JEI Descriptions done
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+12
-12
@@ -2666,7 +2666,7 @@ wyvenmonumentfabrial.itemRightClick = function(stack, world, player, hand) {
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var blockPosA = posA.asBlockPos();
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var blockStateA = world.getBlockState(blockPosA);
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if(blockStateA != <blockstate:minecraft:obsidian>) {
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player.sendChat("玩家未站在碑石中心的黑曜石上");
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player.sendChat("玩家未站在神殿中心的黑曜石上");
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return "FAIL";
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}
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@@ -2676,7 +2676,7 @@ wyvenmonumentfabrial.itemRightClick = function(stack, world, player, hand) {
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var blockPosB = posB.asBlockPos();
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var blockStateB = world.getBlockState(blockPosB);
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if(blockStateB != <blockstate:minecraft:obsidian>) {
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player.sendChat("玩家未站在碑石中心的黑曜石上");
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player.sendChat("玩家未站在神殿中心的黑曜石上");
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return "FAIL";
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}
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@@ -2686,7 +2686,7 @@ wyvenmonumentfabrial.itemRightClick = function(stack, world, player, hand) {
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var blockPosC = posC.asBlockPos();
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var blockStateC = world.getBlockState(blockPosC);
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if(blockStateC != <blockstate:minecraft:obsidian>) {
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player.sendChat("玩家未站在碑石中心的黑曜石上");
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player.sendChat("玩家未站在神殿中心的黑曜石上");
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return "FAIL";
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}
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@@ -2696,7 +2696,7 @@ wyvenmonumentfabrial.itemRightClick = function(stack, world, player, hand) {
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var blockPosD = posD.asBlockPos();
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var blockStateD = world.getBlockState(blockPosD);
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if(blockStateD != <blockstate:minecraft:obsidian>) {
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player.sendChat("玩家未站在碑石中心的黑曜石上");
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player.sendChat("玩家未站在神殿中心的黑曜石上");
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return "FAIL";
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}
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@@ -2706,11 +2706,11 @@ wyvenmonumentfabrial.itemRightClick = function(stack, world, player, hand) {
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var blockPosE = posE.asBlockPos();
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var blockStateE = world.getBlockState(blockPosE);
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if(blockStateE != <blockstate:minecraft:obsidian>) {
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player.sendChat("玩家未站在碑石中心的黑曜石上");
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player.sendChat("玩家未站在神殿中心的黑曜石上");
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return "FAIL";
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}
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player.sendChat("你正站在碑石中心的黑曜石上");
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player.sendChat("你正站在神殿中心的黑曜石上");
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player.sendChat("现在往柱子上放置正确的天辉聚能水晶");
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player.sendChat("检查水晶中");
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@@ -2836,7 +2836,7 @@ oblivioncandle.itemRightClick = function(stack, world, player, hand) {
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var blockPosA = posA.asBlockPos();
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var blockStateA = world.getBlockState(blockPosA);
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if(blockStateA != <blockstate:minecraft:mossy_cobblestone>) {
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player.sendChat("玩家未站在碑石中心的苔石上");
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player.sendChat("玩家未站在神殿中心的苔石上");
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return "FAIL";
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}
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@@ -2846,7 +2846,7 @@ oblivioncandle.itemRightClick = function(stack, world, player, hand) {
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var blockPosB = posB.asBlockPos();
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var blockStateB = world.getBlockState(blockPosB);
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if(blockStateB != <blockstate:minecraft:mossy_cobblestone>) {
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player.sendChat("玩家未站在碑石中心的苔石上");
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player.sendChat("玩家未站在神殿中心的苔石上");
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return "FAIL";
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}
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@@ -2856,7 +2856,7 @@ oblivioncandle.itemRightClick = function(stack, world, player, hand) {
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var blockPosC = posC.asBlockPos();
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var blockStateC = world.getBlockState(blockPosC);
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if(blockStateC != <blockstate:minecraft:mossy_cobblestone>) {
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player.sendChat("玩家未站在碑石中心的苔石上");
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player.sendChat("玩家未站在神殿中心的苔石上");
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return "FAIL";
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}
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@@ -2866,7 +2866,7 @@ oblivioncandle.itemRightClick = function(stack, world, player, hand) {
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var blockPosD = posD.asBlockPos();
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var blockStateD = world.getBlockState(blockPosD);
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if(blockStateD != <blockstate:minecraft:mossy_cobblestone>) {
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player.sendChat("玩家未站在碑石中心的苔石上");
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player.sendChat("玩家未站在神殿中心的苔石上");
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return "FAIL";
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}
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@@ -2876,11 +2876,11 @@ oblivioncandle.itemRightClick = function(stack, world, player, hand) {
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var blockPosE = posE.asBlockPos();
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var blockStateE = world.getBlockState(blockPosE);
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if(blockStateE != <blockstate:minecraft:mossy_cobblestone>) {
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player.sendChat("玩家未站在碑石中心的苔石上");
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player.sendChat("玩家未站在神殿中心的苔石上");
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return "FAIL";
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}
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player.sendChat("你正站在碑石中心的苔石上");
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player.sendChat("你正站在神殿中心的苔石上");
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player.sendChat("检查蜡烛中");
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player.sendChat("==================================================");
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