config & pillars

This commit is contained in:
ZHAY10086
2026-04-11 12:33:09 +08:00
parent d1c42d091e
commit 5054031f74
203 changed files with 36282 additions and 408 deletions
+12
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@@ -153,6 +153,12 @@ features {
# Whether the player can create an artificial End Portal with an Evil Tear.
B:ArtificialEndPortal=true
# Whether all Spectre Armor should be disabled. Removes the recipes and items from the game.
B:DisableSpectreArmor=false
# Whether all Spectre Tools should be disabled. Removes the recipes and items from the game.
B:DisableSpectreTools=false
# Whether the Spectre Sapling should be enabled. If disabled, the sapling will not grow and cannot be created from regular saplings.
B:EnableSpectreSapling=true
@@ -165,6 +171,9 @@ features {
# Should there be an Golden Egg in every Bean Pod?
B:GoldenEgg=true
# Whether the Luminous and Luminous Translucent blocks should emit light.
B:LuminousBlocksEmitLight=false
# Whether the magnetic enchantment should be available.
B:MagneticEnchantment=true
B:RemoveUnderwaterTexture=false
@@ -241,6 +250,9 @@ numbers {
# How far does the effect of a Rain Shield work? (In Blocks)
I:RainShieldRange=80
# The chance for a Spectre Leaf to drop an Ectoplasm (Default = 54, lower is more common, disabled = 0)
I:SpectreLeafDropChance=55
# How much does the chance of a spirit spawning increase after the ender dragon is defeated? (0.07 = 7%)
D:SpiritChanceEndIncrease=0.07