diff --git a/oresources/contenttweaker/lang/zh_cn.lang b/oresources/contenttweaker/lang/zh_cn.lang index fce8ec10..86b06675 100644 --- a/oresources/contenttweaker/lang/zh_cn.lang +++ b/oresources/contenttweaker/lang/zh_cn.lang @@ -1632,10 +1632,10 @@ item.contenttweaker.recursion_focus_lens.name=递归聚焦透镜 item.contenttweaker.naquadah_core.name=硅岩核心 item.contenttweaker.early_game_energy.name=初期发电 item.contenttweaker.enchdesc_aerial_affinity.name=魔咒描述:空中速掘 -item.contenttweaker.puzzle_solution_first_shell.name=谜题答案:第一神话质壳 -item.contenttweaker.puzzle_solution_second_shell.name=谜题答案:第二神话质壳 -item.contenttweaker.puzzle_solution_third_shell.name=谜题答案:第三神话质壳 -item.contenttweaker.puzzle_solution_fourth_shell.name=谜题答案:第四神话质壳 +item.contenttweaker.puzzle_solution_first_shell.name=谜题答案:第一神话叠壳 +item.contenttweaker.puzzle_solution_second_shell.name=谜题答案:第二神话叠壳 +item.contenttweaker.puzzle_solution_third_shell.name=谜题答案:第三神话叠壳 +item.contenttweaker.puzzle_solution_fourth_shell.name=谜题答案:第四神话叠壳 item.contenttweaker.entropy_director_element.name=熵导元素 item.contenttweaker.mining_advice.name=采矿建议 item.contenttweaker.better_hellfire.name=更好的地狱火 @@ -2497,7 +2497,7 @@ item.contenttweaker.warren_shard_immortallis.name=迷道碎片:不朽之地 item.contenttweaker.warren_shard_ancientcavern.name=迷道碎片:远古神殿 item.contenttweaker.warren_shard_shyrelands.name=迷道碎片:塞尔瑞 item.contenttweaker.warren_shard_mortum.name=迷道碎片:死域 -item.contenttweaker.essence_of_the_mythic_shells.name=神话质壳精华 +item.contenttweaker.essence_of_the_mythic_shells.name=神话叠壳精华 item.contenttweaker.warren_rift.name=迷道裂隙 item.contenttweaker.eye_of_limbo.name=灵薄狱之眼 item.contenttweaker.woot_flusher.name=Woot重置器 diff --git a/scripts/JEIdescriptions.zs b/scripts/JEIdescriptions.zs index 4686beff..f25e4796 100644 --- a/scripts/JEIdescriptions.zs +++ b/scripts/JEIdescriptions.zs @@ -3679,7 +3679,7 @@ mods.jei.JEI.addDescription(, "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "说真的!解谜很有意思的!下一页有额外提示!", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", - "维度门里的箱子中包含四种不同的蜂窝。将它们与四个神话质壳精华以及一个眼罩结合。", + "维度门里的箱子中包含四种不同的蜂窝。将它们与四个神话叠壳精华以及一个眼罩结合。", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "想不到你居然不试着把线索连起来……", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", diff --git a/scripts/OresJEIDescriptions.zs b/scripts/OresJEIDescriptions.zs index 92fb3e23..0e85e2c5 100644 --- a/scripts/OresJEIDescriptions.zs +++ b/scripts/OresJEIDescriptions.zs @@ -5,7 +5,7 @@ mods.jei.JEI.addDescription(,["所有高度均可 mods.jei.JEI.addDescription(,["使用圣石工具时会掉落。","","该矿物生成于天境。"]); mods.jei.JEI.addDescription(,["该矿物生成于天境。"]); mods.jei.JEI.addDescription(,["该矿物生成于天境。"]); -mods.jei.JEI.addDescription(,["发现于Y=13到Y=31之间。","","可生成于结构中的奖励箱。","","可发现于宝石袋。","","可与金属收藏家交易获得40铜币。","","可由幽魂掉落。","","使用水晶狙击击杀生物有概率掉落该物品。" ]); +mods.jei.JEI.addDescription(,["发现于Y=13到Y=31之间。","","可生成于结构中的奖励箱。","","可于宝石袋中发现。","","可与金属收藏家用40铜币交易获得。","","可由幽魂掉落。","","使用水晶狙击击杀生物有概率掉落该物品。" ]); mods.jei.JEI.addDescription(,["发现于虚无世界模组的爵士维度。","","可通过打开闪亮的盒子获得。","","可发现于爵士城堡的箱子内。","","生成于Y=23与Y=36之间。" ]); mods.jei.JEI.addDescription(,["发现于虚无世界模组的爵士维度。","","可通过打开闪亮的盒子获得。","","可发现于爵士城堡的箱子内。","","生成于Y=22之下。"]); mods.jei.JEI.addDescription(,["发现于虚无世界模组的深渊维度。","","可由深渊蹒跚者掉落。","","矿物生成与Y=64以下。" ]); @@ -23,13 +23,13 @@ mods.jei.JEI.addDescription(,["生成于Y=5与Y=114之间 mods.jei.JEI.addDescription(,["发现于Y=5与Y=21之间。"]); mods.jei.JEI.addDescription(,["发现于虚无世界模组的蠕变维度,位于Y=21与Y=37之间。" ]); mods.jei.JEI.addDescription(,["发现于虚无世界模组的传说维度,位于Y=42以下。"]); -mods.jei.JEI.addDescription(,["发现于Y=9与Y=70之间。","","可通过打开宝藏箱或闪亮的盒子获得。","","可生成于结构中的奖励箱。","","可与金属收藏家交易获得15铜币。","","可由奇美拉掉落。","","","","- Most Bluecat撰写"]); +mods.jei.JEI.addDescription(,["发现于Y=9与Y=70之间。","","可通过打开宝藏箱或闪亮的盒子获得。","","可生成于结构中的奖励箱。","","可与金属收藏家用15铜币交易获得。","","可由奇美拉掉落。","","","","- Most Bluecat撰写"]); mods.jei.JEI.addDescription(,["发现于虚无世界模组的黄金纬度,Y=64以下有黄金石头的地方。" ]); mods.jei.JEI.addDescription(,["可通过秘境维度获得。","","可通过打开闪亮的盒子获得。","","可发现于Y=100以下。" ]); mods.jei.JEI.addDescription(,["发现于虚无世界模组的蠕变维度,位于Y=2与Y=15之间。" ]); mods.jei.JEI.addDescription(,["生成于Y=5与Y=114之间的晶体石头附近。" ]); mods.jei.JEI.addDescription(,["生成于Y=5与Y=114之间的晶体石头附近。" ]); -mods.jei.JEI.addDescription(,["发现于Y=15到Y=49之间。","","可与金属收藏家交易获得20铜币。","","精炼达到40级可从熔岩中获得,采掘达到85级可从石头中获得,砍伐达到95级可从木头中获得。","","可通过打开宝藏箱或闪亮的盒子获得。","","结构中的奖励箱可能会有一些。" ]); +mods.jei.JEI.addDescription(,["发现于Y=15到Y=49之间。","","可与金属收藏家用20铜币交易获得。","","精炼达到40级可从熔岩中获得,采掘达到85级可从石头中获得,砍伐达到95级可从木头中获得。","","可通过打开宝藏箱或闪亮的盒子获得。","","结构中的奖励箱可能会有一些。" ]); mods.jei.JEI.addDescription(,["发现于Y=5到Y=132之间。","","可由符文守护者掉落。","","可通过沉睡之石获得。" ]); mods.jei.JEI.addDescription(,["发现于虚无世界模组的赛尔瑞维度。","","可在洛梵地牢、遗迹小屋、塞尔瑞陵墓以及塞尔瑞庇护所中的奖励箱内发现。" ]); mods.jei.JEI.addDescription(,["发现于虚无世界模组的赛尔瑞维度。","","可在洛梵地牢、遗迹小屋、塞尔瑞陵墓以及塞尔瑞庇护所中的奖励箱内发现。","","可发现于Y=64与Y=104之间有塞尔瑞岩石的地方。" ]); @@ -49,15 +49,15 @@ mods.jei.JEI.addDescription(,["发现于干旱类群系( mods.jei.JEI.addDescription(,["发现于平原类群系Y=32以下,虚无世界模组矿物有概率掉落。"]); mods.jei.JEI.addDescription(,["发现于繁茂类群系(类似丛林)Y=32以下,虚无世界模组矿物有概率掉落。"]); mods.jei.JEI.addDescription(,["发现于寒冷类群系Y=32以下,虚无世界模组矿物有概率掉落。"]); -mods.jei.JEI.addDescription(,["发现于沼泽类群系Y=32以下,虚无世界模组矿物有概率掉落。"]); +mods.jei.JEI.addDescription(,["发现于沼泽和寒冷类群系Y=32以下,虚无世界模组矿物有概率掉落。"]); mods.jei.JEI.addDescription(,["发现于海洋类群系Y=32以下,虚无世界模组矿物有概率掉落。"]); mods.jei.JEI.addDescription(,["发现于森林类群系Y=32以下,虚无世界模组矿物有概率掉落。"]); mods.jei.JEI.addDescription(,["发现于奥伊Y=50以下。"]); -mods.jei.JEI.addDescription(,["通过第三神话质壳解谜获得"]); -mods.jei.JEI.addDescription(,["通过第二神话质壳解谜获得"]); +mods.jei.JEI.addDescription(,["通过第三神话叠壳解谜获得"]); +mods.jei.JEI.addDescription(,["通过第二神话叠壳解谜获得"]); mods.jei.JEI.addDescription(,["发现于法拉瑟Y=50以下。"]); mods.jei.JEI.addDescription(,["发现于哈托尔地表。"]); -mods.jei.JEI.addDescription(,["通过第四神话质壳解谜获得"]); +mods.jei.JEI.addDescription(,["通过第四神话叠壳解谜获得"]); mods.jei.JEI.addDescription(,["通过塞德娜中漂浮在空中的水晶簇获得。"]); mods.jei.JEI.addDescription(,["在探索过赫尔维蒂维度后,可通过等离子聚合器获得。"]); mods.jei.JEI.addDescription(,["发现于很难看到的陨石。"]); @@ -76,7 +76,7 @@ mods.jei.JEI.addDescription(,["在探索过梦魇世 mods.jei.JEI.addDescription(,["发现于奥迦斯Y=50以下。"]); mods.jei.JEI.addDescription(,["发现于欧罗巴Y=50以下。"]); mods.jei.JEI.addDescription(,["发现于哈托尔Y=50以下。"]); -mods.jei.JEI.addDescription(,["通过第一神话质壳解谜获得"]); +mods.jei.JEI.addDescription(,["通过第一神话叠壳解谜获得"]); mods.jei.JEI.addDescription(,["发现于奥西里斯Y=50以下。"]); mods.jei.JEI.addDescription(,["发现于普塔Y=50以下。"]); mods.jei.JEI.addDescription(,["发现于神圣RPG模组的附魔山脉维度。","","可使用附魔山脉本土怪物掉落的附魔山脉之魂制作。" ]); @@ -160,7 +160,7 @@ mods.jei.JEI.addDescription(,["发现于Y=5与Y= mods.jei.JEI.addDescription(,["发现于末地Y=20与Y=70之间。"]); mods.jei.JEI.addDescription(,["主世界中很稀有,也可通过末地的铂矿石获得。"]); mods.jei.JEI.addDescription(,["发现于下界的元素室。"]); -mods.jei.JEI.addDescription(,["发现浴室地下熔岩池附近,可由烈焰人掉落。可作为许多下界材料磨粉的副产物获得。"]); +mods.jei.JEI.addDescription(,["发现于地下熔岩池附近,可由烈焰人掉落。可作为许多下界材料磨粉的副产物获得。"]); mods.jei.JEI.addDescription(,["发现于Y=30以下。"]); mods.jei.JEI.addDescription(,["发现于沙漠Y=10与Y=80之间。"]); mods.jei.JEI.addDescription(,["发现于Y=20以下。"]); @@ -169,4 +169,4 @@ mods.jei.JEI.addDescription(,["发现于Y=10与Y mods.jei.JEI.addDescription(,["可通过将炽热的血液与铁锭结合获得。" ]); mods.jei.JEI.addDescription(,["由活根、金粒和铁锭合成获得。","","","","可于暮色森林的箱子内发现。" ]); mods.jei.JEI.addDescription(,["只可在暮色森林的地精骑士要塞发现。" ]); -mods.jei.JEI.addDescription(,["发现于暮色森林牛头人迷宫、空心矿山和黑暗高塔的箱子内。" ]); \ No newline at end of file +mods.jei.JEI.addDescription(,["发现于暮色森林牛头人迷宫、空心矿山和黑暗高塔的箱子内。" ]); diff --git a/scripts/ToolTips.zs b/scripts/ToolTips.zs index b08be79f..f89aace6 100644 --- a/scripts/ToolTips.zs +++ b/scripts/ToolTips.zs @@ -1016,7 +1016,7 @@ .addTooltip(format.red("发现于伽里弗雷")); -.addTooltip(format.red("将冰火传说模组的眼罩与正确的蜂窝(4个)以及4个神话质壳精华结合,维度门中的箱子将指引你")); +.addTooltip(format.red("将冰火传说模组的眼罩与正确的蜂窝(4个)以及4个神话叠壳精华结合,维度门中的箱子将指引你")); .addTooltip(format.red("在灵薄狱中使用")); .addTooltip(format.red("TurtlePenguin9有个点子"));