")); +.addTooltip(format.red("Jonnywips有个好点子!")); -.addTooltip(format.red("Drop a Gold Ingot into a single Lava source surrounded by Nether Bricks")); +.addTooltip(format.red("四个地狱砖块围一格熔岩,将金锭丢进熔岩")); -.addTooltip(format.red("Thanks to Angrivator for making the beautiful item border!")); -.addTooltip(format.red("Thanks to Angrivator for making the beautiful item border!")); +.addTooltip(format.red("感谢Angrivator绘制的精美物品边框!")); +.addTooltip(format.red("感谢Angrivator绘制的精美物品边框!")); -.addTooltip(format.red("WARNINGS: these can introduce visual glitches on nearby ender chests and ender tanks")); +.addTooltip(format.red("警•告:会导致附近的末影箱子和末影蓄水槽出现显示错误")); -.addTooltip(format.red("Found in Gallifrey")); +.addTooltip(format.red("发现于伽里弗雷")); -.addTooltip(format.red("Found in Gallifrey")); +.addTooltip(format.red("发现于伽里弗雷")); -.addTooltip(format.red("Craft an Ice and Fire Blindfold with the right Bee Combs (4), and four Essences of the Mythic Shells - the chests in dimensional doors will guide you")); -.addTooltip(format.red("Use in the Limbo")); -.addTooltip(format.red("TurtlePenguin9 had an idea")); +.addTooltip(format.red("将冰火传说模组的眼罩与正确的蜂窝(4个)以及4个神话质壳精华结合,维度门中的箱子将指引你")); +.addTooltip(format.red("在灵薄狱中使用")); +.addTooltip(format.red("TurtlePenguin9有个点子")); -.addTooltip(format.red("To obtain the required crafting materials, surround the right Tributes to the Meatball Man with the right building blocks - a book in Zoi will guide you")); +.addTooltip(format.red("要获得所需的合成材料,使用正确的建筑方块环绕正确的肉丸人贡物,孤寂界的一本书将指引你")); -.addTooltip(format.red("Tribute to the Meatball Man")); -.addTooltip(format.red("Tribute to the Meatball Man")); -.addTooltip(format.red("Tribute to the Meatball Man")); -.addTooltip(format.red("Tribute to the Meatball Man")); -.addTooltip(format.red("Tribute to the Meatball Man")); -.addTooltip(format.red("Tribute to the Meatball Man")); -.addTooltip(format.red("Tribute to the Meatball Man")); -.addTooltip(format.red("Tribute to the Meatball Man")); -.addTooltip(format.red("Tribute to the Meatball Man")); +.addTooltip(format.red("献给肉丸人的贡物")); +.addTooltip(format.red("献给肉丸人的贡物")); +.addTooltip(format.red("献给肉丸人的贡物")); +.addTooltip(format.red("献给肉丸人的贡物")); +.addTooltip(format.red("献给肉丸人的贡物")); +.addTooltip(format.red("献给肉丸人的贡物")); +.addTooltip(format.red("献给肉丸人的贡物")); +.addTooltip(format.red("献给肉丸人的贡物")); +.addTooltip(format.red("献给肉丸人的贡物")); -.addTooltip(format.red("Thanks to Artemis and birdie for adding microblocks for decorative blocks!")); -.addTooltip(format.red("Thanks to Artemis and birdie for adding microblocks for decorative blocks!")); +.addTooltip(format.red("感谢Artemis和birdie添加的装饰方块的小方块!")); +.addTooltip(format.red("感谢Artemis和birdie添加的装饰方块的小方块!")); -.addTooltip(format.red("Thanks to Artemis for adding microblocks for decorative blocks!")); -.addTooltip(format.red("Thanks to Artemis for adding microblocks for decorative blocks!")); +.addTooltip(format.red("感谢Artemis添加的装饰方块的小方块!")); +.addTooltip(format.red("感谢Artemis添加的装饰方块的小方块!")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); -.addTooltip(format.red("Thanks to birdie for adding microblocks for decorative blocks!")); +.addTooltip(format.red("感谢birdie添加的装饰方块的小方块!")); -.addTooltip(format.red("Thanks to Freeky for adding EMC for decorative blocks!")); +.addTooltip(format.red("感谢Freeky为装饰方块添加的EMC值!")); -.withTag({FluidName: "aluminum", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "fluorine", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "molten_titanium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); +.withTag({FluidName: "aluminum", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "fluorine", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "molten_titanium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); -.addTooltip(format.red("Dropped by a tier 4 gaia guardian")); +.addTooltip(format.red("盖亚守护者 IV掉落")); -.addTooltip(format.red("Right click a Blood Altar to see a preview of the multiblock for each tier")); -.addTooltip(format.red("Shift + right click to change tier")); -.addTooltip(format.red("Tier 6 won't tell the name of the blocks if missing, it's crystal clusters")); +.addTooltip(format.red("Shift右击血之祭坛以查看多方块预览")); +.addTooltip(format.red("右击改变祭坛等级")); +.addTooltip(format.red("6级祭坛情况下,不会提示缺失方块名称,所缺失方块为晶簇块")); -.addTooltip(format.red("Thanks to Foucs for the lock textures!")); -.addTooltip(format.red("Thanks to Foucs for the lock textures!")); +.addTooltip(format.red("感觉Foucs添加的递归锁纹理!")); +.addTooltip(format.red("感觉Foucs添加的递归锁纹理!")); -.addTooltip(format.red("Thanks to Gebcrafter for the artifact and realmstone textures!")); -.addTooltip(format.red("Thanks to Gebcrafter for the artifact and realmstone textures!")); +.addTooltip(format.red("感谢Gebcrafter绘制的神器和界石纹理!")); +.addTooltip(format.red("感谢Gebcrafter绘制的神器和界石纹理!")); -.addTooltip(format.red("Thanks to Gebcrafter for the artifact and realmstone textures!")); -.addTooltip(format.red("Thanks to Gebcrafter for the artifact and realmstone textures!")); +.addTooltip(format.red("感谢Gebcrafter绘制的神器和界石纹理!")); +.addTooltip(format.red("感谢Gebcrafter绘制的神器和界石纹理!")); -.addTooltip(format.red("Thanks to Gebcrafter for the artifact and realmstone textures!")); -.addTooltip(format.red("Thanks to Gebcrafter for the artifact and realmstone textures!")); +.addTooltip(format.red("感谢Gebcrafter绘制的神器和界石纹理!")); +.addTooltip(format.red("感谢Gebcrafter绘制的神器和界石纹理!")); -.addTooltip(format.red("Thanks to Gebcrafter for the artifact and realmstone textures!")); -.addTooltip(format.red("Thanks to Gebcrafter for the artifact and realmstone textures!")); +.addTooltip(format.red("感谢Gebcrafter绘制的神器和界石纹理!")); +.addTooltip(format.red("感谢Gebcrafter绘制的神器和界石纹理!")); -.addTooltip(format.aqua("Alloy Ratio: 1 Copper, 1 Nickel")); -.addTooltip(format.aqua("Alloy Ratio: 1 Iron, 4 Coal")); -.addTooltip(format.aqua("Alloy Ratio: 2 Iron, 1 Nickel")); -.addTooltip(format.aqua("Alloy Ratio: 5 Aluminum, 3 Iron")); -.addTooltip(format.aqua("Alloy Ratio: 1 Ardite, 1 Cobalt")); -.addTooltip(format.aqua("Alloy Ratio: 3 Copper, 1 Tin")); -.addTooltip(format.aqua("Alloy Ratio: 1 Gold, 1 SIlver")); -.addTooltip(format.aqua("Alloy Ratio: 1 Copper, 3 Aluminum")); -.addTooltip(format.aqua("Alloy Ratio: 2 Copper, 1 Zinc")); +.addTooltip(format.aqua("合金比例:1铜1镍")); +.addTooltip(format.aqua("合金比例:1铁4煤")); +.addTooltip(format.aqua("合金比例:2铁1镍")); +.addTooltip(format.aqua("合金比例:5铝3铁")); +.addTooltip(format.aqua("合金比例:1阿迪特1钴")); +.addTooltip(format.aqua("合金比例:3铜1锡")); +.addTooltip(format.aqua("合金比例:1金1银")); +.addTooltip(format.aqua("合金比例:1铜3铝")); +.addTooltip(format.aqua("合金比例:3铜1锌")); -.addTooltip(format.red("Thanks to gafex11 for writing this!")); +.addTooltip(format.red("感谢gafex11的编写!")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); -.addTooltip(format.red("Use the recursive locks in the recursion prison key dungeon")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢中使用递归锁")); -.addTooltip(format.red("Obtained from the warren blindfold")); +.addTooltip(format.red("通过迷道眼罩获得")); -.addTooltip(format.red("Thanks to FakeDomi for adding auto-output to nuclearcraft!")); +.addTooltip(format.red("感谢FakeDomi为核电工艺机器添加的自动输出功能!")); -.addTooltip(format.red("Has a range of 12 blocks in a cuboid in each direction")); +.addTooltip(format.red("范围为以管理器为中心的一个边长为25的正方体")); -.addTooltip(format.red("To get your first promethium you have to craft the fluid")); -.addTooltip(format.red("To get your first promethium you have to craft the fluid")); +.addTooltip(format.red("制作对应流体来获得第一块钷锭")); +.addTooltip(format.red("制作对应流体来获得第一块钷锭")); -.addTooltip(format.red("Use the extreme wrench to configure")); +.addTooltip(format.red("使用极限反应堆模组的扳手进行配置")); -.addTooltip(format.red("WARNING: do not craft in ME terminal or arcane transmutation tablet, it could cause a crash")); -.addTooltip(format.red("WARNING: do not craft in ME terminal or arcane transmutation tablet, it could cause a crash")); -.addTooltip(format.red("WARNING: do not craft in ME terminal or arcane transmutation tablet, it could cause a crash")); +.addTooltip(format.red("警•告:不要在ME终端或奥术转化桌中合成,可能会造成崩溃")); +.addTooltip(format.red("警•告:不要在ME终端或奥术转化桌中合成,可能会造成崩溃")); +.addTooltip(format.red("警•告:不要在ME终端或奥术转化桌中合成,可能会造成崩溃")); -.addTooltip(format.red("Speed can be increased if you alocate multiple slots to the same recipe")); -.addTooltip(format.red("Speed can be increased if you alocate multiple slots to the same recipe")); +.addTooltip(format.red("为同一配方分配多个栏位可以提高合成速度")); +.addTooltip(format.red("为同一配方分配多个栏位可以提高合成速度")); -.addTooltip(format.red("The sequential fabricator is your friend in the meantime")); +.addTooltip(format.red("这时候循环装配台是个好选择")); -.addTooltip(format.red("This is quite buggy, avoid using if possible")); +.addTooltip(format.red("有bug,尽可能避免使用")); -.addTooltip(format.red("WARNING: connect energy output directly to a flux point to avoid deleting energy")); +.addTooltip(format.red("警•告:将能量输出直接连到通量接入点以避免多余能量浪费")); -.addTooltip(format.red("Right click to reset all woot farm loot tables")); -.addTooltip(format.red("This may cause lag after using")); -.addTooltip(format.red("Read the info box for info on resetting individual mobs")); +.addTooltip(format.red("右击重置所有Woot工厂战利品表")); +.addTooltip(format.red("使用后可能会卡顿")); +.addTooltip(format.red("阅读JEI信息框以了解如何重置单种类生物战利品表")); -.addTooltip(format.red("It can auto-pull items from your EMC network")); -.addTooltip(format.red("WARNING: do not pull blocks from a satchel, it may crash the game")); +.addTooltip(format.red("可自动从EMC网络中抽取物品")); +.addTooltip(format.red("警•告:不要使用热力背包中的方块,可能会导致游戏崩溃")); -.addTooltip(format.red("Can rarely be dropped by all Advent of Ascension mobs")); +.addTooltip(format.red("虚无世界生物稀有掉落")); -.addTooltip(format.red("Found in the stone edge mazes in the Twilight Forest")); -.addTooltip(format.red("Found in the large branching towers in the Twilight Forest")); -.addTooltip(format.red("Found at the bottom of the swamps mazes in the Twilight Forest")); -.addTooltip(format.red("Found in the fire swamps in the Twilight Forest")); -.addTooltip(format.red("Found in the strongholds in the dark forests in the Twilight Forest")); -.addTooltip(format.red("Found in the large tower at the center of the dark forest in the Twilight Forest")); -.addTooltip(format.red("Found in the large tower on top of the ice wall in the Twilight Forest")); -.addTooltip(format.red("Found in the winter forest in the Twilight Forest")); -.addTooltip(format.red("Found in the clouds in the sky in the thornlans in the Twilight Forest")); -.addTooltip(format.red("Found in the caves in the thornlans in the Twilight Forest")); +.addTooltip(format.red("发现于暮色森林中的石头迷宫")); +.addTooltip(format.red("发现于暮色森林中顶端分支的大型塔")); +.addTooltip(format.red("发现于暮色森林中沼泽迷宫的底部")); +.addTooltip(format.red("发现于暮色森林中的火焰沼泽")); +.addTooltip(format.red("发现于暮色森林中位于黑暗森林的要塞")); +.addTooltip(format.red("发现于暮色森林中位于黑暗森林中心的巨大高塔")); +.addTooltip(format.red("发现于暮色森林中位于冰川之上的巨大宫殿")); +.addTooltip(format.red("发现于暮色森林中的积雪森林")); +.addTooltip(format.red("发现于暮色森林中暮色高原的巨云之上")); +.addTooltip(format.red("发现于暮色森林中暮色高原的地下洞穴")); -.addTooltip(format.red("Use inside the Recursion Prison Key Dungeon")); -.addTooltip(format.red("Use inside the Recursion Prison Key Dungeon")); -.addTooltip(format.red("Use inside the Recursion Prison Key Dungeon")); -.addTooltip(format.red("Use inside the Recursion Prison Key Dungeon")); -.addTooltip(format.red("Use inside the Recursion Prison Key Dungeon")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢内使用")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢内使用")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢内使用")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢内使用")); +.addTooltip(format.red("在递归监狱钥匙生成的地牢内使用")); -.addTooltip(format.red("If you want to complete the Thaumonomicon entries that require plates, make sure you craft them, making them in a compactor won't work")); -.addTooltip(format.red("If you want to complete the Thaumonomicon entries that require plates, make sure you craft them, making them in a compactor won't work")); -.addTooltip(format.red("If you want to complete the Thaumonomicon entries that require plates, make sure you craft them, making them in a compactor won't work")); +.addTooltip(format.red("若想完成魔导手册中需要对应金属板的条目,一定要手动合成,使用压缩机合成无法完成条目")); +.addTooltip(format.red("若想完成魔导手册中需要对应金属板的条目,一定要手动合成,使用压缩机合成无法完成条目")); +.addTooltip(format.red("若想完成魔导手册中需要对应金属板的条目,一定要手动合成,使用压缩机合成无法完成条目")); -.addTooltip(format.red("The actual item has been hidden from JEI for lag reasons, ignore the structure voids")); +.addTooltip(format.red("由于卡顿,真正的注射器物品已在JEI中隐藏,无视结构空位即可")); -.addTooltip(format.red("Flight: creative")); -.addTooltip(format.red("Flight: creative")); -.addTooltip(format.red("Flight: creative")); -.addTooltip(format.red("Flight: creative")); -.addTooltip(format.red("Flight: creative")); -.addTooltip(format.red("Flight: many jumps")); -.addTooltip(format.red("Flight: creative")); -.addTooltip(format.red("Flight: creative")); -.addTooltip(format.red("Flight: creative")); -.addTooltip(format.red("Flight: creative")); -.addTooltip(format.red("Flight: creative")); -.addTooltip(format.red("Flight: many jumps + hover")); -.addTooltip(format.red("Flight: creative but worse")); +.addTooltip(format.red("飞行:创造飞行")); +.addTooltip(format.red("飞行:创造飞行")); +.addTooltip(format.red("飞行:创造飞行")); +.addTooltip(format.red("飞行:创造飞行")); +.addTooltip(format.red("飞行:创造飞行")); +.addTooltip(format.red("飞行:多段跳")); +.addTooltip(format.red("飞行:创造飞行")); +.addTooltip(format.red("飞行:创造飞行")); +.addTooltip(format.red("飞行:创造飞行")); +.addTooltip(format.red("飞行:创造飞行")); +.addTooltip(format.red("飞行:创造飞行")); +.addTooltip(format.red("飞行:多段跳+悬停")); +.addTooltip(format.red("飞行:创造飞行但是更糟")); -.addTooltip(format.red("Infusion Stabilizer: see JEI info box for recommended setup")); -.addTooltip(format.red("Infusion Stabilizer (can produce some flux): see JEI info box for recommended setup")); +.addTooltip(format.red("注魔稳定物:查看JEI信息框以获得推荐配置")); +.addTooltip(format.red("注魔稳定物(会产生一定量咒波):查看JEI信息框以获得推荐配置")); -.addTooltip(format.red("WARNING: do not use to break inventories")); +.addTooltip(format.red("警•告:不要使用该物品破坏容器")); -.addTooltip(format.red("Vamael has da forbidden knowledge")); +.addTooltip(format.red("Vamael掌握着禁忌的知识")); .addTooltip(format.red("Acts as a wall of warded jars for the infusion matrix and the thaumatorium")); -.addTooltip(format.red("Can be connected to an essentia storage bus like an interface for subnetting, but it is buggy, so it is not recommended")); +.addTooltip(format.red("可以像ME接口一样与源质存储总线连接,形成子网,但存在bug,因此不建议如此使用")); -.addTooltip(format.red("Sainagh and Angrivator failed, ChaosStrikez succeeded")); +.addTooltip(format.red("Sainagh和Angrivator失败了,ChaosStrikez成功了")); -.addTooltip(format.red("Shift right click on an ender chest to bind to the corresponding colors")); +.addTooltip(format.red("对末影箱子Shift右击,将袋子绑定到对应颜色的频道")); -.addTooltip(format.red("Found in a villager house")); +.addTooltip(format.red("发现于村民居所")); -.addTooltip(format.red("Why? This feels like a bad idea")); +.addTooltip(format.red("为什么?这感觉是个坏主意")); -.addTooltip(format.red("Yup this is a terrible idea!")); +.addTooltip(format.red("这主意糟透了!")); -.addTooltip(format.red("Stop, please, stop")); +.addTooltip(format.red("停下,求你了,别这样")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); -.addTooltip(format.red("Obtained from the tainted loop callstone")); +.addTooltip(format.red("通过腐化之环召唤石获得")); -.addTooltip(format.red("Obtained from the monumental meatball callstone")); +.addTooltip(format.red("通过纪念肉丸召唤石获得")); -.addTooltip(format.red("WARNING: it can corrupt your player if worn")); -.addTooltip(format.red("WARNING: it can corrupt your player if worn")); +.addTooltip(format.red("警•告:穿戴会导致玩家人物坏档")); +.addTooltip(format.red("警•告:穿戴会导致玩家人物坏档")); -.addTooltip(format.red("Combine the Everburner with the right [4] Pigments, the Molten Furnace in Gallifrey will guide you")); +.addTooltip(format.red("将永燃炉心与正确的颜料(4个)结合,伽里弗雷的熔火熔炉将指引你")); -.addTooltip(format.red("Crystal water bucket is crafter in a crucible!")); +.addTooltip(format.red("结晶之水桶可在坩埚中合成!")); -.addTooltip(format.red("Found on Gallifrey")); -.addTooltip(format.red("Found on Gallifrey")); -.addTooltip(format.red("Found on Gallifrey")); -.addTooltip(format.red("Found on Gallifrey")); +.addTooltip(format.red("发现于伽里弗雷")); +.addTooltip(format.red("发现于伽里弗雷")); +.addTooltip(format.red("发现于伽里弗雷")); +.addTooltip(format.red("发现于伽里弗雷")); -.addTooltip(format.red("Found on Gallifrey")); -.addTooltip(format.red("Found on Gallifrey")); +.addTooltip(format.red("发现于伽里弗雷")); +.addTooltip(format.red("发现于伽里弗雷")); -.addTooltip(format.red("Obtained from the Summon of the Gatekeeper")); +.addTooltip(format.red("通过召唤亡灵守门者获得")); -.addTooltip(format.red("Lulu likes regional cousine!")); -.addTooltip(format.red("Lulu likes regional cousine!")); -.addTooltip(format.red("Lulu likes regional cousine!")); +.addTooltip(format.red("Lulu喜欢地方美食!")); +.addTooltip(format.red("Lulu喜欢地方美食!")); +.addTooltip(format.red("Lulu喜欢地方美食!")); -.addTooltip(format.red("Artemis has an interesting sense of humor")); +.addTooltip(format.red("Artemis有种有趣的幽默感")); -.addTooltip(format.red("WARNING: The knight can only be defeated by the deknighting stick")); -.addTooltip(format.red("Right click on the Warden of the Shyre Empire")); +.addTooltip(format.red("警•告:骑士只会被反骑士之杖击败")); +.addTooltip(format.red("对塞尔瑞帝国监守者右击")); -.addTooltip(format.green("Reusable for the Summons of the Shyre Warden")); +.addTooltip(format.green("在召唤塞尔瑞监守者配方中可重复使用")); -.addTooltip(format.green("Reusable for Callstone")); +.addTooltip(format.green("在召唤石配方中可重复使用")); -.addTooltip(format.green("Reusable for duplication")); +.addTooltip(format.green("在复制配方中可重复使用")); -.addTooltip(format.red("Dropped by the Snow Queen in the Twilight Forest")); +.addTooltip(format.red("暮色森林的冰雪女王掉落")); -.addTooltip(format.red("To automate the upgrading and downgrading of mystical essences, both for passive and autocrafting, a crafter in extC mode can be used")); -.addTooltip(format.red("If you use it for autocrafting make sure you do not include any crystal in the recipe pattern")); +.addTooltip(format.red("要自动化升/降级精华,不论是被动合成还是下单合成,都可使用自动合成机的ExtC模式")); +.addTooltip(format.red("如果选择使用下单合成,确保编码样板中没有包括注魔水晶")); -.addTooltip(format.red("Right click a Grave charged with a soul with a Grave Key to teleport to your death point")); -.addTooltip(format.red("Place a grave down, and it will eventually get charged with a soul")); -.addTooltip(format.red("If you are dying a lot, build and place lots of graves!")); +.addTooltip(format.red("使用坟墓之钥右击有灵魂存在的装饰坟墓将其充能,长按右键传送回死亡地点")); +.addTooltip(format.red("放置装饰性墓碑后,会随时间生成灵魂")); +.addTooltip(format.red("如果你死得太多,那就多放些坟墓吧!")); -.addTooltip(format.red("Right click a Grave charged with a soul with a Grave Key to teleport to your death point")); -.addTooltip(format.red("Place a grave down, and it will eventually get charged with a soul")); -.addTooltip(format.red("If you are dying a lot, build and place lots of graves!")); +.addTooltip(format.red("使用坟墓之钥右击有灵魂存在的装饰坟墓将其充能,长按右键传送回死亡地点")); +.addTooltip(format.red("放置装饰性墓碑后,会随时间生成灵魂")); +.addTooltip(format.red("如果你死得太多,那就多放些坟墓吧!")); -.addTooltip(format.red("Right click a Grave charged with a soul with a Grave Key to teleport to your death point")); -.addTooltip(format.red("Place a grave down, and it will eventually get charged with a soul")); -.addTooltip(format.red("If you are dying a lot, build and place lots of graves!")); +.addTooltip(format.red("使用坟墓之钥右击有灵魂存在的装饰坟墓将其充能,长按右键传送回死亡地点")); +.addTooltip(format.red("放置装饰性墓碑后,会随时间生成灵魂")); +.addTooltip(format.red("如果你死得太多,那就多放些坟墓吧!")); -.addTooltip(format.red("Right click a Grave charged with a soul with a Grave Key to teleport to your death point")); -.addTooltip(format.red("Place a grave down, and it will eventually get charged with a soul")); -.addTooltip(format.red("If you are dying a lot, build and place lots of graves!")); +.addTooltip(format.red("使用坟墓之钥右击有灵魂存在的装饰坟墓将其充能,长按右键传送回死亡地点")); +.addTooltip(format.red("放置装饰性墓碑后,会随时间生成灵魂")); +.addTooltip(format.red("如果你死得太多,那就多放些坟墓吧!")); -.addTooltip(format.red("Right click a Grave charged with a soul with a Grave Key to teleport to your death point")); -.addTooltip(format.red("Place a grave down, and it will eventually get charged with a soul")); -.addTooltip(format.red("If you are dying a lot, build and place lots of graves!")); +.addTooltip(format.red("使用坟墓之钥右击有灵魂存在的装饰坟墓将其充能,长按右键传送回死亡地点")); +.addTooltip(format.red("放置装饰性墓碑后,会随时间生成灵魂")); +.addTooltip(format.red("如果你死得太多,那就多放些坟墓吧!")); -.addTooltip(format.red("Right click a Grave charged with a soul with a Grave Key to teleport to your death point")); -.addTooltip(format.red("Place a grave down, and it will eventually get charged with a soul")); -.addTooltip(format.red("If you are dying a lot, build and place lots of graves!")); +.addTooltip(format.red("使用坟墓之钥右击有灵魂存在的装饰坟墓将其充能,长按右键传送回死亡地点")); +.addTooltip(format.red("放置装饰性墓碑后,会随时间生成灵魂")); +.addTooltip(format.red("如果你死得太多,那就多放些坟墓吧!")); -.addTooltip(format.red("Dropped by Renmants, coming from spawners found on the Overworld surface")); +.addTooltip(format.red("遗灵掉落,主世界地表存在其刷怪箱")); -.addTooltip(format.red("Overworld rituals use Vanilla Cobblestone")); -.addTooltip(format.red("Abyssal Wasteland rituals use Abyssal Cobblestone")); -.addTooltip(format.red("Dreadlands rituals use Dreadstone Cobblestone")); -.addTooltip(format.red("Omothol rituals use Ethaxium Bricks")); -.addTooltip(format.red("Darkl Realm rituals use Dark Ethaxium Bricks")); +.addTooltip(format.red("主世界仪式使用原版圆石")); +.addTooltip(format.red("深渊荒原仪式使用深渊圆石")); +.addTooltip(format.red("恐惧之地仪式使用恐惧圆石")); +.addTooltip(format.red("奥穆索仪式使用伊塞斯砖块")); +.addTooltip(format.red("黑暗领域仪式使用暗色伊塞斯砖块")); -.addTooltip(format.red("Overworld rituals use Vanilla Cobblestone")); -.addTooltip(format.red("Abyssal Wasteland rituals use Abyssal Cobblestone")); -.addTooltip(format.red("Dreadlands rituals use Dreadstone Cobblestone")); -.addTooltip(format.red("Omothol rituals use Ethaxium Bricks")); -.addTooltip(format.red("Darkl Realm rituals use Dark Ethaxium Bricks")); +.addTooltip(format.red("主世界仪式使用原版圆石")); +.addTooltip(format.red("深渊荒原仪式使用深渊圆石")); +.addTooltip(format.red("恐惧之地仪式使用恐惧圆石")); +.addTooltip(format.red("奥穆索仪式使用伊塞斯砖块")); +.addTooltip(format.red("黑暗领域仪式使用暗色伊塞斯砖块")); -.addTooltip(format.red("Overworld rituals use Vanilla Cobblestone")); -.addTooltip(format.red("Abyssal Wasteland rituals use Abyssal Cobblestone")); -.addTooltip(format.red("Dreadlands rituals use Dreadstone Cobblestone")); -.addTooltip(format.red("Omothol rituals use Ethaxium Bricks")); -.addTooltip(format.red("Darkl Realm rituals use Dark Ethaxium Bricks")); +.addTooltip(format.red("主世界仪式使用原版圆石")); +.addTooltip(format.red("深渊荒原仪式使用深渊圆石")); +.addTooltip(format.red("恐惧之地仪式使用恐惧圆石")); +.addTooltip(format.red("奥穆索仪式使用伊塞斯砖块")); +.addTooltip(format.red("黑暗领域仪式使用暗色伊塞斯砖块")); -.addTooltip(format.red("Overworld rituals use Vanilla Cobblestone")); -.addTooltip(format.red("Abyssal Wasteland rituals use Abyssal Cobblestone")); -.addTooltip(format.red("Dreadlands rituals use Dreadstone Cobblestone")); -.addTooltip(format.red("Omothol rituals use Ethaxium Bricks")); -.addTooltip(format.red("Darkl Realm rituals use Dark Ethaxium Bricks")); +.addTooltip(format.red("主世界仪式使用原版圆石")); +.addTooltip(format.red("深渊荒原仪式使用深渊圆石")); +.addTooltip(format.red("恐惧之地仪式使用恐惧圆石")); +.addTooltip(format.red("奥穆索仪式使用伊塞斯砖块")); +.addTooltip(format.red("黑暗领域仪式使用暗色伊塞斯砖块")); -.addTooltip(format.red("Overworld rituals use Vanilla Cobblestone")); -.addTooltip(format.red("Abyssal Wasteland rituals use Abyssal Cobblestone")); -.addTooltip(format.red("Dreadlands rituals use Dreadstone Cobblestone")); -.addTooltip(format.red("Omothol rituals use Ethaxium Bricks")); -.addTooltip(format.red("Darkl Realm rituals use Dark Ethaxium Bricks")); +.addTooltip(format.red("主世界仪式使用原版圆石")); +.addTooltip(format.red("深渊荒原仪式使用深渊圆石")); +.addTooltip(format.red("恐惧之地仪式使用恐惧圆石")); +.addTooltip(format.red("奥穆索仪式使用伊塞斯砖块")); +.addTooltip(format.red("黑暗领域仪式使用暗色伊塞斯砖块")); -.addTooltip(format.red("Faster mana beams, less mana in beam")); -.addTooltip(format.red("Each burst carries more mana, slower bursts")); -.addTooltip(format.red("Longer beams without losing mana, slower bursts")); -.addTooltip(format.red("Decreased mana loss rate, mana loss start at smaller distance")); -.addTooltip(format.red("Mana bursts bounce on blocks")); -.addTooltip(format.red("Mana bursts have gravity")); -.addTooltip(format.red("Mana bursts break blocks")); -.addTooltip(format.red("Mana bursts damage mobs")); -.addTooltip(format.red("Mana bursts go through blocks")); -.addTooltip(format.red("Mana bursts attract nearby blocks")); -.addTooltip(format.red("Mana bursts explode")); +.addTooltip(format.red("加快脉冲速度,降低携带的魔力量")); +.addTooltip(format.red("增加脉冲携带的魔力量,降低脉冲速度")); +.addTooltip(format.red("魔力流失时间延迟,降低脉冲速度")); +.addTooltip(format.red("降低魔力流失速度,魔力流失时间提前")); +.addTooltip(format.red("魔力脉冲可在方块间反弹")); +.addTooltip(format.red("魔力脉冲受重力影响")); +.addTooltip(format.red("魔力脉冲能够破坏方块")); +.addTooltip(format.red("魔力脉冲能够伤害生物")); +.addTooltip(format.red("魔力脉冲能够穿过方块")); +.addTooltip(format.red("魔力脉冲会被可接收魔力的方块吸引")); +.addTooltip(format.red("魔力脉冲击中方块时产生爆炸")); .addTooltip(format.red("Mana bursts push dropped items and XP")); -.addTooltip(format.red("Mana bursts give hit blocks gravity")); +.addTooltip(format.red("魔力脉冲能使方块受重力影响")); .addTooltip(format.red("Mana bursts color sheeps based on the dye on the lens")); -.addTooltip(format.red("Mana set things on fire")); -.addTooltip(format.red("Mana push blocks like pistons")); -.addTooltip(format.red("Mana bursts create colored decorative flames based on the dye on the lens")); +.addTooltip(format.red("魔力脉冲能够引燃方块")); +.addTooltip(format.red("魔力脉冲能够像活塞一样推动方块")); +.addTooltip(format.red("魔力脉冲击中方块后,会生成一个照明用的魔力闪光,闪光颜色与透镜颜色相同")); .addTooltip(format.red("Mana bursts hitting a Force Relay will teleport to the location bound by the Relay")); .addTooltip(format.red("Mana bursts redirect Mana Spreaders")); .addTooltip(format.red("Mana bursts shoot fireworks from hit block")); @@ -1332,24 +1332,24 @@ .addTooltip(format.red("Mana bursts follow the closest entity")); .addTooltip(format.red("Massively increased throughput, mana bursts deal lots of damage")); -.addTooltip(format.red("Captures mobs, including some bosses")); +.addTooltip(format.red("捕捉生物,包括某些Boss")); .addTooltip(format.red("Moves the location of a block")); .addTooltip(format.red("When active, places blocks from off-hand very fast")); .addTooltip(format.red("Spreads antimatter, DANGEROUS")); -.addTooltip(format.red("Summons lightning")); +.addTooltip(format.red("召唤闪电")); .addTooltip(format.red("Consumes plants and saplings from your inventory and nearby to replenish hunger")); .addTooltip(format.red("Fast swimming")); .addTooltip(format.red("Right click the air to open your ender chest, shift right click to teleport like an enderman")); .addTooltip(format.red("Holds other sigils")); -.addTooltip(format.red("Summons lightning")); +.addTooltip(format.red("召唤闪电")); .addTooltip(format.red("Adds lots of absorption and damage protection")); .addTooltip(format.red("Lets you use tools at a distance while held in off hand")); .addTooltip(format.red("Lets you see information in the Blood Altar and your LP network")); .addTooltip(format.red("Right click to 'fly'")); -.addTooltip(format.red("Places water")); -.addTooltip(format.red("Places lava")); +.addTooltip(format.red("放置水")); +.addTooltip(format.red("放置熔岩")); .addTooltip(format.red("Removes fluids on right click")); .addTooltip(format.red("Speeds up plant growth")); .addTooltip(format.red("Places down light sources")); @@ -1358,17 +1358,17 @@ .addTooltip(format.red("Removes fluids around you automatically")); .addTooltip(format.red("Increases speed, jump boost, and step assist")); .addTooltip(format.red("Gives faste mining")); -.addTooltip(format.red("Shows progress in a Blood Altar")); +.addTooltip(format.red("显示血之祭坛的工作进度")); .addTooltip(format.red("Lets you walk on air placing temporary blocks below you")); -.addTooltip(format.red("Deflects projectiles")); +.addTooltip(format.red("偏转弹射物")); .addTooltip(format.red("Automatically compresses items and blocks in your inventory")); .addTooltip(format.red("Blocks Enderman teleportation")); .addTooltip(format.red("Holds other sigils")); .addTooltip(format.red("Teleports to a linked Teleposer")); .addTooltip(format.red("Lets you pick up blocks and tile entities")); .addTooltip(format.red("Lets you climb walls")); -.addTooltip(format.red("Negates fall damage")); -.addTooltip(format.red("Freezes water")); +.addTooltip(format.red("取消摔落伤害")); +.addTooltip(format.red("冻结水")); .addTooltip(format.red("To draw a magic circle, right click the Ashes on a block, and right click the required reagents (as shown in JEI) to start a craft")); @@ -1394,7 +1394,7 @@ .addTooltip(format.red("Detects contiguous drawers at a distance of 12 blocks")); -.addTooltip(format.red("Stops warp effects for a limited time")); +.addTooltip(format.red("一定时间内停止扭曲效果")); .addTooltip(format.red("Check uses in recipes, multiblock preview, and info box for more info on this item")); .addTooltip(format.red("Check uses in recipes, multiblock preview, and info box for more info on this item")); @@ -1406,174 +1406,174 @@ .addTooltip(format.red("Heavy Oil (Searing) from a Heat Exchanger")); .addTooltip(format.red("Mixed Heavy Fuels (Searing) from a Distiller")); -.addTooltip(format.red("To function, Electromagnets require energy")); +.addTooltip(format.red("电磁体需要能量来工作")); .addTooltip(format.red("Electromagnets need cooling from adjacent active coolers with water")); .addTooltip(format.red("If they follow cental symmetry they work better")); .addTooltip(format.red("You should reach 100% cooling, no more, no less")); .addTooltip(format.red("Filled Vials can be automated using a Powered Spawner in Capture mode")); -.addTooltip(format.red("20% chance not to consume fertilizer, capped at 95%, but 15% more energy required per operation per augment")); +.addTooltip(format.red("每个升级+20%概率不消耗肥料(上限95%),但是+15%每次操作所需的能量")); -.addTooltip(format.red("It's a pocket dimension that can interact with the outside world using Tunnels.")); -.addTooltip(format.red("It's a pocket dimension that can interact with the outside world using Tunnels.")); -.addTooltip(format.red("It's a pocket dimension that can interact with the outside world using Tunnels.")); -.addTooltip(format.red("It's a pocket dimension that can interact with the outside world using Tunnels.")); -.addTooltip(format.red("It's a pocket dimension that can interact with the outside world using Tunnels.")); -.addTooltip(format.red("It's a pocket dimension that can interact with the outside world using Tunnels.")); +.addTooltip(format.red("这是个可使用接口与外部互动的口袋维度。")); +.addTooltip(format.red("这是个可使用接口与外部互动的口袋维度。")); +.addTooltip(format.red("这是个可使用接口与外部互动的口袋维度。")); +.addTooltip(format.red("这是个可使用接口与外部互动的口袋维度。")); +.addTooltip(format.red("这是个可使用接口与外部互动的口袋维度。")); +.addTooltip(format.red("这是个可使用接口与外部互动的口袋维度。")); -.addTooltip(format.red("The ME capability adapter can be used to transfer AE2 channels inside a compact machine")); -.addTooltip(format.red("The ME capability adapter can be used to transfer AE2 channels inside a compact machine")); -.addTooltip(format.red("The ME capability adapter can be used to transfer AE2 channels inside a compact machine")); -.addTooltip(format.red("The ME capability adapter can be used to transfer AE2 channels inside a compact machine")); -.addTooltip(format.red("The ME capability adapter can be used to transfer AE2 channels inside a compact machine")); -.addTooltip(format.red("The ME capability adapter can be used to transfer AE2 channels inside a compact machine")); +.addTooltip(format.red("ME功能适配器可以将频道传输至压缩空间内部")); +.addTooltip(format.red("ME功能适配器可以将频道传输至压缩空间内部")); +.addTooltip(format.red("ME功能适配器可以将频道传输至压缩空间内部")); +.addTooltip(format.red("ME功能适配器可以将频道传输至压缩空间内部")); +.addTooltip(format.red("ME功能适配器可以将频道传输至压缩空间内部")); +.addTooltip(format.red("ME功能适配器可以将频道传输至压缩空间内部")); -.addTooltip(format.red("WARNING: Do not place compact machines directly next to each other!")); -.addTooltip(format.red("WARNING: Do not place compact machines directly next to each other!")); -.addTooltip(format.red("WARNING: Do not place compact machines directly next to each other!")); -.addTooltip(format.red("WARNING: Do not place compact machines directly next to each other!")); -.addTooltip(format.red("WARNING: Do not place compact machines directly next to each other!")); -.addTooltip(format.red("WARNING: Do not place compact machines directly next to each other!")); +.addTooltip(format.red("警•告:不要将压缩空间机械相邻放置!")); +.addTooltip(format.red("警•告:不要将压缩空间机械相邻放置!")); +.addTooltip(format.red("警•告:不要将压缩空间机械相邻放置!")); +.addTooltip(format.red("警•告:不要将压缩空间机械相邻放置!")); +.addTooltip(format.red("警•告:不要将压缩空间机械相邻放置!")); +.addTooltip(format.red("警•告:不要将压缩空间机械相邻放置!")); -.addTooltip(format.green("Reusable for making Black Lotus")); +.addTooltip(format.green("在黑莲花配方中可重复使用")); -.addTooltip(format.red("WARNING: Do not do thaumcraft in here! It will cause crashes!")); -.addTooltip(format.red("WARNING: Do not do thaumcraft in here! It will cause crashes!")); -.addTooltip(format.red("WARNING: Do not do thaumcraft in here! It will cause crashes!")); -.addTooltip(format.red("WARNING: Do not do thaumcraft in here! It will cause crashes!")); -.addTooltip(format.red("WARNING: Do not do thaumcraft in here! It will cause crashes!")); -.addTooltip(format.red("WARNING: Do not do thaumcraft in here! It will cause crashes!")); +.addTooltip(format.red("警•告:不要在内部发展神秘时代!会造成崩溃!")); +.addTooltip(format.red("警•告:不要在内部发展神秘时代!会造成崩溃!")); +.addTooltip(format.red("警•告:不要在内部发展神秘时代!会造成崩溃!")); +.addTooltip(format.red("警•告:不要在内部发展神秘时代!会造成崩溃!")); +.addTooltip(format.red("警•告:不要在内部发展神秘时代!会造成崩溃!")); +.addTooltip(format.red("警•告:不要在内部发展神秘时代!会造成崩溃!")); -.addTooltip(format.red("GalacticSilver had an idea...")); +.addTooltip(format.red("GalacticSilver有个点子……")); -.addTooltip(format.red("TurtlePenguin9 did some research")); +.addTooltip(format.red("TurtlePenguin9做了些研究")); .addTooltip(format.red("First crafted by:")); -.addTooltip(format.red("Hunter3216 & Glance_ (team) (older recipe)")); -.addTooltip(format.red("lSllowl & HollowPeet (team) (older recipe)")); +.addTooltip(format.red("Hunter3216 & Glance_ (团队) (旧版配方)")); +.addTooltip(format.red("lSllowl & HollowPeet (团队) (旧版配方)")); -.addTooltip(format.red("Can be used in a mechanical user")); -.addTooltip(format.red("Can be used in a mechanical user")); -.addTooltip(format.red("Can be used in a mechanical user")); -.addTooltip(format.red("Can be used in a mechanical user")); -.addTooltip(format.red("Can be used in a mechanical user")); -.addTooltip(format.red("Can be used in a mechanical user")); -.addTooltip(format.red("Can be used in a mechanical user")); -.addTooltip(format.red("Can be used in a mechanical user")); +.addTooltip(format.red("可被使用者使用")); +.addTooltip(format.red("可被使用者使用")); +.addTooltip(format.red("可被使用者使用")); +.addTooltip(format.red("可被使用者使用")); +.addTooltip(format.red("可被使用者使用")); +.addTooltip(format.red("可被使用者使用")); +.addTooltip(format.red("可被使用者使用")); +.addTooltip(format.red("可被使用者使用")); -.addTooltip(format.red("Bind to a Rocket using the Linker from Vulpes")); +.addTooltip(format.red("使用Vulpes模组的连接器与火箭连接")); -.addTooltip(format.red("Requires a redstone signal to run")); +.addTooltip(format.red("需提供红石信号以启动")); -.addTooltip(format.red("Craft with decorative blocks to cut them into various shapes")); -.addTooltip(format.red("Craft with decorative blocks to cut them into various shapes")); -.addTooltip(format.red("Craft with decorative blocks to cut them into various shapes")); +.addTooltip(format.red("与装饰方块合成以将其切成不同形状")); +.addTooltip(format.red("与装饰方块合成以将其切成不同形状")); +.addTooltip(format.red("与装饰方块合成以将其切成不同形状")); -.addTooltip(format.red("WARNING: excessive use of microblocks can cause lag on servers")); -.addTooltip(format.red("WARNING: excessive use of microblocks can cause lag on servers")); -.addTooltip(format.red("WARNING: excessive use of microblocks can cause lag on servers")); +.addTooltip(format.red("警•告:大量使用小方块会造成服务器卡顿")); +.addTooltip(format.red("警•告:大量使用小方块会造成服务器卡顿")); +.addTooltip(format.red("警•告:大量使用小方块会造成服务器卡顿")); -.addTooltip(format.green("Reusable")); -.addTooltip(format.green("Reusable")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); +.addTooltip(format.green("可重复使用")); +.addTooltip(format.green("可重复使用")); -.addTooltip(format.red("Thanks to Foucs for the texture!")); -.addTooltip(format.red("Thanks to Foucs for the texture!")); -.addTooltip(format.red("Thanks to Foucs for the texture!")); -.addTooltip(format.red("Thanks to Foucs for the texture!")); -.addTooltip(format.red("Thanks to Foucs for the texture!")); -.addTooltip(format.red("Thanks to Foucs for the texture!")); -.addTooltip(format.red("Thanks to Foucs for the texture!")); -.addTooltip(format.red("Thanks to Foucs for the texture!")); -.addTooltip(format.red("Thanks to Foucs for the texture!")); -.addTooltip(format.red("Thanks to Foucs for the texture!")); +.addTooltip(format.red("感谢Foucs绘制的纹理!")); +.addTooltip(format.red("感谢Foucs绘制的纹理!")); +.addTooltip(format.red("感谢Foucs绘制的纹理!")); +.addTooltip(format.red("感谢Foucs绘制的纹理!")); +.addTooltip(format.red("感谢Foucs绘制的纹理!")); +.addTooltip(format.red("感谢Foucs绘制的纹理!")); +.addTooltip(format.red("感谢Foucs绘制的纹理!")); +.addTooltip(format.red("感谢Foucs绘制的纹理!")); +.addTooltip(format.red("感谢Foucs绘制的纹理!")); +.addTooltip(format.red("感谢Foucs绘制的纹理!")); -.addTooltip(format.red("Thanks to Foucs for the Gluttonous Flesh crafting chain textures!")); -.addTooltip(format.red("Thanks to Foucs for the Gluttonous Flesh crafting chain textures!")); -.addTooltip(format.red("Thanks to Foucs for the Gluttonous Flesh crafting chain textures!")); +.addTooltip(format.red("感谢Foucs绘制的暴食血肉合成链物品纹理!")); +.addTooltip(format.red("感谢Foucs绘制的暴食血肉合成链物品纹理!")); +.addTooltip(format.red("感谢Foucs绘制的暴食血肉合成链物品纹理!")); -.addTooltip(format.red("Dropped by Foglet, Swarmer, Undead Swine")); +.addTooltip(format.red("雾妖、群猎者以及疫猪掉落")); -.addTooltip(format.red("Thanks to Foucs for the Deep Mob Learning custom textures!")); -.addTooltip(format.red("Thanks to Foucs for the Deep Mob Learning custom textures!")); +.addTooltip(format.red("感谢Foucs绘制的深度怪物学习自定义纹理!")); +.addTooltip(format.red("感谢Foucs绘制的深度怪物学习自定义纹理!")); -.addTooltip(format.red("Thanks to Foucs for the Deep Mob Learning custom textures!")); -.addTooltip(format.red("Thanks to Foucs for the Deep Mob Learning custom textures!")); +.addTooltip(format.red("感谢Foucs绘制的深度怪物学习自定义纹理!")); +.addTooltip(format.red("感谢Foucs绘制的深度怪物学习自定义纹理!")); -.addTooltip(format.red("Thanks to Foucs for the Deep Mob Learning custom textures!")); -.addTooltip(format.red("Thanks to Foucs for the Deep Mob Learning custom textures!")); +.addTooltip(format.red("感谢Foucs绘制的深度怪物学习自定义纹理!")); +.addTooltip(format.red("感谢Foucs绘制的深度怪物学习自定义纹理!")); -.addTooltip(format.red("Thanks to Foucs for the Deep Mob Learning custom textures!")); -.addTooltip(format.red("Thanks to Foucs for the Deep Mob Learning custom textures!")); +.addTooltip(format.red("感谢Foucs绘制的深度怪物学习自定义纹理!")); +.addTooltip(format.red("感谢Foucs绘制的深度怪物学习自定义纹理!")); -.addTooltip(format.red("+100% energy consumption rate but +10% more energy required per operation per augment")); +.addTooltip(format.red("每个升级+100%能量消耗速率,但是+10%每次操作所需的能量")); .addTooltip(format.red("secondary item % multiplied by 1.18x, 1.43x, 1.82x 2.5x 4x, 10x, and caps at 20x for each additional augment, with 10% more energy required per operation per augment")); -.addTooltip(format.red("15% chance not to consume reagent, capped at 95% but 15% more energy required per operation per augment")); +.addTooltip(format.red("每个升级+15%概率不消耗试剂(上限95%),但是+15%每次操作所需的能量")); -.addTooltip(format.red("+100% energy production rate for dynamos per augment")); +.addTooltip(format.red("每个升级+100%能量产出速率")); -.addTooltip(format.red("increases energy produced from fuel by 15% per augment")); +.addTooltip(format.red("每个升级+15%单位燃料能量产出")); .addTooltip(format.red("Start making this in the Assembly Table (you do not need Draconium), the other recipes will come later")); .addTooltip(format.red("Lashmak did an oopsie")); -.addTooltip(format.red("Dropped by Mycosis in the Overworld")); +.addTooltip(format.red("主世界的菌尸掉落")); -.addTooltip(format.red("Can be placed on normal Dirt, Fertilized Dirt, and the Biomes'o'Plenty variations")); +.addTooltip(format.red("可放置在正常泥土、沃土,以及BOP模组的泥土变体上")); -.addTooltip(format.red("Light really wanted to use this")); +.addTooltip(format.red("Light真的很想这用玩意")); -.addTooltip(format.red("Consumes ANYTHING to make Scrap")); +.addTooltip(format.red("消耗任•意物品制作废料")); // .addTooltip(format.red("Overclocker Upgrades do not make this faster")); -.addTooltip(format.red("WARNING: Do not place right next to modular machinery hatches")); -.addTooltip(format.red("WARNING: Do not place right next to modular machinery hatches")); +.addTooltip(format.red("警•告:不要与模块化机械的输入输出仓相邻放置")); +.addTooltip(format.red("警•告:不要与模块化机械的输入输出仓相邻放置")); -.addTooltip(format.red("Found somewhere in the Nether")); +.addTooltip(format.red("发现于下界某处")); -.addTooltip(format.red("Found on Akathartos")); -.addTooltip(format.red("Found on Pauram")); -.addTooltip(format.red("Found on Zoi")); +.addTooltip(format.red("发现于晦暗界")); +.addTooltip(format.red("发现于帕拉姆")); +.addTooltip(format.red("发现于孤寂界")); -.addTooltip(format.red("Use the Deknighting Stick on the Shyre Warden")); +.addTooltip(format.red("对塞尔瑞监守者使用反骑士之杖")); -.addTooltip(format.red("Thanks to ChaosStrikez for the Super-Enchant Revamp!")); +.addTooltip(format.red("感谢ChaosStrikez对超限附魔机制的重写!")); .addTooltip(format.red("If you are struggling, 'Puzzle Solution' items are available in JEI and in the questbook")); .addTooltip(format.red("ChaosStrikez and kurrycat had an idea!")); .addTooltip(format.red("BlueLuke looks fabolous!")); -.addTooltip(format.red("Fieno's favorite block")); +.addTooltip(format.red("Fieno最喜欢的方块")); -.addTooltip(format.red("WARNING: do not wear this, it will cause memory leaks")); +.addTooltip(format.red("警•告:不要穿戴该装备,会造成内存泄漏")); .addTooltip(format.red("Makes Panda happy!")); -.addTooltip(format.red("You can use this if you do not want to deal with rockets!")); -.addTooltip(format.red("You can use this if you do not want to deal with rockets!")); -.addTooltip(format.red("You can use this if you do not want to deal with rockets!")); -.addTooltip(format.red("You can use this if you do not want to deal with rockets!")); -.addTooltip(format.red("You can use this if you do not want to deal with rockets!")); -.addTooltip(format.red("You can use this if you do not want to deal with rockets!")); -.addTooltip(format.red("You can use this if you do not want to deal with rockets!")); -.addTooltip(format.red("You can use this if you do not want to deal with rockets!")); -.addTooltip(format.red("You can use this if you do not want to deal with rockets!")); -.addTooltip(format.red("You can use this if you do not want to deal with rockets!")); -.addTooltip(format.red("You can use this if you do not want to deal with rockets!")); -.addTooltip(format.red("You can use this if you do not want to deal with rockets!")); -.addTooltip(format.red("You can use this if you do not want to deal with rockets!")); -.addTooltip(format.red("You can use this if you do not want to deal with rockets!")); -.addTooltip(format.red("You can use this if you do not want to deal with rockets!")); -.addTooltip(format.red("You can use this if you do not want to deal with rockets!")); -.addTooltip(format.red("You can use this if you do not want to deal with rockets!")); -.addTooltip(format.red("You can use this if you do not want to deal with rockets!")); -.addTooltip(format.red("You can use this if you do not want to deal with rockets!")); +.addTooltip(format.red("若不想做火箭,则可使用该物品!")); +.addTooltip(format.red("若不想做火箭,则可使用该物品!")); +.addTooltip(format.red("若不想做火箭,则可使用该物品!")); +.addTooltip(format.red("若不想做火箭,则可使用该物品!")); +.addTooltip(format.red("若不想做火箭,则可使用该物品!")); +.addTooltip(format.red("若不想做火箭,则可使用该物品!")); +.addTooltip(format.red("若不想做火箭,则可使用该物品!")); +.addTooltip(format.red("若不想做火箭,则可使用该物品!")); +.addTooltip(format.red("若不想做火箭,则可使用该物品!")); +.addTooltip(format.red("若不想做火箭,则可使用该物品!")); +.addTooltip(format.red("若不想做火箭,则可使用该物品!")); +.addTooltip(format.red("若不想做火箭,则可使用该物品!")); +.addTooltip(format.red("若不想做火箭,则可使用该物品!")); +.addTooltip(format.red("若不想做火箭,则可使用该物品!")); +.addTooltip(format.red("若不想做火箭,则可使用该物品!")); +.addTooltip(format.red("若不想做火箭,则可使用该物品!")); +.addTooltip(format.red("若不想做火箭,则可使用该物品!")); +.addTooltip(format.red("若不想做火箭,则可使用该物品!")); +.addTooltip(format.red("若不想做火箭,则可使用该物品!")); .addTooltip(format.red("Warning: these are pretty but laggy")); @@ -1592,6 +1592,6 @@ .addTooltip(format.red("Thanks to Dorambor for helping with bauble tooltips!")); .addTooltip(format.red("Thanks to Dorambor for helping with bauble tooltips!")); -.addTooltip(format.red("Dorambor's favorite!")); +.addTooltip(format.red("Dorambor的最爱!")); -.addTooltip(format.red("kurrycat doesn't want you to crash")); \ No newline at end of file +.addTooltip(format.red("kurryca不希望你崩溃")); \ No newline at end of file diff --git a/scripts/ToolTips2.zs b/scripts/ToolTips2.zs index ef3a6e92..3c15ba4f 100644 --- a/scripts/ToolTips2.zs +++ b/scripts/ToolTips2.zs @@ -1,7 +1,7 @@ import crafttweaker.item.IItemCondition; -.addTooltip(format.red("The world may become a little harder...")); +.addTooltip(format.red("世界难度变高了一些…….")); .addTooltip(format.red("Texture by Zuckerburger, thanks!")); @@ -9,17 +9,17 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Texture by Zuckerburger, thanks!")); -.addTooltip(format.red("The world may become a little harder...")); +.addTooltip(format.red("世界难度变高了一些…….")); -.addTooltip(format.red("The world may become a little harder...")); +.addTooltip(format.red("世界难度变高了一些…….")); -.addTooltip(format.red("The world may become a little harder...")); +.addTooltip(format.red("世界难度变高了一些…….")); -.addTooltip(format.red("The world may become a little harder...")); +.addTooltip(format.red("世界难度变高了一些…….")); -.addTooltip(format.red("The world may become a little harder...")); +.addTooltip(format.red("世界难度变高了一些…….")); -.addTooltip(format.red("The world may become a little harder...")); +.addTooltip(format.red("世界难度变高了一些…….")); .addTooltip(format.red("Requires the Controller Manual to become craftable")); .addTooltip(format.red("WARNING: you should make the specific controller for each machine using the blueprint recipe")); @@ -51,31 +51,31 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Requires Ancient Elven knowledge to become craftable")); -.addTooltip(format.green("Reusable")); -.addTooltip(format.green("Reusable")); -.addTooltip(format.green("Reusable")); -.addTooltip(format.green("Reusable")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); +.addTooltip(format.green("可重复使用")); +.addTooltip(format.green("可重复使用")); +.addTooltip(format.green("可重复使用")); +.addTooltip(format.green("可重复使用")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); .addTooltip(format.red("Found in the Towerwood Fortress on Pauram - reusable")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); .addTooltip(format.red("Found in the Platinum Gyro on Zoi - reusable")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); .addTooltip(format.red("Found in the Eldritch Pyramid on Akathartos")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); .addTooltip(format.red("Found in the Menger Monument on Nero")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); .addTooltip(format.red("Found in the proxima belt")); .addTooltip(format.red("Found on Alkemia")); -.addTooltip(format.red("Found on Sedna, available at the end of chapter 3 - Craftable in the plasmatic condenser")); +.addTooltip(format.red("发现于塞德娜, available at the end of chapter 3 - Craftable in the plasmatic condenser")); .addTooltip(format.red("Found on Rhenia")); @@ -123,9 +123,9 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Found in the swamp tower on Pixonia")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); -.addTooltip(format.red("Found on Lunalus")); +.addTooltip(format.red("发现于月球维度")); .addTooltip(format.red("Drop in the water to open a portal to the Twilight Forest")); @@ -262,7 +262,7 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Dropped by Gorgons")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); .addTooltip(format.red("Really rare in the Overworld, more common in the End")); @@ -366,7 +366,7 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Opens the door to the will crystal monolith")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); .addTooltip(format.red("opens the final room in the will crystal monolith")); @@ -433,9 +433,9 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Get the first one from a Endergenic Mythical Void Resource Miner, Draconic is a NoNo (random51 tried)")); .addTooltip(format.red("Use the staff of iceika inside the castle to open the gateway")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); .addTooltip(format.red("Thanks to Birch8101 for the crop script")); @@ -447,129 +447,129 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Broken texture is intended, otherwise it wouldn't be unidentified...")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); -.addTooltip(format.red("Can be duplicated in a crafting core")); +.addTooltip(format.red("可在合成核心中复制")); .addTooltip(format.red("Found in the darkest depths of the darkest abyssal world of darkness")); @@ -585,17 +585,17 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("- right click with 4 nichrome heating coils")); -.addTooltip(format.red("Only works with crystals from illuminated enchanter - 'it's not a bug it's a feature!'")); +.addTooltip(format.red("只能用辉光附魔器制作的水晶石制作——“这不是bug是特性!”")); -.addTooltip(format.red("Cannot be upgraded at 0 durability")); +.addTooltip(format.red("0耐久度时无法升级")); -.addTooltip(format.red("Cannot be upgraded at 0 durability")); +.addTooltip(format.red("0耐久度时无法升级")); -.addTooltip(format.red("Cannot be upgraded at 0 durability")); +.addTooltip(format.red("0耐久度时无法升级")); -.addTooltip(format.red("Cannot be upgraded at 0 durability")); +.addTooltip(format.red("0耐久度时无法升级")); -.addTooltip(format.red("Cannot be upgraded at 0 durability")); +.addTooltip(format.red("0耐久度时无法升级")); .addTooltip(format.red("There are a lot of ways to automate this, JEI is your friend")); @@ -740,7 +740,7 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.green("Reusable in crafting recipes ;-)")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); .addTooltip(format.red("If you're confused by the basic table recipe, follow the quests!")); @@ -790,31 +790,31 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Use in the castle in the frozen world")); -.addTooltip(format.red("WARNING: this has a chance of deleting the machine if it's loaded and unloaded often, use in chunks you won't visit often")); +.addTooltip(format.red("警•告:频繁加载卸载区块有概率导致机器被删除,放置在你不会经常前往的区块")); -.addTooltip(format.red("WARNING: this has a chance of deleting the machine if it's loaded and unloaded often, use in chunks you won't visit often")); +.addTooltip(format.red("警•告:频繁加载卸载区块有概率导致机器被删除,放置在你不会经常前往的区块")); -.addTooltip(format.red("WARNING: this has a chance of deleting the machine if it's loaded and unloaded often, use in chunks you won't visit often")); +.addTooltip(format.red("警•告:频繁加载卸载区块有概率导致机器被删除,放置在你不会经常前往的区块")); -.addTooltip(format.red("WARNING: this has a chance of deleting the machine if it's loaded and unloaded often, use in chunks you won't visit often")); +.addTooltip(format.red("警•告:频繁加载卸载区块有概率导致机器被删除,放置在你不会经常前往的区块")); .addTooltip(format.red("A cruel sacrifice for great power (Fabulous_Ampharos has a good sense of humor)")); .addTooltip(format.red("Empty before using this in recipes!!")); -.addTooltip(format.red("Do not connect directly to a storage bus (laggy). Use drawers or danks instead!")); +.addTooltip(format.red("不要直接与存储总线连接(会导致卡顿)。用抽屉或Dank替代!")); -.addTooltip(format.red("Do not connect directly to a storage bus (laggy). Use drawers or danks instead!")); +.addTooltip(format.red("不要直接与存储总线连接(会导致卡顿)。用抽屉或Dank替代!")); -.addTooltip(format.red("Do not connect directly to a storage bus (laggy). Use drawers or danks instead!")); +.addTooltip(format.red("不要直接与存储总线连接(会导致卡顿)。用抽屉或Dank替代!")); .addTooltip(format.red("Now faster, thanks to Supernodap's sacrifice!")); .addTooltip(format.red("To automate this, use an item extractor with a filter for buckets and bottles, and input one breath at a time ;)")); -.addTooltip(format.red("Automate using a Containment Chalice, and two mechanical users")); +.addTooltip(format.red("使用纳星圣杯和两个使用者实现自动化")); -.addTooltip(format.red("Automate using a Containment Chalice, and two mechanical users")); +.addTooltip(format.red("使用纳星圣杯和两个使用者实现自动化")); .addTooltip(format.red("Thanks to WithersChat for loving Spatial Storage")); @@ -822,15 +822,15 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Dropped by a tier 3 Gaia Guardian")); -.addTooltip(format.red("Found in Furatto")); -.addTooltip(format.red("CAREFUL: this block is unbreakable")); -.addTooltip(format.red("Can be broken by the Master Spell Perditio")); +.addTooltip(format.red("发现于地盘界")); +.addTooltip(format.red("注•意:该方块无法破坏")); +.addTooltip(format.red("可被主宰法咒:Perditio破坏")); -.addTooltip(format.red("CAREFUL: this block is unbreakable")); -.addTooltip(format.red("Can be broken by the Master Spell Perditio")); +.addTooltip(format.red("注•意:该方块无法破坏")); +.addTooltip(format.red("可被主宰法咒:Perditio破坏")); -.addTooltip(format.red("CAREFUL: this block is unbreakable")); -.addTooltip(format.red("Can be broken by the Master Spell Perditio")); +.addTooltip(format.red("注•意:该方块无法破坏")); +.addTooltip(format.red("可被主宰法咒:Perditio破坏")); .addTooltip(format.red("Use a resonant tank full of primal mana in empty mode")); @@ -838,9 +838,9 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("The stencil table is disabled, the various patterns have crafting recipes")); -.addTooltip(format.red("Doesn't make what it's supposed to, but it's ok")); +.addTooltip(format.red("效果没有想象中的那么好,但是也还行")); -.addTooltip(format.red("Doesn't make what it's supposed to, but it's ok")); +.addTooltip(format.red("效果没有想象中的那么好,但是也还行")); .addTooltip(format.red("Dropped by a tier 1 Gaia Guardian")); @@ -848,7 +848,7 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("The gaia altar uses four gaia pylons over the manasteel")); -.addTooltip(format.red("Cannot be taken out")); +.addTooltip(format.red("无法取出")); .addTooltip(format.red("A mark of the fallen tower for 5000000")); @@ -901,29 +901,29 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("This recipe is a scam")); -.addTooltip(format.red("We love silk touch")); +.addTooltip(format.red("我爱精准采集")); -.addTooltip(format.red("We love silk touch")); +.addTooltip(format.red("我爱精准采集")); .addTooltip(format.red("Right click a nethengeic beast with flammable dust")); -.addTooltip(format.red("Yup, they need to be full")); +.addTooltip(format.red("对,必须是满充能的")); .addTooltip(format.red("Surround the skotaninomicom with the right combination of bejewelled banners, the herald of the purple world knows")); .addTooltip(format.red("A master of wizardy can easily automate this")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); -.addTooltip(format.red("Only for masters of spellcraft!")); +.addTooltip(format.red("只有咒法主宰才能获得!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); .addTooltip(format.red("Recolor of GalacticSilver's texture")); @@ -954,13 +954,13 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Dropped by the dreadful peat mummy in the betweenlands")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); .addTooltip(format.red("Dropped by the sludge menace in the betweenlands")); .addTooltip(format.red("Dropped by the primordial malevolence in the betweenlands")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); .addTooltip(format.red("Careful: causes crashes")); @@ -1037,19 +1037,19 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Dropped by the Mighty Ender Chicken in Furatto")); -.addTooltip(format.red("Right click before entering the planet")); +.addTooltip(format.red("进入对应星球前使用")); -.addTooltip(format.red("Right click before entering the planet")); +.addTooltip(format.red("进入对应星球前使用")); -.addTooltip(format.red("Right click before entering the planet")); +.addTooltip(format.red("进入对应星球前使用")); -.addTooltip(format.red("Right click before entering the planet")); +.addTooltip(format.red("进入对应星球前使用")); -.addTooltip(format.red("Right click before entering the planet")); +.addTooltip(format.red("进入对应星球前使用")); -.addTooltip(format.red("Right click before entering the planet")); +.addTooltip(format.red("进入对应星球前使用")); -.addTooltip(format.red("Right click before entering the planet")); +.addTooltip(format.red("进入对应星球前使用")); .addTooltip(format.red("To be used with a crank")); @@ -1216,128 +1216,128 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Before the fix, erohw exploited it first!")); .addTooltip(format.red("Thanks to Brownster for adding cool features!")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); -.addTooltip(format.red("Can be super-enchanted")); -.addTooltip(format.red("Can be super-enchanted")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); +.addTooltip(format.red("可施加超限附魔")); +.addTooltip(format.red("可施加超限附魔")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); .addTooltip(format.red("You have to used a freshly-upgraded master wand to craft this")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); .addTooltip(format.red("You have to used a freshly-upgraded master wand to craft this")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); .addTooltip(format.red("You have to used a freshly-upgraded master wand to craft this")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); .addTooltip(format.red("You have to used a freshly-upgraded master wand to craft this")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); .addTooltip(format.red("You have to used a freshly-upgraded master wand to craft this")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); .addTooltip(format.red("You have to used a freshly-upgraded master wand to craft this")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); .addTooltip(format.red("You have to used a freshly-upgraded master wand to craft this")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); .addTooltip(format.red("The recipe will not show up in JEI, check uses for the Neromantic Prime")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); .addTooltip(format.red("Use U (uses) and R (recipes) to select items from JEI")); @@ -1365,49 +1365,49 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("How do I make it?? Oi holds the answer")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); .addTooltip(format.red("Woot is your friend here")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); .addTooltip(format.red("Thanks to StaffiX for the pack performance boost!")); .addTooltip(format.red("Make sure you are using the right one in recipes! Name is broken")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); .addTooltip(format.red("Thanks to ChaosStrikez for fixing the script!")); .addTooltip(format.red("Thanks to Sandman366 for fixing the upgrade script!")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); .addTooltip(format.red("Automate this in the smeltery")); @@ -1415,7 +1415,7 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Found in the Deep Dark")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); .addTooltip(format.red("Found in the Deep Dark")); @@ -1447,7 +1447,7 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Teleportation! Teleports to points on a list")); -.addTooltip(format.red("Callstone")); +.addTooltip(format.red("召唤石")); .addTooltip(format.red("Use any attuned celestial crystal")); @@ -1469,7 +1469,7 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Use the ore excavator in Mortum, Ultimate vein")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); .addTooltip(format.red("Use the ore excavator in Shyrelands, Matrix vein")); @@ -1514,7 +1514,7 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Found on Vibe")); -.addTooltip(format.red("Found on Apichisi")); +.addTooltip(format.red("发现于共鸣界")); .addTooltip(format.red("Automate this, to make the next accelerators easier")); @@ -1563,7 +1563,7 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Eden dust is obtainable in chapter 1! Go explore the overworld!")); .addTooltip(format.red("Right click to summon a boss!")); -.addTooltip(format.red("Callstone")); +.addTooltip(format.red("召唤石")); .anyDamage().addTooltip(format.red("You have to use the Alien Material Manual to enter the nether")); @@ -1571,7 +1571,7 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Craft four trees, and one rock together, pixonia will tell you which ones")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); .addTooltip(format.red("Do not connect to main ME network, use a separate energy acceptor")); @@ -1579,9 +1579,9 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Use the mark of the samurai")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); .addTooltip(format.red("Captures mobs")); @@ -1601,7 +1601,7 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Obtained from the Tainted Callstone")); -.addTooltip(format.red("Found on Apichisi")); +.addTooltip(format.red("发现于共鸣界")); .addTooltip(format.red("Found in the dungeon in Apichisi")); @@ -1611,9 +1611,9 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Both ingredients are found on the proxima belt")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); .addTooltip(format.aqua("Base Depletion Time: 60 min")); .addTooltip(format.aqua("Base Power Gen: 400 RF/t")); @@ -1721,93 +1721,93 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Dropped by withers")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with conduits")); +.addTooltip(format.red("用于导管")); -.addTooltip(format.red("Used with ducts")); +.addTooltip(format.red("用于热力管道")); -.addTooltip(format.red("Used with ducts")); +.addTooltip(format.red("用于热力管道")); -.addTooltip(format.red("Used with ducts")); +.addTooltip(format.red("用于热力管道")); -.addTooltip(format.red("Used with ducts")); +.addTooltip(format.red("用于热力管道")); -.addTooltip(format.red("Used with ducts")); +.addTooltip(format.red("用于热力管道")); -.addTooltip(format.red("Used with ducts")); +.addTooltip(format.red("用于热力管道")); -.addTooltip(format.red("Used with ducts")); +.addTooltip(format.red("用于热力管道")); -.addTooltip(format.red("Used with ducts")); +.addTooltip(format.red("用于热力管道")); -.addTooltip(format.red("Used with ducts")); +.addTooltip(format.red("用于热力管道")); -.addTooltip(format.red("Used with ducts")); +.addTooltip(format.red("用于热力管道")); -.addTooltip(format.red("Used with ducts")); +.addTooltip(format.red("用于热力管道")); -.addTooltip(format.red("Used with ducts")); +.addTooltip(format.red("用于热力管道")); -.addTooltip(format.red("Used with ducts")); +.addTooltip(format.red("用于热力管道")); -.addTooltip(format.red("Used with ducts")); +.addTooltip(format.red("用于热力管道")); -.addTooltip(format.red("Used with ducts")); +.addTooltip(format.red("用于热力管道")); -.addTooltip(format.red("Used with ducts")); +.addTooltip(format.red("用于热力管道")); .addTooltip(format.red("Requires a freshly-bred 1/1/1 or 10/10/10 seed")); @@ -1875,24 +1875,24 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Drop in a sludge plain or marsh biome - you can obtain biome changers from a betweenlands callstone")); -.addTooltip(format.red("This is a callstone")); +.addTooltip(format.red("这是个召唤石")); -.addTooltip(format.red("This is a callstone")); +.addTooltip(format.red("这是个召唤石")); -.addTooltip(format.red("This is a callstone")); +.addTooltip(format.red("这是个召唤石")); -.addTooltip(format.red("This is a callstone")); +.addTooltip(format.red("这是个召唤石")); -.addTooltip(format.red("This is a callstone")); +.addTooltip(format.red("这是个召唤石")); -.addTooltip(format.red("This is a callstone")); +.addTooltip(format.red("这是个召唤石")); -.addTooltip(format.red("This is a callstone")); +.addTooltip(format.red("这是个召唤石")); -.addTooltip(format.red("This is a callstone")); -.addTooltip(format.red("Spawns bedrock, do not use in your base!")); +.addTooltip(format.red("这是个召唤石")); +.addTooltip(format.red("生成基岩,不要在基地使用!")); -.addTooltip(format.red("This is a callstone")); +.addTooltip(format.red("这是个召唤石")); .addTooltip(format.red("Research Aid")); @@ -1920,23 +1920,23 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Can be found in many overworld structures")); -.addTooltip(format.red("Hard mode drop: zombie")); +.addTooltip(format.red("困难模式掉落:僵尸")); -.addTooltip(format.red("Hard mode drop: mobs after chapter 4")); +.addTooltip(format.red("困难模式掉落:第4章之后的怪物")); -.addTooltip(format.red("Hard mode drop: mobs after chapter 4")); +.addTooltip(format.red("困难模式掉落:第4章之后的怪物")); -.addTooltip(format.red("Hard mode drop: mobs after chapter 4")); +.addTooltip(format.red("困难模式掉落:第4章之后的怪物")); -.addTooltip(format.red("Hard mode drop: mobs after chapter 4")); +.addTooltip(format.red("困难模式掉落:第4章之后的怪物")); .addTooltip(format.red("Feed mobs to a rocksnot pod - use the Spatial Diviner: Famen")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); .addTooltip(format.red("Place a thermal tank in output mode (orange) on top of the machine to auto-input essence")); @@ -1957,7 +1957,7 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Found in Hator")); -.addTooltip(format.red("Thanks to GalacticSilver for the texture!")); +.addTooltip(format.red("感谢GalacticSilver绘制的纹理!")); .addTooltip(format.red("You can use /xu_powersharing to manage your power network")); @@ -2069,11 +2069,11 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Obtained from the orbital callstone")); .addTooltip(format.red("Thanks to Reclipse for the texture!")); -.addTooltip(format.red("DO NOT PLACE - could corrupt world")); -.addTooltip(format.red("DO NOT PLACE - could corrupt world")); -.addTooltip(format.red("DO NOT PLACE - could corrupt world")); -.addTooltip(format.red("DO NOT PLACE - could corrupt world")); -.addTooltip(format.red("DO NOT PLACE - could corrupt world")); +.addTooltip(format.red("不•要•放•置:会崩档")); +.addTooltip(format.red("不•要•放•置:会崩档")); +.addTooltip(format.red("不•要•放•置:会崩档")); +.addTooltip(format.red("不•要•放•置:会崩档")); +.addTooltip(format.red("不•要•放•置:会崩档")); .addTooltip(format.red("It will spawn a very tough boss - You should be extremely careful with this one!")); @@ -2099,20 +2099,20 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("This collects essentia from machine and inputs into jars")); -.addTooltip(format.red("Do not rotate with wrench - will delete content")); -.addTooltip(format.red("Do not rotate with wrench - will delete content")); -.addTooltip(format.red("Do not rotate with wrench - will delete content")); -.addTooltip(format.red("Do not rotate with wrench - will delete content")); -.addTooltip(format.red("Do not rotate with wrench - will delete content")); -.addTooltip(format.red("Do not rotate with wrench - will delete content")); -.addTooltip(format.red("Do not rotate with wrench - will delete content")); -.addTooltip(format.red("Do not rotate with wrench - will delete content")); -.addTooltip(format.red("Do not rotate with wrench - will delete content")); -.addTooltip(format.red("Do not rotate with wrench - will delete content")); -.addTooltip(format.red("Do not rotate with wrench - will delete content")); -.addTooltip(format.red("Do not rotate with wrench - will delete content")); -.addTooltip(format.red("Do not rotate with wrench - will delete content")); -.addTooltip(format.red("Do not rotate with wrench - will delete content")); +.addTooltip(format.red("不要用扳手旋转:会删除内容物")); +.addTooltip(format.red("不要用扳手旋转:会删除内容物")); +.addTooltip(format.red("不要用扳手旋转:会删除内容物")); +.addTooltip(format.red("不要用扳手旋转:会删除内容物")); +.addTooltip(format.red("不要用扳手旋转:会删除内容物")); +.addTooltip(format.red("不要用扳手旋转:会删除内容物")); +.addTooltip(format.red("不要用扳手旋转:会删除内容物")); +.addTooltip(format.red("不要用扳手旋转:会删除内容物")); +.addTooltip(format.red("不要用扳手旋转:会删除内容物")); +.addTooltip(format.red("不要用扳手旋转:会删除内容物")); +.addTooltip(format.red("不要用扳手旋转:会删除内容物")); +.addTooltip(format.red("不要用扳手旋转:会删除内容物")); +.addTooltip(format.red("不要用扳手旋转:会删除内容物")); +.addTooltip(format.red("不要用扳手旋转:会删除内容物")); .addTooltip(format.red("Summons the frame for the everburning forge")); @@ -2140,7 +2140,7 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Place on grass, and wait a couple of days to let it grow")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); .addTooltip(format.red("Obtained from the tarantula brood mother")); @@ -2159,36 +2159,36 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Look at you! You just found a lost relic of the past...")); -.addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.addTooltip(format.red("Warning: this crafting chain produces radiation!")); +.addTooltip(format.red("警告:该合成链会产生辐射!")); +.addTooltip(format.red("警告:该合成链会产生辐射!")); +.addTooltip(format.red("警告:该合成链会产生辐射!")); +.addTooltip(format.red("警告:该合成链会产生辐射!")); +.addTooltip(format.red("警告:该合成链会产生辐射!")); +.addTooltip(format.red("警告:该合成链会产生辐射!")); +.addTooltip(format.red("警告:该合成链会产生辐射!")); +.addTooltip(format.red("警告:该合成链会产生辐射!")); +.addTooltip(format.red("警告:该合成链会产生辐射!")); +.addTooltip(format.red("警告:该合成链会产生辐射!")); +.addTooltip(format.red("警告:该合成链会产生辐射!")); +.addTooltip(format.red("警告:该合成链会产生辐射!")); +.addTooltip(format.red("警告:该合成链会产生辐射!")); +.addTooltip(format.red("警告:该合成链会产生辐射!")); .addTooltip(format.red("Found in L'Borean")); .addTooltip(format.red("Found in L'Borean")); .addTooltip(format.red("Use in the overworld! It will also works in the void world!")); -.addTooltip(format.red("Do not connect to a block across a chunk boundary, it may cause a crash")); -.addTooltip(format.red("Do not connect to a block across a chunk boundary, it may cause a crash")); -.addTooltip(format.red("Do not connect to a block across a chunk boundary, it may cause a crash")); -.addTooltip(format.red("Do not connect to a block across a chunk boundary, it may cause a crash")); +.addTooltip(format.red("不要连接到跨区块的方块,可能会导致崩溃")); +.addTooltip(format.red("不要连接到跨区块的方块,可能会导致崩溃")); +.addTooltip(format.red("不要连接到跨区块的方块,可能会导致崩溃")); +.addTooltip(format.red("不要连接到跨区块的方块,可能会导致崩溃")); .addTooltip(format.red("Obtained from the workshop tinkerer in Iceika")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); .addTooltip(format.red("The super-enchanted recipe uses 40 gems")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); .addTooltip(format.red("Combine in a crafting table to add a book!")); .addTooltip(format.red("Right click to select what book to open")); @@ -2207,17 +2207,17 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Montey30 explored too much :)")); -.addTooltip(format.red("Ignore the recipe with DivineRPG ingredients")); -.addTooltip(format.red("Ignore the recipe with DivineRPG ingredients")); -.addTooltip(format.red("Ignore the recipe with DivineRPG ingredients")); -.addTooltip(format.red("Ignore the recipe with DivineRPG ingredients")); -.addTooltip(format.red("Ignore the recipe with DivineRPG ingredients")); -.addTooltip(format.red("Ignore the recipe with DivineRPG ingredients")); -.addTooltip(format.red("Ignore the recipe with DivineRPG ingredients")); -.addTooltip(format.red("Ignore the recipe with DivineRPG ingredients")); -.addTooltip(format.red("Ignore the recipe with DivineRPG ingredients")); -.addTooltip(format.red("Ignore the recipe with DivineRPG ingredients")); -.addTooltip(format.red("Ignore the recipe with DivineRPG ingredients")); +.addTooltip(format.red("忽略使用神圣RPG材料的配方")); +.addTooltip(format.red("忽略使用神圣RPG材料的配方")); +.addTooltip(format.red("忽略使用神圣RPG材料的配方")); +.addTooltip(format.red("忽略使用神圣RPG材料的配方")); +.addTooltip(format.red("忽略使用神圣RPG材料的配方")); +.addTooltip(format.red("忽略使用神圣RPG材料的配方")); +.addTooltip(format.red("忽略使用神圣RPG材料的配方")); +.addTooltip(format.red("忽略使用神圣RPG材料的配方")); +.addTooltip(format.red("忽略使用神圣RPG材料的配方")); +.addTooltip(format.red("忽略使用神圣RPG材料的配方")); +.addTooltip(format.red("忽略使用神圣RPG材料的配方")); .addTooltip(format.red("ChaosStrikez, millergaming321, and Mathias really want that ingot!")); @@ -2230,13 +2230,13 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Charge using the transmutation table, the arcane table doesn't work!")); .addTooltip(format.red("Charge using the transmutation table, the arcane table doesn't work!")); -.addTooltip(format.red("This will spawn mobs, even in the void world!")); +.addTooltip(format.red("即使是在虚空世界也会生成怪物!")); -.addTooltip(format.red("Dropped by all woot farms!")); +.addTooltip(format.red("所有等级的Woot工厂均可产出!")); -.addTooltip(format.red("Dropped by tier 2, 3, 4 woot farms!")); +.addTooltip(format.red("由II、III、IV级的Woot工厂产出!")); -.addTooltip(format.red("Dropped by tier 3, 4 woot farms!")); +.addTooltip(format.red("由III、IV级的Woot工厂产出!")); .addTooltip(format.red("Made by putting nightmare fuel in a livingrock pedestal, or by eating it!")); @@ -2250,26 +2250,26 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Use V to increase range, shift+V to reduce range, C to turn on-off.")); .addTooltip(format.red("Requires EMC from a klein star to function!")); -.addTooltip(format.red("Do not use filters, they will crash the game!")); -.addTooltip(format.red("Do not use filters, they will crash the game!")); -.addTooltip(format.red("Do not use filters, they will crash the game!")); -.addTooltip(format.red("Do not use filters, they will crash the game!")); -.addTooltip(format.red("Do not use filters, they will crash the game!")); -.addTooltip(format.red("Do not use filters, they will crash the game!")); -.addTooltip(format.red("Do not use on tesslocators, it will crash the game!")); +.addTooltip(format.red("不要使用过滤器,会导致游戏崩溃")); +.addTooltip(format.red("不要使用过滤器,会导致游戏崩溃")); +.addTooltip(format.red("不要使用过滤器,会导致游戏崩溃")); +.addTooltip(format.red("不要使用过滤器,会导致游戏崩溃")); +.addTooltip(format.red("不要使用过滤器,会导致游戏崩溃")); +.addTooltip(format.red("不要使用过滤器,会导致游戏崩溃")); +.addTooltip(format.red("不要在超转运体上使用,会导致游戏崩溃")); -.addTooltip(format.red("Looks cool, but can cause lag if you place a lot of these!")); -.addTooltip(format.red("Looks cool, but can cause lag if you place a lot of these!")); -.addTooltip(format.red("Looks cool, but can cause lag if you place a lot of these!")); +.addTooltip(format.red("很酷,但是放置太多会导致卡顿!")); +.addTooltip(format.red("很酷,但是放置太多会导致卡顿!")); +.addTooltip(format.red("很酷,但是放置太多会导致卡顿!")); -.addTooltip(format.red("Found in villager houses in the overworld!")); -.addTooltip(format.red("Found in villager houses in the overworld!")); -.addTooltip(format.red("Found in villager houses in the overworld!")); -.addTooltip(format.red("Found in villager houses in the overworld!")); -.addTooltip(format.red("Found in villager houses in the overworld!")); -.addTooltip(format.red("Found in villager houses in the overworld!")); -.addTooltip(format.red("Found in villager houses in the overworld!")); -.addTooltip(format.red("Found in villager houses in the overworld!")); +.addTooltip(format.red("发现于主世界的村民居所!")); +.addTooltip(format.red("发现于主世界的村民居所!")); +.addTooltip(format.red("发现于主世界的村民居所!")); +.addTooltip(format.red("发现于主世界的村民居所!")); +.addTooltip(format.red("发现于主世界的村民居所!")); +.addTooltip(format.red("发现于主世界的村民居所!")); +.addTooltip(format.red("发现于主世界的村民居所!")); +.addTooltip(format.red("发现于主世界的村民居所!")); .addTooltip(format.red("Found in the crimson towers in the overworld!")); @@ -2282,23 +2282,23 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("The recursive life essence is from the hidden power callstone!")); -.addTooltip(format.red("Found in Vibe")); +.addTooltip(format.red("发现于谐律界")); -.addTooltip(format.red("Found in Pixonia")); +.addTooltip(format.red("发现于共鸣界")); -.addTooltip(format.red("Obtained from the infernal furnace from thaumcraft!")); -.addTooltip(format.red("Obtained from the infernal furnace from thaumcraft!")); -.addTooltip(format.red("Obtained from the infernal furnace from thaumcraft!")); -.addTooltip(format.red("Obtained from the infernal furnace from thaumcraft!")); -.addTooltip(format.red("Obtained from the infernal furnace from thaumcraft!")); -.addTooltip(format.red("Obtained from the infernal furnace from thaumcraft!")); +.addTooltip(format.red("通过神秘时代的炼狱熔炉获得!")); +.addTooltip(format.red("通过神秘时代的炼狱熔炉获得!")); +.addTooltip(format.red("通过神秘时代的炼狱熔炉获得!")); +.addTooltip(format.red("通过神秘时代的炼狱熔炉获得!")); +.addTooltip(format.red("通过神秘时代的炼狱熔炉获得!")); +.addTooltip(format.red("通过神秘时代的炼狱熔炉获得!")); .addTooltip(format.red("Place around the naquadah catalyst for the ME Entropic Sythesizer")); .addTooltip(format.red("antrobot thinks this one is the best!")); .addTooltip(format.red("StaffiX and ChaosStrikez think this one is the best!")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); .addTooltip(format.red("Dropped by beetles and antlions in the erebus")); @@ -2320,232 +2320,232 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Right click with a resonating wand to craft using this and other altars!")); -.addTooltip(format.red("It's recommended to put all nuclearcraft fission fuels on passive!")); -.addTooltip(format.red("It's recommended to put all nuclearcraft fission fuels on passive!")); -.addTooltip(format.red("It's recommended to put all nuclearcraft fission fuels on passive!")); -.addTooltip(format.red("It's recommended to put all nuclearcraft fission fuels on passive!")); +.addTooltip(format.red("推荐被动生产所有核电工艺的裂变燃料!")); +.addTooltip(format.red("推荐被动生产所有核电工艺的裂变燃料!")); +.addTooltip(format.red("推荐被动生产所有核电工艺的裂变燃料!")); +.addTooltip(format.red("推荐被动生产所有核电工艺的裂变燃料!")); -.addTooltip(format.red("Boosts the witches altar! Place on top!")); -.addTooltip(format.red("Boosts the witches altar! Place on top!")); -.addTooltip(format.red("Boosts the witches altar! Place on top!")); -.addTooltip(format.red("Boosts the witches altar! Place on top!")); -.addTooltip(format.red("Boosts the witches altar! Place on top!")); -.addTooltip(format.red("Boosts the witches altar! Place on top!")); -.addTooltip(format.red("Boosts the witches altar! Place on top!")); -.addTooltip(format.red("Use on a portal frame made out of snow blocks!")); +.addTooltip(format.red("增加女巫祭坛的最大魔力!放置于祭坛上!")); +.addTooltip(format.red("增加女巫祭坛的最大魔力!放置于祭坛上!")); +.addTooltip(format.red("增加女巫祭坛的最大魔力!放置于祭坛上!")); +.addTooltip(format.red("增加女巫祭坛的最大魔力!放置于祭坛上!")); +.addTooltip(format.red("增加女巫祭坛的最大魔力!放置于祭坛上!")); +.addTooltip(format.red("增加女巫祭坛的最大魔力!放置于祭坛上!")); +.addTooltip(format.red("增加女巫祭坛的最大魔力!放置于祭坛上!")); +.addTooltip(format.red("对用雪搭成的传送门框架使用!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); -.addTooltip(format.red("NOTE: You should use conduits or ducts instead, unless you are in Vethea!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); +.addTooltip(format.red("注•意:优先使用导管或热力管道,除非身处梦魇世界!")); -.addTooltip(format.red("Use the laser wrench to link lasers together. Use a compass to change mode!")); -.addTooltip(format.red("Use the laser wrench to link lasers together. Use a compass to change mode!")); -.addTooltip(format.red("Use the laser wrench to link lasers together. Use a compass to change mode!")); -.addTooltip(format.red("Use the laser wrench to link lasers together. Use a compass to change mode!")); -.addTooltip(format.red("Use the laser wrench to link lasers together. Use a compass to change mode!")); -.addTooltip(format.red("Use the laser wrench to link lasers together. Use a compass to change mode!")); -.addTooltip(format.red("Can whitelist specific items!")); +.addTooltip(format.red("使用中继器扳手连接激光中继器。使用指南针改变模式!")); +.addTooltip(format.red("使用中继器扳手连接激光中继器。使用指南针改变模式!")); +.addTooltip(format.red("使用中继器扳手连接激光中继器。使用指南针改变模式!")); +.addTooltip(format.red("使用中继器扳手连接激光中继器。使用指南针改变模式!")); +.addTooltip(format.red("使用中继器扳手连接激光中继器。使用指南针改变模式!")); +.addTooltip(format.red("使用中继器扳手连接激光中继器。使用指南针改变模式!")); +.addTooltip(format.red("可以设置物品白名单!")); -.addTooltip(format.red("Can transfer infinite energy!")); -.addTooltip(format.red("Can transfer infinite energy!")); -.addTooltip(format.red("Can transfer infinite energy!")); +.addTooltip(format.red("无限能量传输速率!")); +.addTooltip(format.red("无限能量传输速率!")); +.addTooltip(format.red("无限能量传输速率!")); -.addTooltip(format.red("Found on sedna")); -.addTooltip(format.red("Found on falacer")); -.addTooltip(format.red("Found on falacer")); -.addTooltip(format.red("Found on falacer")); -.addTooltip(format.red("Found on falacer")); -.addTooltip(format.red("From the radiating callstone")); -.addTooltip(format.red("From the radiating callstone")); -.addTooltip(format.red("From the europa puzzle")); -.addTooltip(format.red("From the europa puzzle")); -.addTooltip(format.red("Found on ptah")); -.addTooltip(format.red("From the hator puzzle")); -.addTooltip(format.red("From the skeletal callstone")); +.addTooltip(format.red("发现于塞德娜")); +.addTooltip(format.red("发现于法拉瑟")); +.addTooltip(format.red("发现于法拉瑟")); +.addTooltip(format.red("发现于法拉瑟")); +.addTooltip(format.red("发现于法拉瑟")); +.addTooltip(format.red("通过辐射召唤石获得")); +.addTooltip(format.red("通过辐射召唤石获得")); +.addTooltip(format.red("通过欧罗巴谜题获得")); +.addTooltip(format.red("通过欧罗巴谜题获得")); +.addTooltip(format.red("发现于普塔")); +.addTooltip(format.red("通过哈托尔谜题获得")); +.addTooltip(format.red("通过骷髅召唤石获得")); -.addTooltip(format.red("Found on sedna")); -.addTooltip(format.red("Found on sedna")); -.addTooltip(format.red("Found on sedna")); -.addTooltip(format.red("Found on sedna")); -.addTooltip(format.red("Found on sedna")); -.addTooltip(format.red("Found on sedna")); +.addTooltip(format.red("发现于塞德娜")); +.addTooltip(format.red("发现于塞德娜")); +.addTooltip(format.red("发现于塞德娜")); +.addTooltip(format.red("发现于塞德娜")); +.addTooltip(format.red("发现于塞德娜")); +.addTooltip(format.red("发现于塞德娜")); -.addTooltip(format.red("Traded with the undead herald in any dimension")); -.addTooltip(format.red("Traded with the undead herald in any dimension")); -.addTooltip(format.red("Traded with the undead herald in any dimension")); -.addTooltip(format.red("Traded with the undead herald in any dimension")); -.addTooltip(format.red("Traded with the undead herald in the overworld")); +.addTooltip(format.red("与任意维度的亡灵使者交易获得")); +.addTooltip(format.red("与任意维度的亡灵使者交易获得")); +.addTooltip(format.red("与任意维度的亡灵使者交易获得")); +.addTooltip(format.red("与任意维度的亡灵使者交易获得")); +.addTooltip(format.red("与主世界的亡灵使者交易获得")); .addTooltip(format.red("From lotto totems, or mob drop")); -.addTooltip(format.red("Traded with the undead herald in the nether")); -.addTooltip(format.red("Traded with the undead herald in haven")); -.addTooltip(format.red("Traded with the undead herald in the abyss")); -.addTooltip(format.red("Traded with the undead herald in precasia")); -.addTooltip(format.red("Traded with the undead herald in mysterium")); -.addTooltip(format.red("Traded with the undead herald in greckon")); -.addTooltip(format.red("Traded with the undead herald in iromine")); -.addTooltip(format.red("Traded with the undead herald in lunalus")); -.addTooltip(format.red("Traded with the undead herald in l'borean")); -.addTooltip(format.red("Traded with the undead herald in gardencia")); -.addTooltip(format.red("Traded with the undead herald in the vox ponds")); -.addTooltip(format.red("Traded with the undead herald in runandor")); -.addTooltip(format.red("Traded with the undead herald in barathos")); -.addTooltip(format.red("Traded with the undead herald in the deeplands")); -.addTooltip(format.red("Traded with the undead herald in dustopia")); -.addTooltip(format.red("Traded with the undead herald in lelyetia")); -.addTooltip(format.red("Traded with the undead herald in celeve")); -.addTooltip(format.red("Traded with the undead herald in crystevia")); -.addTooltip(format.red("Traded with the undead herald in candyland")); -.addTooltip(format.red("Traded with the undead herald in creeponia")); -.addTooltip(format.red("Traded with the undead herald in the shyrelands")); +.addTooltip(format.red("与下界的亡灵使者交易获得")); +.addTooltip(format.red("与天堂维度的亡灵使者交易获得")); +.addTooltip(format.red("与深渊维度的亡灵使者交易获得")); +.addTooltip(format.red("与传说维度的亡灵使者交易获得")); +.addTooltip(format.red("与秘境维度的亡灵使者交易获得")); +.addTooltip(format.red("与格瑞克维度的亡灵使者交易获得")); +.addTooltip(format.red("与黄金维度的亡灵使者交易获得")); +.addTooltip(format.red("与月球维度的亡灵使者交易获得")); +.addTooltip(format.red("与暴风维度的亡灵使者交易获得")); +.addTooltip(format.red("与花园维度的亡灵使者交易获得")); +.addTooltip(format.red("与未知维度的亡灵使者交易获得")); +.addTooltip(format.red("与符境维度的亡灵使者交易获得")); +.addTooltip(format.red("与爵士维度的亡灵使者交易获得")); +.addTooltip(format.red("与深层维度的亡灵使者交易获得")); +.addTooltip(format.red("与异位维度的亡灵使者交易获得")); +.addTooltip(format.red("与赫尔维蒂维度的亡灵使者交易获得")); +.addTooltip(format.red("与玩具维度的亡灵使者交易获得")); +.addTooltip(format.red("与晶体维度的亡灵使者交易获得")); +.addTooltip(format.red("与糖果维度的亡灵使者交易获得")); +.addTooltip(format.red("与蠕变维度的亡灵使者交易获得")); +.addTooltip(format.red("与塞尔瑞维度的亡灵使者交易获得")); -.addTooltip(format.red("From the energy chicken callstone")); +.addTooltip(format.red("通过能量鸡召唤石获得")); -.addTooltip(format.red("Found in battle towers")); +.addTooltip(format.red("发现于战斗高塔")); .addTooltip(format.red("With regards to Dragon of Desire")); -.addTooltip(format.red("Use servos, retrievers, filters to move items with these (see their JEI tooltips for info on how to use them)")); -.addTooltip(format.red("Use servos, retrievers, filters to move items with these (see their JEI tooltips for info on how to use them)")); -.addTooltip(format.red("Use servos, retrievers, filters to move items with these (see their JEI tooltips for info on how to use them)")); -.addTooltip(format.red("Use servos, retrievers, filters to move items with these (see their JEI tooltips for info on how to use them)")); -.addTooltip(format.red("Use servos, retrievers, filters to move items with these (see their JEI tooltips for info on how to use them)")); -.addTooltip(format.red("Use servos, retrievers, filters to move items with these (see their JEI tooltips for info on how to use them)")); -.addTooltip(format.red("Use servos, retrievers, filters to move items with these (see their JEI tooltips for info on how to use them)")); -.addTooltip(format.red("Use servos, retrievers, filters to move items with these (see their JEI tooltips for info on how to use them)")); -.addTooltip(format.red("Use servos, retrievers, filters to move items with these (see their JEI tooltips for info on how to use them)")); -.addTooltip(format.red("Use servos, retrievers, filters to move items with these (see their JEI tooltips for info on how to use them)")); -.addTooltip(format.red("Use servos, retrievers, filters to move items with these (see their JEI tooltips for info on how to use them)")); -.addTooltip(format.red("Use servos, retrievers, filters to move items with these (see their JEI tooltips for info on how to use them)")); -.addTooltip(format.red("Use servos, retrievers, filters to move items with these (see their JEI tooltips for info on how to use them)")); -.addTooltip(format.red("Use servos, retrievers, filters to move items with these (see their JEI tooltips for info on how to use them)")); -.addTooltip(format.red("Use servos, retrievers, filters to move items with these (see their JEI tooltips for info on how to use them)")); -.addTooltip(format.red("Use servos, retrievers, filters to move items with these (see their JEI tooltips for info on how to use them)")); +.addTooltip(format.red("使用伺服器、检索器和过滤器来传输物品(查看对应的JEI提示以了解如何使用)")); +.addTooltip(format.red("使用伺服器、检索器和过滤器来传输物品(查看对应的JEI提示以了解如何使用)")); +.addTooltip(format.red("使用伺服器、检索器和过滤器来传输物品(查看对应的JEI提示以了解如何使用)")); +.addTooltip(format.red("使用伺服器、检索器和过滤器来传输物品(查看对应的JEI提示以了解如何使用)")); +.addTooltip(format.red("使用伺服器、检索器和过滤器来传输物品(查看对应的JEI提示以了解如何使用)")); +.addTooltip(format.red("使用伺服器、检索器和过滤器来传输物品(查看对应的JEI提示以了解如何使用)")); +.addTooltip(format.red("使用伺服器、检索器和过滤器来传输物品(查看对应的JEI提示以了解如何使用)")); +.addTooltip(format.red("使用伺服器、检索器和过滤器来传输物品(查看对应的JEI提示以了解如何使用)")); +.addTooltip(format.red("使用伺服器、检索器和过滤器来传输物品(查看对应的JEI提示以了解如何使用)")); +.addTooltip(format.red("使用伺服器、检索器和过滤器来传输物品(查看对应的JEI提示以了解如何使用)")); +.addTooltip(format.red("使用伺服器、检索器和过滤器来传输物品(查看对应的JEI提示以了解如何使用)")); +.addTooltip(format.red("使用伺服器、检索器和过滤器来传输物品(查看对应的JEI提示以了解如何使用)")); +.addTooltip(format.red("使用伺服器、检索器和过滤器来传输物品(查看对应的JEI提示以了解如何使用)")); +.addTooltip(format.red("使用伺服器、检索器和过滤器来传输物品(查看对应的JEI提示以了解如何使用)")); +.addTooltip(format.red("使用伺服器、检索器和过滤器来传输物品(查看对应的JEI提示以了解如何使用)")); +.addTooltip(format.red("使用伺服器、检索器和过滤器来传输物品(查看对应的JEI提示以了解如何使用)")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); -.addTooltip(format.red("Can be used as a big turbine coil, best one is ludicrite")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); +.addTooltip(format.red("可用作大型涡轮机线圈,最好的材料是镠")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.withTag({FluidName: "electrical_steel", Amount: 1000}).addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.withTag({FluidName: "dark_steel", Amount: 1000}).addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.withTag({FluidName: "fire_water", Amount: 1000}).addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.withTag({FluidName: "ender", Amount: 1000}).addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.withTag({FluidName: "cloud_seed", Amount: 1000}).addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.withTag({FluidName: "liquid_sunshine", Amount: 1000}).addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.withTag({FluidName: "glowstone", Amount: 1000}).addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.withTag({FluidName: "cloud_seed_concentrated", Amount: 1000}).addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.withTag({FluidName: "purpleslime", Amount: 1000}).addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.withTag({FluidName: "energetic_alloy", Amount: 1000}).addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.withTag({FluidName: "lifeessence", Amount: 1000}).addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.withTag({FluidName: "hootch", Amount: 1000}).addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.withTag({FluidName: "pyrotheum", Amount: 1000}).addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.withTag({FluidName: "blueslime", Amount: 1000}).addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.withTag({FluidName: "vapor_of_levity", Amount: 1000}).addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.withTag({FluidName: "ender_distillation", Amount: 1000}).addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.withTag({FluidName: "cryotheum", Amount: 1000}).addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.withTag({FluidName: "nutrient_distillation", Amount: 1000}).addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.withTag({FluidName: "soularium", Amount: 1000}).addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.withTag({FluidName: "water", Amount: 1000}).addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.withTag({FluidName: "conductive_iron", Amount: 1000}).addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.withTag({FluidName: "rocket_fuel", Amount: 1000}).addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.withTag({FluidName: "meat", Amount: 1000}).addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.withTag({FluidName: "vibrant_alloy", Amount: 1000}).addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.withTag({FluidName: "redstone", Amount: 1000}).addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); -.withTag({FluidName: "sewage", Amount: 1000}).addTooltip(format.red("Can be used as a big reactor coolant, best one is draconium block")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.withTag({FluidName: "electrical_steel", Amount: 1000}).addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.withTag({FluidName: "dark_steel", Amount: 1000}).addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.withTag({FluidName: "fire_water", Amount: 1000}).addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.withTag({FluidName: "ender", Amount: 1000}).addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.withTag({FluidName: "cloud_seed", Amount: 1000}).addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.withTag({FluidName: "liquid_sunshine", Amount: 1000}).addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.withTag({FluidName: "glowstone", Amount: 1000}).addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.withTag({FluidName: "cloud_seed_concentrated", Amount: 1000}).addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.withTag({FluidName: "purpleslime", Amount: 1000}).addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.withTag({FluidName: "energetic_alloy", Amount: 1000}).addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.withTag({FluidName: "lifeessence", Amount: 1000}).addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.withTag({FluidName: "hootch", Amount: 1000}).addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.withTag({FluidName: "pyrotheum", Amount: 1000}).addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.withTag({FluidName: "blueslime", Amount: 1000}).addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.withTag({FluidName: "vapor_of_levity", Amount: 1000}).addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.withTag({FluidName: "ender_distillation", Amount: 1000}).addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.withTag({FluidName: "cryotheum", Amount: 1000}).addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.withTag({FluidName: "nutrient_distillation", Amount: 1000}).addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.withTag({FluidName: "soularium", Amount: 1000}).addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.withTag({FluidName: "water", Amount: 1000}).addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.withTag({FluidName: "conductive_iron", Amount: 1000}).addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.withTag({FluidName: "rocket_fuel", Amount: 1000}).addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.withTag({FluidName: "meat", Amount: 1000}).addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.withTag({FluidName: "vibrant_alloy", Amount: 1000}).addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.withTag({FluidName: "redstone", Amount: 1000}).addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); +.withTag({FluidName: "sewage", Amount: 1000}).addTooltip(format.red("可用作大型反应堆冷却剂,最好的材料是龙块")); .addTooltip(format.red("Place in a shape like the end portal")); .addTooltip(format.red("Make sure the dots are facing the middle")); .addTooltip(format.red("The portal forms automatically if it's formed correctly!")); -.addTooltip(format.red("From the thorny callstone!")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("通过棘手召唤石获得!")); +.addTooltip(format.red("可施加超限附魔")); .addTooltip(format.red("soulfie's damage go spinny")); @@ -2560,20 +2560,20 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Thank you Tom for adding the JEI info boxes for AE2")); .addTooltip(format.red("Thank you Tom for adding the JEI info boxes for AE2")); -.addTooltip(format.red("Make the sacred acorn!")); -.addTooltip(format.red("Make the sacred acorn!")); +.addTooltip(format.red("用神圣橡果!")); +.addTooltip(format.red("用神圣橡果!")); -.addTooltip(format.red("Part of the blood altar ziggurat")); -.addTooltip(format.red("Part of the blood altar ziggurat")); -.addTooltip(format.red("Part of the blood altar ziggurat")); -.addTooltip(format.red("Part of the blood altar ziggurat")); -.addTooltip(format.red("Part of the blood altar ziggurat")); -.addTooltip(format.red("Part of the blood altar ziggurat")); -.addTooltip(format.red("Part of the blood altar ziggurat")); -.addTooltip(format.red("Part of the blood altar ziggurat")); -.addTooltip(format.red("Part of the blood altar ziggurat")); -.addTooltip(format.red("Part of the blood altar ziggurat")); -.addTooltip(format.red("Part of the blood altar ziggurat")); +.addTooltip(format.red("血之祭坛的组成部分")); +.addTooltip(format.red("血之祭坛的组成部分")); +.addTooltip(format.red("血之祭坛的组成部分")); +.addTooltip(format.red("血之祭坛的组成部分")); +.addTooltip(format.red("血之祭坛的组成部分")); +.addTooltip(format.red("血之祭坛的组成部分")); +.addTooltip(format.red("血之祭坛的组成部分")); +.addTooltip(format.red("血之祭坛的组成部分")); +.addTooltip(format.red("血之祭坛的组成部分")); +.addTooltip(format.red("血之祭坛的组成部分")); +.addTooltip(format.red("血之祭坛的组成部分")); .addTooltip(format.red("Increases the tick frequency for all altar operations, effect caps at 19")); @@ -2591,7 +2591,7 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Drop iron into the fire made by bottled frostfire")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); .addTooltip(format.green("Reusable for making terrasteel")); @@ -2646,13 +2646,13 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Use the Dark Capped Mushroom Block to make the Mysterium Void Resource Miner")); -.addTooltip(format.red("WARNING: do not hold in off hand, contents may be voided")); -.addTooltip(format.red("WARNING: do not hold in off hand, contents may be voided")); -.addTooltip(format.red("WARNING: do not hold in off hand, contents may be voided")); -.addTooltip(format.red("WARNING: do not hold in off hand, contents may be voided")); -.addTooltip(format.red("WARNING: do not hold in off hand, contents may be voided")); +.addTooltip(format.red("警•告:不要放置在副手,可能会清空内容物")); +.addTooltip(format.red("警•告:不要放置在副手,可能会清空内容物")); +.addTooltip(format.red("警•告:不要放置在副手,可能会清空内容物")); +.addTooltip(format.red("警•告:不要放置在副手,可能会清空内容物")); +.addTooltip(format.red("警•告:不要放置在副手,可能会清空内容物")); -.addTooltip(format.red("Use the phantom connector to bind to machines")); +.addTooltip(format.red("使用幻灵连接器来绑定机器")); .addTooltip(format.red("Used to connect item transfer to a nearby machine")); .addTooltip(format.red("Place a phantom booster on top to increase range")); @@ -2660,11 +2660,11 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Used to place blocks in a specific block space")); .addTooltip(format.red("Place a phantom booster on top to increase range")); -.addTooltip(format.red("Use the phantom connector to bind to machines")); +.addTooltip(format.red("使用幻灵连接器来绑定机器")); .addTooltip(format.red("Used to connect fluid transfer to a nearby machine")); .addTooltip(format.red("Place a phantom booster on top to increase range")); -.addTooltip(format.red("Use the phantom connector to bind to machines")); +.addTooltip(format.red("使用幻灵连接器来绑定机器")); .addTooltip(format.red("Used to connect energy transfer to a nearby machine")); .addTooltip(format.red("Place a phantom booster on top to increase range")); @@ -2715,13 +2715,13 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Can be used to repair tools in your crafting table")); -.addTooltip(format.red("WARNING: do not craft in ME terminal or arcane transmutation tablet, it could cause a crash")); -.addTooltip(format.red("WARNING: do not craft in ME terminal or arcane transmutation tablet, it could cause a crash")); -.addTooltip(format.red("WARNING: do not craft in ME terminal or arcane transmutation tablet, it could cause a crash")); +.addTooltip(format.red("警•告:不要在ME终端或奥术转化桌中合成,可能会造成崩溃")); +.addTooltip(format.red("警•告:不要在ME终端或奥术转化桌中合成,可能会造成崩溃")); +.addTooltip(format.red("警•告:不要在ME终端或奥术转化桌中合成,可能会造成崩溃")); .addTooltip(format.red("With regards to Not Yue")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); .addTooltip(format.red("Officially endorsed by Sainagh")); @@ -2734,158 +2734,158 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Sandman366")); -.addTooltip(format.red("WARNING: do not shift right click, storage component may get deleted")); -.addTooltip(format.red("WARNING: do not shift right click, storage component may get deleted")); -.addTooltip(format.red("WARNING: do not shift right click, storage component may get deleted")); -.addTooltip(format.red("WARNING: do not shift right click, storage component may get deleted")); +.addTooltip(format.red("警•告:不要Shift+右击,存储组件可能会被删除")); +.addTooltip(format.red("警•告:不要Shift+右击,存储组件可能会被删除")); +.addTooltip(format.red("警•告:不要Shift+右击,存储组件可能会被删除")); +.addTooltip(format.red("警•告:不要Shift+右击,存储组件可能会被删除")); -.withTag({FluidName: "hydrogen", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); +.withTag({FluidName: "hydrogen", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); -.withTag({FluidName: "helium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "lithium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "beryllium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "boron", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "fluidcarbon", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "nitrogen", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "oxygen", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "neon", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "sodium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "magnesium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "molten_silicon", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "molten_phosphorus", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "sulfur", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "chlorine", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "argon", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "potassium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "fluidcalcium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "molten_scandium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "molten_vanadium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "chrome", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "manganese", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "iron", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "cobalt", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "nickel", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "copper", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "zinc", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "molten_gallium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "molten_germanium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "arsenic", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "selenium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "bromine", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "krypton", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "rubidium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "strontium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "yttrium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "molten_zirconium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "niobium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "molten_molybdenum", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "technetium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "molten_ruthenium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "rhodium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "palladium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "silver", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "cadmium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "indium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "tin", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "antimony", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "tellurium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "iodine", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "xenon", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "caesium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "barium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "lanthanum", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "hafnium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "tantalum", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "tungsten", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "rhenium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "osmium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "iridium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "platinum", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "gold", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "fluidmercury", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "thallium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "lead", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "bismuth", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "polonium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "astatine", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "radon", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "francium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "radium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "actinium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "rutherfordium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "dubnium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "seaborgium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "bohrium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "hassium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "meitnerium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "darmstadtium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "roentgenium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "copernicium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "nihonium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "flerovium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "moscovium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "livermorium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "tennessine", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "oganesson", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "cerium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "praseodymium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "neodymium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "promethium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "samarium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "europium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "gadolinium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "terbium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "dysprosium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "holmium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "erbium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "thulium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "ytterbium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "lutetium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "thorium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "proactinium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "uranium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "neptunium_237", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "plutonium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "americium_243", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "curium_247", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "berkelium_247", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "californium_251", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "einstenium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "fermium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "mendelevium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "nobelium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "lawrencium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "meatballium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); -.withTag({FluidName: "arbiterium", Amount: 1000}).addTooltip(format.red("Used to make the Defined Ingot")); +.withTag({FluidName: "helium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "lithium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "beryllium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "boron", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "fluidcarbon", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "nitrogen", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "oxygen", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "neon", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "sodium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "magnesium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "molten_silicon", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "molten_phosphorus", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "sulfur", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "chlorine", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "argon", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "potassium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "fluidcalcium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "molten_scandium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "molten_vanadium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "chrome", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "manganese", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "iron", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "cobalt", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "nickel", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "copper", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "zinc", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "molten_gallium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "molten_germanium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "arsenic", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "selenium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "bromine", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "krypton", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "rubidium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "strontium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "yttrium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "molten_zirconium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "niobium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "molten_molybdenum", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "technetium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "molten_ruthenium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "rhodium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "palladium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "silver", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "cadmium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "indium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "tin", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "antimony", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "tellurium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "iodine", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "xenon", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "caesium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "barium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "lanthanum", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "hafnium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "tantalum", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "tungsten", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "rhenium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "osmium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "iridium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "platinum", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "gold", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "fluidmercury", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "thallium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "lead", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "bismuth", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "polonium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "astatine", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "radon", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "francium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "radium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "actinium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "rutherfordium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "dubnium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "seaborgium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "bohrium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "hassium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "meitnerium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "darmstadtium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "roentgenium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "copernicium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "nihonium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "flerovium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "moscovium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "livermorium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "tennessine", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "oganesson", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "cerium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "praseodymium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "neodymium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "promethium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "samarium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "europium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "gadolinium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "terbium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "dysprosium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "holmium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "erbium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "thulium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "ytterbium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "lutetium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "thorium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "proactinium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "uranium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "neptunium_237", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "plutonium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "americium_243", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "curium_247", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "berkelium_247", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "californium_251", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "einstenium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "fermium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "mendelevium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "nobelium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "lawrencium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "meatballium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); +.withTag({FluidName: "arbiterium", Amount: 1000}).addTooltip(format.red("用于制作定义锭")); -.withTag({FluidName: "noble_gas_mix", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.withTag({FluidName: "rhodium", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.withTag({FluidName: "thallium", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.withTag({FluidName: "primal_ogerite", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.withTag({FluidName: "supercooled_noble_gas_mix", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.withTag({FluidName: "krypton_xenon_mix", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.withTag({FluidName: "neon", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.withTag({FluidName: "fluidcalcium", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.withTag({FluidName: "coal", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.withTag({FluidName: "molten_scandium", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.withTag({FluidName: "hydrogenchloride", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.withTag({FluidName: "fluidchlorite", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.withTag({FluidName: "hydrochloric_acid", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.withTag({FluidName: "yttrium_oxide", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.withTag({FluidName: "yttrium_fluoride", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.withTag({FluidName: "yttrium", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.withTag({FluidName: "molten_molybdenum", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.withTag({FluidName: "triple_point_fluid", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.withTag({FluidName: "meitnerium", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.withTag({FluidName: "radium", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.withTag({FluidName: "rutherfordium_chloride", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.withTag({FluidName: "radon", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.withTag({FluidName: "rutherfordium", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.withTag({FluidName: "einstenium_254", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.withTag({FluidName: "einstenium_253", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.withTag({FluidName: "mendelevium", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); -.withTag({FluidName: "energetic_ogerite", Amount: 1000}).addTooltip(format.red("Warning: this crafting chain produces radiation!")); +.withTag({FluidName: "noble_gas_mix", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); +.withTag({FluidName: "rhodium", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); +.withTag({FluidName: "thallium", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); +.withTag({FluidName: "primal_ogerite", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); +.withTag({FluidName: "supercooled_noble_gas_mix", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); +.withTag({FluidName: "krypton_xenon_mix", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); +.withTag({FluidName: "neon", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); +.withTag({FluidName: "fluidcalcium", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); +.withTag({FluidName: "coal", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); +.withTag({FluidName: "molten_scandium", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); +.withTag({FluidName: "hydrogenchloride", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); +.withTag({FluidName: "fluidchlorite", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); +.withTag({FluidName: "hydrochloric_acid", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); +.withTag({FluidName: "yttrium_oxide", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); +.withTag({FluidName: "yttrium_fluoride", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); +.withTag({FluidName: "yttrium", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); +.withTag({FluidName: "molten_molybdenum", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); +.withTag({FluidName: "triple_point_fluid", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); +.withTag({FluidName: "meitnerium", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); +.withTag({FluidName: "radium", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); +.withTag({FluidName: "rutherfordium_chloride", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); +.withTag({FluidName: "radon", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); +.withTag({FluidName: "rutherfordium", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); +.withTag({FluidName: "einstenium_254", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); +.withTag({FluidName: "einstenium_253", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); +.withTag({FluidName: "mendelevium", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); +.withTag({FluidName: "energetic_ogerite", Amount: 1000}).addTooltip(format.red("警告:该合成链会产生辐射!")); .addTooltip(format.red("Upgraded version of the casting table with a GUI and upgrages")); @@ -2999,34 +2999,34 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("WARNING: this has a chance of disappearing if hoppered into a metal press")); -.addTooltip(format.red("WARNING: do not auto-place this multiblock!")); -.addTooltip(format.red("WARNING: do not auto-place this multiblock!")); -.addTooltip(format.red("WARNING: do not auto-place this multiblock!")); -.addTooltip(format.red("WARNING: do not auto-place this multiblock!")); +.addTooltip(format.red("警•告:不要自动放置该多方块")); +.addTooltip(format.red("警•告:不要自动放置该多方块")); +.addTooltip(format.red("警•告:不要自动放置该多方块")); +.addTooltip(format.red("警•告:不要自动放置该多方块")); .addTooltip(format.red("Ikea Bear wanted a real challenge")); -.addTooltip(format.red("For the industrial apiary")); -.addTooltip(format.red("For the industrial apiary")); -.addTooltip(format.red("For the industrial apiary")); -.addTooltip(format.red("For the industrial apiary")); -.addTooltip(format.red("For the industrial apiary")); -.addTooltip(format.red("For the industrial apiary")); -.addTooltip(format.red("For the industrial apiary")); -.addTooltip(format.red("For the industrial apiary")); -.addTooltip(format.red("For the industrial apiary")); -.addTooltip(format.red("For the industrial apiary")); -.addTooltip(format.red("For the industrial apiary")); -.addTooltip(format.red("For the industrial apiary")); -.addTooltip(format.red("For the industrial apiary")); -.addTooltip(format.red("For the industrial apiary")); -.addTooltip(format.red("For the industrial apiary")); -.addTooltip(format.red("For the industrial apiary")); -.addTooltip(format.red("For the industrial apiary")); -.addTooltip(format.red("For the industrial apiary")); -.addTooltip(format.red("For the industrial apiary")); -.addTooltip(format.red("For the industrial apiary")); -.addTooltip(format.red("For the industrial apiary")); +.addTooltip(format.red("用于工业蜂箱")); +.addTooltip(format.red("用于工业蜂箱")); +.addTooltip(format.red("用于工业蜂箱")); +.addTooltip(format.red("用于工业蜂箱")); +.addTooltip(format.red("用于工业蜂箱")); +.addTooltip(format.red("用于工业蜂箱")); +.addTooltip(format.red("用于工业蜂箱")); +.addTooltip(format.red("用于工业蜂箱")); +.addTooltip(format.red("用于工业蜂箱")); +.addTooltip(format.red("用于工业蜂箱")); +.addTooltip(format.red("用于工业蜂箱")); +.addTooltip(format.red("用于工业蜂箱")); +.addTooltip(format.red("用于工业蜂箱")); +.addTooltip(format.red("用于工业蜂箱")); +.addTooltip(format.red("用于工业蜂箱")); +.addTooltip(format.red("用于工业蜂箱")); +.addTooltip(format.red("用于工业蜂箱")); +.addTooltip(format.red("用于工业蜂箱")); +.addTooltip(format.red("用于工业蜂箱")); +.addTooltip(format.red("用于工业蜂箱")); +.addTooltip(format.red("用于工业蜂箱")); .addTooltip(format.red("RestlessClam likes radiation")); @@ -3044,10 +3044,10 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Found in battle towers")); .addTooltip(format.red("Right click to get some butchery experience")); -.addTooltip(format.red("Can be super-enchanted")); -.addTooltip(format.red("Can be super-enchanted")); -.addTooltip(format.red("Can be super-enchanted")); -.addTooltip(format.red("Can be super-enchanted")); +.addTooltip(format.red("可施加超限附魔")); +.addTooltip(format.red("可施加超限附魔")); +.addTooltip(format.red("可施加超限附魔")); +.addTooltip(format.red("可施加超限附魔")); .addTooltip(format.red("Found on Myrmex")); .addTooltip(format.red("Found on Myrmex")); @@ -3111,26 +3111,26 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Right click a rune templar with runic energy and a water rune to activate it")); -.addTooltip(format.red("WARNING: wearing this may cause lots of lag")); -.addTooltip(format.red("WARNING: wearing this may cause lots of lag")); -.addTooltip(format.red("WARNING: wearing this may cause lots of lag")); -.addTooltip(format.red("WARNING: wearing this may cause lots of lag")); -.addTooltip(format.red("WARNING: wearing this may cause lots of lag")); -.addTooltip(format.red("WARNING: wearing this may cause lots of lag")); -.addTooltip(format.red("WARNING: wearing this may cause lots of lag")); -.addTooltip(format.red("WARNING: wearing this may cause lots of lag")); -.addTooltip(format.red("WARNING: wearing this may cause lots of lag")); -.addTooltip(format.red("WARNING: wearing this may cause lots of lag")); -.addTooltip(format.red("WARNING: wearing this may cause lots of lag")); -.addTooltip(format.red("WARNING: wearing this may cause lots of lag")); +.addTooltip(format.red("警•告:穿戴该装备可能造成大量卡顿")); +.addTooltip(format.red("警•告:穿戴该装备可能造成大量卡顿")); +.addTooltip(format.red("警•告:穿戴该装备可能造成大量卡顿")); +.addTooltip(format.red("警•告:穿戴该装备可能造成大量卡顿")); +.addTooltip(format.red("警•告:穿戴该装备可能造成大量卡顿")); +.addTooltip(format.red("警•告:穿戴该装备可能造成大量卡顿")); +.addTooltip(format.red("警•告:穿戴该装备可能造成大量卡顿")); +.addTooltip(format.red("警•告:穿戴该装备可能造成大量卡顿")); +.addTooltip(format.red("警•告:穿戴该装备可能造成大量卡顿")); +.addTooltip(format.red("警•告:穿戴该装备可能造成大量卡顿")); +.addTooltip(format.red("警•告:穿戴该装备可能造成大量卡顿")); +.addTooltip(format.red("警•告:穿戴该装备可能造成大量卡顿")); .addTooltip(format.red("First found in the abyssal wasteland, use powerstone trackers to find it!")); .addTooltip(format.red("Use powerstone trackers to find it!")); -.addTooltip(format.red("WARNING: wearing this may cause lots of lag")); -.addTooltip(format.red("WARNING: wearing this may cause lots of lag")); -.addTooltip(format.red("WARNING: wearing this may cause lots of lag")); +.addTooltip(format.red("警•告:穿戴该装备可能造成大量卡顿")); +.addTooltip(format.red("警•告:穿戴该装备可能造成大量卡顿")); +.addTooltip(format.red("警•告:穿戴该装备可能造成大量卡顿")); .addTooltip(format.red("WARNING: do not place backpacks, satchels, etc in the extra slots, may cause memory leaks")); .addTooltip(format.red("WARNING: do not place backpacks, satchels, etc in the extra slots, may cause memory leaks")); @@ -3169,7 +3169,7 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Crafted")); .addTooltip(format.red("From the terran summoning")); .addTooltip(format.red("From the Lunalus callstone")); -.addTooltip(format.red("Found in Gardencia")); +.addTooltip(format.red("发现于花园维度")); .addTooltip(format.red("From the Crystevia callstone")); .addTooltip(format.red("Found in Greckon (inside bedrock)")); .addTooltip(format.red("Found in the Vox Ponds")); @@ -3214,29 +3214,29 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Unlocking this research is quite hard, better to make a really scary vishroom")); -.addTooltip(format.red("Use the advanced memory card to connect p2p buses!")); -.addTooltip(format.red("Use a quartz knife to rename p2p buses!")); -.addTooltip(format.red("Read the JEI info box for more info!")); +.addTooltip(format.red("使用高级内存卡来连接P2P通道!")); +.addTooltip(format.red("使用石英切割刀来重命名P2P通道!")); +.addTooltip(format.red("阅读JEI的信息提示栏以获取更多信息!")); -.addTooltip(format.red("Use the advanced memory card to connect p2p buses!")); -.addTooltip(format.red("Use a quartz knife to rename p2p buses!")); -.addTooltip(format.red("Read the JEI info box for more info!")); +.addTooltip(format.red("使用高级内存卡来连接P2P通道!")); +.addTooltip(format.red("使用石英切割刀来重命名P2P通道!")); +.addTooltip(format.red("阅读JEI的信息提示栏以获取更多信息!")); -.addTooltip(format.red("Use the advanced memory card to connect p2p buses!")); -.addTooltip(format.red("Use a quartz knife to rename p2p buses!")); -.addTooltip(format.red("Read the JEI info box for more info!")); +.addTooltip(format.red("使用高级内存卡来连接P2P通道!")); +.addTooltip(format.red("使用石英切割刀来重命名P2P通道!")); +.addTooltip(format.red("阅读JEI的信息提示栏以获取更多信息!")); -.addTooltip(format.red("Use the advanced memory card to connect p2p buses!")); -.addTooltip(format.red("Use a quartz knife to rename p2p buses!")); -.addTooltip(format.red("Read the JEI info box for more info!")); +.addTooltip(format.red("使用高级内存卡来连接P2P通道!")); +.addTooltip(format.red("使用石英切割刀来重命名P2P通道!")); +.addTooltip(format.red("阅读JEI的信息提示栏以获取更多信息!")); -.addTooltip(format.red("Use the advanced memory card to connect p2p buses!")); -.addTooltip(format.red("Use a quartz knife to rename p2p buses!")); -.addTooltip(format.red("Read the JEI info box for more info!")); +.addTooltip(format.red("使用高级内存卡来连接P2P通道!")); +.addTooltip(format.red("使用石英切割刀来重命名P2P通道!")); +.addTooltip(format.red("阅读JEI的信息提示栏以获取更多信息!")); -.addTooltip(format.red("Use the advanced memory card to connect p2p buses!")); -.addTooltip(format.red("Use a quartz knife to rename p2p buses!")); -.addTooltip(format.red("Read the JEI info box for more info!")); +.addTooltip(format.red("使用高级内存卡来连接P2P通道!")); +.addTooltip(format.red("使用石英切割刀来重命名P2P通道!")); +.addTooltip(format.red("阅读JEI的信息提示栏以获取更多信息!")); .addTooltip(format.red("Can only be crafted after activating the hard mode")); .addTooltip(format.red("Can only be crafted after activating the hard mode")); @@ -3257,15 +3257,15 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Place in a blood altar of the corresponding tier to charge your blood network")); .addTooltip(format.red("WARNING: if your blood network is empty, you will get nausea")); -.addTooltip(format.red("Found on Nero")); +.addTooltip(format.red("发现于茕踽界")); .addTooltip(format.red("Use the advanced memory card instead")); .addTooltip(format.red("Right click on a P2P bus to bind it to another, this card has a GUI")); .addTooltip(format.red("P2P buses can be renamed with a quartz cutting knife, makes it easier to keep track of things")); -.addTooltip(format.red("Right click on a bus to rename it")); -.addTooltip(format.red("Right click on a bus to rename it")); +.addTooltip(format.red("右击设备为其重命名")); +.addTooltip(format.red("右击设备为其重命名")); .addTooltip(format.red("Dropped by emberlings, found in the sludgeon in the betweenlands, and in the final spatial diviner")); @@ -3275,7 +3275,7 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Place under the soil to make the seeds work")); .addTooltip(format.red("Place under the soil to make the seeds work")); -.addTooltip(format.red("Dropped by sirens")); +.addTooltip(format.red("塞壬掉落")); .addTooltip(format.red("The forge requires the breath of a dragon into the aperture to work")); .addTooltip(format.red("The forge requires the breath of a dragon into the aperture to work")); @@ -3386,7 +3386,7 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("This can be used to set recipes more easily, good to have on passive :)")); -.addTooltip(format.green("Reusable")); +.addTooltip(format.green("可重复使用")); .addTooltip(format.red("Can be applied to any armor, as long as it's full durability")); .addTooltip(format.red("Can be applied to any armor, as long as it's full durability")); @@ -3405,8 +3405,8 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Obtainable in Gardencia")); -.addTooltip(format.red("Found in Pixonia")); -.addTooltip(format.red("Found in Pixonia")); +.addTooltip(format.red("发现于共鸣界")); +.addTooltip(format.red("发现于共鸣界")); .addTooltip(format.red("Combine rosidons with the right small piles of dust (8), gardencia will tell you which ones!")); @@ -3491,40 +3491,40 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("The wireless transmitter and receiver from WRCBE are better!")); .addTooltip(format.red("The wireless transmitter and receiver from WRCBE are better!")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); -.addTooltip(format.red("NOTE: if you cannot break it, use the sack of holding to pick it up and replace it")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); +.addTooltip(format.red("注•意:若无法破坏该方块,使用搬箱袋收纳并重新放置即可")); .addTooltip(format.red("Found in the Deeplands, bring a pickaxe, and good reflexes!")); @@ -3539,98 +3539,98 @@ import crafttweaker.item.IItemCondition; .addTooltip(format.red("Can be automated by renaming items using the inscriber name press in an inscriber")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); -.addTooltip(format.red("Found in the shyre structures in all dimensions in chapter 4, 5, 6, and 7")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); +.addTooltip(format.red("发现于第4、5、6、7章的所有维度中的塞尔瑞结构")); -.addTooltip(format.red("Found in gardencia")); -.addTooltip(format.red("Found in gardencia")); -.addTooltip(format.red("Found in gardencia")); -.addTooltip(format.red("Found in gardencia")); +.addTooltip(format.red("发现于花园维度")); +.addTooltip(format.red("发现于花园维度")); +.addTooltip(format.red("发现于花园维度")); +.addTooltip(format.red("发现于花园维度")); -.addTooltip(format.red("Found in creeponia")); +.addTooltip(format.red("发现于蠕变维度")); -.addTooltip(format.red("Right click for a free cookie")); -.addTooltip(format.red("Right click for a free cookie")); -.addTooltip(format.red("Right click for a free cookie")); -.addTooltip(format.red("Right click for a free cookie")); -.addTooltip(format.red("Right click for a free cookie")); -.addTooltip(format.red("Right click for a free cookie")); -.addTooltip(format.red("Right click for a free cookie")); +.addTooltip(format.red("右击获得免费曲奇")); +.addTooltip(format.red("右击获得免费曲奇")); +.addTooltip(format.red("右击获得免费曲奇")); +.addTooltip(format.red("右击获得免费曲奇")); +.addTooltip(format.red("右击获得免费曲奇")); +.addTooltip(format.red("右击获得免费曲奇")); +.addTooltip(format.red("右击获得免费曲奇")); .addTooltip(format.red("Obtained from the Nero Callstone")); .addTooltip(format.red("To complete the Twelve Gates of Heaven, place twelve of the blue celestial collector crystals on top of each pillar")); .addTooltip(format.red("To complete the Twelve Gates of Heaven, place twelve of the blue celestial collector crystals on top of each pillar")); -.addTooltip(format.red("Found in the Abyss")); +.addTooltip(format.red("发现于深渊维度")); -.addTooltip(format.red("Upgrades can be added in the engineer's workbench, it accepts shaders, additional capacitors, and the precision scope.")); -.addTooltip(format.red("Requires any of the following ammunmition (from best to worst):")); -.addTooltip(format.red("Graphite Electrodes")); -.addTooltip(format.red("Steel Rods")); -.addTooltip(format.red("Aluminum Rods")); -.addTooltip(format.red("Iron Rods")); +.addTooltip(format.red("可在工程师装配台中加装升级,可用的升级有:皮肤、附加电容以及瞄准镜。")); +.addTooltip(format.red("需要以下任意弹药(伤害从高到低):")); +.addTooltip(format.red("石墨电极")); +.addTooltip(format.red("钢棒")); +.addTooltip(format.red("铝棒")); +.addTooltip(format.red("铁棒")); .addTooltip(format.red("Obtained from the runic key")); diff --git a/scripts/customJEItabs/PuzzleJEI.zs b/scripts/customJEItabs/PuzzleJEI.zs index 5f4886bb..b8f7d7dc 100644 --- a/scripts/customJEItabs/PuzzleJEI.zs +++ b/scripts/customJEItabs/PuzzleJEI.zs @@ -19,10 +19,10 @@ modpackpuzzleJEI.addElement(IJeiUtils.createArrowElement(64, 25, 0)); modpackpuzzleJEI.addElement(IJeiUtils.createImageElement("usingBrain", 68, 6, 16, 16, 0, 0, "contenttweaker:textures/gui/brainuse.png", 16, 16)); modpackpuzzleJEI.onTooltip(function(mouseX, mouseY) as string[]{ if (mouseX <= 81 && mouseX >= 68 && mouseY <= 22 && mouseY >= 6) { - return ["Use your Brain!"]; + return ["开动大脑!"]; } else if (mouseX <= 85 && mouseX >= 64 && mouseY <= 35 && mouseY >= 25) { - return ["Puzzle can be completed after getting item on the left"]; + return ["获得左侧物品后即可完成谜题"]; } return []; });