0.18.6.1
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#loader mixin
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import native.blusunrize.immersiveengineering.common.EventHandler;
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import native.net.minecraftforge.event.entity.living.LivingDropsEvent;
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#mixin {value: "blusunrize.immersiveengineering.common.EventHandler"}
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zenClass MixinEventHandler {
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#mixin Overwrite
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function onLivingDrops(event as LivingDropsEvent) as void {
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return;
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}
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}
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