Added more elements and recipe rebalance

This commit is contained in:
PietroSainaghi
2022-12-21 20:38:54 +01:00
parent cb3f80f938
commit 4b3a9e89b3
522 changed files with 13420 additions and 4224 deletions
+50 -1
View File
@@ -1074,4 +1074,53 @@ asgardfurnacebrick.setBlockHardness(-1.0);
asgardfurnacebrick.setBlockResistance(2.5);
asgardfurnacebrick.setToolClass("pickaxe");
asgardfurnacebrick.setToolLevel(3);
asgardfurnacebrick.register();
asgardfurnacebrick.register();
var definedblock = VanillaFactory.createBlock("defined_block", <blockmaterial:iron>);
definedblock.setBlockHardness(1.0);
definedblock.setBlockResistance(2.5);
definedblock.setToolClass("pickaxe");
definedblock.setToolLevel(3);
definedblock.register();
var definercasing = VanillaFactory.createBlock("definer_casing", <blockmaterial:iron>);
definercasing.setBlockHardness(1.0);
definercasing.setBlockResistance(2.5);
definercasing.setToolClass("pickaxe");
definercasing.setToolLevel(3);
definercasing.register();
var welldefinercasing = VanillaFactory.createBlock("well_defined_machine_case", <blockmaterial:iron>);
welldefinercasing.setBlockHardness(1.0);
welldefinercasing.setBlockResistance(2.5);
welldefinercasing.setToolClass("pickaxe");
welldefinercasing.setToolLevel(3);
welldefinercasing.register();
var astralcollapserwall = VanillaFactory.createBlock("astral_collapser_wall", <blockmaterial:iron>);
astralcollapserwall.setBlockHardness(1.0);
astralcollapserwall.setBlockResistance(2.5);
astralcollapserwall.setToolClass("pickaxe");
astralcollapserwall.setToolLevel(3);
astralcollapserwall.register();
var holographicore = VanillaFactory.createBlock("holographic_ore", <blockmaterial:iron>);
holographicore.setBlockHardness(1.0);
holographicore.setBlockResistance(2.5);
holographicore.setToolClass("pickaxe");
holographicore.setToolLevel(3);
holographicore.register();
var ultimateore = VanillaFactory.createBlock("ultimate_ore", <blockmaterial:iron>);
ultimateore.setBlockHardness(1.0);
ultimateore.setBlockResistance(2.5);
ultimateore.setToolClass("pickaxe");
ultimateore.setToolLevel(3);
ultimateore.register();
var matrixore = VanillaFactory.createBlock("matrix_ore", <blockmaterial:iron>);
matrixore.setBlockHardness(1.0);
matrixore.setBlockResistance(2.5);
matrixore.setToolClass("pickaxe");
matrixore.setToolLevel(3);
matrixore.register();