0.18.6.4 (reconstructed from the official server pack)

Upstream released 0.18.6.4 on CurseForge (Aug 16 2026) but never committed
it; GitHub main is still at e80fcdfd (0.18.6.3, Aug 9). Reconstructed here
the same way 0.18.5-hotfix2 was.

Source: Meatballcraft-Server-prerelease-0.18.6.4.zip (the official server
pack), NOT a played instance. An earlier attempt sourced from the local
Prism instance showed 842 changed files; almost all of that was runtime
drift from a played world. The pristine zip gives 27.

  config/, scripts/, pillar/, structures/, AlternativeConfigs/
      <- server pack (pristine)
  resources/            <- Prism instance (client-only, absent from the
                           server pack; unchanged apart from one new model)
  manifest.json, modlist.html
      <- Prism instance flame/ metadata (client pack files, version
         prerelease-0.18.6.4, 374 mods)

The server pack ships CRLF; this repo is LF. Line endings were normalised
to LF so the diff carries content only - the raw copy was 4613 files and
1.08M lines of pure CRLF churn.

Notable: upstream now ships the three AedialClientVSServer client mixin
scripts renamed .zs -> .txt (disabled), which is the same change the
hotfix2 reconstruction made independently. Git records them as R100.

Not reconstructed:
- modlist_files.txt, left at 0.18.6.3. The server pack lists 398 server
  jars; this file holds 364 client entries and its provenance is unclear,
  so writing the server list would be wrong.
- Deletions outside scripts/. The server pack omits client-only mods, so
  absence there does not imply removal from the pack. scripts/ is fully
  present server-side and was checked: the three renames above were the
  only stale files.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Alexander
2026-08-18 13:11:39 +02:00
parent e80fcdfd55
commit 5788c5a938
27 changed files with 2418 additions and 2246 deletions
+27
View File
@@ -91,6 +91,33 @@ misc {
}
##########################################################################################################
# network
#--------------------------------------------------------------------------------------------------------#
# Settings controlling how the Cell Terminal streams data from server to client.
##########################################################################################################
network {
# Enable delta updates: after the first full payload, send only changed entries.
# Greatly reduces bandwidth on large networks where most state is static between ticks.
# Disable to always send full payloads (useful for debugging desync issues).
B:enableDeltaUpdates=true
# Maximum payload size (in bytes) per network chunk packet.
# Larger values mean fewer round-trips but risk exceeding the engine's packet limit.
# Default 524288 (512 KiB) stays safely under vanilla's ~1 MiB hardcoded S2C cap.
# Lower this if you observe disconnects with messages like 'Payload may not be larger than'.
# Range: 4096 (4 KiB) - 10485760 (10 MiB).
I:maxChunkBytes=524288
# Minimum number of ticks between full data refreshes (20 ticks = 1 second).
# Throttles regen of storages/buses/subnets when many trigger events fire in quick succession.
# Lower for snappier updates, higher to reduce server load on large networks.
# Range: 1 - 200.
I:minRefreshIntervalTicks=10
}
##########################################################################################################
# polling
#--------------------------------------------------------------------------------------------------------#