canon ending dev build

This commit is contained in:
sainagh
2025-03-04 16:51:19 -08:00
parent ec9d201b26
commit 792ec88708
2165 changed files with 15429 additions and 556355 deletions
+300 -1
View File
@@ -2125,4 +2125,303 @@ terrestrialcauldron.setBlockResistance(2.5);
terrestrialcauldron.setToolClass("pickaxe");
terrestrialcauldron.setBeaconBase(true);
terrestrialcauldron.setToolLevel(3);
terrestrialcauldron.register();
terrestrialcauldron.register();
var ascendedspatialchassis = VanillaFactory.createBlock("ascended_spatial_chassis", <blockmaterial:iron>);
ascendedspatialchassis.setBlockHardness(1.0);
ascendedspatialchassis.setBlockResistance(2.5);
ascendedspatialchassis.setToolClass("pickaxe");
ascendedspatialchassis.setBeaconBase(true);
ascendedspatialchassis.setToolLevel(3);
ascendedspatialchassis.register();
var actualizingcasing = VanillaFactory.createBlock("actualizing_casing", <blockmaterial:iron>);
actualizingcasing.setBlockHardness(1.0);
actualizingcasing.setBlockResistance(2.5);
actualizingcasing.setToolClass("pickaxe");
actualizingcasing.setBeaconBase(true);
actualizingcasing.setToolLevel(3);
actualizingcasing.register();
var hyperuranionactnaq = VanillaFactory.createBlock("hyperuranion_actualizer_naquadah", <blockmaterial:iron>);
hyperuranionactnaq.setBlockHardness(1.0);
hyperuranionactnaq.setBlockResistance(2.5);
hyperuranionactnaq.setToolClass("pickaxe");
hyperuranionactnaq.setBeaconBase(true);
hyperuranionactnaq.setToolLevel(3);
hyperuranionactnaq.register();
var hyperuranionactdrag = VanillaFactory.createBlock("hyperuranion_actualizer_dragonsteel", <blockmaterial:iron>);
hyperuranionactdrag.setBlockHardness(1.0);
hyperuranionactdrag.setBlockResistance(2.5);
hyperuranionactdrag.setToolClass("pickaxe");
hyperuranionactdrag.setBeaconBase(true);
hyperuranionactdrag.setToolLevel(3);
hyperuranionactdrag.register();
var hyperuranionactdimshard = VanillaFactory.createBlock("hyperuranion_actualizer_dimshard", <blockmaterial:iron>);
hyperuranionactdimshard.setBlockHardness(1.0);
hyperuranionactdimshard.setBlockResistance(2.5);
hyperuranionactdimshard.setToolClass("pickaxe");
hyperuranionactdimshard.setBeaconBase(true);
hyperuranionactdimshard.setToolLevel(3);
hyperuranionactdimshard.register();
var hyperuranionactrhenia = VanillaFactory.createBlock("hyperuranion_actualizer_rhenia", <blockmaterial:iron>);
hyperuranionactrhenia.setBlockHardness(1.0);
hyperuranionactrhenia.setBlockResistance(2.5);
hyperuranionactrhenia.setToolClass("pickaxe");
hyperuranionactrhenia.setBeaconBase(true);
hyperuranionactrhenia.setToolLevel(3);
hyperuranionactrhenia.register();
var recursivebrain = VanillaFactory.createBlock("recursive_brain", <blockmaterial:iron>);
recursivebrain.setBlockHardness(1.0);
recursivebrain.setBlockResistance(2.5);
recursivebrain.setToolClass("pickaxe");
recursivebrain.setBeaconBase(true);
recursivebrain.setToolLevel(3);
recursivebrain.register();
var recursivebrainplug = VanillaFactory.createBlock("recursive_brain_plug", <blockmaterial:iron>);
recursivebrainplug.setBlockHardness(1.0);
recursivebrainplug.setBlockResistance(2.5);
recursivebrainplug.setToolClass("pickaxe");
recursivebrainplug.setBeaconBase(true);
recursivebrainplug.setToolLevel(3);
recursivebrainplug.register();
var hyperuranionconduit = VanillaFactory.createBlock("hyperuranion_conduit", <blockmaterial:iron>);
hyperuranionconduit.setBlockHardness(1.0);
hyperuranionconduit.setBlockResistance(2.5);
hyperuranionconduit.setToolClass("pickaxe");
hyperuranionconduit.setBeaconBase(true);
hyperuranionconduit.setToolLevel(3);
hyperuranionconduit.register();
var hyperuranioncasing = VanillaFactory.createBlock("hyperuranion_casing", <blockmaterial:iron>);
hyperuranioncasing.setBlockHardness(1.0);
hyperuranioncasing.setBlockResistance(2.5);
hyperuranioncasing.setToolClass("pickaxe");
hyperuranioncasing.setBeaconBase(true);
hyperuranioncasing.setToolLevel(3);
hyperuranioncasing.register();
var horizonsustainer = VanillaFactory.createBlock("horizon_sustainer", <blockmaterial:iron>);
horizonsustainer.setBlockHardness(1.0);
horizonsustainer.setBlockResistance(2.5);
horizonsustainer.setToolClass("pickaxe");
horizonsustainer.setBeaconBase(true);
horizonsustainer.setToolLevel(3);
horizonsustainer.register();
var dysonextruder = VanillaFactory.createBlock("dyson_extruder", <blockmaterial:iron>);
dysonextruder.setBlockHardness(1.0);
dysonextruder.setBlockResistance(2.5);
dysonextruder.setToolClass("pickaxe");
dysonextruder.setBeaconBase(true);
dysonextruder.setToolLevel(3);
dysonextruder.register();
var relativisticabsorber = VanillaFactory.createBlock("exotic_absorber", <blockmaterial:iron>);
relativisticabsorber.setBlockHardness(1.0);
relativisticabsorber.setBlockResistance(2.5);
relativisticabsorber.setToolClass("pickaxe");
relativisticabsorber.setBeaconBase(true);
relativisticabsorber.setToolLevel(3);
relativisticabsorber.register();
var exoticdysonconduit = VanillaFactory.createBlock("exotic_dyson_conduit", <blockmaterial:iron>);
exoticdysonconduit.setBlockHardness(1.0);
exoticdysonconduit.setBlockResistance(2.5);
exoticdysonconduit.setToolClass("pickaxe");
exoticdysonconduit.setBeaconBase(true);
exoticdysonconduit.setToolLevel(3);
exoticdysonconduit.register();
var mortumlivingrock = VanillaFactory.createBlock("mortum_livingrock", <blockmaterial:iron>);
mortumlivingrock.setBlockHardness(1.0);
mortumlivingrock.setBlockResistance(2.5);
mortumlivingrock.setToolClass("pickaxe");
mortumlivingrock.setBeaconBase(true);
mortumlivingrock.setToolLevel(3);
mortumlivingrock.register();
var mortumlivingwood = VanillaFactory.createBlock("mortum_livingwood", <blockmaterial:iron>);
mortumlivingwood.setBlockHardness(1.0);
mortumlivingwood.setBlockResistance(2.5);
mortumlivingwood.setToolClass("pickaxe");
mortumlivingwood.setBeaconBase(true);
mortumlivingwood.setToolLevel(3);
mortumlivingwood.register();
var focusedplasmacollider = VanillaFactory.createBlock("focused_plasma_collider", <blockmaterial:iron>);
focusedplasmacollider.setBlockHardness(1.0);
focusedplasmacollider.setBlockResistance(2.5);
focusedplasmacollider.setToolClass("pickaxe");
focusedplasmacollider.setBeaconBase(true);
focusedplasmacollider.setToolLevel(3);
focusedplasmacollider.register();
var superfocusedplasmacollider = VanillaFactory.createBlock("superfocused_plasma_collider", <blockmaterial:iron>);
superfocusedplasmacollider.setBlockHardness(1.0);
superfocusedplasmacollider.setBlockResistance(2.5);
superfocusedplasmacollider.setToolClass("pickaxe");
superfocusedplasmacollider.setBeaconBase(true);
superfocusedplasmacollider.setToolLevel(3);
superfocusedplasmacollider.register();
var hyperfocusedplasmacollider = VanillaFactory.createBlock("hyperfocused_plasma_collider", <blockmaterial:iron>);
hyperfocusedplasmacollider.setBlockHardness(1.0);
hyperfocusedplasmacollider.setBlockResistance(2.5);
hyperfocusedplasmacollider.setToolClass("pickaxe");
hyperfocusedplasmacollider.setBeaconBase(true);
hyperfocusedplasmacollider.setToolLevel(3);
hyperfocusedplasmacollider.register();
var stormlightstone = VanillaFactory.createBlock("stormlight_stone", <blockmaterial:iron>);
stormlightstone.setBlockHardness(1.0);
stormlightstone.setBlockResistance(2.5);
stormlightstone.setToolClass("pickaxe");
stormlightstone.setBeaconBase(true);
stormlightstone.setToolLevel(3);
stormlightstone.register();
var stoneofshadesmar = VanillaFactory.createBlock("stone_of_shadesmar", <blockmaterial:iron>);
stoneofshadesmar.setBlockHardness(1.0);
stoneofshadesmar.setBlockResistance(2.5);
stoneofshadesmar.setToolClass("pickaxe");
stoneofshadesmar.setBeaconBase(true);
stoneofshadesmar.setToolLevel(3);
stoneofshadesmar.register();
var halitecatalyst = VanillaFactory.createBlock("halite_bejewelled_ichorium_catalyst", <blockmaterial:iron>);
halitecatalyst.setBlockHardness(1.0);
halitecatalyst.setBlockResistance(2.5);
halitecatalyst.setToolClass("pickaxe");
halitecatalyst.setBeaconBase(true);
halitecatalyst.setToolLevel(3);
halitecatalyst.register();
var catalystofthewarrens = VanillaFactory.createBlock("catalyst_of_the_warrens", <blockmaterial:iron>);
catalystofthewarrens.setBlockHardness(1.0);
catalystofthewarrens.setBlockResistance(2.5);
catalystofthewarrens.setToolClass("pickaxe");
catalystofthewarrens.setBeaconBase(true);
catalystofthewarrens.setToolLevel(3);
catalystofthewarrens.register();
var verytruerainbowgen = VanillaFactory.createBlock("absolutely_autentic_rainbowgen", <blockmaterial:iron>);
verytruerainbowgen.setBlockHardness(1.0);
verytruerainbowgen.setBlockResistance(2.5);
verytruerainbowgen.setToolClass("pickaxe");
verytruerainbowgen.setBeaconBase(true);
verytruerainbowgen.setToolLevel(3);
verytruerainbowgen.register();
var cuendillarseal = VanillaFactory.createBlock("cuendillar_seal", <blockmaterial:iron>);
cuendillarseal.setBlockHardness(1.0);
cuendillarseal.setBlockResistance(2.5);
cuendillarseal.setToolClass("pickaxe");
cuendillarseal.setBeaconBase(true);
cuendillarseal.setToolLevel(3);
cuendillarseal.register();
var fractallitestoneoflove = VanillaFactory.createBlock("fractallite_stone_of_love", <blockmaterial:iron>);
fractallitestoneoflove.setBlockHardness(1.0);
fractallitestoneoflove.setBlockResistance(2.5);
fractallitestoneoflove.setToolClass("pickaxe");
fractallitestoneoflove.setBeaconBase(true);
fractallitestoneoflove.setToolLevel(3);
fractallitestoneoflove.register();
var sealofthearbiterblacksmith = VanillaFactory.createBlock("seal_of_the_arbiter_blacksmith", <blockmaterial:iron>);
sealofthearbiterblacksmith.setBlockHardness(1.0);
sealofthearbiterblacksmith.setBlockResistance(2.5);
sealofthearbiterblacksmith.setToolClass("pickaxe");
sealofthearbiterblacksmith.setBeaconBase(true);
sealofthearbiterblacksmith.setToolLevel(3);
sealofthearbiterblacksmith.register();
var sealofthearbitergemcutter = VanillaFactory.createBlock("seal_of_the_arbiter_gemcutter", <blockmaterial:iron>);
sealofthearbitergemcutter.setBlockHardness(1.0);
sealofthearbitergemcutter.setBlockResistance(2.5);
sealofthearbitergemcutter.setToolClass("pickaxe");
sealofthearbitergemcutter.setBeaconBase(true);
sealofthearbitergemcutter.setToolLevel(3);
sealofthearbitergemcutter.register();
var sealofthearbiterhistorian = VanillaFactory.createBlock("seal_of_the_arbiter_historian", <blockmaterial:iron>);
sealofthearbiterhistorian.setBlockHardness(1.0);
sealofthearbiterhistorian.setBlockResistance(2.5);
sealofthearbiterhistorian.setToolClass("pickaxe");
sealofthearbiterhistorian.setBeaconBase(true);
sealofthearbiterhistorian.setToolLevel(3);
sealofthearbiterhistorian.register();
var sealofthearbiterphysicist = VanillaFactory.createBlock("seal_of_the_arbiter_theorist", <blockmaterial:iron>);
sealofthearbiterphysicist.setBlockHardness(1.0);
sealofthearbiterphysicist.setBlockResistance(2.5);
sealofthearbiterphysicist.setToolClass("pickaxe");
sealofthearbiterphysicist.setBeaconBase(true);
sealofthearbiterphysicist.setToolLevel(3);
sealofthearbiterphysicist.register();
var sealofthearbiterexperimentalist = VanillaFactory.createBlock("seal_of_the_arbiter_experimentalist", <blockmaterial:iron>);
sealofthearbiterexperimentalist.setBlockHardness(1.0);
sealofthearbiterexperimentalist.setBlockResistance(2.5);
sealofthearbiterexperimentalist.setToolClass("pickaxe");
sealofthearbiterexperimentalist.setBeaconBase(true);
sealofthearbiterexperimentalist.setToolLevel(3);
sealofthearbiterexperimentalist.register();
var sealofthearbiterengineer = VanillaFactory.createBlock("seal_of_the_arbiter_engineer", <blockmaterial:iron>);
sealofthearbiterengineer.setBlockHardness(1.0);
sealofthearbiterengineer.setBlockResistance(2.5);
sealofthearbiterengineer.setToolClass("pickaxe");
sealofthearbiterengineer.setBeaconBase(true);
sealofthearbiterengineer.setToolLevel(3);
sealofthearbiterengineer.register();
var sealofthearbiterdefender = VanillaFactory.createBlock("seal_of_the_arbiter_defender", <blockmaterial:iron>);
sealofthearbiterdefender.setBlockHardness(1.0);
sealofthearbiterdefender.setBlockResistance(2.5);
sealofthearbiterdefender.setToolClass("pickaxe");
sealofthearbiterdefender.setBeaconBase(true);
sealofthearbiterdefender.setToolLevel(3);
sealofthearbiterdefender.register();
var sealoffreedom = VanillaFactory.createBlock("seal_of_freedom", <blockmaterial:iron>);
sealoffreedom.setBlockHardness(1.0);
sealoffreedom.setBlockResistance(2.5);
sealoffreedom.setToolClass("pickaxe");
sealoffreedom.setBeaconBase(true);
sealoffreedom.setToolLevel(3);
sealoffreedom.register();
var balancedmachinecasing = VanillaFactory.createBlock("balanced_machine_casing", <blockmaterial:iron>);
balancedmachinecasing.setBlockHardness(1.0);
balancedmachinecasing.setBlockResistance(2.5);
balancedmachinecasing.setToolClass("pickaxe");
balancedmachinecasing.setBeaconBase(true);
balancedmachinecasing.setToolLevel(3);
balancedmachinecasing.register();
var gallifreyanneutroniumcasing = VanillaFactory.createBlock("gallifreyan_neutronium_casing", <blockmaterial:iron>);
gallifreyanneutroniumcasing.setBlockHardness(1.0);
gallifreyanneutroniumcasing.setBlockResistance(2.5);
gallifreyanneutroniumcasing.setToolClass("pickaxe");
gallifreyanneutroniumcasing.setBeaconBase(true);
gallifreyanneutroniumcasing.setToolLevel(3);
gallifreyanneutroniumcasing.register();
var quarkneutroniummodule = VanillaFactory.createBlock("quark_neutronium_module", <blockmaterial:iron>);
quarkneutroniummodule.setBlockHardness(1.0);
quarkneutroniummodule.setBlockResistance(2.5);
quarkneutroniummodule.setToolClass("pickaxe");
quarkneutroniummodule.setBeaconBase(true);
quarkneutroniummodule.setToolLevel(3);
quarkneutroniummodule.register();