0.18.5-hotfix2 (reconstructed from live server state)
Rebuilt from /root/server/Meatballcraft-Server-prerelease-0.18.5-hotfix2 (pct 1234) since the hotfix2 release was never committed upstream — upstream history jumps from89cbf41(0.18.5) to9bbd4be(partial lore, 0.18.6 dev). Synced config/, scripts/, pillar/, AlternativeConfigs/ to match the server byte-for-byte (92 files: 53 changed, 36 added, 3 client-only mixin scripts disabled via .zs -> .txt rename). Includes ~26 runtime-generated files (activity.json, tconstruct_oredictcache.dat, forge.cfg, ...) kept for exact parity with the server. Not synced: mods/ (untracked; hotfix2 bumped ~15 jars, see modlist_files.txt drift), resources/ (client-only, absent on server), manifest.json (client pack file, absent on server). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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# Configuration file
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##########################################################################################################
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# cells
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#--------------------------------------------------------------------------------------------------------#
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# Misc settings for cells.
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##########################################################################################################
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cells {
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# Enable the fix for the Essentia Creative Cell that makes it report only Max Int instead of Max Long / 2. This prevents deltas from overflowing and not reporting the right amounts. Disable Thaumic Energistics support long in your version.
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B:enableEssentiaCreativeCellFix=true
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}
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##########################################################################################################
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# enabled_cells
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#--------------------------------------------------------------------------------------------------------#
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# Enable or disable specific cell types. Disabled cells will not be registered.
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##########################################################################################################
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enabled_cells {
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# Enable compacting storage cells
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B:enableCompactingCells=true
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# Enable configurable storage cells
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B:enableConfigurableCells=true
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# Enable fluid hyper-density storage cells
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B:enableFluidHDCells=true
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# Enable hyper-density storage cells
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B:enableHDCells=true
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# Enable hyper-density compacting storage cells
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B:enableHDCompactingCells=true
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}
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##########################################################################################################
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# general
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#--------------------------------------------------------------------------------------------------------#
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# General settings for cell behavior
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##########################################################################################################
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general {
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# Number of upgrade slots for compacting cells (1-16)
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I:compactingCellUpgradeSlots=4
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# Maximum essentia types for configurable essentia storage cells (1-16384)
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I:configurableCellEssentiaMaxTypes=63
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# Maximum fluid types for configurable fluid storage cells (1-16384)
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I:configurableCellFluidMaxTypes=63
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# Maximum gas types for configurable gas storage cells (1-16384)
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I:configurableCellGasMaxTypes=63
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# Maximum item types for configurable item storage cells (1-16384)
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I:configurableCellItemMaxTypes=63
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I:configurableCellMaxTypes=63
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# Number of upgrade slots for configurable cells (1-16)
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I:configurableCellUpgradeSlots=4
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# Enable NBT size computation and display in cell tooltips. Disable for performance.
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B:enableNbtSizeTooltip=true
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# Number of upgrade slots for hyper-density compacting cells (1-16)
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I:hdCompactingCellUpgradeSlots=4
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# Number of upgrade slots for hyper-density fluid cells (1-16)
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I:hdFluidCellUpgradeSlots=4
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# Maximum item types for hyper-density fluid storage cells (1-16384)
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I:hdFluidMaxTypes=63
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# Number of upgrade slots for hyper-density item cells (1-16)
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I:hdItemCellUpgradeSlots=4
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# Maximum item types for hyper-density item storage cells (1-16384)
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I:hdItemMaxTypes=63
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# NBT size warning threshold in KB. Tooltip shows warning when cell NBT exceeds this.
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I:nbtSizeWarningThresholdKB=100
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}
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##########################################################################################################
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# idle_drain
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#--------------------------------------------------------------------------------------------------------#
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# Idle power drain settings (AE power per tick). Higher values = more power consumption.
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##########################################################################################################
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idle_drain {
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# Idle drain for compacting cells
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D:compactingIdleDrain=6.0
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# Idle drain for configurable cells
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D:configurableCellIdleDrain=3.0
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# Idle drain for fluid hyper-density cells
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D:fluidHdIdleDrain=10.0
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# Idle drain for hyper-density compacting cells
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D:hdCompactingIdleDrain=20.0
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# Idle drain for hyper-density cells
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D:hdIdleDrain=10.0
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}
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##########################################################################################################
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# interfaces
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#--------------------------------------------------------------------------------------------------------#
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# Settings for resource interfaces (Fluid, Gas, Essentia, Item import/export interfaces).
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##########################################################################################################
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interfaces {
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# Maximum slot size limit for interfaces. Caps the user-configurable max slot size per slot. Use -1 for unlimited (Long.MAX_VALUE).
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S:interfaceMaxSlotSizeLimit=9223372036854775807
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# Minimum polling rate for interfaces in ticks. 0 allows adaptive (AE2-managed tick rates). Higher values force interfaces to poll at least this often, reducing responsiveness but saving performance.
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I:interfaceMinPollingRate=0
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}
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# Configuration file
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##########################################################################################################
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# cells
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#--------------------------------------------------------------------------------------------------------#
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# Misc settings for cells.
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##########################################################################################################
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cells {
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# Enable the fix for the Essentia Creative Cell that makes it report only Max Int instead of Max Long / 2. This prevents deltas from overflowing and not reporting the right amounts. Disable this config if Thaumic Energistics support long in your version.
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B:enableEssentiaCreativeCellFix=true
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}
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##########################################################################################################
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# enabled_cells
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#--------------------------------------------------------------------------------------------------------#
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# Enable or disable specific cell types. Disabled cells will not be registered.
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##########################################################################################################
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enabled_cells {
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# Enable compacting storage cells
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B:enableCompactingCells=true
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# Enable configurable storage cells
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B:enableConfigurableCells=true
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# Enable fluid hyper-density storage cells
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B:enableFluidHDCells=true
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# Enable hyper-density storage cells
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B:enableHDCells=true
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# Enable hyper-density compacting storage cells
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B:enableHDCompactingCells=true
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}
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##########################################################################################################
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# general
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#--------------------------------------------------------------------------------------------------------#
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# General settings for cell behavior
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##########################################################################################################
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general {
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# Number of upgrade slots for compacting cells (1-16)
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I:compactingCellUpgradeSlots=4
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# Maximum essentia types for configurable essentia storage cells (1-16384)
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I:configurableCellEssentiaMaxTypes=63
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# Maximum fluid types for configurable fluid storage cells (1-16384)
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I:configurableCellFluidMaxTypes=63
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# Maximum gas types for configurable gas storage cells (1-16384)
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I:configurableCellGasMaxTypes=63
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# Maximum item types for configurable item storage cells (1-16384)
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I:configurableCellItemMaxTypes=63
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I:configurableCellMaxTypes=63
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# Number of upgrade slots for configurable cells (1-16)
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I:configurableCellUpgradeSlots=4
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# Enable NBT size computation and display in cell tooltips. Disable for performance.
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B:enableNbtSizeTooltip=true
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# Number of upgrade slots for hyper-density compacting cells (1-16)
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I:hdCompactingCellUpgradeSlots=4
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# Number of upgrade slots for hyper-density fluid cells (1-16)
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I:hdFluidCellUpgradeSlots=4
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# Maximum item types for hyper-density fluid storage cells (1-16384)
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I:hdFluidMaxTypes=63
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# Number of upgrade slots for hyper-density item cells (1-16)
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I:hdItemCellUpgradeSlots=4
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# Maximum item types for hyper-density item storage cells (1-16384)
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I:hdItemMaxTypes=63
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# NBT size warning threshold in KB. Tooltip shows warning when cell NBT exceeds this.
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I:nbtSizeWarningThresholdKB=100
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}
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##########################################################################################################
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# idle_drain
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#--------------------------------------------------------------------------------------------------------#
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# Idle power drain settings (AE power per tick). Higher values = more power consumption.
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##########################################################################################################
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idle_drain {
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# Idle drain for compacting cells
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D:compactingIdleDrain=6.0
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# Idle drain for configurable cells
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D:configurableCellIdleDrain=3.0
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# Idle drain for fluid hyper-density cells
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D:fluidHdIdleDrain=10.0
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# Idle drain for hyper-density compacting cells
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D:hdCompactingIdleDrain=20.0
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# Idle drain for hyper-density cells
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D:hdIdleDrain=10.0
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}
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##########################################################################################################
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# interfaces
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#--------------------------------------------------------------------------------------------------------#
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# Settings for resource interfaces (Fluid, Gas, Essentia, Item import/export interfaces).
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##########################################################################################################
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interfaces {
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# Maximum slot size limit for interfaces. Caps the user-configurable max slot size per slot. Use -1 for unlimited (Long.MAX_VALUE).
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S:interfaceMaxSlotSizeLimit=9223372036854775807
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# Minimum polling rate for interfaces in ticks. 0 allows adaptive (AE2-managed tick rates). Higher values force interfaces to poll at least this often, reducing responsiveness but saving performance.
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I:interfaceMinPollingRate=0
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# Use fixed (non-animated) textures for interface blocks and parts. Requires a game restart to take effect.
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B:useFixedInterfaceTextures=true
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}
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