0.18.5
This commit is contained in:
@@ -24,13 +24,13 @@ black_hole_generator {
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client {
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# If true, allows players to experience nausea on non-standard atmosphere types
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# Allows nausea effects in non-standard atmospheres.
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B:EnableAtmosphericNausea=true
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# If true, AR will use a custom skybox on planets
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# Use AR's custom skybox on planets
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B:PlanetSkyOverride=true
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# If true, AR will use a custom skybox on space stations
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# Use AR's custom skybox on space stations
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B:StationSkyOverride=true
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# Advanced visual effects
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@@ -47,6 +47,8 @@ client {
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I:hydrogenBarX=-8
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I:hydrogenBarY=74
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B:lockUI=true
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# Use AR's custom skybox in the overworld.
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B:overworldSkyOverride=false
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I:oxygenBarModeX=0
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I:oxygenBarModeY=1
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@@ -60,13 +62,13 @@ client {
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"energy production" {
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# Multiplier for the amount of energy produced by the microwave reciever
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# Multiplier for microwave receiver power output.
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D:MicrowaveRecieverMultiplier=1.0
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# Multiplier for the amount of power per tick the black hole generator should produce
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# Multiplier for black hole generator power output.
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I:blackHoleGeneratorMultiplier=1
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# List of blocks and the amount of ticks they can power the black hole generator format: 'modname:block:meta;number_of_ticks'
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# List of blocks and burn times for the black hole generator. Format: modid:block:meta;ticks where meta is optional
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S:blackHoleTimings <
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minecraft:stone;1
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minecraft:dirt;1
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@@ -74,10 +76,10 @@ client {
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minecraft:cobblestone;1
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>
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# List of blocks and the amount of ticks they can power the black hole generator format: 'modname:block:meta;number_of_ticks'
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# Burn time in ticks for items not listed in blackHoleTimings.
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I:defaultBurnTime=500
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# Amount of power per tick the solar generator should produce
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# Power produced per tick by the solar generator.
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I:solarGeneratorMultiplier=1
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}
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@@ -93,16 +95,16 @@ general {
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B:EnableAtmosphericEffects=true
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B:EnableAtmosphericNausea=true
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# Enables the laser drill machine
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# Enable the laser drill.
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B:EnableLaserDrill=true
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# Enables the orbital registry machine
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# Enable the orbital registry.
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B:EnableOrbitalRegistry=true
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# Enables terraforming items and blocks
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# Enable terraforming blocks and items.
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B:EnableTerraforming=true
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# Power multiplier for the laser drill machine
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# Multiplier for laser drill power use.
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D:LaserDrillPowerMultiplier=1.0
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D:MicrowaveRecieverMultiplier=1.0
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I:OrbitHeight=1000
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@@ -110,44 +112,44 @@ general {
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B:ResetOnlyOnce=false
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I:SpaceStationBuildRadius=1024
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# how many millibuckets/t are required to keep the terraformer running
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# mB/t used by the Terraformer.
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I:TerraformerFluidConsumeRate=40
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# Whether the Terraformer should consume fluids at all, independent of rate
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# Require fluids to run the Terraformer.
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B:TerraformerRequiresFluids=true
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# non-ar biomes from mods with custom world gen can not be decorated in terraforming. If you want fully decorated terraforming with only default biomes, set this to false
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# non-AR biomes from mods with custom world gen cannot be decorated in terraforming. If you want fully decorated terraforming with only default biomes, set this to false
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B:allowNonArBiomesInTerraforming=false
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B:allowPlanetRespawn=false
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B:allowTerraforming=true
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# If true dimensions not added by AR can be terraformed, including the overworld
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# Allow terraforming in non-AR dimensions, including the overworld.
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B:allowTerraformingNonARWorlds=false
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B:allowZeroGSpacestations=false
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I:biomeUpdateSpeed=1
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I:blackHoleGeneratorMultiplier=1
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# Multiplier for the energy hatch capacity
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# Multiplier for energy hatch capacity.
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D:blockEnergyHatchCapacityMultiplier=1.0
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# Multiplier for the liquid hatch (in/out) capacity
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# Multiplier for liquid hatch capacity.
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D:blockLiquidHatchCapacityMultiplier=1.0
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# Multiplier for the pressurized tank's (block) capacity
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# Multiplier for pressurized tank's (block) capacity.
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D:blockTankCapacity=1.0
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# Multiplier for the build speed of the Rocket Builder (0.5 is twice as fast 2 is half as fast
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# Multiplier for Rocket Assembler speed. (0.5 is twice as fast 2 is half as fast)
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D:buildSpeedMultiplier=1.0
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# Maximum gravity the crystalliser will function at. Use 0.0 to disable!
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# Maximum gravity where the crystalliser works. Set 0.0 to disable.
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D:crystalliserMaximumGravity=0.0
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# Multiplier applied to the Data Bus (Big) max data capacity. (Base=2000 -> default= 4 * 2000 = 8000) [range: 1 ~ 20, default: 4]
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# Multiplier for the Advanced Data Bus capacity. (Base=2000 -> default= 4 * 2000 = 8000) [range: 1 ~ 20, default: 4]
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I:dataBusBigMultiplier=4
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B:dropExtinguishedTorches=false
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B:electricPlantsSpawnLightning=true
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# If false the gravity controller cannot be built or used
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# Enable the gravity controller.
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B:enableGravityMachine=true
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S:entityAtmBypass <
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>
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@@ -158,10 +160,10 @@ general {
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# Amount of force the jetpack provides with respect to gravity, 1 is the same acceleration as caused by Earth's gravity, 2 is 2x the acceleration caused by Earth's gravity, etc. To make jetpack only work on low gravity planets, simply set it to a value less than 1
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D:jetPackForce=1.3
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# If true the orbital laser will actually mine blocks on the planet below, (false makes it a VoidMiner with improved performance especially when using Void Cobble: ON in the GUI)
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# If true, laser drill mines blocks below, (false makes it a VoidMiner with improved performance! especially when using Void Cobble: ON in GUI)
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B:laserDrillPlanet=false
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# Outputs and chances of objects from Enriched Lava in the Centrifuge. Format: <oredictionaryEntry>:<weight>. Larger weights are more frequent [default: [nuggetCopper:100], [nuggetIron:100], [nuggetTin:100], [nuggetLead:100], [nuggetSilver:100], [nuggetGold:75], [nuggetDiamond:10], [nuggetUranium:10], [nuggetIridium:1]]
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# List of Centrifuge outputs from enriched lava. Format: <oredict>:<weight>. [default: [nuggetCopper:100], [nuggetIron:100], [nuggetTin:100], [nuggetLead:100], [nuggetSilver:100], [nuggetGold:75], [nuggetDiamond:10], [nuggetUranium:10], [nuggetIridium:1]]
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S:lavaCentrifugeOutputs <
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nuggetCopper:100
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nuggetIron:100
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@@ -174,16 +176,16 @@ general {
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nuggetIridium:1
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>
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# The power per tick required to process enriched lava [range: 0 ~ 999999, default: 10]
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# Power per tick, used to process enriched lava. [range: 0 ~ 999999, default: 10]
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I:lavaCentrifugePower=10
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# The time required to process 250mb of enriched lava [range: 0 ~ 999999, default: 50]
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# Time used to process 250 mB of enriched lava. [range: 0 ~ 999999, default: 50]
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I:lavaCentrifugeTime=50
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# If true the boots only protect the player on planets with low gravity
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# Make low-gravity boots work only on low-gravity planets.
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B:lowGravityBoots=false
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# If true the machines from AdvancedRocketry will produce things like plates/rods for other mods even if Advanced Rocketry itself does not use the material (This can increase load time)
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# Allow AR machines to make rods/plates e.g for other mods. May increase load time.
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B:makeMaterialsForOtherMods=false
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I:maxBiomesPerPlanet=5
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D:oxygenVentConsumptionMultiplier=1.0
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@@ -202,7 +204,7 @@ general {
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minecraft:flowing_lava
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>
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# Should the cutting machine be able to cut vanilla wood into planks
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# Allow the cutting machine to turn vanilla wood into planks.
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B:sawMillCutVanillaWood=true
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B:scrubberRequiresCartrige=true
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S:sealableBlockBlackList <
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@@ -211,14 +213,14 @@ general {
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>
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I:solarGeneratorMultiplier=1
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# Laser drill will not mine these dimension [default: ]
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# Dimensions where the laser drill cannot mine. [default: ]
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S:spaceLaserDimIdBlackList <
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>
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I:spaceStationId=-2
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I:spaceSuitO2Buffer=30
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I:terraformBlockPerTick=1
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# Multplier for atmosphere change speed
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# Multiplier for atmosphere change speed
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D:terraformMult=1.0
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S:torchBlocks <
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>
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@@ -271,47 +273,47 @@ general {
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"oxygen system" {
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# If true, allows players being hurt due to lack of oxygen and allows effects from non-standard atmosphere types
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# Enable damage from lack of oxygen and effects from non-standard atmospheres.
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B:EnableAtmosphericEffects=true
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# If true Galacticcraft's air will be disabled entirely requiring use of Advanced Rocketry's Oxygen system on GC planets
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# Disable Galacticraft air and use AR oxygen on GC planets.
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B:OverrideGCAir=true
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# Power consumption multiplier for the oxygen vent
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# Multiplier for oxygen vent power use.
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D:OxygenVentPowerMultiplier=1.0
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# If true, breaking an extinguished torch will drop an extinguished torch instead of a vanilla torch
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# Drop an extinguished torch instead of a vanilla torch, when breaking an extinguished torch.
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B:dropExtinguishedTorches=false
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# list entities which should not be affected by atmosphere properties [default: ]
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# List entities not affected by atmosphere effects [default: ]
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S:entityAtmBypass <
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>
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# Multiplier on how much O2 an oxygen vent consumes per tick
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# Multiplier for oxygen vent O2 use per tick.
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D:oxygenVentConsumptionMultiplier=1.0
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# If true the Oxygen scrubbers require a consumable carbon collection cartridge
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# Require cartridges for oxygen scrubbers.
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B:scrubberRequiresCartrige=true
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# Blocks that are automatically detected as sealable but should not seal. Format "Mod:Blockname" for example "minecraft:chest" [default: ]
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# Blocks that should not count as sealable. Format: modid:block for example "minecraft:chest" [default: ]
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S:sealableBlockBlackList <
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>
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# Blocks that are not automatically detected as sealable but should seal. Format "Mod:Blockname" for example "minecraft:chest" [default: ]
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# Blocks that should count as sealable. Format: modid:block for example "minecraft:chest" [default: ]
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S:sealableBlockWhiteList <
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>
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# Maximum time in minutes that the spacesuit's internal buffer can store O2 for
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# Maximum suit O2 buffer time in minutes.
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I:spaceSuitO2Buffer=30
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# Global multiplier for suit extra tank capacity
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# Multiplier for suit extra tank capacity.
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D:suitTankCapacity=1.0
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# Mod:Blockname for example "minecraft:chest" [default: ]
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# Blocks treated like torches in non-combustible atmospheres. Placement is blocked, and existing blocks are broken and dropped. Format: modid:block [default: ]
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S:torchBlocks <
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>
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# Amount of damage taken every second in a vacuum
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# Damage taken per second in a vacuum.
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I:vacuumDamage=1
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}
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@@ -343,7 +345,7 @@ planet {
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advancedrocketry:stormland
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>
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# setting this to false will will prevent resetPlanetsFromXML from being set to false upon world reload. Recommended for those who want to force ALL saves to ALWAYS use the planetDefs XML in the /config folder. Essentially that 'Are you sure you're sure' option. If resetPlanetsFromXML is false, this option does nothing. [default: true]
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# Setting this to false will prevent resetPlanetsFromXML from being set to false upon world reload. Recommended for those who want to force ALL saves to ALWAYS use the planetDefs XML in the /config folder. Essentially that 'Are you sure you're sure' option. If resetPlanetsFromXML is false, this option does nothing. [default: true]
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B:ResetOnlyOnce=true
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# Some worlds have a chance of spawning single biomes contained in this list. Defaults: deepSwamp, crystalChasms, alienForest, desert hills, mushroom island, extreme hills, ice plains [default: [advancedrocketry:volcanicbarren], [advancedrocketry:deepswamp], [advancedrocketry:crystalchasms], [advancedrocketry:alien_forest], [minecraft:desert_hills], [minecraft:mushroom_island], [minecraft:extreme_hills], [minecraft:ice_flats]]
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@@ -358,50 +360,51 @@ planet {
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minecraft:ice_flats
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>
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# If true players will respawn near beds on planets IF the spawn location is in a breathable atmosphere
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# Allow bed respawn on planets with breathable air.
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B:allowPlanetRespawn=false
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# Prevents any vanilla biomes from spawning on planets [default: false]
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# Prevent vanilla biomes from spawning on planets. [default: false]
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B:blackListVanillaBiomes=false
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# If true players will respawn near beds on planets REGARDLESS of the spawn location being in a non-breathable atmosphere. Requires 'allowPlanetRespawn' being true.
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# Allow bed respawn on planets even without breathable air. Requires 'allowPlanetRespawn=true'.
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B:forcePlanetRespawn=false
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# Maximum unique biomes per planet
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# Maximum unique biomes per planet.
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I:maxBiomesPerPlanet=5
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# Dimensions including and after this number are allowed to be made into planets [range: -127 ~ 8000, default: 2]
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# Lowest dimension ID that can be used for planets. [range: -127 ~ 8000, default: 2]
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I:minDimension=2
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# Chance of planet discovery in the warp ship monitor is not all planets are initially discoved, chance is 1/n
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# Chance of planet discovery in the warp controller, chance is 1/n
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I:planetDiscoveryChance=3
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# If true planets must be discovered in the warp controller before being visible
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# Planets must be discovered in the warp controller before being visible
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B:planetsMustBeDiscovered=false
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# Whether the planets should be reset from the config XML on this restart
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# Reload planet definitions from config XML on this restart.
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B:resetPlanetsFromXML=false
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}
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"resource collection missions" {
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# Per-mission harvest cap = 64,000 mB × multiplier. Actual yield = min(cap, total free tank space at launch). Ignored if gasHarvestInfinite=true.
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# Per-mission harvest cap = 64,000 mB × multiplier. Ignored if gasHarvestInfinite=true.
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D:gasHarvestAmountMultiplier=1.0
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# Fill all attached tanks up to their total free space at launch, capped at 2,147,483,647 mB per mission.
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B:gasHarvestInfinite=false
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# True sets gasHarvestAmount = MaxInt (2,147,483,647 mB), and ignores the 'gasHarvestAmountMultiplier'
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B:gasHarvestInfinite=true
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# Multiplier for the amount of time gas collection missions take
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# Multiplier for gas mission time.
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D:gasMissionMultiplier=1.0
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# list of fluid names that can be harvested as Gas from any gas giant [default: ]
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# List of fluid names that can be harvested from any gas giant [default: ]
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S:harvestableGasses <
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>
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# Multiplier changing how long a mining mission takes
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# Multiplier for mining mission time.
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D:miningMissionTmeMultiplier=1.0
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# list of fluid names that can be spawned as a gas giant. Format is fluid;minGravity;maxGravity;chance [default: [hydrogen;125;1600;1.0], [helium;125;1600;0.9], [helium3;175;1600;0.2], [oxygen;0;124;1.0], [nitrogen;0;124;1.0], [ammonia;0;124;0.75], [methane;0;124;0.25]]
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# List of fluids that can generate on gas giants. Format: fluid;minGravity;maxGravity;chance [default: [hydrogen;125;1600;1.0], [helium;125;1600;0.9], [helium3;175;1600;0.2], [oxygen;0;124;1.0], [nitrogen;0;124;1.0], [ammonia;0;124;0.75], [methane;0;124;0.25]]
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S:spawnableGasses <
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hydrogen;125;1600;1.0
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helium;125;1600;0.9
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@@ -415,54 +418,54 @@ planet {
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rockets {
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# Enables advanced weight system which computes rocket weight, including the handled inventories. Block weights are stores in weights.json
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# Enable advanced rocket weight calculation, including the handled inventories. Block weights are stored in weights.json
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B:advancedWeightSystem=true
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# Enables advanced weight system for inventories - may not work with modded inventories (eg IE storage chests)
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# Include inventory contents in rocket weight. Note: may not work with modded inventories (eg IE storage chests)
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B:advancedWeightSystemInventories=false
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# The multiplier that asteroids should be considered as for TBI distance
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# Multiplier for asteroid TBI distance.
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D:asteroidTBIBurnMult=1.0
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# Setting to false will disable the retrorockets that fire automatically on reentry on both player and automated rockets
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B:autoRetroRockets=true
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# Set to false if rockets should not be able to be fueled by and and will require a fueling station
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# Allow rockets to be fueled by hand.
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B:canBeFueledByHand=true
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# If true, rockets will be able to actually fly around space, EXPERIMENTAL
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# Enable EXPERIMENTAL free flight in space.
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B:experimentalSpaceFlight=false
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# Multiplier for per-tank capacity
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# Multiplier for fuel tank capacity.
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D:fuelCapacityMultiplier=1.0
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# If true planets with higher gravity require more fuel and lower gravity would require less
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# Make fuel use depend on gravity.
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B:gravityAffectsFuels=true
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# Every rocket usage every part has this probability to increase wear intensity
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# Chance for each part to gain wear on launch.
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D:increaseWearIntensityProb=0.025
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# If true rocket launches will kill plants, glass soil, turn rock into lava, and more
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# Allow launches to damage nearby blocks, plants, glass, soil, turn rock into lava, and more
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B:launchBlockDestruction=false
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# The multiplier for the thrust of the nuclear core block. With default configuration, this value provides a (max) thrust of 1000 per core.
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# Multiplier for nuclear core thrust.
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D:nuclearCoreThrustRatio=1.0
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# Nuclear rocket should respect artifact gating for planets
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B:nuclearRocketsRespectArtifactGating=true
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# How high the rocket has to go before it reaches orbit. This is used by itself when launching from a planet to LEO, which can be either a satellite, a space station, or another point on this planet's surface. It's used in conjunction with the TBI burn when launching to the moon or asteroids. Warp flights will need orbit height + 10x TBI to launch from planets [range: 255 ~ 2147483647, default: 1000]
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# Height required to reach orbit.. This is used by itself when launching from a planet to LEO, which can be either a satellite, a space station, or another point on this planet's surface. It's used in conjunction with the TBI burn when launching to the moon or asteroids. Warp flights will need orbit height + 10x TBI to launch from planets [range: 255 ~ 2147483647, default: 1000]
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I:orbitHeight=1000
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||||
# Enables rocket parts wear subsystem. Every rocket start it has probability to explode based on parts' wear intensities
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||||
# Enable rocket part wear and exploding chance.
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||||
B:partsWearSystem=true
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||||
|
||||
# List of fluid names for fluids that can be used as rocket bipropellant fuels
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||||
# List of fluid names for valid bipropellant fuels
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||||
S:rocketBipropellants <
|
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hydrogen
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||||
>
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||||
|
||||
# Mod:Blockname for example "minecraft:chest" [default: [minecraft:portal], [minecraft:bedrock], [minecraft:snow_layer], [minecraft:water], [minecraft:flowing_water], [minecraft:lava], [minecraft:flowing_lava], [minecraft:fire], [advancedrocketry:rocketfire]]
|
||||
# Blocks that cannot be part of rocket. Format: modid:block e.g "minecraft:chest" [default: [minecraft:portal], [minecraft:bedrock], [minecraft:snow_layer], [minecraft:water], [minecraft:flowing_water], [minecraft:lava], [minecraft:flowing_lava], [minecraft:fire], [advancedrocketry:rocketfire]]
|
||||
S:rocketBlockBlackList <
|
||||
minecraft:portal
|
||||
minecraft:bedrock
|
||||
@@ -475,50 +478,50 @@ rockets {
|
||||
advancedrocketry:rocketfire
|
||||
>
|
||||
|
||||
# List of fluid names for fluids that can be used as rocket monopropellants
|
||||
# List of fluid names for valid monopropellants
|
||||
S:rocketFuels <
|
||||
rocketfuel
|
||||
rocket_fuel
|
||||
>
|
||||
|
||||
# List of fluid names for fluids that can be used as rocket nuclear working fluids
|
||||
# List of fluid names for valid nuclear working fluids
|
||||
S:rocketNuclearWorkingFluids <
|
||||
hydrogen
|
||||
>
|
||||
|
||||
# List of fluid names for fluids that can be used as rocket bipropellant oxidizers
|
||||
# List of fluid names for valid bipropellant oxidizers
|
||||
S:rocketOxidizers <
|
||||
oxygen
|
||||
>
|
||||
|
||||
# Set to false if rockets should not require fuel to fly
|
||||
# Require fuel for rockets to fly.
|
||||
B:rocketsRequireFuel=true
|
||||
|
||||
# How high the rocket has to go before it clears a space station and can enter its own orbit - WARNING: This property is not synced with orbitHeight and so will be displayed incorrectly on monitors if not equal to it. Burn length here is used by itself when launching from a station to either another station or the same station, or to the planet it is orbiting. it is used in conjunction with the TBI burn when launching to a moon or asteroid [range: 255 ~ 2147483647, default: 1000]
|
||||
# Height required to clear a space station. WARNING: This property is not synced with orbitHeight and so will be displayed incorrectly on monitors if not equal to it. Burn length here is used by itself when launching from a station to either another station or the same station, or to the planet it is orbiting. It is used in conjunction with the TBI burn when launching to a moon or asteroid [range: 255 ~ 2147483647, default: 1000]
|
||||
I:stationClearance=1000
|
||||
|
||||
# Multiplier for per-engine thrust
|
||||
# Multiplier for engine thrust.
|
||||
D:thrustMultiplier=1.0
|
||||
|
||||
# How long the burn for trans-body injection is - this is performed soley after entering orbit and is in blocks - WARNING: This property is not taken into account by any machines when determining whether the rocket is fit to fly or not - Rockets that can reach LEO and so are flightworthy may not make TBI and will fall back to the parent planet. When enabled, the burn sequence is [Burn to LEO], [TBI Burn] when launching from a planet to moons or asteroids; and the sequence is [Station clearance burn], [TBI Burn] when launching from a station to a moon or asteroid. This distance varies by object distance [range: 0 ~ 2147483647, default: 0]
|
||||
I:transBodyInjection=0
|
||||
|
||||
# The multiplier that warp rocket flights should be considered as for TBI distance
|
||||
# Multiplier for warp TBI distance.
|
||||
D:warpTBIBurnMult=10.0
|
||||
}
|
||||
|
||||
|
||||
"station configuration" {
|
||||
# The largest size a space station can be. Should also be a power of 2 (512, 1024, 2048, 4096, ...). CAUTION: CHANGING THIS OPTION WILL DAMAGE EXISTING STATIONS!!!
|
||||
# Maximum space station build radius. Should be a power of 2 (512, 1024, 2048, 4096, ...). CAUTION: CHANGING THIS OPTION WILL DAMAGE EXISTING STATIONS!!!
|
||||
I:SpaceStationBuildRadius=1024
|
||||
|
||||
# If true players will be able to completely disable gravity on spacestation. It's possible to get stuck and require a teleport, you have been warned!
|
||||
# Allow stations to fully disable gravity. It's possible to get stuck and require teleport, you have been warned!
|
||||
B:allowZeroGSpacestations=false
|
||||
|
||||
# How many units of fuel should each Dilithium Crystal give to warp ships
|
||||
# Warp fuel units provided by each Dilithium Crystal.
|
||||
I:pointsPerDilithium=10
|
||||
|
||||
# Dimension ID to use for space stations
|
||||
# Dimension ID used for space stations.
|
||||
I:spaceStationId=-2
|
||||
|
||||
# Multiplier for warp travel time
|
||||
@@ -546,24 +549,24 @@ rockets {
|
||||
I:TinPerClump=6
|
||||
B:generateAluminum=false
|
||||
|
||||
# If true then low pressure planets will have meteor craters. Note: setting this option to false overrides 'generageCraters' in the planetDefs.xml
|
||||
# Generate meteor craters on low-pressure planets. Note: setting this option to false overrides 'generateCraters' in the planetDefs.xml
|
||||
B:generateCraters=false
|
||||
B:generateDilithium=true
|
||||
|
||||
# If true then ore-containing geodes are generated on high pressure planets
|
||||
# Generate ore-containing geodes on high-pressure planets.
|
||||
B:generateGeodes=true
|
||||
B:generateIridium=false
|
||||
|
||||
# Enable to allow structures like villages and mineshafts to generate on planets with a breathable atmosphere. Note, setting this to false will override 'generateStructures' in the planetDefs.xml [default: false]
|
||||
# Allow vanilla structures on planets with breathable air. Note: setting this to false will override 'generateStructures' in the planetDefs.xml [default: false]
|
||||
B:generateVanillaStructures=false
|
||||
|
||||
# If true then very hot planets planets will volcanos. Note: setting this option to false overrides 'generateVolcanos' in the planetDefs.xml
|
||||
# Generate volcanoes on very hot planets. Note: setting this option to false overrides 'generateVolcanos' in the planetDefs.xml
|
||||
B:generateVolcanos=true
|
||||
|
||||
# average size of the geodes
|
||||
# Average geode size.
|
||||
I:geodeBaseSize=36
|
||||
|
||||
# List of oredictionary names of ores allowed to spawn in geodes
|
||||
# List of ores allowed in geodes. (oredict names)
|
||||
S:geodeOres <
|
||||
oreIron
|
||||
oreGold
|
||||
@@ -573,13 +576,13 @@ rockets {
|
||||
oreAlchemicalMatter
|
||||
>
|
||||
|
||||
# True if the ores in geodeOres should be a blacklist, false for whitelist
|
||||
# Treat geodeOres as a blacklist.
|
||||
B:geodeOres_blacklist=false
|
||||
|
||||
# variation in geode size
|
||||
# Geode size variation.
|
||||
I:geodeVariation=24
|
||||
|
||||
# List of oredictionary names of ores allowed to be mined by the laser drill if surface drilling is disabled. Ores can be specified by just the oreName:<size> or by <modname>:<blockname>:<meta>:<size> where size is optional
|
||||
# List of ores allowed to be mined by the laser drill if surface drilling is disabled. Ores can be specified by just the oreName:<size> (oredict) or by modid:block:meta:<size> where size is stacksize and optional
|
||||
S:laserDrillOres <
|
||||
oreIron:10
|
||||
oreGold:10
|
||||
@@ -609,7 +612,7 @@ rockets {
|
||||
oreThorium:10
|
||||
>
|
||||
|
||||
# True if the ores in laserDrillOres should be a blacklist, false for whitelist. if set to false in combination with empty ore list it will crash the game
|
||||
# Treat laserDrillOres as a blacklist. Note: false + empty ore list will crash the game
|
||||
B:laserDrillOres_blacklist=false
|
||||
}
|
||||
|
||||
|
||||
@@ -36,9 +36,6 @@
|
||||
<orbitalDistance>800</orbitalDistance>
|
||||
<orbitalTheta>0</orbitalTheta>
|
||||
<orbitalPhi>10</orbitalPhi>
|
||||
<OreGen>
|
||||
<ore block="libvulpes:ore0" meta="0" minHeight="20" maxHeight="80" clumpSize="32" chancePerChunk="64" />
|
||||
</OreGen>
|
||||
<rotationalPeriod>30000</rotationalPeriod>
|
||||
<biomeIds>minecraft:mushroom_island</biomeIds>
|
||||
</planet>
|
||||
@@ -50,10 +47,6 @@
|
||||
<orbitalDistance>900</orbitalDistance>
|
||||
<orbitalTheta>0</orbitalTheta>
|
||||
<orbitalPhi>5</orbitalPhi>
|
||||
<OreGen>
|
||||
<ore block="nuclearcraft:block_depleted_plutonium" minHeight="10" maxHeight="80" clumpSize="32" chancePerChunk="10" />
|
||||
<ore block="contenttweaker:sednanite_ore" minHeight="10" maxHeight="40" clumpSize="5" chancePerChunk="3" />
|
||||
</OreGen>
|
||||
<rotationalPeriod>60000</rotationalPeriod>
|
||||
<fillerBlock>minecraft:stone</fillerBlock>
|
||||
<biomeIds>advancedrocketry:crystalchasms</biomeIds>
|
||||
@@ -67,10 +60,6 @@
|
||||
<orbitalDistance>10</orbitalDistance>
|
||||
<orbitalTheta>0</orbitalTheta>
|
||||
<orbitalPhi>0</orbitalPhi>
|
||||
<OreGen>
|
||||
<ore block="minecraft:iron_block" minHeight="20" maxHeight="80" clumpSize="20" chancePerChunk="64" />
|
||||
<ore block="thermalfoundation:storage" meta="5" minHeight="20" maxHeight="80" clumpSize="20" chancePerChunk="64" />
|
||||
</OreGen>
|
||||
<rotationalPeriod>20000</rotationalPeriod>
|
||||
<biomeIds>advancedrocketry:hotdryrock,nuclearcraft:nuclear_wasteland</biomeIds>
|
||||
</planet>
|
||||
@@ -82,9 +71,6 @@
|
||||
<orbitalDistance>50</orbitalDistance>
|
||||
<orbitalTheta>0</orbitalTheta>
|
||||
<orbitalPhi>0</orbitalPhi>
|
||||
<OreGen>
|
||||
<ore block="abyssalcraft:coraliumstone" minHeight="10" maxHeight="80" clumpSize="32" chancePerChunk="64" />
|
||||
</OreGen>
|
||||
<rotationalPeriod>20000</rotationalPeriod>
|
||||
<fillerBlock>minecraft:obsidian</fillerBlock>
|
||||
<biomeIds>advancedrocketry:hotdryrock</biomeIds>
|
||||
@@ -97,9 +83,6 @@
|
||||
<orbitalDistance>150</orbitalDistance>
|
||||
<orbitalTheta>0</orbitalTheta>
|
||||
<orbitalPhi>0</orbitalPhi>
|
||||
<OreGen>
|
||||
<ore block="minecraft:bone_block" minHeight="20" maxHeight="80" clumpSize="32" chancePerChunk="64" />
|
||||
</OreGen>
|
||||
<rotationalPeriod>36000</rotationalPeriod>
|
||||
<fillerBlock>minecraft:stone</fillerBlock>
|
||||
<oceanBlock>Minecraft:lava</oceanBlock>
|
||||
@@ -133,9 +116,6 @@
|
||||
<orbitalPhi>0</orbitalPhi>
|
||||
<rotationalPeriod>72000</rotationalPeriod>
|
||||
<atmosphereDensity>100</atmosphereDensity>
|
||||
<OreGen>
|
||||
<ore block="nuclearcraft:ore" meta="4" minHeight="10" maxHeight="80" clumpSize="32" chancePerChunk="25" />
|
||||
</OreGen>
|
||||
<biomeIds>nuclearcraft:nuclear_wasteland,biomesoplenty:wasteland</biomeIds>
|
||||
</planet>
|
||||
</planet>
|
||||
@@ -172,9 +152,6 @@
|
||||
<orbitalDistance>700</orbitalDistance>
|
||||
<orbitalTheta>0</orbitalTheta>
|
||||
<orbitalPhi>30</orbitalPhi>
|
||||
<OreGen>
|
||||
<ore block="rftools:dimensional_shard_ore" meta="0" minHeight="10" maxHeight="50" clumpSize="25" chancePerChunk="15" />
|
||||
</OreGen>
|
||||
<rotationalPeriod>10000</rotationalPeriod>
|
||||
<biomeIds>advancedrocketry:volcanicbarren</biomeIds>
|
||||
<planet name="Orcus" DIMID="161" customIcon="moon">
|
||||
@@ -214,9 +191,6 @@
|
||||
<orbitalDistance>50</orbitalDistance>
|
||||
<orbitalTheta>0</orbitalTheta>
|
||||
<orbitalPhi>0</orbitalPhi>
|
||||
<OreGen>
|
||||
<ore block="contenttweaker:rhenium_ore" minHeight="20" maxHeight="80" clumpSize="2" chancePerChunk="1" />
|
||||
</OreGen>
|
||||
<rotationalPeriod>72000</rotationalPeriod>
|
||||
<biomeIds>advancedrocketry:volcanic,advancedrocketry:volcanicbarren</biomeIds>
|
||||
<artifact>contenttweaker:rhenia_artifact</artifact>
|
||||
@@ -230,9 +204,6 @@
|
||||
<orbitalDistance>400</orbitalDistance>
|
||||
<orbitalTheta>0</orbitalTheta>
|
||||
<orbitalPhi>25</orbitalPhi>
|
||||
<OreGen>
|
||||
<ore block="contenttweaker:myrmitite_ore" minHeight="20" maxHeight="80" clumpSize="2" chancePerChunk="1" />
|
||||
</OreGen>
|
||||
<rotationalPeriod>72000</rotationalPeriod>
|
||||
<biomeIds>advancedrocketry:alien_forest,thaumcraft:magical_forest,biomesoplenty:cherry_blossom_grove</biomeIds>
|
||||
<artifact>contenttweaker:myrmex_artifact</artifact>
|
||||
@@ -249,9 +220,6 @@
|
||||
<spawnable weight="1" groupMin="1" groupMax="1">thaumcraft:giantbrainyzombie</spawnable>
|
||||
<spawnable weight="2" groupMin="1" groupMax="1">aoa3:wood_giant</spawnable>
|
||||
<spawnable weight="2" groupMin="1" groupMax="1">aoa3:leafy_giant</spawnable>
|
||||
<OreGen>
|
||||
<ore block="contenttweaker:ogerite_ore" minHeight="5" maxHeight="50" clumpSize="4" chancePerChunk="3" />
|
||||
</OreGen>
|
||||
<rotationalPeriod>72000</rotationalPeriod>
|
||||
<biomeIds>advancedrocketry:marsh,advancedrocketry:deepswamp,minecraft:swampland,biomesoplenty:bog,biomesoplenty:lush_swamp,twilightforest:twilight_swamp</biomeIds>
|
||||
<artifact>contenttweaker:pixonia_artifact</artifact>
|
||||
@@ -355,10 +323,6 @@
|
||||
<orbitalTheta>0</orbitalTheta>
|
||||
<orbitalPhi>0</orbitalPhi>
|
||||
<rotationalPeriod>36000</rotationalPeriod>
|
||||
<OreGen>
|
||||
<ore block="abyssalcraft:coralliumore" minHeight="5" maxHeight="100" clumpSize="50" chancePerChunk="7" />
|
||||
<ore block="abyssalcraft:abyore" minHeight="5" maxHeight="100" clumpSize="50" chancePerChunk="7" />
|
||||
</OreGen>
|
||||
<biomeIds>biomesoplenty:cherry_blossom_grove</biomeIds>
|
||||
<artifact>contenttweaker:unreachable</artifact>
|
||||
</planet>
|
||||
@@ -371,10 +335,7 @@
|
||||
<orbitalTheta>30</orbitalTheta>
|
||||
<orbitalPhi>30</orbitalPhi>
|
||||
<rotationalPeriod>36000</rotationalPeriod>
|
||||
<OreGen>
|
||||
<ore block="astralsorcery:blockcustomore" meta="0" minHeight="5" maxHeight="100" clumpSize="55" chancePerChunk="6" />
|
||||
</OreGen>
|
||||
<biomeIds>biomesoplenty:woodland</biomeIds>
|
||||
<biomeIds>biomesoplenty:woodland</biomeIds>
|
||||
<artifact>contenttweaker:unreachable</artifact>
|
||||
</planet>
|
||||
<planet name="Vibe" DIMID="183" customIcon="WaterWorld">
|
||||
@@ -386,9 +347,6 @@
|
||||
<orbitalTheta>0</orbitalTheta>
|
||||
<orbitalPhi>0</orbitalPhi>
|
||||
<rotationalPeriod>36000</rotationalPeriod>
|
||||
<OreGen>
|
||||
<ore block="contenttweaker:vibrating_stone" meta="0" minHeight="5" maxHeight="100" clumpSize="55" chancePerChunk="6" />
|
||||
</OreGen>
|
||||
<biomeIds>biomesoplenty:woodland</biomeIds>
|
||||
<artifact>contenttweaker:unreachable</artifact>
|
||||
</planet>
|
||||
@@ -401,9 +359,6 @@
|
||||
<orbitalTheta>50</orbitalTheta>
|
||||
<orbitalPhi>50</orbitalPhi>
|
||||
<rotationalPeriod>36000</rotationalPeriod>
|
||||
<OreGen>
|
||||
<ore block="contenttweaker:resonating_stone" meta="0" minHeight="5" maxHeight="100" clumpSize="55" chancePerChunk="6" />
|
||||
</OreGen>
|
||||
<biomeIds>minecraft:desert_hills</biomeIds>
|
||||
<artifact>contenttweaker:unreachable</artifact>
|
||||
</planet>
|
||||
|
||||
Reference in New Issue
Block a user