some questbook updates before PRs
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@@ -69,6 +69,11 @@ general {
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# Prevents fire projectiles burning entities when blocking with shields
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B:"Block Fire"=true
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# Sets the required fall height in blocks for boats to break
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# -1 for vanilla default
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# 0 for never breaking
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I:"Boat Breaking Fall Height"=0
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# Fixes entities glitching through the bottom of boats
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B:"Boat Riding Offset"=true
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@@ -104,7 +109,7 @@ general {
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B:"Entity ID"=true
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B:"Entity Lists"=true
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# Prevents corruption of entities caused by invalid health or damage values
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# Prevents corruption of entities caused by invalid health, absorption, damage and knockback values
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B:"Entity NaN Values"=true
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# Pushes entities out of blocks when growing up to prevent suffocation
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