This commit is contained in:
sainagh
2026-04-10 18:28:58 -05:00
parent 6e24b21e79
commit 89cbf41e1d
405 changed files with 41371 additions and 2602 deletions
+31 -6
View File
@@ -7,9 +7,17 @@ general {
# Incompatible with RenderLib
B:"Banner Bounding Box"=true
# Fixes the offset of mouseover selection boxes for blocks
# Value needs to be larger than 0 to prevent z-fighting
# Vanilla default is 0.002
D:"Block Selection Box Offset"=1.0E-4
# Fixes inconsistent delays of comparators to prevent redstone timing issues
B:"Comparator Timing"=true
# Prevents duplication of falling blocks through end portals
B:"Falling Block End Portal Dupe"=true
# Only damage living entities hit by falling blocks, prevents killing items and XP
B:"Falling Block Entity Damage"=true
@@ -25,6 +33,8 @@ general {
# Disables climbing movement when flying
B:"Ladder Flying Slowdown"=true
# Prevents ghost blocks by sending an additional block change packet
B:"Mining Glitch"=true
# Properly saves the last state of pistons to tags
@@ -52,11 +62,7 @@ general {
}
"mining glitch" {
# Prevents ghost blocks by sending additional movement packets
B:"[1] Mining Glitch Toggle"=true
# Defines the maximum number of movement packets that can be sent per tick
# Vanilla default is 5
I:"[2] Maximum Movement Packets"=10
}
@@ -95,10 +101,11 @@ general {
# Fixes a duplication exploit connected to the inventories of donkeys and mules
B:"Donkey/Mule Dupe"=true
# Fixes consuming an item having a chance of also consuming a second item without any animation, like the infamous double eating food bug
B:"Double Consumption"=true
# Fixes consuming a food item having a chance of also consuming a second item without any animation, like the infamous double eating food bug
B:"Double Food Consumption"=true
# Relocate elytra deployment and landing to client side to prevent issues with high latencies
B:"Elytra Deployment & Landing"=true
@@ -135,6 +142,9 @@ general {
# Fixes non-player entities being able to control minecarts
B:"Minecart AI"=true
# Fixes mobs being unable to cross rails during pathfinding
B:"Mobs Crossing Rails"=true
# Fixes mounts and boats sometimes disappearing after dismounting
B:"Mount Desync"=true
@@ -189,6 +199,9 @@ general {
# Can cause issues with modded particles
B:"Depth Mask"=true
# Fixes enchantments displaying unlocalized levels
B:"Enchantment Level Visibility"=true
# Changes the durability storing to use ints instead of shorts, eliminating many issues with high-durability items (I.E. TiC tools)
B:"Extend Item Durability Range"=true
@@ -215,6 +228,9 @@ general {
# Fixes the spectator menu not showing player skins
B:"Spectator Menu"=true
# Fixes a raytracing bug which causes third person camera tilting to be slightly asymmetric
B:"Third Person Camera Orientation"=true
"model gap" {
B:"[1] Model Gap Toggle"=true
D:"[2] Recess Value"=0.007
@@ -228,9 +244,18 @@ general {
# Incompatible with SpongeForge
B:"Chunk Saving"=true
# Fixes mismatching difficulty settings if a mod loads new dimensions before the world is loaded on client side
B:"Difficulty Consistency"=true
# Fixes invisible chunks in edge cases (small enclosed rooms at chunk borders)
B:"Frustum Culling"=true
# Determines the required amount of opaque blocks in the chunk to enable occlusion culling
# Performance sensitive!
# Min: -2147483648
# Max: 4097
I:"Occlusion Culling Threshold"=256
# Ensures portals link to their original overworld portal if within close distance
B:"Portal Location Link"=true