0.18 update

This commit is contained in:
ZHAY10086
2025-05-09 17:30:52 +08:00
parent 9a8fe7e413
commit 570ef45a4a
587 changed files with 12412 additions and 1890 deletions
+12 -1
View File
@@ -276,6 +276,7 @@ general {
# (Client/Server Performance | Experimental) Asynchronous loading of ItemStack's Capability to improve performance.
# Conflict with CensoredASM's `delayItemStackCapabilityInit` option.
# Deprecated: unstable, use at your own risk.
B:AsyncItemStackCapabilityInit=true
# (Client Performance | Experimental) Deduplicate vertexData array to optimise memory usage.
@@ -291,6 +292,9 @@ general {
# (Server Performance) Improving BlockStateContainer$BlockStateImplementation#hashCode Performance with hashCode cache.
B:BlockStateImplementationHashCodeCache=true
# (Client/Server Performance) Optimize BoundingBox intersect check.
B:BoundingBoxIntersectCheck=true
# (Server Performance) Modified the data structure of capturedBlockSnapshots to a LinkedList to help improve insertion and deletion performance.
B:CapturedBlockSnapshotsImprovements=false
@@ -310,6 +314,9 @@ general {
# (Server Performance) Improving EntityTracker Performance with Improved Data Structures.
B:EntityTrackerImprovements=true
# (Server Performance) Include Y distance checks when tracking entities.
B:EntityTrackerIncludeY=false
# (Client Performance | Experimental) A feature from Patcher mod, using protocol CC-BY-NC-SA 4.0, if there are any copyright issues, please contact me to remove it.
# Dramatically improves performance by limiting the HUD to a specified FPS, may not be compatible with older devices.
# May perform strangely with some HUD Mods.
@@ -825,8 +832,12 @@ general {
B:RouterECOModeByDefault=true
}
draconicevolution {
# This option modifies the way Chaos Islands are generated
B:ChaosIslandChunks=true
}
}
}