partial lore
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@@ -25,7 +25,7 @@ nukeenvironmentboom.addStartHandler(function(event as RecipeStartEvent) {
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NukeEnvironmentRecipeStart(event.controller, "techreborn:nuke");
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}
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)
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.addRecipeTooltip(["All fluids inside the volume of the multiblock that have a valid recipe will be converted after a nuke is placed below the controller"])
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.addRecipeTooltip([" "," "," ","All fluids inside the volume of the multiblock","that have a valid recipe will be converted ","after a nuke is placed below the controller"])
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.build();
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