0.18.4
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@@ -19,7 +19,7 @@ events.onPlayerInteractEntity(function(event as PlayerInteractEntityEvent) {
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return;
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}
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// [edit damage here]
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val DAMAGE = 600.0f;
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val DAMAGE = 1000.0f;
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// [can remove this var if reusuable]
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val oldHealth = target.health;
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// Handle kill as if by player
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