partial lore

This commit is contained in:
sainagh
2026-06-30 13:55:17 -05:00
parent 89cbf41e1d
commit 9bbd4be82c
3355 changed files with 44716 additions and 20213 deletions
+7 -1
View File
@@ -156,6 +156,9 @@ features {
# Whether all Spectre Armor should be disabled. Removes the recipes and items from the game.
B:DisableSpectreArmor=false
# Whether the Spectre Illuminator should be disabled. Removes the recipe and item from the game, as well as slightly improving TPS performance.
B:DisableSpectreIlluminator=false
# Whether all Spectre Tools should be disabled. Removes the recipes and items from the game.
B:DisableSpectreTools=false
@@ -171,6 +174,9 @@ features {
# Should there be an Golden Egg in every Bean Pod?
B:GoldenEgg=true
# Reverts Time in a Bottle to legacy per-item storage via NBT instead of global player storage.
B:LegacyTimeInABottle=false
# Whether the Luminous and Luminous Translucent blocks should emit light.
B:LuminousBlocksEmitLight=false
@@ -250,7 +256,7 @@ numbers {
# How far does the effect of a Rain Shield work? (In Blocks)
I:RainShieldRange=80
# The chance for a Spectre Leaf to drop an Ectoplasm (Default = 54, lower is more common, disabled = 0)
# The chance for a Spectre Leaf to drop an Ectoplasm (Default = 55, lower is more common, disabled = 0)
I:SpectreLeafDropChance=55
# How much does the chance of a spirit spawning increase after the ender dragon is defeated? (0.07 = 7%)