diff --git a/scripts/BiomeItems.zs b/scripts/BiomeItems.zs index bb9c6816..447f8575 100644 --- a/scripts/BiomeItems.zs +++ b/scripts/BiomeItems.zs @@ -694,7 +694,7 @@ memoryrestorationritual.itemRightClick = function(stack, world, player, hand) { if((SacredSpringsMatches) == 1) { if(player.getDimension() == 150) { player.sendChat("成功"); - Commands.call("summon divinerpg:hover_stringer ~ ~2 ~ {CustomName:\"谎言护卫\",HandItems:[{Count:1,id:\"contenttweaker:scroll_of_truth_hator\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:10000.0},{Name:generic.attackDamage, Base:10000.0}],Health:10000f,ForgeCaps:{\"twilightforest:cap_shield\":{tempshields:50,permshields:50}}}", player, world, false, true); + Commands.call("summon divinerpg:hover_stinger ~ ~2 ~ {CustomName:\"谎言护卫\",HandItems:[{Count:1,id:\"contenttweaker:scroll_of_truth_hator\"},{}],HandDropChances:[1.0f,0.0f],Attributes:[{Name:generic.maxHealth, Base:10000.0},{Name:generic.attackDamage, Base:10000.0}],Health:10000f,ForgeCaps:{\"twilightforest:cap_shield\":{tempshields:50,permshields:50}}}", player, world, false, true); return "PASS"; } } @@ -707,7 +707,7 @@ memoryrestorationritual.itemRightClick = function(stack, world, player, hand) { } } - player.sendChat("群系不匹配"); + player.sendChat("所有群系均不匹配"); return "FAIL"; diff --git a/scripts/Callstones.zs b/scripts/Callstones.zs index f2a03310..7f92bcea 100644 --- a/scripts/Callstones.zs +++ b/scripts/Callstones.zs @@ -4800,7 +4800,7 @@ faithfulundeadcallstone.itemRightClick = function(stack, world, player, hand) { return "FAIL"; } - player.sendChat("站在场地结构中心使用递归之石!"); + player.sendChat("站在带有递归之石的场地结构中心!"); player.sendChat("检查玩家位置中"); player.sendChat("=================================================="); @@ -4812,7 +4812,7 @@ faithfulundeadcallstone.itemRightClick = function(stack, world, player, hand) { var blockPos1 = pos1.asBlockPos(); var blockState1 = world.getBlock(blockPos1).definition.id as string; if(blockState1 != "contenttweaker:recursive_stone") { - player.sendChat("站在场地结构中心使用递归之石!"); + player.sendChat("站在带有递归之石的场地结构中心!"); return "FAIL"; } @@ -4823,7 +4823,7 @@ faithfulundeadcallstone.itemRightClick = function(stack, world, player, hand) { var blockPos2 = pos2.asBlockPos(); var blockState2 = world.getBlock(blockPos2).definition.id as string; if(blockState2 != "contenttweaker:recursive_stone") { - player.sendChat("站在场地结构中心使用递归之石!"); + player.sendChat("站在带有递归之石的场地结构中心!"); return "FAIL"; } @@ -4834,7 +4834,7 @@ faithfulundeadcallstone.itemRightClick = function(stack, world, player, hand) { var blockPos3 = pos3.asBlockPos(); var blockState3 = world.getBlock(blockPos3).definition.id as string; if(blockState3 != "contenttweaker:recursive_stone") { - player.sendChat("站在场地结构中心使用递归之石!"); + player.sendChat("站在带有递归之石的场地结构中心!"); return "FAIL"; } @@ -4845,7 +4845,7 @@ faithfulundeadcallstone.itemRightClick = function(stack, world, player, hand) { var blockPos4 = pos4.asBlockPos(); var blockState4 = world.getBlock(blockPos4).definition.id as string; if(blockState4 != "contenttweaker:recursive_stone") { - player.sendChat("站在场地结构中心使用递归之石!"); + player.sendChat("站在带有递归之石的场地结构中心!"); return "FAIL"; } @@ -4856,7 +4856,7 @@ faithfulundeadcallstone.itemRightClick = function(stack, world, player, hand) { var blockPos5 = pos5.asBlockPos(); var blockState5 = world.getBlock(blockPos5).definition.id as string; if(blockState5 != "contenttweaker:recursive_stone") { - player.sendChat("站在场地结构中心使用递归之石!"); + player.sendChat("站在带有递归之石的场地结构中心!"); return "FAIL"; }