This commit is contained in:
sainagh
2023-09-06 13:53:58 -07:00
parent 92e3a04cb4
commit 4e605c4f81
655 changed files with 125048 additions and 13546 deletions
+3
View File
@@ -14,6 +14,9 @@ general {
# If enabled and OpenGl 4.4 is supported OpenGl based culling is used which is a lot faster and more accurate. If you have a weak GPU you might want to disable this.
B:openglBasedCulling=true
S:raytraceDistanceCalculator=SPHERICAL
D:raytraceDistanceLimitAdder=16.0
D:raytraceDistanceLimitMultiplier=1.0
# If you feel the need to increase this value because of entities being culled falsely then another modder probably messed up their render bounding boxes and you should report the issue to them. Alternatively you can use the (tile-)entityBoundingBoxGrowthList settings to fix bounding boxes on your own.
# Min: 0.0