0.15.2
This commit is contained in:
@@ -7,3 +7,8 @@ AppliedEnergistics2
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loliasm
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Re-enables some animations
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Makes the pack less performant
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Legendary Tooltips
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replace legendarytooltips folder in resources folder
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Replace legendarytooltips file in config folder
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Sets item windows to look like vanilla MC
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@@ -0,0 +1,316 @@
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# Configuration file
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##########################################################################################################
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# visual_options
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#--------------------------------------------------------------------------------------------------------#
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# Legendary Tooltips Configuration Instructions
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#
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# *** READ THIS FIRST ***
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#
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# By default, this mod does not apply special borders to most items. It was designed to work well with mod packs
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# where the available selection of items can vary widely, so it is up to the user or mod pack designer to customize as needed.
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# There are many options available for setting up which custom borders (also called frames) apply to which items. Follow these steps:
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# 1. Decide which items you want to have custom borders, and which borders. Note that each custom border has a number associated with it (starting at 0).
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# 2. For each custom border you want to use, fill out the associated list in the "definitions" section. This will be filled out with a list of "selectors",
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# each of which tell the mod what items have that border. Please read the information above the definitions section for specifics.
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# 3. Selectors for borders are checked in the order provided in the "priorities" section. Once a match is found, that border is displayed.
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# For example, if border 0 had the selector "%Diamond" and border 1 had the selector "diamond_sword", they would both match for diamond swords.
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# In this case, whichever border number came first in the priority list would be the border that would get drawn in-game.
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# 4. Optionally, border colors associated with custom borders can be set in the "colors" section. The start color is the color at the top of the tooltip,
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# and the end color is the bottom, with a smooth transition between. Please read the information above the color section for specifics.
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##########################################################################################################
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visual_options {
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# If enabled, tooltip border colors will match item rarity colors (except for custom borders). [default: true]
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B:borders_match_rarity=true
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# Whether item names in tooltips should have a line under them separating them from the rest of the tooltip. [default: true]
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B:name_separator=true
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# If enabled, items showing a custom border will have a special shine effect when hovered over. [default: true]
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B:shine_effect=true
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# Whether or not to repeat the shine effect, or to only play it once. [default: false]
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B:shine_repeat=false
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# Whether or not to sync horizontal and vertical shine, or delay vertical shine. [default: false]
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B:shine_sync=false
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# The speed at which to play the shine effect, higher value is slower. [range: 20 ~ 800, default: 50]
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I:shine_ticks=50
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# If enabled, tooltips will display a drop shadow. [default: true]
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B:tooltip_shadow=true
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}
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##########################################################################################################
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# definitions
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#--------------------------------------------------------------------------------------------------------#
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# Entry types:
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# Item name - Use item name for vanilla items or include mod name for modded items. Examples: minecraft:stick, iron_ore
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# Item Metadata - After an item name, you may include a colon and then a number to indicate metadata. Examples: minecraft:wool:5, minecraft:sponge:1
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# Tag - $ followed by ore dictionary tag name. Examples: $plankWood or $ingotIron
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# Mod name - @ followed by mod identifier. Examples: @spoiledeggs
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# Rarity - ! followed by item's rarity. Examples: !uncommon, !rare !epic
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# Item name color - # followed by color hex code, the hex code must match exactly. Examples: #23F632
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# Display name - % followed by any text. Will match any item with this text in its tooltip display name. Examples: %Uncommon
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# Tooltip text - ^ followed by any text. Will match any item with this text anywhere in the tooltip text (besides the name). Examples: ^Legendary
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# NBT tag - & followed by tag name and optional comparator (=, >, <, or !=) and value, in the format <tag><comparator><value> or just <tag>.
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# Examples: &Damage=0, &Tier>1, &Enchantments, &map!=128
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##########################################################################################################
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definitions {
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# [default: [!epic], [!rare]]
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S:level0_entries <
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^§d§oSuper-Enchanted§r
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immersiveengineering:revolver
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immersiveengineering:railgun
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divinerpg:amthirmis_staff
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divinerpg:darven_staff
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divinerpg:cermile_staff
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divinerpg:pardimal_staff
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divinerpg:quadrotic_staff
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divinerpg:karos_staff
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divinerpg:heliosis_staff
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divinerpg:arksiane_staff
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divinerpg:evernight
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>
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# [default: ]
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S:level1_entries <
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!epic
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!rare
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!common
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!uncommon
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@botania
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@extrabotany
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@actuallyadditions
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>
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# [default: ]
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S:level2_entries <
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>
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# [default: ]
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S:level3_entries <
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>
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# [default: ]
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S:level4_entries <
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>
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# [default: ]
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S:level5_entries <
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>
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# [default: ]
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S:level6_entries <
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>
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# [default: ]
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S:level7_entries <
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>
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# [default: ]
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S:level8_entries <
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>
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# [default: ]
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S:level9_entries <
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>
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# [default: ]
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S:level10_entries <
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>
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# [default: ]
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S:level11_entries <
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>
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# [default: ]
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S:level12_entries <
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>
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# [default: ]
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S:level13_entries <
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>
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# [default: ]
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S:level14_entries <
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>
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# [default: ]
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S:level15_entries <
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>
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}
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##########################################################################################################
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# priorities
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#--------------------------------------------------------------------------------------------------------#
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# Set border priorities here. This should be a string containing a comma-separated list of numbers that
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# correspond to border levels, with numbers coming first being higher priority.
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##########################################################################################################
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priorities {
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# [default: 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15]
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S:priorities=0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15
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}
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##########################################################################################################
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# colors
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#--------------------------------------------------------------------------------------------------------#
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# The start and end border colors and background colors of each level.
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# Note that they can be entered as any one of: a hex color code in the format #AARRGGBB or #RRGGBB, OR a string color name.
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# Examples: #FFFF00, #FF73D984, red, #FFCC00
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##########################################################################################################
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colors {
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# [default: #FF996922]
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S:level0_start_color=#FFAD501C
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# [default: #FF5A3A1D]
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S:level0_end_color=#FF487428
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# [default: #FF996922]
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S:level1_start_color=#505000FF
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# [default: #FF5A3A1D]
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S:level1_end_color=#5028007F
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# [default: #FF996922]
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S:level2_start_color=#FF996922
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# [default: #FF5A3A1D]
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S:level2_end_color=#FF5A3A1D
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# [default: #FF996922]
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S:level3_start_color=#FF996922
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# [default: #FF5A3A1D]
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S:level3_end_color=#FF5A3A1D
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# [default: #FF996922]
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S:level4_start_color=#FF996922
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# [default: #FF5A3A1D]
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S:level4_end_color=#FF5A3A1D
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# [default: #FF996922]
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S:level5_start_color=#FF996922
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||||
# [default: #FF5A3A1D]
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S:level5_end_color=#FF5A3A1D
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# [default: #FF996922]
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S:level6_start_color=#FF996922
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||||
# [default: #FF5A3A1D]
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S:level6_end_color=#FF5A3A1D
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# [default: #FF996922]
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S:level7_start_color=#FF996922
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||||
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||||
# [default: #FF5A3A1D]
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S:level7_end_color=#FF5A3A1D
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# [default: #FF996922]
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S:level8_start_color=#FF996922
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||||
# [default: #FF5A3A1D]
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||||
S:level8_end_color=#FF5A3A1D
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# [default: #FF996922]
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S:level9_start_color=#FF996922
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||||
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||||
# [default: #FF5A3A1D]
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S:level9_end_color=#FF5A3A1D
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# [default: #FF996922]
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S:level10_start_color=#FF996922
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# [default: #FF5A3A1D]
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S:level10_end_color=#FF5A3A1D
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# [default: #FF996922]
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S:level11_start_color=#FF996922
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||||
# [default: #FF5A3A1D]
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||||
S:level11_end_color=#FF5A3A1D
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||||
|
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# [default: #FF996922]
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||||
S:level12_start_color=#FF996922
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||||
|
||||
# [default: #FF5A3A1D]
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||||
S:level12_end_color=#FF5A3A1D
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||||
|
||||
# [default: #FF996922]
|
||||
S:level13_start_color=#FF996922
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||||
|
||||
# [default: #FF5A3A1D]
|
||||
S:level13_end_color=#FF5A3A1D
|
||||
|
||||
# [default: #FF996922]
|
||||
S:level14_start_color=#FF996922
|
||||
|
||||
# [default: #FF5A3A1D]
|
||||
S:level14_end_color=#FF5A3A1D
|
||||
|
||||
# [default: #FF996922]
|
||||
S:level15_start_color=#FF996922
|
||||
|
||||
# [default: #FF5A3A1D]
|
||||
S:level15_end_color=#FF5A3A1D
|
||||
|
||||
# [default: #F0160A00]
|
||||
S:level0_bg_color=#F0070322
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||||
|
||||
# [default: #F0160A00]
|
||||
S:level10_bg_color=#F0160A00
|
||||
|
||||
# [default: #F0160A00]
|
||||
S:level11_bg_color=#F0160A00
|
||||
|
||||
# [default: #F0160A00]
|
||||
S:level12_bg_color=#F0160A00
|
||||
|
||||
# [default: #F0160A00]
|
||||
S:level13_bg_color=#F0160A00
|
||||
|
||||
# [default: #F0160A00]
|
||||
S:level14_bg_color=#F0160A00
|
||||
|
||||
# [default: #F0160A00]
|
||||
S:level15_bg_color=#F0160A00
|
||||
|
||||
# [default: #F0160A00]
|
||||
S:level1_bg_color=#F0100010
|
||||
|
||||
# [default: #F0160A00]
|
||||
S:level2_bg_color=#F0160A00
|
||||
|
||||
# [default: #F0160A00]
|
||||
S:level3_bg_color=#F0160A00
|
||||
|
||||
# [default: #F0160A00]
|
||||
S:level4_bg_color=#F0160A00
|
||||
|
||||
# [default: #F0160A00]
|
||||
S:level5_bg_color=#F0160A00
|
||||
|
||||
# [default: #F0160A00]
|
||||
S:level6_bg_color=#F0160A00
|
||||
|
||||
# [default: #F0160A00]
|
||||
S:level7_bg_color=#F0160A00
|
||||
|
||||
# [default: #F0160A00]
|
||||
S:level8_bg_color=#F0160A00
|
||||
|
||||
# [default: #F0160A00]
|
||||
S:level9_bg_color=#F0160A00
|
||||
}
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||||
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 1.1 KiB |
@@ -1,7 +1,7 @@
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||||
# Configuration file
|
||||
|
||||
cache {
|
||||
S:digest=eff8be800e21d8beb3fbd7653e27cd85
|
||||
S:digest=75290a1368d1c585feea4d01d35b917a
|
||||
|
||||
# Caching can save processing time, if there are a lot of items. [default: true]
|
||||
B:enableCache=true
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
cache {
|
||||
# Waits as many hours, until it checks again. [range: 0 ~ 168, default: 24]
|
||||
I:interval=24
|
||||
S:lastCheck=1714616702609
|
||||
S:lastCheck=1716584110794
|
||||
}
|
||||
|
||||
|
||||
|
||||
+1708
-3259
File diff suppressed because it is too large
Load Diff
+23
-23
@@ -1,6 +1,29 @@
|
||||
#ChunkLoader Configuration File
|
||||
#Deleting any element will restore it to it's default value
|
||||
|
||||
#Per player chunk limiting. Values ignored if 0.:Simply add <username>=<value>
|
||||
players
|
||||
{
|
||||
#Forge gives everyone 12500 by default
|
||||
DEFAULT=5000
|
||||
#For server op's only.
|
||||
OP=5000
|
||||
}
|
||||
|
||||
#If set to false, players will have to be logged in for their chunkloaders to work.:Simply add <username>=<true|false>
|
||||
allowoffline
|
||||
{
|
||||
DEFAULT=true
|
||||
OP=true
|
||||
}
|
||||
|
||||
#Set to false to deny a player access to the chunk viewer
|
||||
allowchunkviewer
|
||||
{
|
||||
DEFAULT=true
|
||||
OP=true
|
||||
}
|
||||
|
||||
#The number of minutes since last login within which chunks from a player will remain active, 0 for infinite.
|
||||
awayTimeout=0
|
||||
|
||||
@@ -15,26 +38,3 @@ op-interact=false
|
||||
|
||||
#Set to false to disable the automatic reloading of mystcraft dimensions on server restart
|
||||
reload-dimensions=true
|
||||
|
||||
#Set to false to deny a player access to the chunk viewer
|
||||
allowchunkviewer
|
||||
{
|
||||
DEFAULT=true
|
||||
OP=true
|
||||
}
|
||||
|
||||
#If set to false, players will have to be logged in for their chunkloaders to work.:Simply add <username>=<true|false>
|
||||
allowoffline
|
||||
{
|
||||
DEFAULT=true
|
||||
OP=true
|
||||
}
|
||||
|
||||
#Per player chunk limiting. Values ignored if 0.:Simply add <username>=<value>
|
||||
players
|
||||
{
|
||||
#Forge gives everyone 12500 by default
|
||||
DEFAULT=5000
|
||||
#For server op's only.
|
||||
OP=5000
|
||||
}
|
||||
|
||||
@@ -74,6 +74,21 @@
|
||||
}
|
||||
},
|
||||
|
||||
"performance":
|
||||
{
|
||||
"text" : "Improve Performance",
|
||||
"hoverText" : "Faster load times!",
|
||||
"posX" : -100,
|
||||
"posY" : 192,
|
||||
"width" : 200,
|
||||
"height" : 20,
|
||||
"action" :
|
||||
{
|
||||
"type": "openLink",
|
||||
"link": "https://github.com/sainagh/meatballcraft/wiki/How-to-Improve-Performance!"
|
||||
}
|
||||
},
|
||||
|
||||
"quit":
|
||||
{
|
||||
"text" : "menu.quit",
|
||||
@@ -88,19 +103,7 @@
|
||||
}
|
||||
},
|
||||
|
||||
"readme":
|
||||
{
|
||||
"text" : "ReadMe",
|
||||
"hoverText" : "Beta Statement",
|
||||
"posX" : 200,
|
||||
"posY" : 200,
|
||||
"width" : 98,
|
||||
"height" : 20,
|
||||
"action": {
|
||||
"type": "openLink",
|
||||
"link": "https://github.com/sainagh/meatballcraft/wiki/Beta-Statement"
|
||||
}
|
||||
},
|
||||
|
||||
|
||||
"language":
|
||||
{
|
||||
@@ -210,6 +213,7 @@
|
||||
"menu:back8.png",
|
||||
"menu:back9.png",
|
||||
"menu:back10.png",
|
||||
"menu:back36.png",
|
||||
"menu:back12.png",
|
||||
"menu:back13.png",
|
||||
"menu:back15.png",
|
||||
@@ -223,6 +227,7 @@
|
||||
"menu:back35.png",
|
||||
"menu:back32.png"],
|
||||
"displayDuration" : 100,
|
||||
"shuffle": true,
|
||||
"fadeDuration" : 40
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,11 +11,27 @@ books {
|
||||
# This is a global override for all books. [default: true]
|
||||
B:canSpawnWithBooks=true
|
||||
|
||||
##########################################################################################################
|
||||
# spawn
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# If true, the user will spawn with the book.
|
||||
# This defaults to the value the book owner has set and is overridden by this config.
|
||||
##########################################################################################################
|
||||
|
||||
spawn {
|
||||
# [default: false]
|
||||
B:"bloodarsenal:guide"=false
|
||||
|
||||
# [default: false]
|
||||
B:"bloodmagic:guide"=false
|
||||
|
||||
# [default: true]
|
||||
B:"cyclicmagic:guide"=true
|
||||
|
||||
# [default: false]
|
||||
B:"modularrouters:guidebook"=false
|
||||
|
||||
# [default: false]
|
||||
B:"woot:guide"=false
|
||||
}
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#Inventory Tweaks Configuration
|
||||
#(Regarding shortcuts, all key names can be found at: http://legacy.lwjgl.org/javadoc/org/lwjgl/input/Keyboard.html)
|
||||
#Mon Apr 29 15:02:03 PDT 2024
|
||||
#Fri May 24 14:38:53 PDT 2024
|
||||
enableMiddleClick=true
|
||||
showChestButtons=true
|
||||
enableSortingOnPickup=false
|
||||
|
||||
@@ -0,0 +1 @@
|
||||
["false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false"]
|
||||
@@ -0,0 +1 @@
|
||||
["false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false"]
|
||||
@@ -0,0 +1 @@
|
||||
["false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false"]
|
||||
@@ -0,0 +1 @@
|
||||
["false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false"]
|
||||
@@ -0,0 +1 @@
|
||||
["false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false"]
|
||||
@@ -0,0 +1 @@
|
||||
["false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false","false"]
|
||||
@@ -21943,6 +21943,226 @@
|
||||
{
|
||||
"item": "divinerpg:rupee_minibricks|0",
|
||||
"emc": 1
|
||||
},
|
||||
{
|
||||
"item": "aether_legacy:dungeon_block|1",
|
||||
"emc": 32
|
||||
},
|
||||
{
|
||||
"item": "aether_legacy:dungeon_block|3",
|
||||
"emc": 32
|
||||
},
|
||||
{
|
||||
"item": "aether_legacy:dungeon_block|5",
|
||||
"emc": 32
|
||||
},
|
||||
{
|
||||
"item": "aether_legacy:aerogel|0",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "aether_legacy:white_flower|0",
|
||||
"emc": 16
|
||||
},
|
||||
{
|
||||
"item": "aether_legacy:purple_flower|0",
|
||||
"emc": 16
|
||||
},
|
||||
{
|
||||
"item": "contenttweaker:darkstar_stone|0",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "aether_legacy:pillar|0",
|
||||
"emc": 1024
|
||||
},
|
||||
{
|
||||
"item": "aether_legacy:pillar_top|0",
|
||||
"emc": 1024
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick_bewitchment_coquina_bricks_0|0",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick_bewitchment_coquina_bricks_0|0",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick_bewitchment_coquina_bricks_0|1",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick_bewitchment_coquina_bricks_0|2",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick_bewitchment_coquina_bricks_0|3",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick_bewitchment_coquina_bricks_0|4",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick_bewitchment_coquina_bricks_0|5",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick_bewitchment_coquina_bricks_0|6",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick_bewitchment_coquina_bricks_0|7",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick_bewitchment_coquina_bricks_0|8",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick_bewitchment_coquina_bricks_0|9",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick_bewitchment_coquina_bricks_0|10",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick_bewitchment_coquina_bricks_0|11",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick_bewitchment_coquina_bricks_0|12",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick_bewitchment_coquina_bricks_0|13",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick_bewitchment_coquina_bricks_0|14",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick_bewitchment_coquina_bricks_0|15",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick1_bewitchment_coquina_bricks_0|0",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick1_bewitchment_coquina_bricks_0|1",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick1_bewitchment_coquina_bricks_0|2",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick1_bewitchment_coquina_bricks_0|3",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick1_bewitchment_coquina_bricks_0|4",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick1_bewitchment_coquina_bricks_0|5",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick1_bewitchment_coquina_bricks_0|6",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick1_bewitchment_coquina_bricks_0|7",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick1_bewitchment_coquina_bricks_0|8",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick1_bewitchment_coquina_bricks_0|9",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick2_bewitchment_coquina_bricks_0|0",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick2_bewitchment_coquina_bricks_0|1",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick2_bewitchment_coquina_bricks_0|2",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick2_bewitchment_coquina_bricks_0|3",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick2_bewitchment_coquina_bricks_0|4",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick2_bewitchment_coquina_bricks_0|5",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick2_bewitchment_coquina_bricks_0|6",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick2_bewitchment_coquina_bricks_0|7",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick2_bewitchment_coquina_bricks_0|8",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "unlimitedchiselworks:chisel_stonebrick2_bewitchment_coquina_bricks_0|9",
|
||||
"emc": 64
|
||||
},
|
||||
{
|
||||
"item": "biomesoplenty:mud_brick_block|0",
|
||||
"emc": 1
|
||||
},
|
||||
{
|
||||
"item": "aoa3:natural_ivory|0",
|
||||
"emc": 256
|
||||
},
|
||||
{
|
||||
"item": "aoa3:natural_jade_ivory|0",
|
||||
"emc": 256
|
||||
},
|
||||
{
|
||||
"item": "aoa3:natural_limonite_ivory|0",
|
||||
"emc": 256
|
||||
},
|
||||
{
|
||||
"item": "aoa3:natural_rosite_ivory|0",
|
||||
"emc": 256
|
||||
},
|
||||
{
|
||||
"item": "aoa3:natural_sapphire_ivory|0",
|
||||
"emc": 256
|
||||
},
|
||||
{
|
||||
"item": "aoa3:natural_amethyst_ivory|0",
|
||||
"emc": 256
|
||||
},
|
||||
{
|
||||
"item": "railcraft:ingot|9",
|
||||
"emc": 0
|
||||
},
|
||||
{
|
||||
"item": "thermalfoundation:material|228",
|
||||
"emc": 0
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -56,12 +56,15 @@ mapperconfigurations {
|
||||
I:divinerpgpriority=1
|
||||
I:equivalentenergisticspriority=1
|
||||
|
||||
# Priority for Mod with ModId = expequiv. Values: 3403 [range: 0 ~ 512, default: 1]
|
||||
# Priority for Mod with ModId = expequiv. Values: 3404 [range: 0 ~ 512, default: 1]
|
||||
I:expequivpriority=1
|
||||
I:metallurgypriority=1
|
||||
|
||||
# Priority for Mod with ModId = nuclearcraft. Values: 282 [range: 0 ~ 512, default: 1]
|
||||
I:nuclearcraftpriority=1
|
||||
|
||||
# Priority for Mod with ModId = tce. Values: 1 [range: 0 ~ 512, default: 1]
|
||||
I:tcepriority=1
|
||||
}
|
||||
|
||||
permissions {
|
||||
@@ -196,6 +199,11 @@ mapperconfigurations {
|
||||
S:metallurgy=both
|
||||
}
|
||||
|
||||
tce {
|
||||
# Allow 'tce' to set and or remove values for 'tce'. Options: [both, set, remove, none] [default: both]
|
||||
S:tce=both
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -237,7 +245,7 @@ mapperconfigurations {
|
||||
apicustomconversionmapper {
|
||||
|
||||
allow {
|
||||
# Allow Mod expequiv to add its 80746 Recipes to the EMC Calculation [default: true]
|
||||
# Allow Mod expequiv to add its 80765 Recipes to the EMC Calculation [default: true]
|
||||
B:expequiv=true
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,302 @@
|
||||
# Configuration file
|
||||
|
||||
blacklist {
|
||||
# modid:unlocalized, Example: projecte:collector_mk1 [default: ]
|
||||
S:blacklistedBlocks <
|
||||
>
|
||||
|
||||
# Fully qualified class name [default: ]
|
||||
S:blacklistedTiles <
|
||||
>
|
||||
}
|
||||
|
||||
|
||||
##########################################################################################################
|
||||
# general
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# General settings
|
||||
##########################################################################################################
|
||||
|
||||
general {
|
||||
# Debug modes [default: false]
|
||||
B:Debug_Mode=false
|
||||
|
||||
# Send chat hello message [default: true]
|
||||
B:Hello_Message=true
|
||||
|
||||
# Integration ProjectE [default: true]
|
||||
B:integration_ProjectE=true
|
||||
|
||||
# Integration TheOneProbe-TopAddons [default: true]
|
||||
B:integration_top_addons=true
|
||||
}
|
||||
|
||||
|
||||
##########################################################################################################
|
||||
# item
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Item settings
|
||||
##########################################################################################################
|
||||
|
||||
item {
|
||||
# Storage time infinite [range: 1 ~ 2147483647, default: 2147483647]
|
||||
I:Time_Storage_infinite=2147483647
|
||||
|
||||
# Storage time bottle lvl 1 [range: 1 ~ 2147483647, default: 500]
|
||||
I:Time_Storage_lvl_1=500
|
||||
|
||||
# Storage time bottle lvl 2 [range: 1 ~ 2147483647, default: 1500]
|
||||
I:Time_Storage_lvl_2=1500
|
||||
|
||||
# Storage time bottle lvl 3 [range: 1 ~ 2147483647, default: 4500]
|
||||
I:Time_Storage_lvl_3=4500
|
||||
|
||||
# Storage time bottle lvl 4 [range: 1 ~ 2147483647, default: 13500]
|
||||
I:Time_Storage_lvl_4=13500
|
||||
|
||||
# Storage time bottle lvl 5 [range: 1 ~ 2147483647, default: 45000]
|
||||
I:Time_Storage_lvl_5=45000
|
||||
|
||||
# Speed Time Wand lvl 1. 1 = 100%..... [range: 1 ~ 127, default: 3]
|
||||
I:Time_Wand_Speed_lvl1=3
|
||||
|
||||
# Speed Time Wand lvl 2. 1 = 100%..... [range: 1 ~ 127, default: 6]
|
||||
I:Time_Wand_Speed_lvl2=6
|
||||
|
||||
# Speed Time Wand lvl 3. 1 = 100%..... [range: 1 ~ 127, default: 9]
|
||||
I:Time_Wand_Speed_lvl3=9
|
||||
|
||||
# Speed Time Wand lvl 4. 1 = 100%..... [range: 1 ~ 127, default: 12]
|
||||
I:Time_Wand_Speed_lvl4=12
|
||||
|
||||
# Speed Time Wand lvl 5. 1 = 100%..... [range: 1 ~ 127, default: 15]
|
||||
I:Time_Wand_Speed_lvl5=15
|
||||
|
||||
# Speed Time Wand infinite. 1 = 100%..... [range: 1 ~ 127, default: 20]
|
||||
I:Time_Wand_Speed_lvl6=20
|
||||
}
|
||||
|
||||
|
||||
##########################################################################################################
|
||||
# render
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Render settings
|
||||
##########################################################################################################
|
||||
|
||||
render {
|
||||
S:Color_lvl1_RGB=255,0,0
|
||||
S:Color_lvl2_RGB=0,255,0
|
||||
S:Color_lvl3_RGB=255,0,0
|
||||
S:Color_lvl4_RGB=255,255,0
|
||||
S:Color_lvl5_RGB=0,255,255
|
||||
|
||||
# Tile render true/false [default: true]
|
||||
B:Tile_Render=true
|
||||
|
||||
# Tile spawn Particle flame [default: true]
|
||||
B:Tile_Visual_Work=true
|
||||
|
||||
# Spawn Particle Wand [default: true]
|
||||
B:Time_Wand_Parc=true
|
||||
}
|
||||
|
||||
|
||||
##########################################################################################################
|
||||
# tile
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# TileEntity settings .Before changing these values, it is best to destroy the already installed TileEntity
|
||||
# If this is not possible, then in order for the value in TileEntity to change, it will need to be set again.
|
||||
##########################################################################################################
|
||||
|
||||
tile {
|
||||
# Need ticks to generate 100% [range: 1 ~ 32767, default: 1154]
|
||||
I:Tile_Generator_Particle=1154
|
||||
|
||||
# Maximum Radius [range: 1 ~ 127, default: 3]
|
||||
I:Tile_Time_Acceleration_Radius=3
|
||||
|
||||
# Speed 1 = 100% [range: 1 ~ 127, default: 3]
|
||||
I:Tile_Time_Acceleration_Speed=3
|
||||
|
||||
# Maximum storage size [range: 1 ~ 2147483647, default: 1500]
|
||||
I:Tile_Time_Collectors_MaxStorage=1500
|
||||
I:Tile_Time_Collectors_Required_Time=20
|
||||
|
||||
# Need ticks to generate 100% [range: 1 ~ 32767, default: 54110]
|
||||
I:Tile_Time_Manipulator=54110
|
||||
|
||||
# Time max time Storage [range: 1 ~ 2147483647, default: 1000000]
|
||||
I:Tile_Time_Storage=1000000
|
||||
}
|
||||
|
||||
|
||||
##########################################################################################################
|
||||
# tile_torcherino
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# TileEntity settings .Before changing these values, it is best to destroy the already installed TileEntity
|
||||
# If this is not possible, then in order for the value in TileEntity to change, it will need to be set again.
|
||||
##########################################################################################################
|
||||
|
||||
tile_torcherino {
|
||||
# Number of speed modes [range: 1 ~ 127, default: 3]
|
||||
I:Torcherino_lvl_1_Compressed_number_modes=3
|
||||
|
||||
# Maximum Radius [range: 1 ~ 127, default: 3]
|
||||
I:Torcherino_lvl_1_Compressed_radius=3
|
||||
|
||||
# Speed 1 = 100% [range: 1 ~ 127, default: 9]
|
||||
I:Torcherino_lvl_1_Compressed_speed=9
|
||||
|
||||
# Number of speed modes [range: 1 ~ 127, default: 3]
|
||||
I:Torcherino_lvl_1_Double_Compressed_number_modes=3
|
||||
|
||||
# Maximum Radius [range: 1 ~ 127, default: 3]
|
||||
I:Torcherino_lvl_1_Double_Compressed_radius=3
|
||||
|
||||
# Speed 1 = 100% [range: 1 ~ 127, default: 81]
|
||||
I:Torcherino_lvl_1_Double_Compressed_speed=81
|
||||
|
||||
# Number of speed modes [range: 1 ~ 127, default: 3]
|
||||
I:Torcherino_lvl_1_number_modes=3
|
||||
|
||||
# Maximum Radius [range: 1 ~ 127, default: 3]
|
||||
I:Torcherino_lvl_1_radius=3
|
||||
|
||||
# Speed 1 = 100% [range: 1 ~ 127, default: 1]
|
||||
I:Torcherino_lvl_1_speed=1
|
||||
}
|
||||
|
||||
|
||||
tile_torcherino_lvl1 {
|
||||
I:Torcherino_lvl_1_Compressed_number_modes=3
|
||||
I:Torcherino_lvl_1_Compressed_radius=3
|
||||
I:Torcherino_lvl_1_Compressed_speed=9
|
||||
I:Torcherino_lvl_1_Double_Compressed_number_modes=3
|
||||
I:Torcherino_lvl_1_Double_Compressed_radius=3
|
||||
I:Torcherino_lvl_1_Double_Compressed_speed=81
|
||||
I:Torcherino_lvl_1_number_modes=3
|
||||
I:Torcherino_lvl_1_radius=3
|
||||
I:Torcherino_lvl_1_speed=1
|
||||
}
|
||||
|
||||
|
||||
tile_torcherino_lvl2 {
|
||||
# Number of speed modes [range: 1 ~ 127, default: 6]
|
||||
I:Torcherino_lvl_2_Compressed_number_modes=6
|
||||
|
||||
# Maximum Radius [range: 1 ~ 127, default: 6]
|
||||
I:Torcherino_lvl_2_Compressed_radius=6
|
||||
|
||||
# Speed 1 = 100% [range: 1 ~ 127, default: 9]
|
||||
I:Torcherino_lvl_2_Compressed_speed=9
|
||||
|
||||
# Number of speed modes [range: 1 ~ 127, default: 6]
|
||||
I:Torcherino_lvl_2_Double_Compressed_number_modes=6
|
||||
|
||||
# Maximum Radius [range: 1 ~ 127, default: 6]
|
||||
I:Torcherino_lvl_2_Double_Compressed_radius=6
|
||||
|
||||
# Speed 1 = 100% [range: 1 ~ 127, default: 81]
|
||||
I:Torcherino_lvl_2_Double_Compressed_speed=81
|
||||
|
||||
# Number of speed modes [range: 1 ~ 127, default: 6]
|
||||
I:Torcherino_lvl_2_number_modes=6
|
||||
|
||||
# Maximum Radius [range: 1 ~ 127, default: 6]
|
||||
I:Torcherino_lvl_2_radius=6
|
||||
|
||||
# Speed 1 = 100% [range: 1 ~ 127, default: 1]
|
||||
I:Torcherino_lvl_2_speed=1
|
||||
}
|
||||
|
||||
|
||||
tile_torcherino_lvl3 {
|
||||
# Number of speed modes [range: 1 ~ 127, default: 9]
|
||||
I:Torcherino_lvl_3_Compressed_number_modes=9
|
||||
|
||||
# Maximum Radius [range: 1 ~ 127, default: 9]
|
||||
I:Torcherino_lvl_3_Compressed_radius=9
|
||||
|
||||
# Speed 1 = 100% [range: 1 ~ 127, default: 9]
|
||||
I:Torcherino_lvl_3_Compressed_speed=9
|
||||
|
||||
# Number of speed modes [range: 1 ~ 127, default: 9]
|
||||
I:Torcherino_lvl_3_Double_Compressed_number_modes=9
|
||||
|
||||
# Maximum Radius [range: 1 ~ 127, default: 9]
|
||||
I:Torcherino_lvl_3_Double_Compressed_radius=9
|
||||
|
||||
# Speed 1 = 100% [range: 1 ~ 127, default: 81]
|
||||
I:Torcherino_lvl_3_Double_Compressed_speed=81
|
||||
|
||||
# Number of speed modes [range: 1 ~ 127, default: 9]
|
||||
I:Torcherino_lvl_3_number_modes=9
|
||||
|
||||
# Maximum Radius [range: 1 ~ 127, default: 9]
|
||||
I:Torcherino_lvl_3_radius=9
|
||||
|
||||
# Speed 1 = 100% [range: 1 ~ 127, default: 1]
|
||||
I:Torcherino_lvl_3_speed=1
|
||||
}
|
||||
|
||||
|
||||
tile_torcherino_lvl4 {
|
||||
# Number of speed modes [range: 1 ~ 127, default: 12]
|
||||
I:Torcherino_lvl_4_Compressed_number_modes=12
|
||||
|
||||
# Maximum Radius [range: 1 ~ 127, default: 12]
|
||||
I:Torcherino_lvl_4_Compressed_radius=12
|
||||
|
||||
# Speed 1 = 100% [range: 1 ~ 127, default: 9]
|
||||
I:Torcherino_lvl_4_Compressed_speed=9
|
||||
|
||||
# Number of speed modes [range: 1 ~ 127, default: 12]
|
||||
I:Torcherino_lvl_4_Double_Compressed_number_modes=12
|
||||
|
||||
# Maximum Radius [range: 1 ~ 127, default: 12]
|
||||
I:Torcherino_lvl_4_Double_Compressed_radius=12
|
||||
|
||||
# Speed 1 = 100% [range: 1 ~ 127, default: 81]
|
||||
I:Torcherino_lvl_4_Double_Compressed_speed=81
|
||||
|
||||
# Number of speed modes [range: 1 ~ 127, default: 12]
|
||||
I:Torcherino_lvl_4_number_modes=12
|
||||
|
||||
# Maximum Radius [range: 1 ~ 127, default: 12]
|
||||
I:Torcherino_lvl_4_radius=12
|
||||
|
||||
# Speed 1 = 100% [range: 1 ~ 127, default: 1]
|
||||
I:Torcherino_lvl_4_speed=1
|
||||
}
|
||||
|
||||
|
||||
tile_torcherino_lvl5 {
|
||||
# Number of speed modes [range: 1 ~ 127, default: 15]
|
||||
I:Torcherino_lvl_5_Compressed_number_modes=15
|
||||
|
||||
# Maximum Radius [range: 1 ~ 127, default: 15]
|
||||
I:Torcherino_lvl_5_Compressed_radius=15
|
||||
|
||||
# Speed 1 = 100% [range: 1 ~ 127, default: 9]
|
||||
I:Torcherino_lvl_5_Compressed_speed=9
|
||||
|
||||
# Number of speed modes [range: 1 ~ 127, default: 15]
|
||||
I:Torcherino_lvl_5_Double_Compressed_number_modes=15
|
||||
|
||||
# Maximum Radius [range: 1 ~ 127, default: 15]
|
||||
I:Torcherino_lvl_5_Double_Compressed_radius=15
|
||||
|
||||
# Speed 1 = 100% [range: 1 ~ 127, default: 81]
|
||||
I:Torcherino_lvl_5_Double_Compressed_speed=81
|
||||
|
||||
# Number of speed modes [range: 1 ~ 127, default: 15]
|
||||
I:Torcherino_lvl_5_number_modes=15
|
||||
|
||||
# Maximum Radius [range: 1 ~ 127, default: 15]
|
||||
I:Torcherino_lvl_5_radius=15
|
||||
|
||||
# Speed 1 = 100% [range: 1 ~ 127, default: 1]
|
||||
I:Torcherino_lvl_5_speed=1
|
||||
}
|
||||
|
||||
|
||||
@@ -25,8 +25,6 @@ general {
|
||||
|
||||
# Disables climbing movement when flying
|
||||
B:"Ladder Flying Slowdown"=true
|
||||
|
||||
# Avoids the need for multiple mining attempts by sending additional movement packets
|
||||
B:"Mining Glitch"=true
|
||||
|
||||
# Properly saves the last state of pistons to tags
|
||||
@@ -53,6 +51,15 @@ general {
|
||||
>
|
||||
}
|
||||
|
||||
"mining glitch" {
|
||||
# Prevents ghost blocks by sending additional movement packets
|
||||
B:"[1] Mining Glitch Toggle"=true
|
||||
|
||||
# Defines the maximum number of movement packets that can be sent per tick
|
||||
# Vanilla default is 5
|
||||
I:"[2] Maximum Movement Packets"=10
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
entities {
|
||||
@@ -95,8 +102,6 @@ general {
|
||||
|
||||
# Fixes non-functional elytra firework boosting and guardian targeting if the entity ID is 0
|
||||
B:"Entity ID"=true
|
||||
|
||||
# Fixes entity lists often not getting updated correctly
|
||||
B:"Entity Lists"=true
|
||||
|
||||
# Prevents corruption of entities caused by invalid health or damage values
|
||||
@@ -141,7 +146,6 @@ general {
|
||||
|
||||
"entity desync" {
|
||||
# Fixes entity motion desyncs most notable with arrows and thrown items
|
||||
# Incompatible with Immersive Vehicles
|
||||
B:"[1] Entity Desync Toggle"=true
|
||||
|
||||
# Syntax: modid:entity
|
||||
@@ -151,13 +155,19 @@ general {
|
||||
>
|
||||
}
|
||||
|
||||
"entity lists" {
|
||||
# Fixes chunk entity lists often not getting updated correctly
|
||||
B:"Chunk Updates"=true
|
||||
|
||||
# Fixes client-side memory leak where some entity ids are not set before being added to the world's entity list
|
||||
B:"World Additions"=true
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
misc {
|
||||
# Improves the accuracy of smooth lighting by checking for suffocation and light opacity
|
||||
B:"Accurate Smooth Lighting"=true
|
||||
|
||||
# Fixes the blast protection enchantment not reducing knockback from explosions except at very high levels
|
||||
B:"Blast Protection Knockback"=false
|
||||
|
||||
# Fixes crafted item statistics not increasing correctly when items are crafted with shift-click or drop methods
|
||||
|
||||
@@ -3,6 +3,9 @@
|
||||
general {
|
||||
|
||||
abyssalcraft {
|
||||
# Disables AbyssalCraft's Plague-type mobs spawning lingering potion effects on death
|
||||
B:"Disable Plague Potion Clouds"=false
|
||||
|
||||
# Optimizes AbyssalCraft's item transport system to reduce tick overhead
|
||||
B:"Optimized Item Transport"=true
|
||||
}
|
||||
@@ -10,6 +13,9 @@ general {
|
||||
"actually additions" {
|
||||
# Fixes various duplication exploits
|
||||
B:"Duplication Fixes"=true
|
||||
|
||||
# Fixes Laser Upgrades voiding instead of applying if there is only one item in the stack
|
||||
B:"Laser Upgrade Voiding"=true
|
||||
}
|
||||
|
||||
"arcane archives" {
|
||||
@@ -94,13 +100,28 @@ general {
|
||||
}
|
||||
|
||||
"the erebus" {
|
||||
# Fixes Cabbage not dropping the correct items in some situations
|
||||
B:"Fix Cabbage Drop"=true
|
||||
|
||||
# Fixes the Quake Hammer using the incorrect config option to control its size
|
||||
B:"Fix Quake Hammer Texture"=true
|
||||
|
||||
# Prevents HWYLA/TOP crashes with preserved blocks
|
||||
B:"Preserved Blocks Fix"=true
|
||||
}
|
||||
|
||||
"extra utilities 2" {
|
||||
# Fixes the Creative Mill Generator not respecting the Creative Block Breaking config
|
||||
B:"Creative Mill Harvestability"=true
|
||||
|
||||
# Fixes various duplication exploits
|
||||
B:"Duplication Fixes"=true
|
||||
|
||||
# Fixes Mob Attack and Health Statistics being repeatedly doubled
|
||||
B:"Fix Deep Dark Stats"=true
|
||||
|
||||
# Fixes Machine Block drops being immutable, causing a crash on attempting to remove entries from the list
|
||||
B:"Mutable Machine Block Drops"=true
|
||||
}
|
||||
|
||||
forestry {
|
||||
@@ -129,6 +150,9 @@ general {
|
||||
# Allows Forestry farms to pick up ExtraTrees fruit
|
||||
B:"Extra Trees: Gather Windfall"=true
|
||||
|
||||
# Fixes broken textures for various running and landing particles
|
||||
B:"Particle Fixes"=true
|
||||
|
||||
# Allows Forestry farms to automatically replant cocoa beans
|
||||
B:"Replanting Cocoa Beans"=true
|
||||
}
|
||||
@@ -141,6 +165,9 @@ general {
|
||||
"industrial foregoing" {
|
||||
# Fixes various duplication exploits
|
||||
B:"Duplication Fixes"=true
|
||||
|
||||
# Fixes an off-by-one error where IF Machines would display the max tier of range addon as one less than the actual maximum
|
||||
B:"Machines Max Range Off-By-One Fix"=true
|
||||
}
|
||||
|
||||
"infernal mobs" {
|
||||
@@ -387,8 +414,6 @@ general {
|
||||
"thaumic wonders" {
|
||||
# Fixes various duplication exploits
|
||||
B:"Duplication Fixes"=true
|
||||
|
||||
# Fixes a client-side memory leak when wearing Void Fortress armor
|
||||
B:"Memory Leak Fix"=false
|
||||
}
|
||||
|
||||
@@ -421,6 +446,11 @@ general {
|
||||
S:"Material Blacklist" <
|
||||
>
|
||||
|
||||
# Determines the maximum number of possible items to display before not rendering any to prevent substantial lag
|
||||
# 0 to disable rendering items in the smeltery entirely
|
||||
# -1 for the default, which is always rendering items
|
||||
I:"Maximum Items to Render in Smeltery"=-1
|
||||
|
||||
# Suppresses special abilities of long swords and rapiers when shurikens are wielded in the offhand
|
||||
B:"Offhand Shuriken"=true
|
||||
|
||||
@@ -489,6 +519,32 @@ general {
|
||||
B:"Memory Leak Fix"=true
|
||||
}
|
||||
|
||||
"astral sorcery" {
|
||||
# Fixes a bug where particle effects would continue to render after changing dimensions
|
||||
B:"Clear Particle Effects"=true
|
||||
|
||||
# Downgrades the message when completing a recipe without an initializing player from a warning to a debug
|
||||
B:"Downgrade Missing Player Log Level"=true
|
||||
|
||||
# Fixes Sooty Marble Pillar blocking the proper rendering of adjacent fluids due to inverted logic
|
||||
B:"Sooty Marble Rendering Fix"=true
|
||||
}
|
||||
|
||||
"modular routers" {
|
||||
# Fixes particles being added from the wrong thread which corrupted the particle manager
|
||||
B:"Particle Thread Fix"=true
|
||||
}
|
||||
|
||||
railcraft {
|
||||
# Disables the beta message warning on world join
|
||||
B:"No Beta Warning"=true
|
||||
}
|
||||
|
||||
"rftools dimensions" {
|
||||
# Fixes a bug where joining a world or server with any RFTools Dimension registered would disallow entering another world without that dimension until restarting
|
||||
B:"Fully Unregister Dimensions"=true
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -15,6 +15,30 @@ general {
|
||||
# Determines how tall cacti can grow
|
||||
I:"Cactus Size"=3
|
||||
|
||||
# Allows placing End Crystals without requiring Obsidian or Bedrock below
|
||||
B:"End Crystal Placing"=false
|
||||
|
||||
# Determines the numerator of the block drop formula on explosions
|
||||
# Formula: chance ÷ explosionSize
|
||||
D:"Explosion Block Drop Chance"=1.0
|
||||
|
||||
# Determines how long falling blocks remain in ticks until they are dropped under normal circumstances
|
||||
I:"Falling Block Lifespan"=600
|
||||
|
||||
# Controls when and if farmland can be trampled into dirt
|
||||
# Default: Farmland is trampled normally (vanilla default)
|
||||
# Never: Farmland can never be trampled
|
||||
# Only Player: Prevents farmland from being trampled by a non-EntityPlayer
|
||||
# Not Player: Prevents farmland from being trampled by an EntityPlayer
|
||||
# Feather Falling: Prevents farmland from being trampled if the entity has the Feather Falling enchantment on equipped boots
|
||||
# Valid values:
|
||||
# DEFAULT
|
||||
# NEVER
|
||||
# ONLY_PLAYER
|
||||
# NOT_PLAYER
|
||||
# FEATHER_FALLING
|
||||
S:"Farmland Trample"=DEFAULT
|
||||
|
||||
# Makes leaves decay faster when trees are chopped
|
||||
B:"Fast Leaf Decay"=true
|
||||
|
||||
@@ -27,6 +51,9 @@ general {
|
||||
# Determines how tall sugar cane can grow
|
||||
I:"Sugar Cane Size"=3
|
||||
|
||||
# Allows placing Pumpkins and Jack'O'Lanterns without a supporting block
|
||||
B:"Unsupported Pumpkin Placing"=false
|
||||
|
||||
# Determines how long vines can grow
|
||||
# 0 = Infinite (vanilla default)
|
||||
I:"Vine Size"=0
|
||||
@@ -202,12 +229,18 @@ general {
|
||||
# Disables withers targeting animals
|
||||
B:"Disable Wither Targeting AI"=false
|
||||
|
||||
# Sets the offset for the fire overlay in first person when the player is burning
|
||||
D:"First Person Burning Overlay"=-0.3
|
||||
|
||||
# Lets husks and strays spawn underground like regular zombies and skeletons
|
||||
B:"Husk & Stray Spawning"=true
|
||||
|
||||
# Mobs carrying picked up items will drop their equipment and despawn properly
|
||||
B:"Mob Despawn Improvement"=true
|
||||
|
||||
# Backports 1.16+ knockback to 1.12: Knockback resistance is now a scale instead of a probability
|
||||
B:"Modern Knockback"=true
|
||||
|
||||
# Prevents zombie pigmen spawning from nether portals
|
||||
B:"No Portal Spawning"=false
|
||||
|
||||
@@ -232,6 +265,12 @@ general {
|
||||
# Summoned vexes will also die when their summoner is killed
|
||||
B:"Soulbound Vexes"=true
|
||||
|
||||
# Allows creating Iron Golems with non-air blocks in the bottom corners of the structure
|
||||
B:"Weaken Golem Structure Requirements"=false
|
||||
|
||||
# Allows creating Withers with non-air blocks in the bottom corners of the structure
|
||||
B:"Weaken Wither Structure Requirements"=false
|
||||
|
||||
attributes {
|
||||
# Sets custom ranges for entity attributes
|
||||
B:"[01] Attributes Toggle"=true
|
||||
@@ -423,6 +462,80 @@ general {
|
||||
D:"[2] Creeper Confetti Damage"=0.0
|
||||
}
|
||||
|
||||
"cobweb slowness" {
|
||||
# Modifies the applied slowness factor when entities are moving in cobwebs
|
||||
B:"[1] Cobweb Slowness Toggle"=false
|
||||
|
||||
# The slowness factor that gets multiplied with the horizontal entity speed
|
||||
D:"[2] Horizontal Slowness Factor"=0.25
|
||||
|
||||
# The slowness factor that gets multiplied with the vertical entity speed
|
||||
D:"[3] Vertical Slowness Factor"=0.05000000074505806
|
||||
}
|
||||
|
||||
"void teleport" {
|
||||
# Enables Void Teleport, where falling out below a dimension will teleport you to the top of the dimension
|
||||
B:"[01] Void Teleport Toggle"=false
|
||||
|
||||
# Prevents taking a tick of void damage before being teleported
|
||||
# If this is false, entities will take 4 damage every time Void Teleport activates, preventing infinite looping
|
||||
B:"[02] Prevent Void Damage"=true
|
||||
|
||||
# Y-level to teleport the entity
|
||||
# If the target Y-level is lower than the highest block in that coordinate, will teleport the entity to the highest location instead
|
||||
I:"[03] Target Y-Level"=300
|
||||
|
||||
# Applies the blindness effect for 3 seconds when teleporting
|
||||
B:"[04] Apply Blindness on Teleport"=true
|
||||
|
||||
# Prevents Y motion from being less than this
|
||||
D:"[05] Clamp Falling Speed"=-1.0
|
||||
|
||||
# Height to override the fallDistance variable with when landing after having teleported
|
||||
# When set to less than 0, [07] Fall Damage Taken applies instead
|
||||
D:"[06] Fall Distance Height"=-1.0
|
||||
|
||||
# Amount of fall damage taken when landing on a block
|
||||
# Negative numbers deal damage relative to the entity's max health
|
||||
# Only applies if [06] Fall Distance Height is less than 0
|
||||
D:"[07] Fall Damage Taken"=-1.0
|
||||
|
||||
# Sets if [07] Fall Damage Taken can kill entities
|
||||
# Does not apply to fall damage taken due to [06] Fall Distance Height
|
||||
B:"[08] Allow Fall Damage Taken to Kill"=true
|
||||
|
||||
# Maximum number of times to teleport the entity without the entity landing before no longer teleporting. Used to prevent infinite loops
|
||||
I:"[09] Maximum Times to Teleport Consecutively"=100
|
||||
|
||||
# Controls if players are teleported by Void Teleport
|
||||
B:"[10] Apply Void Teleport to Players"=true
|
||||
|
||||
# List of the resource location names for entities concerning Void Teleport
|
||||
# Behavior depends on the list mode
|
||||
S:"[11] Entity List" <
|
||||
>
|
||||
|
||||
# Blacklist Mode: Entities that won't be impacted by Void Teleport, others will
|
||||
# Whitelist Mode: Entities that will be impacted by Void Teleport, others won't
|
||||
# Valid values:
|
||||
# WHITELIST
|
||||
# BLACKLIST
|
||||
S:"[12] Entity List Mode"=WHITELIST
|
||||
|
||||
# List of dimensions concerning Void Teleport
|
||||
# Behavior depends on the list mode
|
||||
# Can be dimension name or ID
|
||||
S:"[13] Dimension List" <
|
||||
>
|
||||
|
||||
# Blacklist Mode: Dimensions that don't have Void Teleport enabled, others do
|
||||
# Whitelist Mode: Dimensions that have Void Teleport enabled, others don't
|
||||
# Valid values:
|
||||
# WHITELIST
|
||||
# BLACKLIST
|
||||
S:"[14] Dimension List Mode"=BLACKLIST
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
items {
|
||||
@@ -431,8 +544,6 @@ general {
|
||||
|
||||
# Switches the selected hotbar slot to a proper tool if required
|
||||
B:"Auto Switch Tools"=false
|
||||
|
||||
# Bows enchanted with Infinity no longer require arrows
|
||||
B:"Bow Infinity"=true
|
||||
|
||||
# Sets custom rarities for items, affecting tooltip colors
|
||||
@@ -572,12 +683,21 @@ general {
|
||||
}
|
||||
|
||||
mending {
|
||||
# Bows enchanted with Infinity no longer require arrows
|
||||
B:"[1] Arrowless Infinity"=true
|
||||
|
||||
# Implements modern mending behavior to only repair damaged equipment with XP
|
||||
B:"[1] Mending Toggle"=true
|
||||
|
||||
# Allows the Infinity Enchantment to be combined with Mending
|
||||
B:"[2] Infinity Conflict"=false
|
||||
|
||||
# Determines the amount of durability mending will repair, on average, per point of experience
|
||||
D:"[2] Ratio"=2.0
|
||||
|
||||
# Allows the Infinity Enchantment to apply to all arrows (e.g. Tipped Arrows)
|
||||
B:"[3] Infinity Affects All Arrows"=false
|
||||
|
||||
# Repairs damaged items from the entire inventory with XP
|
||||
B:"[3] Overpowered"=false
|
||||
}
|
||||
@@ -632,7 +752,11 @@ general {
|
||||
}
|
||||
|
||||
misc {
|
||||
# Removes duplicate messages and instead put a number behind the message how often it was repeated
|
||||
# Always displays the actual potion duration instead of `**:**`
|
||||
B:"Accurate Potion Duration"=true
|
||||
|
||||
# Displays the ping in milliseconds of players when viewing the server list
|
||||
B:"Better Ping Display"=true
|
||||
B:"Compact Messages"=false
|
||||
|
||||
# Enables clicking of `/seed` world seed in chat to copy to clipboard
|
||||
@@ -655,9 +779,15 @@ general {
|
||||
# Disables the narrator functionality entirely
|
||||
B:"Disable Narrator"=true
|
||||
|
||||
# Disables all text shadowing, where text has a darker version of itself rendered behind the normal text, changing the appearance and can improve fps on some screens
|
||||
B:"Disable Text Shadows"=false
|
||||
|
||||
# Re-implements parallax rendering of the end portal from 1.10 and older
|
||||
B:"End Portal Parallax"=true
|
||||
|
||||
# Disables potion effect particles emitting from yourself
|
||||
B:"Hide Personal Effect Particles"=false
|
||||
|
||||
# Provides more information to addPacket removed entity warnings
|
||||
B:"Improved Entity Tracker Warning"=true
|
||||
|
||||
@@ -691,6 +821,12 @@ general {
|
||||
# -4 for vanilla default
|
||||
I:"Overlay Message Height"=-4
|
||||
|
||||
# Always indent keybind entries from the screen edge, preventing them from overflowing off the left side when particularly long keybind names are present
|
||||
B:"Prevent Keybinds from Overflowing Screen"=true
|
||||
|
||||
# Removes the 3D Anaglyph button from the video settings menu
|
||||
B:"Remove 3D Anaglyph Button"=true
|
||||
|
||||
# Removes the redundant Minecraft Realms button from the main menu
|
||||
# Incompatible with RandomPatches
|
||||
B:"Remove Realms Button"=true
|
||||
@@ -913,6 +1049,38 @@ general {
|
||||
|
||||
# Determines if tutorial toasts are blocked. Blocks useless things like use WASD to move.
|
||||
B:"[5] Disable Tutorial Toasts"=true
|
||||
|
||||
# List of class names of Toasts to prevent displaying
|
||||
# Behavior depends on the list mode
|
||||
# Syntax: full class name
|
||||
S:"[6] Toast Control List" <
|
||||
>
|
||||
|
||||
# Blacklist Mode: Toast classes which can't be added to the queue, others can
|
||||
# Whitelist Mode: Toast classes which can be added to the queue, others can't
|
||||
# Valid values:
|
||||
# WHITELIST
|
||||
# BLACKLIST
|
||||
S:"[7] List Mode"=BLACKLIST
|
||||
|
||||
# Enables debug logging to log class names of displayed toasts to the log
|
||||
B:"[8] Debug Logging"=false
|
||||
|
||||
# Enables a keybind (default: CTRL+0) to clear all active toasts
|
||||
B:"[9] Clear Toast Keybind"=true
|
||||
}
|
||||
|
||||
chat {
|
||||
# Sets the maximum number of chat lines to display
|
||||
# 100 is the vanilla default
|
||||
# 0 or less functionally disables the chat
|
||||
I:"[1] Chat Lines"=100
|
||||
|
||||
# Don't clear sent message history on leaving the world
|
||||
B:"[2] Keep Sent Messages"=false
|
||||
|
||||
# Removes duplicate messages and instead put a number behind the message how often it was repeated
|
||||
B:"[3] Compact Messages"=false
|
||||
}
|
||||
|
||||
}
|
||||
@@ -933,6 +1101,9 @@ general {
|
||||
# Improves rendering performance by removing the resource location text on missing models
|
||||
B:"Disable Fancy Missing Model"=true
|
||||
|
||||
# Improves rendering performance by disabling rendering the entity inside mob spawners
|
||||
B:"Disable Mob Spawner Entity"=false
|
||||
|
||||
# Replaces color lookup for sheep to check a predefined table rather than querying the recipe registry
|
||||
B:"Fast Dye Blending"=true
|
||||
|
||||
@@ -955,11 +1126,42 @@ general {
|
||||
# Silences texture map errors
|
||||
B:"Mute Texture Map Errors"=false
|
||||
|
||||
# Disables mob pathfinding from loading new/unloaded chunks when building chunk caches
|
||||
B:"No Pathfinding Chunk Loading"=true
|
||||
|
||||
# Disables lighting of active redstone, repeaters, and comparators to improve performance
|
||||
B:"No Redstone Lighting"=false
|
||||
|
||||
# Removes the hardcoded 30 FPS limit in screens like the main menu
|
||||
B:"Uncap FPS"=true
|
||||
|
||||
"entity radius check" {
|
||||
# Toggles all tweaks in this category
|
||||
# IMPORTANT: These tweaks are only effective if you have mod(s) that increase World.MAX_ENTITY_RADIUS!
|
||||
# (Lycanites Mobs, Advanced Rocketry, Immersive Railroading, etc.)
|
||||
B:"[1] Entity Radius Check Toggle"=true
|
||||
|
||||
# Reduces the search size of various AABB functions for specified entity types
|
||||
B:"[2] Reduce Search Size Toggle"=true
|
||||
|
||||
# The entity types to reduce the search size for
|
||||
# Syntax - modid:name
|
||||
S:"[3] Reduce Search Size Targets" <
|
||||
minecraft:item
|
||||
minecraft:player
|
||||
>
|
||||
|
||||
# Reduces size of collision checks for most vanilla and specified entity types
|
||||
B:"[4] Less Collisions Toggle"=true
|
||||
|
||||
# The extra entity types to reduce the size of collision checks for
|
||||
# Syntax - modid:name;radius
|
||||
# Vanilla ids aren't allowed because they are already included
|
||||
# Most types should be specified with the vanilla default radius: 2.0
|
||||
S:"[5] Less Collisions Extra Targets" <
|
||||
>
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
world {
|
||||
@@ -967,7 +1169,8 @@ general {
|
||||
# Vanilla default is 63
|
||||
I:"Sea Level"=63
|
||||
|
||||
# Replaces stronghold generation with a safer variant
|
||||
# Enforces stronghold generation to generate all blocks, regardless of air
|
||||
B:"Stronghold Enforcement"=true
|
||||
B:"Stronghold Replacement"=true
|
||||
|
||||
# Tidies newly generated chunks by removing scattered item entities
|
||||
@@ -1004,6 +1207,46 @@ general {
|
||||
>
|
||||
}
|
||||
|
||||
"void fog" {
|
||||
# Determines the amount of iterations for checking void particle spawns per animate tick
|
||||
I:"[10] Particle Spawn Iterations"=1000
|
||||
|
||||
# Re-implements pre-1.8 void fog and void particles
|
||||
B:"[1] Void Fog Toggle"=false
|
||||
|
||||
# List of dimensions concerning void fog and particles
|
||||
# Behavior depends on the list mode
|
||||
# Can be dimension name or ID
|
||||
S:"[2] Dimension List" <
|
||||
overworld
|
||||
>
|
||||
|
||||
# Blacklist Mode: Dimensions that don't have void fog and particles enabled, others do
|
||||
# Whitelist Mode: Dimensions that have void fog and particles enabled, others don't
|
||||
# Valid values:
|
||||
# WHITELIST
|
||||
# BLACKLIST
|
||||
S:"[3] Dimension List Mode"=WHITELIST
|
||||
|
||||
# Renders void fog in creative and spectator mode
|
||||
B:"[4] Fog In Creative/Spectator"=false
|
||||
|
||||
# Renders void fog in the superflat world type
|
||||
B:"[5] Fog In Superflat"=false
|
||||
|
||||
# Renders void fog when the player has night vision
|
||||
B:"[6] Fog On Night Vision"=false
|
||||
|
||||
# Renders void particles in creative and spectator mode
|
||||
B:"[7] Particles In Creative/Spectator"=true
|
||||
|
||||
# Renders void particles in the superflat world type
|
||||
B:"[8] Particles In Superflat"=false
|
||||
|
||||
# Determines the maximum Y level of the player at which void particles are spawned
|
||||
I:"[9] Particle Spawn Y Level"=8
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -337,6 +337,7 @@ performance {
|
||||
|
||||
|
||||
planet {
|
||||
# List of Biomes to be blacklisted from spawning as BiomeIds, default is: river, sky, hell, void, alienForest [default: [minecraft:river], [minecraft:sky], [minecraft:hell], [minecraft:void], [advancedrocketry:alien_forest]]
|
||||
S:BlacklistedBiomes <
|
||||
minecraft:river
|
||||
minecraft:sky
|
||||
@@ -344,6 +345,8 @@ planet {
|
||||
minecraft:void
|
||||
advancedrocketry:alien forest
|
||||
>
|
||||
|
||||
# Biomes that only spawn on worlds with pressures over 125, will override blacklist. Defaults: StormLands, DeepSwamp [default: [advancedrocketry:deepswamp], [advancedrocketry:stormland]]
|
||||
S:HighPressureBiomes <
|
||||
advancedrocketry:deepswamp
|
||||
advancedrocketry:stormland
|
||||
@@ -351,6 +354,8 @@ planet {
|
||||
|
||||
# setting this to false will will prevent resetPlanetsFromXML from being set to false upon world reload. Recommended for those who want to force ALL saves to ALWAYS use the planetDefs XML in the /config folder. Essentially that 'Are you sure you're sure' option. If resetPlanetsFromXML is false, this option does nothing. [default: true]
|
||||
B:ResetOnlyOnce=true
|
||||
|
||||
# Some worlds have a chance of spawning single biomes contained in this list. Defaults: deepSwamp, crystalChasms, alienForest, desert hills, mushroom island, extreme hills, ice plains [default: [advancedrocketry:volcanicbarren], [advancedrocketry:deepswamp], [advancedrocketry:crystalchasms], [advancedrocketry:alien_forest], [minecraft:desert_hills], [minecraft:mushroom_island], [minecraft:extreme_hills], [minecraft:ice_flats]]
|
||||
S:SingleBiomes <
|
||||
advancedrocketry:volcanicbarren
|
||||
advancedrocketry:deepswamp
|
||||
|
||||
@@ -421,4 +421,68 @@
|
||||
<artifact>contenttweaker:unreachable</artifact>
|
||||
</planet>
|
||||
</star>
|
||||
<star name="Azath" temp="100" x="30" y="30" size="3.0" numPlanets="0" numGasGiants="0" blackHole="true">
|
||||
<star name="Azath A" temp="100" separation="50.0" size="1.5" blackHole="true"/>
|
||||
<star name="Malaz 1" temp="100" separation="30.0" size="1.5" blackHole="false"/>
|
||||
<star name="Malaz 2" temp="100" separation="50.0" size="1.5" blackHole="false"/>
|
||||
<star name="Malaz 3" temp="100" separation="30.0" size="1.5" blackHole="false"/>
|
||||
<star name="Azath B" temp="100" separation="50.0" size="1.5" blackHole="true"/>
|
||||
<star name="Malaz 4" temp="100" separation="30.0" size="1.5" blackHole="false"/>
|
||||
<star name="Malaz 5" temp="100" separation="50.0" size="1.5" blackHole="false"/>
|
||||
<star name="Malaz 6" temp="100" separation="30.0" size="1.5" blackHole="false"/>
|
||||
<star name="Azath C" temp="100" separation="50.0" size="1.5" blackHole="true"/>
|
||||
<star name="Malaz 7" temp="100" separation="30.0" size="1.5" blackHole="false"/>
|
||||
<star name="Malaz 8" temp="100" separation="50.0" size="1.5" blackHole="false"/>
|
||||
<star name="Malaz 9" temp="100" separation="30.0" size="1.5" blackHole="false"/>
|
||||
<star name="Azath D" temp="100" separation="50.0" size="1.5" blackHole="true"/>
|
||||
<star name="Malaz 10" temp="100" separation="30.0" size="1.5" blackHole="false"/>
|
||||
<star name="Malaz 11" temp="100" separation="50.0" size="1.5" blackHole="false"/>
|
||||
<star name="Malaz 12" temp="100" separation="30.0" size="1.5" blackHole="false"/>
|
||||
<planet name="Kashan" DIMID="190" customIcon="WaterWorld">
|
||||
<atmosphereDensity>100</atmosphereDensity>
|
||||
<hasOxygen>true</hasOxygen>
|
||||
<fogColor>0.55,0.8,0.9</fogColor>
|
||||
<skyColor>0.55,0.8,0.9</skyColor>
|
||||
<gravitationalMultiplier>100</gravitationalMultiplier>
|
||||
<orbitalDistance>200</orbitalDistance>
|
||||
<hasRings>false</hasRings>
|
||||
<orbitalTheta>0</orbitalTheta>
|
||||
<orbitalPhi>90</orbitalPhi>
|
||||
<rotationalPeriod>36000</rotationalPeriod>
|
||||
<biomeIds>dimdoors:limbo</biomeIds>
|
||||
<fillerBlock>rftoolsdim:dimensional_blank_block</fillerBlock>
|
||||
<oceanBlock>industrialforegoing:essence</oceanBlock>
|
||||
<artifact>contenttweaker:unreachable</artifact>
|
||||
<planet name="Kashan Moon A" customIcon="moon">
|
||||
<GasGiant>true</GasGiant>
|
||||
<orbitalTheta>0</orbitalTheta>
|
||||
<orbitalPhi>50</orbitalPhi>
|
||||
<rotationalPeriod>72000</rotationalPeriod>
|
||||
</planet>
|
||||
<planet name="Kashan Moon B" customIcon="EarthLike">
|
||||
<GasGiant>true</GasGiant>
|
||||
<orbitalTheta>25</orbitalTheta>
|
||||
<orbitalPhi>30</orbitalPhi>
|
||||
<rotationalPeriod>48000</rotationalPeriod>
|
||||
</planet>
|
||||
<planet name="Kashan Moon C" customIcon="WaterWorld">
|
||||
<GasGiant>true</GasGiant>
|
||||
<orbitalTheta>35</orbitalTheta>
|
||||
<orbitalPhi>40</orbitalPhi>
|
||||
<rotationalPeriod>52000</rotationalPeriod>
|
||||
</planet>
|
||||
<planet name="Kashan Moon D" customIcon="MarsLike">
|
||||
<GasGiant>true</GasGiant>
|
||||
<orbitalTheta>15</orbitalTheta>
|
||||
<orbitalPhi>50</orbitalPhi>
|
||||
<rotationalPeriod>52000</rotationalPeriod>
|
||||
</planet>
|
||||
<planet name="Kashan Moon E" customIcon="Venusian">
|
||||
<GasGiant>true</GasGiant>
|
||||
<orbitalTheta>55</orbitalTheta>
|
||||
<orbitalPhi>30</orbitalPhi>
|
||||
<rotationalPeriod>32000</rotationalPeriod>
|
||||
</planet>
|
||||
</planet>
|
||||
</star>
|
||||
</galaxy>
|
||||
@@ -1,69 +1,144 @@
|
||||
# Configuration file
|
||||
|
||||
client {
|
||||
# Set to true to disable particles for the sprinklers. [default: false]
|
||||
B:"Disable particles"=true
|
||||
|
||||
# This defines how to display the stats of plants. [default: §a- {0}: [{1}/{2}]]
|
||||
S:"Stat Display"=§a- {0}: [{1}/{2}]
|
||||
}
|
||||
|
||||
|
||||
compatibility {
|
||||
# The amount of energy that the ActuallyAdditions farmer expends to harvest or plant an AgriCraft crop. [range: 250 ~ 10000, default: 250]
|
||||
I:"ActuallyAdditions Farmer Energy Cost"=250
|
||||
}
|
||||
|
||||
|
||||
core {
|
||||
# The maximum attainable value of the stats on a crop. [range: 1 ~ 10, default: 10]
|
||||
I:"Crop Stat Cap"=10
|
||||
|
||||
# The number of crops you get per crafting operation. [range: 1 ~ 4, default: 4]
|
||||
I:"Crops per Craft"=4
|
||||
|
||||
# Set to false to disable automatic JSON writeback. [default: true]
|
||||
B:"Enable JSON Writeback"=true
|
||||
|
||||
# Uses a boring one-line alpha warning message instead of the more interesting default ones. [default: false]
|
||||
B:"Use boring alpha warning messages"=false
|
||||
}
|
||||
|
||||
|
||||
debug {
|
||||
# Set to true to add NBT info to itemstack tooltips. [default: false]
|
||||
B:"Display NBT Tooltips"=false
|
||||
|
||||
# Set to true to add OreDict info to itemstack tooltips. [default: false]
|
||||
B:"Display OreDict Tooltips"=false
|
||||
|
||||
# Set to true to add Registry information to itemstack tooltips. [default: false]
|
||||
B:"Display Registry ToolTips"=false
|
||||
|
||||
# Set to true to enable the AgriCraft Bauble. [default: false]
|
||||
B:"Enable AgriCraft Bauble"=false
|
||||
|
||||
# The radius of the grass breaking tool. [range: 1 ~ 50, default: 10]
|
||||
I:"Grass Breaker Radius"=10
|
||||
|
||||
# Set to true to prevent any annoying AgriCraft model loading errors from spamming the log. [default: true]
|
||||
B:"Suppress Model Errors"=true
|
||||
|
||||
# Set to true to enable debug mode. [default: false]
|
||||
B:debug=false
|
||||
}
|
||||
|
||||
|
||||
decoration {
|
||||
# Set to false to disable the decorative custom wood grates. [default: true]
|
||||
B:"Enable Grates"=true
|
||||
}
|
||||
|
||||
|
||||
farming {
|
||||
# For when a mod uses the IGrowable interface, instead of registering its own fertilizer with AgriCraft.
|
||||
# Note: This does not restrict generic update ticks. [default: true]
|
||||
B:"Allow other mods to apply bonemeal"=true
|
||||
|
||||
# On a mutation the stats on the crop will be divided by this number. [range: 1 ~ 3, default: 2]
|
||||
I:"Crop Stat Divisor"=2
|
||||
|
||||
# The base chance for a crossover to occur during any given tick. Setting this 95% is of questionable morality. [range: 0.05 ~ 0.95, default: 0.15]
|
||||
S:"Crossover Chance"=0.15
|
||||
|
||||
# Set to true to disable vanilla farming, meaning you can only grow plants on crops. [default: false]
|
||||
B:"Disable Vanilla Farming"=false
|
||||
|
||||
# Set to false if you wish to disable using fertilizers on a cross crop to force a mutation. [default: false]
|
||||
B:"Fertilizer Mutations"=false
|
||||
|
||||
# This is a global growth rate multiplier. [range: 0.0 ~ 2.0, default: 1.0]
|
||||
S:"Growth rate multiplier"=1.0
|
||||
|
||||
# Set to true to enable hardcore mode for stat increasing: 1 parent: 3/4 decrement, 1/4 nothing.
|
||||
# 2 parents: 2/4 decrement, 1/4 nothing, 1/4 increment.
|
||||
# 3 parents: 1/4 decrement, 1/2 nothing, 1/4 increment.
|
||||
# 4 parents: 1/4 decrement, 1/4 nothing, 1/2 increment. [default: false]
|
||||
B:"Hardcore stats"=false
|
||||
|
||||
# Define mutation chance (0.0 means no mutations, only spreading and 1.0 means only mutations no spreading. [range: 0.0 ~ 1.0, default: 0.2]
|
||||
S:"Mutation Chance"=0.2
|
||||
|
||||
# True means any crop that is not considered a valid parent will affect stat gain negatively. [default: true]
|
||||
B:"Non parent crops affect stats negatively"=true
|
||||
|
||||
# Set this to true to make only mature crops drop seeds (to encourage trowel usage). [default: false]
|
||||
B:"Only mature crops drop seeds"=false
|
||||
|
||||
# Set to false if you wish to disable drops from raking weeds. [default: true]
|
||||
B:"Raking weeds drops items"=true
|
||||
|
||||
# Set to false if you wish to disable seed drops from raking weeds. [default: false]
|
||||
B:"Raking weeds drops seeds"=false
|
||||
|
||||
# Set to true to warn that vanilla farming is disabled when trying to plant vanilla plant. [default: true]
|
||||
B:"Show Disabled Vanilla Farming Warning"=true
|
||||
|
||||
# Set to true to allow crops that spread from one single crop to increase stats. [default: false]
|
||||
B:"Single spread stat increase"=false
|
||||
|
||||
# What are considered valid parents for stat increasing: 1 = Any. 2 = Mutation parents and identical crops. 3 = Only identical crops. [range: 1 ~ 3, default: 2]
|
||||
I:"Valid parents"=2
|
||||
I:"Weed Growth Rate"=50
|
||||
|
||||
# Set this to true to have weeds destroy the crop sticks when they are broken with weeds (to encourage rake usage). [default: false]
|
||||
B:"Weeds destroy crop sticks"=false
|
||||
|
||||
# Determines if AgriCraft should completeley override grass drops with those confiured in the JSON files. [default: false]
|
||||
B:"Wipe Grass Drops"=false
|
||||
}
|
||||
|
||||
|
||||
irrigation {
|
||||
# The amount of water in mB that an irrigation channel can hold. [range: 100 ~ 2000, default: 500]
|
||||
I:"Channel Capacity"=500
|
||||
|
||||
# Set to true if you want to enable irrigation systems. [default: true]
|
||||
B:"Enable Irrigation"=true
|
||||
|
||||
# Set to true to let tanks fill up when water flows above them. [default: false]
|
||||
B:"Fill tank from flowing water"=false
|
||||
|
||||
# Set to true to let tanks fill up when water falls from the sky. [default: true]
|
||||
B:"Fill tank from rainfall"=true
|
||||
|
||||
# Every loop, each unobscured plant in sprinkler range has this chance to get a growth tick from the sprinkler. [range: 0 ~ 100, default: 20]
|
||||
I:"Sprinkler growth chance"=20
|
||||
|
||||
# The minimum number of ticks between successive starts of irrigation. No effect if it's less than the number required to actually finish. [range: 1 ~ 1200, default: 100]
|
||||
I:"Sprinkler growth interval"=100
|
||||
|
||||
# Defined in terms of mB per second. The irrigation loop progress will pause when there is insufficient water. [range: 0 ~ 10000, default: 10]
|
||||
I:"Sprinkler water usage"=10
|
||||
}
|
||||
|
||||
@@ -71,27 +146,44 @@ irrigation {
|
||||
logging {
|
||||
# Set to true to enable logging on the agricore channel. [default: true]
|
||||
B:agricore_logging=true
|
||||
|
||||
# Set to true to enable logging on the agricraft channel. [default: true]
|
||||
B:agricraft_logging=true
|
||||
}
|
||||
|
||||
|
||||
storage {
|
||||
# Set to true to disable the seed storage systems. [default: false]
|
||||
B:"Disable seed storage system"=false
|
||||
|
||||
# Set to true to disable the seed storage warehouse blocks. [default: false]
|
||||
B:"Disable seed storage warehouses"=false
|
||||
}
|
||||
|
||||
|
||||
tools {
|
||||
# Set to false to disable the Clipper. [default: true]
|
||||
B:"Enable Clipper"=true
|
||||
}
|
||||
|
||||
|
||||
world {
|
||||
# Set to true to disable world gen, no greenhouses will spawn in villages. [default: false]
|
||||
B:"Disable World Gen"=true
|
||||
|
||||
# The maximum number of greenhouses per village. [range: 0 ~ 2, default: 1]
|
||||
I:"Greenhouse limit"=1
|
||||
|
||||
# The maximum tier of plants allowed to spawn in greenhouses. [range: 1 ~ 10, default: 3]
|
||||
I:"Greenhouse plant tier limit"=3
|
||||
|
||||
# The weight for a greenhouse to be generated in a village. [range: 0 ~ 100, default: 10]
|
||||
I:"Greenhouse weight"=10
|
||||
|
||||
# The maximum number of irrigated greenhouses per village. [range: 0 ~ 2, default: 1]
|
||||
I:"Irrigated greenhouse limit"=1
|
||||
|
||||
# The weight for an irrigated greenhouse to be generated in a village. [range: 0 ~ 100, default: 2]
|
||||
I:"Irrigated greenhouse weight"=2
|
||||
}
|
||||
|
||||
|
||||
+1
-1
@@ -65,7 +65,7 @@
|
||||
"item": "mysticalagradditions:special",
|
||||
"meta": 4,
|
||||
"tags": "",
|
||||
"ignoreMeta": true,
|
||||
"ignoreMeta": false,
|
||||
"ignoreTags": [],
|
||||
"useOreDict": false
|
||||
}
|
||||
|
||||
@@ -65,7 +65,7 @@
|
||||
"item": "mysticalagradditions:special",
|
||||
"meta": 1,
|
||||
"tags": "",
|
||||
"ignoreMeta": true,
|
||||
"ignoreMeta": false,
|
||||
"ignoreTags": [],
|
||||
"useOreDict": false
|
||||
}
|
||||
|
||||
@@ -65,7 +65,7 @@
|
||||
"item": "mysticalagradditions:special",
|
||||
"meta": 0,
|
||||
"tags": "",
|
||||
"ignoreMeta": true,
|
||||
"ignoreMeta": false,
|
||||
"ignoreTags": [],
|
||||
"useOreDict": false
|
||||
}
|
||||
|
||||
@@ -65,7 +65,7 @@
|
||||
"item": "mysticalagradditions:special",
|
||||
"meta": 5,
|
||||
"tags": "",
|
||||
"ignoreMeta": true,
|
||||
"ignoreMeta": false,
|
||||
"ignoreTags": [],
|
||||
"useOreDict": false
|
||||
}
|
||||
|
||||
+1
-1
@@ -65,7 +65,7 @@
|
||||
"item": "mysticalagradditions:special",
|
||||
"meta": 4,
|
||||
"tags": "",
|
||||
"ignoreMeta": true,
|
||||
"ignoreMeta": false,
|
||||
"ignoreTags": [],
|
||||
"useOreDict": false
|
||||
}
|
||||
|
||||
+1
-1
@@ -65,7 +65,7 @@
|
||||
"item": "mysticalagradditions:special",
|
||||
"meta": 1,
|
||||
"tags": "",
|
||||
"ignoreMeta": true,
|
||||
"ignoreMeta": false,
|
||||
"ignoreTags": [],
|
||||
"useOreDict": false
|
||||
}
|
||||
|
||||
+1
-1
@@ -65,7 +65,7 @@
|
||||
"item": "mysticalagradditions:special",
|
||||
"meta": 0,
|
||||
"tags": "",
|
||||
"ignoreMeta": true,
|
||||
"ignoreMeta": false,
|
||||
"ignoreTags": [],
|
||||
"useOreDict": false
|
||||
}
|
||||
|
||||
+88
@@ -0,0 +1,88 @@
|
||||
{
|
||||
"path": "mod_mysticalagradditions/neutronium_plant.json",
|
||||
"enabled": true,
|
||||
"id": "mysticalagradditions:neutronium_plant",
|
||||
"plant_name": "Neutronium Crop",
|
||||
"seed_name": "Neutronium Seeds",
|
||||
"seed_items": [
|
||||
{
|
||||
"item": "mysticalagradditions:neutronium_seeds",
|
||||
"meta": 0,
|
||||
"tags": "",
|
||||
"ignoreMeta": false,
|
||||
"ignoreTags": [
|
||||
"*"
|
||||
],
|
||||
"useOreDict": false
|
||||
}
|
||||
],
|
||||
"description": {
|
||||
"translations": {},
|
||||
"default": "Seeds of the neutron condensation."
|
||||
},
|
||||
"growth_chance": 0.9,
|
||||
"growth_bonus": 0.02,
|
||||
"bonemeal": false,
|
||||
"tier": 5,
|
||||
"weedable": false,
|
||||
"aggressive": false,
|
||||
"spread_chance": 0.1,
|
||||
"spawn_chance": 0.0,
|
||||
"grass_drop_chance": 0.0,
|
||||
"seed_drop_chance": 1.0,
|
||||
"seed_drop_bonus": 0.3,
|
||||
"products": {
|
||||
"products": [
|
||||
{
|
||||
"min": 1,
|
||||
"max": 6,
|
||||
"chance": 0.9,
|
||||
"required": true,
|
||||
"item": "mysticalagradditions:neutronium_essence",
|
||||
"meta": 0,
|
||||
"tags": "",
|
||||
"ignoreMeta": false,
|
||||
"ignoreTags": [],
|
||||
"useOreDict": false
|
||||
}
|
||||
]
|
||||
},
|
||||
"requirement": {
|
||||
"min_light": 10,
|
||||
"max_light": 16,
|
||||
"soils": [
|
||||
"farmland_soil"
|
||||
],
|
||||
"conditions": [
|
||||
{
|
||||
"amount": 1,
|
||||
"min_x": 0,
|
||||
"min_y": -2,
|
||||
"min_z": 0,
|
||||
"max_x": 0,
|
||||
"max_y": -2,
|
||||
"max_z": 0,
|
||||
"item": "mysticalagradditions:special",
|
||||
"meta": 5,
|
||||
"tags": "",
|
||||
"ignoreMeta": false,
|
||||
"ignoreTags": [],
|
||||
"useOreDict": false
|
||||
}
|
||||
]
|
||||
},
|
||||
"texture": {
|
||||
"render_type": "cross",
|
||||
"seed_texture": "mysticalagriculture:items/neutronium_seeds",
|
||||
"plant_textures": [
|
||||
"mysticalagriculture:blocks/crop0",
|
||||
"mysticalagriculture:blocks/crop1",
|
||||
"mysticalagriculture:blocks/crop2",
|
||||
"mysticalagriculture:blocks/crop2",
|
||||
"mysticalagriculture:blocks/crop3",
|
||||
"mysticalagriculture:blocks/crop4",
|
||||
"mysticalagriculture:blocks/crop4",
|
||||
"mysticalagradditions:blocks/neutronium_crop"
|
||||
]
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -65,7 +65,7 @@
|
||||
"item": "mysticalagradditions:special",
|
||||
"meta": 4,
|
||||
"tags": "",
|
||||
"ignoreMeta": true,
|
||||
"ignoreMeta": false,
|
||||
"ignoreTags": [],
|
||||
"useOreDict": false
|
||||
}
|
||||
|
||||
+1
-1
@@ -65,7 +65,7 @@
|
||||
"item": "mysticalagradditions:special",
|
||||
"meta": 1,
|
||||
"tags": "",
|
||||
"ignoreMeta": true,
|
||||
"ignoreMeta": false,
|
||||
"ignoreTags": [],
|
||||
"useOreDict": false
|
||||
}
|
||||
|
||||
+1
-1
@@ -65,7 +65,7 @@
|
||||
"item": "mysticalagradditions:special",
|
||||
"meta": 0,
|
||||
"tags": "",
|
||||
"ignoreMeta": true,
|
||||
"ignoreMeta": false,
|
||||
"ignoreTags": [],
|
||||
"useOreDict": false
|
||||
}
|
||||
|
||||
+1
-1
@@ -65,7 +65,7 @@
|
||||
"item": "mysticalagradditions:special",
|
||||
"meta": 5,
|
||||
"tags": "",
|
||||
"ignoreMeta": true,
|
||||
"ignoreMeta": false,
|
||||
"ignoreTags": [],
|
||||
"useOreDict": false
|
||||
}
|
||||
|
||||
+1
-1
@@ -65,7 +65,7 @@
|
||||
"item": "mysticalagradditions:special",
|
||||
"meta": 4,
|
||||
"tags": "",
|
||||
"ignoreMeta": true,
|
||||
"ignoreMeta": false,
|
||||
"ignoreTags": [],
|
||||
"useOreDict": false
|
||||
}
|
||||
|
||||
+88
@@ -0,0 +1,88 @@
|
||||
{
|
||||
"path": "mod_mysticalagradditions/dragon_egg_plant.json",
|
||||
"enabled": true,
|
||||
"id": "mysticalagradditions:dragon_egg_plant",
|
||||
"plant_name": "Dragon Egg Crop",
|
||||
"seed_name": "Dragon Egg Seeds",
|
||||
"seed_items": [
|
||||
{
|
||||
"item": "mysticalagradditions:dragon_egg_seeds",
|
||||
"meta": 0,
|
||||
"tags": "",
|
||||
"ignoreMeta": false,
|
||||
"ignoreTags": [
|
||||
"*"
|
||||
],
|
||||
"useOreDict": false
|
||||
}
|
||||
],
|
||||
"description": {
|
||||
"translations": {},
|
||||
"default": "Seeds of the dragon."
|
||||
},
|
||||
"growth_chance": 0.9,
|
||||
"growth_bonus": 0.02,
|
||||
"bonemeal": false,
|
||||
"tier": 1,
|
||||
"weedable": false,
|
||||
"aggressive": false,
|
||||
"spread_chance": 0.1,
|
||||
"spawn_chance": 0.0,
|
||||
"grass_drop_chance": 0.0,
|
||||
"seed_drop_chance": 1.0,
|
||||
"seed_drop_bonus": 0.0,
|
||||
"products": {
|
||||
"products": [
|
||||
{
|
||||
"min": 1,
|
||||
"max": 5,
|
||||
"chance": 0.9,
|
||||
"required": true,
|
||||
"item": "mysticalagradditions:dragon_egg_essence",
|
||||
"meta": 0,
|
||||
"tags": "",
|
||||
"ignoreMeta": false,
|
||||
"ignoreTags": [],
|
||||
"useOreDict": false
|
||||
}
|
||||
]
|
||||
},
|
||||
"requirement": {
|
||||
"min_light": 10,
|
||||
"max_light": 16,
|
||||
"soils": [
|
||||
"farmland_soil"
|
||||
],
|
||||
"conditions": [
|
||||
{
|
||||
"amount": 1,
|
||||
"min_x": 0,
|
||||
"min_y": -2,
|
||||
"min_z": 0,
|
||||
"max_x": 0,
|
||||
"max_y": -2,
|
||||
"max_z": 0,
|
||||
"item": "mysticalagradditions:special",
|
||||
"meta": 1,
|
||||
"tags": "",
|
||||
"ignoreMeta": false,
|
||||
"ignoreTags": [],
|
||||
"useOreDict": false
|
||||
}
|
||||
]
|
||||
},
|
||||
"texture": {
|
||||
"render_type": "cross",
|
||||
"seed_texture": "mysticalagriculture:items/dragon_egg_seeds",
|
||||
"plant_textures": [
|
||||
"mysticalagriculture:blocks/crop0",
|
||||
"mysticalagriculture:blocks/crop1",
|
||||
"mysticalagriculture:blocks/crop2",
|
||||
"mysticalagriculture:blocks/crop2",
|
||||
"mysticalagriculture:blocks/crop3",
|
||||
"mysticalagriculture:blocks/crop4",
|
||||
"mysticalagriculture:blocks/crop4",
|
||||
"mysticalagradditions:blocks/dragon_egg_crop"
|
||||
]
|
||||
}
|
||||
}
|
||||
+1
-1
@@ -65,7 +65,7 @@
|
||||
"item": "mysticalagradditions:special",
|
||||
"meta": 0,
|
||||
"tags": "",
|
||||
"ignoreMeta": true,
|
||||
"ignoreMeta": false,
|
||||
"ignoreTags": [],
|
||||
"useOreDict": false
|
||||
}
|
||||
|
||||
+1
-1
@@ -65,7 +65,7 @@
|
||||
"item": "mysticalagradditions:special",
|
||||
"meta": 5,
|
||||
"tags": "",
|
||||
"ignoreMeta": true,
|
||||
"ignoreMeta": false,
|
||||
"ignoreTags": [],
|
||||
"useOreDict": false
|
||||
}
|
||||
|
||||
@@ -74,7 +74,7 @@ general {
|
||||
# Maximum ore blocks per Blue Crystal vein
|
||||
# Min: 1
|
||||
# Max: 30
|
||||
I:maxOresPerVein=15
|
||||
I:maxOresPerVein=6
|
||||
|
||||
# Minimum ore blocks per Blue Crystal vein
|
||||
# Min: 1
|
||||
@@ -244,7 +244,7 @@ general {
|
||||
# Maximum ore blocks per Green Crystal vein
|
||||
# Min: 1
|
||||
# Max: 30
|
||||
I:maxOresPerVein=15
|
||||
I:maxOresPerVein=6
|
||||
|
||||
# Minimum ore blocks per Green Crystal vein
|
||||
# Min: 1
|
||||
@@ -380,7 +380,7 @@ general {
|
||||
# Maximum ore blocks per Purple Crystal vein
|
||||
# Min: 1
|
||||
# Max: 30
|
||||
I:maxOresPerVein=15
|
||||
I:maxOresPerVein=6
|
||||
|
||||
# Minimum ore blocks per Purple Crystal vein
|
||||
# Min: 1
|
||||
@@ -397,7 +397,7 @@ general {
|
||||
# Maximum ore blocks per Red Crystal vein
|
||||
# Min: 1
|
||||
# Max: 30
|
||||
I:maxOresPerVein=15
|
||||
I:maxOresPerVein=6
|
||||
|
||||
# Minimum ore blocks per Red Crystal vein
|
||||
# Min: 1
|
||||
@@ -511,7 +511,7 @@ general {
|
||||
# Maximum ore blocks per White Crystal vein
|
||||
# Min: 1
|
||||
# Max: 30
|
||||
I:maxOresPerVein=15
|
||||
I:maxOresPerVein=6
|
||||
|
||||
# Minimum ore blocks per White Crystal vein
|
||||
# Min: 1
|
||||
@@ -528,7 +528,7 @@ general {
|
||||
# Maximum ore blocks per Yellow Crystal vein
|
||||
# Min: 1
|
||||
# Max: 30
|
||||
I:maxOresPerVein=15
|
||||
I:maxOresPerVein=6
|
||||
|
||||
# Minimum ore blocks per Yellow Crystal vein
|
||||
# Min: 1
|
||||
|
||||
@@ -1071,12 +1071,14 @@ worldgen {
|
||||
}
|
||||
|
||||
marble {
|
||||
# Defines the blockstates that may be replaced by marble when trying to generate marble. format: <modid>:<name>:<meta> - Use meta -1 for wildcard [default: [minecraft:stone:0]]
|
||||
S:ReplacementStates <
|
||||
minecraft:stone:0
|
||||
>
|
||||
}
|
||||
|
||||
aquamarine {
|
||||
# Defines the blockstates that may be replaced by aquamarine shale when trying to generate aquamarine shale. format: <modid>:<name>:<meta> - Use meta -1 for wildcard [default: [minecraft:sand:0]]
|
||||
S:ReplacementStates <
|
||||
minecraft:sand:0
|
||||
>
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
##########################################################################################################
|
||||
|
||||
data {
|
||||
# [default: [minecraft:protection:10], [minecraft:fire_protection:5], [minecraft:feather_falling:5], [minecraft:blast_protection:2], [minecraft:projectile_protection:5], [minecraft:respiration:2], [minecraft:aqua_affinity:2], [minecraft:thorns:1], [minecraft:depth_strider:2], [minecraft:frost_walker:2], [minecraft:sharpness:10], [minecraft:smite:5], [minecraft:bane_of_arthropods:5], [minecraft:knockback:5], [minecraft:fire_aspect:2], [minecraft:looting:2], [minecraft:sweeping:2], [minecraft:efficiency:10], [minecraft:silk_touch:1], [minecraft:unbreaking:5], [minecraft:fortune:2], [minecraft:power:10], [minecraft:punch:2], [minecraft:flame:2], [minecraft:infinity:1], [minecraft:luck_of_the_sea:2], [minecraft:lure:2], [minecraft:mending:2], [draconicevolution:enchant_reaper:2], [railcraft:wrecking:2], [railcraft:implosion:2], [railcraft:destruction:1], [railcraft:smack:1], [extrautils2:xu.kaboomerang:10], [extrautils2:xu.zoomerang:10], [extrautils2:xu.burnerang:10], [extrautils2:xu.bladerang:10], [extrautils2:xu.boomereaperang:10], [randomthings:magnetic:1], [openblocks:explosive:2], [openblocks:last_stand:5], [openblocks:flim_flam:2], [projectred-expansion:electric_efficiency:2], [advancedrocketry:spacebreathing:10], [endercore:autosmelt:2], [endercore:xpboost:5], [tombstone:shadow_step:2], [tombstone:soulbound:2], [tombstone:magic_siphon:2], [tombstone:plague_bringer:2], [tombstone:blessing:2], [tombstone:curse_of_bones:2], [enderio:soulbound:1], [enderio:witherweapon:5], [enderio:witherarrow:5], [enderio:repellent:1], [aerialaffinity:aerial_affinity:2], [aoa3:brace:1], [aoa3:intervention:1], [aoa3:archmage:1], [aoa3:sever:5], [aoa3:recharge:2], [aoa3:control:2], [aoa3:shell:5], [aoa3:crush:5], [aoa3:form:2], [ebwizardry:magic_sword:10], [ebwizardry:magic_bow:10], [ebwizardry:flaming_weapon:10], [ebwizardry:freezing_weapon:10], [ebwizardry:magic_protection:5], [ebwizardry:frost_protection:2], [ebwizardry:shock_protection:2], [bewitchment:magic_protection:1], [bibliocraft:bibliocraft.deathcompassench:1], [bibliocraft:bibliocraft.readingench:5], [divinerpg:rive:1], [divinerpg:aftershock:1], [mod_lavacow:poisonous:1], [mod_lavacow:lifesteal:1], [mod_lavacow:corrosive:1], [soulshardsrespawn:soul_stealer:5], [variegated:manabound:1], [woot:headhunter:2], [abyssalcraft:coralium:2], [abyssalcraft:dread:2], [abyssalcraft:light_pierce:10], [abyssalcraft:iron_wall:5], [abyssalcraft:sapping:5], [abyssalcraft:multi_rend:2], [cofhcore:holding:5], [cofhcore:insight:5], [cofhcore:leech:5], [cofhcore:multishot:5], [cofhcore:smashing:2], [cofhcore:smelting:2], [cofhcore:soulbound:5], [cofhcore:vorpal:2], [cyclicmagic:enchantment.autosmelt:2], [cyclicmagic:enchantment.excavation:1], [cyclicmagic:enchantment.launch:10], [cyclicmagic:enchantment.lifeleech:10], [cyclicmagic:enchantment.magnet:1], [cyclicmagic:enchantment.multishot:1], [cyclicmagic:enchantment.quickdraw:1], [cyclicmagic:enchantment.venom:10], [cyclicmagic:enchantment.waterwalking:1], [cyclicmagic:enchantment.expboost:1], [astralsorcery:enchantment.as.nightvision:1], [astralsorcery:enchantment.as.smelting:1], [simplyjetpacks:fuel_efficiency:1]]
|
||||
# [default: [minecraft:protection:10], [minecraft:fire_protection:5], [minecraft:feather_falling:5], [minecraft:blast_protection:2], [minecraft:projectile_protection:5], [minecraft:respiration:2], [minecraft:aqua_affinity:2], [minecraft:thorns:1], [minecraft:depth_strider:2], [minecraft:frost_walker:2], [minecraft:sharpness:10], [minecraft:smite:5], [minecraft:bane_of_arthropods:5], [minecraft:knockback:5], [minecraft:fire_aspect:2], [minecraft:looting:2], [minecraft:sweeping:2], [minecraft:efficiency:10], [minecraft:silk_touch:1], [minecraft:unbreaking:5], [minecraft:fortune:2], [minecraft:power:10], [minecraft:punch:2], [minecraft:flame:2], [minecraft:infinity:1], [minecraft:luck_of_the_sea:2], [minecraft:lure:2], [minecraft:mending:2], [draconicevolution:enchant_reaper:2], [railcraft:wrecking:2], [railcraft:implosion:2], [railcraft:destruction:1], [railcraft:smack:1], [extrautils2:xu.kaboomerang:10], [extrautils2:xu.zoomerang:10], [extrautils2:xu.burnerang:10], [extrautils2:xu.bladerang:10], [extrautils2:xu.boomereaperang:10], [randomthings:magnetic:1], [openblocks:explosive:2], [openblocks:last_stand:5], [openblocks:flim_flam:2], [projectred-expansion:electric_efficiency:2], [advancedrocketry:spacebreathing:10], [endercore:xpboost:5], [endercore:autosmelt:2], [tombstone:shadow_step:2], [tombstone:soulbound:2], [tombstone:magic_siphon:2], [tombstone:plague_bringer:2], [tombstone:blessing:2], [tombstone:curse_of_bones:2], [enderio:witherweapon:5], [enderio:witherarrow:5], [enderio:repellent:1], [enderio:soulbound:1], [aerialaffinity:aerial_affinity:2], [aoa3:brace:1], [aoa3:intervention:1], [aoa3:archmage:1], [aoa3:sever:5], [aoa3:recharge:2], [aoa3:control:2], [aoa3:shell:5], [aoa3:crush:5], [aoa3:form:2], [ebwizardry:magic_sword:10], [ebwizardry:magic_bow:10], [ebwizardry:flaming_weapon:10], [ebwizardry:freezing_weapon:10], [ebwizardry:magic_protection:5], [ebwizardry:frost_protection:2], [ebwizardry:shock_protection:2], [bewitchment:magic_protection:1], [bibliocraft:bibliocraft.deathcompassench:1], [bibliocraft:bibliocraft.readingench:5], [divinerpg:rive:1], [divinerpg:aftershock:1], [mod_lavacow:poisonous:1], [mod_lavacow:lifesteal:1], [mod_lavacow:corrosive:1], [soulshardsrespawn:soul_stealer:5], [variegated:manabound:1], [woot:headhunter:2], [abyssalcraft:coralium:2], [abyssalcraft:dread:2], [abyssalcraft:light_pierce:10], [abyssalcraft:iron_wall:5], [abyssalcraft:sapping:5], [abyssalcraft:multi_rend:2], [cofhcore:holding:5], [cofhcore:insight:5], [cofhcore:leech:5], [cofhcore:multishot:5], [cofhcore:smashing:2], [cofhcore:smelting:2], [cofhcore:soulbound:5], [cofhcore:vorpal:2], [cyclicmagic:enchantment.autosmelt:2], [cyclicmagic:enchantment.excavation:1], [cyclicmagic:enchantment.launch:10], [cyclicmagic:enchantment.lifeleech:10], [cyclicmagic:enchantment.magnet:1], [cyclicmagic:enchantment.multishot:1], [cyclicmagic:enchantment.quickdraw:1], [cyclicmagic:enchantment.venom:10], [cyclicmagic:enchantment.waterwalking:1], [cyclicmagic:enchantment.expboost:1], [astralsorcery:enchantment.as.nightvision:1], [astralsorcery:enchantment.as.smelting:1], [simplyjetpacks:fuel_efficiency:1]]
|
||||
S:data <
|
||||
minecraft:protection:10
|
||||
minecraft:fire_protection:5
|
||||
|
||||
@@ -1,5 +1,11 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# battletowerchestitems
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Syntax for each Item entry is 'Name-Meta-Spawnchance-minAmount-maxAmount', entries are seperated by ';'
|
||||
##########################################################################################################
|
||||
|
||||
battletowerchestitems {
|
||||
S:"Floor 1"=stick-0-75-5-6;wheat_seeds-0-75-3-5;planks-0-75-5-6;reeds-0-75-3-5;golden_carrot-0-70-2-8;contenttweaker:call_of_the_full_moon-0-10-2-3
|
||||
S:"Floor 2"=stone_pickaxe-0-50-1-1;stone_axe-0-50-1-1;torch-0-80-3-3;stone_button-0-50-2-2;golden_carrot-0-70-2-8;contenttweaker:pasta_aglio_olio_peperoncino-0-20-1-4;contenttweaker:call_of_the_bloodhunt-0-10-2-3
|
||||
@@ -117,6 +123,7 @@ biomespawnallowed {
|
||||
B:lavender_fields=true
|
||||
B:lborean=true
|
||||
B:lelyetia=false
|
||||
B:limbo=true
|
||||
B:lunalus=false
|
||||
B:lush_swamp=false
|
||||
B:magical_forest=false
|
||||
@@ -263,8 +270,6 @@ mainoptions {
|
||||
I:"Tower Destroying Enabled"=1
|
||||
I:chanceTowerIsUnderGround=15
|
||||
B:noGolemExplosions=false
|
||||
|
||||
# Destroy all Mob Spawners in Tower Area upon Tower Fall?
|
||||
B:towerFallDestroysMobSpawners=false
|
||||
}
|
||||
|
||||
|
||||
+3846
-2006
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,5 @@
|
||||
# The buildcraft detailed configuration file. This contains a lot of miscellaneous options that have no affect on gameplay.
|
||||
# You should refer to the BC source code for a detailed description of what these do. (https://github.com/BuildCraft/BuildCraft)
|
||||
# This file will be overwritten every time that buildcraft starts, so don't change anything other than the values.
|
||||
#Wed May 01 19:29:19 PDT 2024
|
||||
#Fri May 24 14:37:02 PDT 2024
|
||||
render.pipe.misc.inside.shade=0.725
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"name": "compactmachines3:botania_elvengateway",
|
||||
"name": "compactmachines3:botania_gaia2",
|
||||
"target-item": "contenttweaker:greater_gaia_spirit",
|
||||
"target-meta": 0,
|
||||
"target-count": 1,
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"name": "compactmachines3:botania_elvengateway",
|
||||
"name": "compactmachines3:botania_gaia3",
|
||||
"target-item": "extrabotany:material",
|
||||
"target-meta": 6,
|
||||
"target-count": 1,
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"name": "compactmachines3:botania_elvengateway",
|
||||
"name": "compactmachines3:botania_gaia31",
|
||||
"target-item": "extrabotany:material",
|
||||
"target-meta": 3,
|
||||
"target-count": 1,
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"name": "compactmachines3:botania_elvengateway",
|
||||
"name": "compactmachines3:botania_gaia4",
|
||||
"target-item": "extrabotany:material",
|
||||
"target-meta": 9,
|
||||
"target-count": 1,
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
{
|
||||
"name": "compactmachines3:botania_elvengateway",
|
||||
"name": "compactmachines3:botania_gaia41",
|
||||
"target-item": "extrabotany:specialbag",
|
||||
"target-meta": 0,
|
||||
"target-count": 1,
|
||||
|
||||
@@ -141,6 +141,8 @@ cyclicmagic {
|
||||
|
||||
# Stardew Furnaces: Quickly fill a furnace by hitting it with fuel or an item, or interact with an empty hand to pull out the results [Inspired by Stardew Valley. Left click only] [default: true]
|
||||
B:"Furnace Speed"=false
|
||||
|
||||
# Default modifier for heart containers a new player will start with when first joining the world. Will not affect existing players once they have joined. (For Maximum heart modifier limit given by the heart containers see 'modpacks' category in the config file) [range: -9 ~ 90, default: 0]
|
||||
I:HeartModifierInitial=0
|
||||
|
||||
# Use a player skull on a sign to name the skull based on the top line [default: true]
|
||||
@@ -614,6 +616,8 @@ cyclicmagic {
|
||||
|
||||
# Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 99]
|
||||
I:dropper_exact=99
|
||||
|
||||
# Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 250]
|
||||
I:fire_starter=250
|
||||
|
||||
# Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 500]
|
||||
@@ -621,6 +625,8 @@ cyclicmagic {
|
||||
|
||||
# Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 50]
|
||||
I:harvester_block=50
|
||||
|
||||
# Fuel/Energy/RF cost to run machine [range: 0 ~ 500000, default: 0]
|
||||
I:peat_farm=64
|
||||
|
||||
# Energy generated by normal Peat [range: 10 ~ 99999, default: 256]
|
||||
@@ -1297,6 +1303,8 @@ modpacks {
|
||||
croparia:stem_*
|
||||
rustic:grape_stem
|
||||
>
|
||||
|
||||
# Maximum number of heart containers you can get by eating heart containers. Does not limit the /setheartmod command [range: 0 ~ 90, default: 10]
|
||||
I:HeartModifierMax=10
|
||||
|
||||
# Maximum number of upgraded hearts [range: 1 ~ 100, default: 20]
|
||||
@@ -1345,6 +1353,8 @@ modpacks {
|
||||
|
||||
# Block Range it will search onclick [range: 2 ~ 256, default: 32]
|
||||
I:ProspectorRange=32
|
||||
|
||||
# Containers that cannot be lifted up with the Empty Sack of Holding. Use block id; for example minecraft:chest [default: [extracells:fluidcrafter], [extracells:ecbaseblock], [extracells:fluidfiller], [refinedstorage:disk_manipulator], [refinedstorage:disk_drive], [refinedstorage:crafter], [refinedstorage:crafter_manager], [refinedstorage:grid], [parabox:parabox], [immersivengineering:metal_device1]]
|
||||
S:SackHoldingBlacklist <
|
||||
extracells:fluidcrafter
|
||||
extracells:ecbaseblock
|
||||
@@ -1368,7 +1378,11 @@ modpacks {
|
||||
|
||||
# Seconds of potion effect caused by using the sleeping mat [range: 0 ~ 600, default: 20]
|
||||
I:SleepingMatPotion=20
|
||||
|
||||
# Damage per second of Diamond spikes [range: 1 ~ 99, default: 5]
|
||||
I:SpikeDiamondDamage=5
|
||||
|
||||
# Damage per second of Iron spikes [range: 1 ~ 99, default: 1]
|
||||
I:SpikeIronDamage=1
|
||||
|
||||
# Does this break low-hardness blocks when thrown [default: false]
|
||||
|
||||
@@ -317,7 +317,7 @@ client {
|
||||
B:blinkEffect=true
|
||||
|
||||
# Whether to use custom animations for players casting spells. Disable this option if it conflicts with other mods that add player animations.
|
||||
B:spellcastingAnimations=true
|
||||
B:spellcastingAnimations=false
|
||||
|
||||
# The element of the flying companion orb rendered on donor and contributor players, leave empty to disable the effect. If you're one of them, this setting will change how all players see you (if not, it won't do anything).
|
||||
S:donationPerkElement=magic
|
||||
|
||||
@@ -10,6 +10,7 @@ disableCreatorVisuals=false
|
||||
#The size of each inventory of EnderStorage. 0 = 3x3, 1 = 3x9, 2 = 6x9
|
||||
item.storage-size=1
|
||||
|
||||
|
||||
#The name of the item used to set the chest to personal. Diamond by default. Format <modid>:<registeredItemName>|<meta>, Meta can be replaced with "WILD"
|
||||
personalItem=minecraft:diamond|0
|
||||
|
||||
|
||||
@@ -84,4 +84,12 @@ gendustry.honeycomb.soulsucking.name=Soul-Sucking Comb
|
||||
gendustry.bees.species.Isekai=Isekai
|
||||
gendustry.bees.species.Soulsucking=Soul-Sucking
|
||||
gendustry.bees.species.Crepuscular=Crepuscular
|
||||
gendustry.bees.species.Chevron=Chevron
|
||||
gendustry.bees.species.Warrior=Warrior
|
||||
gendustry.bees.species.Buried=Buried
|
||||
gendustry.bees.species.Controller=Controller
|
||||
gendustry.bees.species.Pyramid=Pyramid
|
||||
gendustry.bees.species.Ringbearer=Ringbearer
|
||||
gendustry.bees.species.Stargazer=Stargazer
|
||||
gendustry.honeycomb.warrior.name=Warrior Comb
|
||||
|
||||
|
||||
@@ -70,7 +70,7 @@ module {
|
||||
I:versionNotificationTypes=0
|
||||
|
||||
# Don't change this.
|
||||
I:versionSave=29
|
||||
I:versionSave=24
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1036,6 +1036,17 @@
|
||||
"damagemultiply": 20.0,
|
||||
"speedmultiply": 1.0
|
||||
},
|
||||
|
||||
{
|
||||
"dimension": 624,
|
||||
"hostile": true,
|
||||
"result": "default",
|
||||
"multxp": 10.0,
|
||||
"healthmultiply": 200.0,
|
||||
"damagemultiply": 200.0,
|
||||
"speedmultiply": 1.0
|
||||
},
|
||||
|
||||
{
|
||||
"dimension": 810,
|
||||
"hostile": true,
|
||||
@@ -1401,6 +1412,17 @@
|
||||
"onjoin": true,
|
||||
"result": "deny"
|
||||
},
|
||||
{
|
||||
"mob": ["divinerpg:liopleurodon"],
|
||||
"dimension": 0,
|
||||
"mincount": {
|
||||
"amount": 15,
|
||||
"mob": ["divinerpg:liopleurodon"],
|
||||
"perplayer": true
|
||||
},
|
||||
"onjoin": true,
|
||||
"result": "deny"
|
||||
},
|
||||
{
|
||||
"mob": ["divinerpg:jack_o_man"],
|
||||
"dimension": 0,
|
||||
|
||||
@@ -3636,7 +3636,6 @@ advanced {
|
||||
tconstruct:lumberaxe:0:blood_infused_wood,blood_infused_wood,blood_infused_wood,blood_infused_wood
|
||||
tconstruct:shuriken:0:ma.prosperity,ma.prosperity,ma.prosperity,ma.prosperity
|
||||
railcraft:ingot:7
|
||||
railcraft:ingot:9
|
||||
tconstruct:longsword:0:void_actadd_plustic,void_actadd_plustic,void_actadd_plustic
|
||||
tconstruct:longbow:0:malachite_gem,malachite_gem,malachite_gem,string
|
||||
enderio:item_broken_spawner:Anti-Skeleton
|
||||
@@ -5814,7 +5813,6 @@ advanced {
|
||||
enderio:item_broken_spawner:Sludge Menace
|
||||
enderio:item_broken_spawner:Twilight Lich
|
||||
tconstruct:kama:0:copper,copper,copper
|
||||
libvulpes:productingot:9
|
||||
mysticalagriculture:end_steel_seeds
|
||||
libvulpes:productingot:7
|
||||
libvulpes:productingot:6
|
||||
|
||||
@@ -51,6 +51,16 @@ world-1263687704 {
|
||||
}
|
||||
|
||||
|
||||
world-1339167041 {
|
||||
B:bookmarkOverlayEnabled=true
|
||||
B:cheatItemsEnabled=true
|
||||
S:defaultFluidContainerItem=
|
||||
B:editEnabled=false
|
||||
S:filterText=essence
|
||||
B:overlayEnabled=true
|
||||
}
|
||||
|
||||
|
||||
world-1356355984 {
|
||||
B:bookmarkOverlayEnabled=true
|
||||
B:cheatItemsEnabled=true
|
||||
@@ -60,6 +70,16 @@ world-1356355984 {
|
||||
}
|
||||
|
||||
|
||||
world-1361646930 {
|
||||
B:bookmarkOverlayEnabled=false
|
||||
B:cheatItemsEnabled=false
|
||||
S:defaultFluidContainerItem=
|
||||
B:editEnabled=false
|
||||
S:filterText=
|
||||
B:overlayEnabled=true
|
||||
}
|
||||
|
||||
|
||||
world-1369488837 {
|
||||
B:bookmarkOverlayEnabled=true
|
||||
B:cheatItemsEnabled=false
|
||||
@@ -333,6 +353,16 @@ world-547553678 {
|
||||
}
|
||||
|
||||
|
||||
world-591715525 {
|
||||
B:bookmarkOverlayEnabled=true
|
||||
B:cheatItemsEnabled=false
|
||||
S:defaultFluidContainerItem=
|
||||
B:editEnabled=false
|
||||
S:filterText=
|
||||
B:overlayEnabled=true
|
||||
}
|
||||
|
||||
|
||||
world-647993437 {
|
||||
B:bookmarkOverlayEnabled=true
|
||||
B:cheatItemsEnabled=false
|
||||
@@ -352,6 +382,16 @@ world-730527978 {
|
||||
}
|
||||
|
||||
|
||||
world-731936181 {
|
||||
B:bookmarkOverlayEnabled=false
|
||||
B:cheatItemsEnabled=true
|
||||
S:defaultFluidContainerItem=
|
||||
B:editEnabled=false
|
||||
S:filterText=tank @ope
|
||||
B:overlayEnabled=true
|
||||
}
|
||||
|
||||
|
||||
world-754345806 {
|
||||
B:bookmarkOverlayEnabled=true
|
||||
B:cheatItemsEnabled=true
|
||||
@@ -483,6 +523,16 @@ world13100876 {
|
||||
}
|
||||
|
||||
|
||||
world136859740 {
|
||||
B:bookmarkOverlayEnabled=true
|
||||
B:cheatItemsEnabled=false
|
||||
S:defaultFluidContainerItem=
|
||||
B:editEnabled=false
|
||||
S:filterText=
|
||||
B:overlayEnabled=true
|
||||
}
|
||||
|
||||
|
||||
world1430200888 {
|
||||
B:bookmarkOverlayEnabled=true
|
||||
B:cheatItemsEnabled=false
|
||||
@@ -606,7 +656,7 @@ world2000810981 {
|
||||
B:cheatItemsEnabled=true
|
||||
S:defaultFluidContainerItem=
|
||||
B:editEnabled=false
|
||||
S:filterText=@modular
|
||||
S:filterText=ener inp
|
||||
B:overlayEnabled=true
|
||||
}
|
||||
|
||||
@@ -812,6 +862,16 @@ world382006890 {
|
||||
}
|
||||
|
||||
|
||||
world409428912 {
|
||||
B:bookmarkOverlayEnabled=false
|
||||
B:cheatItemsEnabled=false
|
||||
S:defaultFluidContainerItem=
|
||||
B:editEnabled=false
|
||||
S:filterText=compresso
|
||||
B:overlayEnabled=true
|
||||
}
|
||||
|
||||
|
||||
world411737388 {
|
||||
B:bookmarkOverlayEnabled=false
|
||||
B:cheatItemsEnabled=true
|
||||
@@ -861,7 +921,7 @@ world557676774 {
|
||||
|
||||
world64187699 {
|
||||
# Show the list of bookmarks next to open GUIs.
|
||||
B:bookmarkOverlayEnabled=true
|
||||
B:bookmarkOverlayEnabled=false
|
||||
|
||||
# Give items instead of showing the recipe.
|
||||
B:cheatItemsEnabled=false
|
||||
@@ -871,7 +931,7 @@ world64187699 {
|
||||
|
||||
# Hide and unhide ingredients by clicking them in the list.
|
||||
B:editEnabled=false
|
||||
S:filterText=dim ids
|
||||
S:filterText=
|
||||
|
||||
# Show the list of ingredients next to open GUIs.
|
||||
B:overlayEnabled=true
|
||||
|
||||
@@ -16,7 +16,7 @@ history {
|
||||
# Color of the history area display [range: -2147483648 ~ 2147483647, default: -296397483]
|
||||
I:backgroundColour=-296397483
|
||||
|
||||
# Enable browsing history function [default: true]
|
||||
# Enable browsing history feature [default: true]
|
||||
B:enableHistory=true
|
||||
|
||||
# Add item with different nbt to the browsing history [default: true]
|
||||
|
||||
+1
-1
@@ -226,7 +226,7 @@ misc {
|
||||
B:classCaching=false
|
||||
|
||||
# Copy image after screenshotting to clipboard - <default: false>
|
||||
B:copyScreenshotToClipboard=false
|
||||
B:copyScreenshotToClipboard=true
|
||||
|
||||
# Use updated CA Certs that was included in 8u311. This most notably fixes 8u51 certs issues - <default: true>
|
||||
B:outdatedCaCertsFix=true
|
||||
|
||||
+1659
-61
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,38 @@
|
||||
{
|
||||
"registryname": "dyson_discharger_t6",
|
||||
"localizedname": "Dyson Discharger: 1024X",
|
||||
"color": "eb5ed5",
|
||||
"parts": [
|
||||
{
|
||||
"x": 0,
|
||||
"y": -4,
|
||||
"z": 0,
|
||||
"elements": [
|
||||
"generalized_input_item"
|
||||
]
|
||||
},
|
||||
{
|
||||
"x": 0,
|
||||
"y": -3,
|
||||
"z": 0,
|
||||
"elements": [
|
||||
"modularmachinery:blockenergyoutputhatch@7"
|
||||
]
|
||||
},
|
||||
{
|
||||
"x": 0,
|
||||
"y": -2,
|
||||
"z": 0,
|
||||
"elements": [
|
||||
"generalized_output_item"
|
||||
]
|
||||
},
|
||||
{
|
||||
"x": 0,
|
||||
"y": -1,
|
||||
"z": 0,
|
||||
"elements": [
|
||||
"contenttweaker:hypercapacitor_discharger_x1024"
|
||||
]
|
||||
}
|
||||
]}
|
||||
@@ -8,7 +8,7 @@ auto-assembly {
|
||||
S:itemName=minecraft:stick
|
||||
|
||||
# Set the auto-assembly need all blocks must be in the inventory. [default: true]
|
||||
B:needAllBlocks=true
|
||||
B:needAllBlocks=false
|
||||
|
||||
# Set whether to skip blocks containing NBTs. [default: false]
|
||||
B:skipBlockContainNBT=false
|
||||
|
||||
+8
-1
@@ -25,6 +25,11 @@ dense_fluid_cells {
|
||||
}
|
||||
|
||||
|
||||
exposer {
|
||||
B:enabled=true
|
||||
}
|
||||
|
||||
|
||||
interface_p2p {
|
||||
B:enabled=false
|
||||
}
|
||||
@@ -54,9 +59,11 @@ reconstruction_chamber {
|
||||
|
||||
|
||||
upgrades {
|
||||
# Enable Auto-Complete Upgrade cards for ME Interfaces
|
||||
B:auto_complete=true
|
||||
B:enabled=true
|
||||
|
||||
# Enable Hyper-Acceleration Upgrade cards
|
||||
# Enable Hyper-Acceleration Upgrade cards for ME IO Ports
|
||||
B:hyper_acceleration=true
|
||||
}
|
||||
|
||||
|
||||
@@ -1011,7 +1011,7 @@ other {
|
||||
B:wasteland_biome=true
|
||||
|
||||
# The weight assigned to the generation of the Wasteland Biomes - higher numbers correspond to higher generation rates.
|
||||
I:wasteland_biome_weight=5
|
||||
I:wasteland_biome_weight=4
|
||||
|
||||
# Will the Wasteland Dimension be generated?
|
||||
B:wasteland_dimension_gen=true
|
||||
|
||||
@@ -36,6 +36,7 @@ general {
|
||||
rftools:smartwrench
|
||||
teslacorelib:wrench
|
||||
thermalfoundation:wrench
|
||||
|
||||
>
|
||||
|
||||
# List of mod aliases used for Omniwand transforming.
|
||||
@@ -84,6 +85,13 @@ general {
|
||||
thaumicaugmentation:gauntlet:1
|
||||
astralsorcery:itemlinkingtool
|
||||
woot:builder
|
||||
chisel:offsettool
|
||||
thaumcraft:golem_bell
|
||||
enderio:item_travel_staff
|
||||
cyclicmagic:sign_editor
|
||||
cyclicmagic:tool_swap_match
|
||||
appliedenergistics2:certus_quartz_cutting_knife
|
||||
actuallyadditions:item_phantom_connector
|
||||
>
|
||||
|
||||
# List of names contained within item ids that can be attached to the Omniwand.
|
||||
@@ -101,6 +109,7 @@ general {
|
||||
chisel
|
||||
assembler
|
||||
connector
|
||||
gadget
|
||||
>
|
||||
}
|
||||
|
||||
|
||||
@@ -7,183 +7,538 @@
|
||||
##########################################################################################################
|
||||
|
||||
basecosts {
|
||||
# canvas: function():table -- Get the 2D canvas for these glasses.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.methods.MethodsCanvas#canvas(IModuleContainer)"=0
|
||||
|
||||
# canvas3d: function():table -- Get the 3D canvas for these glasses.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.methods.MethodsCanvas#canvas3d(IModuleContainer)"=0
|
||||
|
||||
# clear: function() -- Remove all objects.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.methods.MethodsCanvas#clear(ObjectGroup)"=0
|
||||
|
||||
# remove: function() -- Remove this object from the canvas.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.methods.MethodsCanvas#remove(BaseObject)"=0
|
||||
|
||||
# addDot: function(position:table, [, color:number][, size:number]):table -- Create a new dot.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.methods.MethodsCanvas2D#addDot(Group2D)"=0
|
||||
|
||||
# addGroup: function(position:table):table -- Create a new object group.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.methods.MethodsCanvas2D#addGroup(Group2D)"=0
|
||||
|
||||
# addItem: function(position:table, item:string[, damage:int[, scale:number]]):table -- Create a item icon.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.methods.MethodsCanvas2D#addItem(Group2D)"=0
|
||||
|
||||
# addLine: function(start:table, end:table[, colour:int[, thickness:number]]):table -- Create a new line.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.methods.MethodsCanvas2D#addLine(Group2D)"=0
|
||||
|
||||
# addLines: function(points...:table, [, color:number[, thickness:number]]):table -- Create a new line loop, composed of many points.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.methods.MethodsCanvas2D#addLines(Group2D)"=0
|
||||
|
||||
# addPolygon: function(points...:table, [, color:number]):table -- Create a new polygon, composed of many points.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.methods.MethodsCanvas2D#addPolygon(Group2D)"=0
|
||||
|
||||
# addRectangle: function(x:number, y:number, width:number, height:number[, colour:int]):table -- Create a new rectangle.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.methods.MethodsCanvas2D#addRectangle(Group2D)"=0
|
||||
|
||||
# addText: function(position:table, contents:string[, colour:int[, size:number]]):table -- Create a new text object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.methods.MethodsCanvas2D#addText(Group2D)"=0
|
||||
|
||||
# addTriangle: function(p1:table, p2:table, p3:table[, colour:int]):table -- Create a new triangle, composed of three points.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.methods.MethodsCanvas2D#addTriangle(Group2D)"=0
|
||||
|
||||
# getSize: function():number, number -- Get the size of this canvas.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.methods.MethodsCanvas2D#getSize(Frame2D)"=0
|
||||
|
||||
# addBox: function(x:number, y:number, z:number[, width:number, height:number, depth:number][, color:number]):table -- Create a new box.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.methods.MethodsCanvas3D#addBox(Group3D)"=0
|
||||
|
||||
# addFrame: function(position:table):table -- Create a new frame to put 2d objects in.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.methods.MethodsCanvas3D#addFrame(Group3D)"=0
|
||||
|
||||
# addItem: function(position:table, item:string[, damage:int[, scale:number]]):table -- Create a item model.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.methods.MethodsCanvas3D#addItem(Group3D)"=0
|
||||
|
||||
# addLine: function(start:table, end:table[, thickness:number[, colour:int]]):table -- Create a new line.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.methods.MethodsCanvas3D#addLine(Group3D)"=0
|
||||
|
||||
# create: function([offset:table]):table -- Create a new 3D canvas centred relative to the current position.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.methods.MethodsCanvas3D#create(Origin3D)"=0
|
||||
|
||||
# getAlpha: function():int -- Get the alpha for this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.Colourable#getAlpha(Colourable)"=0
|
||||
|
||||
# getColor: function():int -- Get the colour for this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.Colourable#getColour(Colourable)"=0
|
||||
|
||||
# setAlpha: function(alpha:int) -- Set the alpha for this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.Colourable#setAlpha(Colourable)"=0
|
||||
|
||||
# setColour: function(colour|r:int, [g:int, b:int], [alpha:int]):number -- Set the colour for this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.Colourable#setColour(Colourable)"=0
|
||||
|
||||
# getItem: function(): string, number -- Get the item and damage value for this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.ItemObject#getItem(ItemObject)"=0
|
||||
|
||||
# setItem: function(item:string[, damage:int]) -- Set the item and damage value for this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.ItemObject#setItem(ItemObject)"=0
|
||||
|
||||
# getScale: function():number -- Get the scale for this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.Scalable#getScale(Scalable)"=0
|
||||
|
||||
# setScale: function(scale:number) -- Set the scale for this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.Scalable#setScale(Scalable)"=0
|
||||
|
||||
# getLineHeight: function():int -- Get the line height for this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.TextObject#getLineHeight(TextObject)"=0
|
||||
|
||||
# getText: function():string -- Get the text for this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.TextObject#getText(TextObject)"=0
|
||||
|
||||
# hasShadow: function():boolean -- Get the shadow for this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.TextObject#hasShadow(TextObject)"=0
|
||||
|
||||
# setLineHeight: function(lineHeight:int) -- Set the line height for this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.TextObject#setLineHeight(TextObject)"=0
|
||||
|
||||
# setShadow: function(shadow:boolean) -- Set the shadow for this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.TextObject#setShadow(TextObject)"=0
|
||||
|
||||
# setText: function(contents:string) -- Set the text for this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.TextObject#setText(TextObject)"=0
|
||||
|
||||
# getPoint: function(idx:int):number, number -- Get the specified vertex of this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.object2d.MultiPoint2D#getPoint(MultiPoint2D)"=0
|
||||
|
||||
# setPoint: function(idx:int, x:number, y:number) -- Set the specified vertex of this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.object2d.MultiPoint2D#setPoint(MultiPoint2D)"=0
|
||||
|
||||
# getPointCount: function():int -- Get the number of verticies on this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.object2d.MultiPointResizable2D#getPointCount(MultiPointResizable2D)"=0
|
||||
|
||||
# insertPoint: function([idx:int, ]x:number, y:number) -- Add a specified vertex to this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.object2d.MultiPointResizable2D#insertPoint(MultiPointResizable2D)"=0
|
||||
|
||||
# removePoint: function(idx:int) -- Remove the specified vertex of this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.object2d.MultiPointResizable2D#removePoint(MultiPointResizable2D)"=0
|
||||
|
||||
# getPosition: function():number, number -- Get the position for this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.object2d.Positionable2D#getPosition(Positionable2D)"=0
|
||||
|
||||
# setPosition: function(x:number, y:number) -- Set the position for this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.object2d.Positionable2D#setPosition(Positionable2D)"=0
|
||||
|
||||
# getSize: function():number, number -- Get the size of this rectangle.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.object2d.Rectangle#getSize(Rectangle)"=0
|
||||
|
||||
# setSize: function(width:number, height:number) -- Set the size of this rectangle.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.object2d.Rectangle#setSize(Rectangle)"=0
|
||||
|
||||
# getSize: function():number, number, number -- Get the size of this box.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.object3d.Box#getSize(Box)"=0
|
||||
|
||||
# setSize: function(width:number, height:number, depth:number) -- Set the size of this box.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.object3d.Box#setSize(Box)"=0
|
||||
|
||||
# isDepthTested: function():boolean -- Determine whether depth testing is enabled for this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.object3d.DepthTestable#isDepthTested(DepthTestable)"=0
|
||||
|
||||
# setDepthTested: function(depthTest:boolean) -- Set whether depth testing is enabled for this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.object3d.DepthTestable#setDepthTested(DepthTestable)"=0
|
||||
|
||||
# getPoint: function(idx:int):number, number, number -- Get the specified vertex of this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.object3d.MultiPoint3D#getPoint(MultiPoint3D)"=0
|
||||
|
||||
# setPoint: function(idx:int, x:number, y:number, z:number) -- Set the specified vertex of this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.object3d.MultiPoint3D#setPoint(MultiPoint3D)"=0
|
||||
|
||||
# recenter: function([offset:table]) -- Recenter this canvas relative to the current position.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.object3d.ObjectRoot3D#recenter(ObjectRoot3D)"=0
|
||||
|
||||
# getPosition: function():number, number, number -- Get the position for this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.object3d.Positionable3D#getPosition(Positionable3D)"=0
|
||||
|
||||
# setPosition: function(x:number, y:number, z:number) -- Set the position for this object.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.object3d.Positionable3D#setPosition(Positionable3D)"=0
|
||||
|
||||
# getRotation: function():nil|number, number, number -- Get the rotation for this object, or nil if it faces the player.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.object3d.Rotatable3D#getRotation(Rotatable3D)"=0
|
||||
|
||||
# setRotation: function([x:number, y:number, z:number]) -- Set the rotation for this object, passing nothing if it should face the player.
|
||||
I:"org.squiddev.plethora.gameplay.modules.glasses.objects.object3d.Rotatable3D#setRotation(Rotatable3D)"=0
|
||||
|
||||
# capture: function(pattern:string) -- Capture all chat messages matching a Lua pattern, preventing them from being said.
|
||||
I:"org.squiddev.plethora.gameplay.modules.methods.MethodsChat#capture(IModuleContainer)"=0
|
||||
|
||||
# clearCaptures: function() -- Remove all listeners added by capture().
|
||||
I:"org.squiddev.plethora.gameplay.modules.methods.MethodsChat#clearCaptures(IModuleContainer)"=0
|
||||
|
||||
# say: function(message:string) -- Send a message to everyone
|
||||
I:"org.squiddev.plethora.gameplay.modules.methods.MethodsChat#say(IModuleContainer)"=0
|
||||
|
||||
# tell: function(message:string) -- Send a message to yourself
|
||||
I:"org.squiddev.plethora.gameplay.modules.methods.MethodsChat#tell(IModuleContainer)"=0
|
||||
|
||||
# uncapture: function(pattern:string):boolean -- Remove a capture added by capture(pattern).
|
||||
I:"org.squiddev.plethora.gameplay.modules.methods.MethodsChat#uncapture(IModuleContainer)"=0
|
||||
|
||||
# capture: function(pattern:string) -- Capture all chat messages matching a Lua pattern, preventing them from being said.
|
||||
I:"org.squiddev.plethora.gameplay.modules.methods.MethodsChatCreative#capture(IModuleContainer)"=0
|
||||
|
||||
# clearCaptures: function() -- Remove all listeners added by capture().
|
||||
I:"org.squiddev.plethora.gameplay.modules.methods.MethodsChatCreative#clearCaptures(IModuleContainer)"=0
|
||||
|
||||
# say: function(message:string) -- Send a message to everyone
|
||||
I:"org.squiddev.plethora.gameplay.modules.methods.MethodsChatCreative#say(IModuleContainer)"=0
|
||||
|
||||
# uncapture: function(pattern:string):boolean -- Remove a capture added by capture(pattern).
|
||||
I:"org.squiddev.plethora.gameplay.modules.methods.MethodsChatCreative#uncapture(IModuleContainer)"=0
|
||||
|
||||
# getID: function():string -- Get this entity's UUID.
|
||||
I:"org.squiddev.plethora.gameplay.modules.methods.MethodsIntrospection#getID(IModuleContainer)"=0
|
||||
|
||||
# getMetaOwner: function():table -- Get this entity's UUID.
|
||||
I:"org.squiddev.plethora.gameplay.modules.methods.MethodsIntrospection#getMetaOwner(IModuleContainer)"=0
|
||||
|
||||
# getName: function():string -- Get this entity's name.
|
||||
I:"org.squiddev.plethora.gameplay.modules.methods.MethodsIntrospection#getName(IModuleContainer)"=0
|
||||
|
||||
# fire: function(yaw:number, pitch:number, potency:number) -- Fire a laser in a set direction
|
||||
I:"org.squiddev.plethora.gameplay.modules.methods.MethodsLaser#fire"=0
|
||||
|
||||
# getBlockMeta: function(x:int, y:int, z:int):table -- Get metadata about a nearby block
|
||||
I:"org.squiddev.plethora.gameplay.modules.methods.MethodsScanner#getBlockMeta(IModuleContainer)"=0
|
||||
|
||||
# scan: function():table -- Scan all blocks in the vicinity
|
||||
I:"org.squiddev.plethora.gameplay.modules.methods.MethodsScanner#scan(IModuleContainer)"=0
|
||||
|
||||
# getMetaByID: function(id:string):table|nil -- Find a nearby entity by UUID
|
||||
I:"org.squiddev.plethora.gameplay.modules.methods.MethodsSensor#getMetaByID(IModuleContainer)"=0
|
||||
|
||||
# getMetaByName: function(name:string):table|nil -- Find a nearby entity by name
|
||||
I:"org.squiddev.plethora.gameplay.modules.methods.MethodsSensor#getMetaByName(IModuleContainer)"=0
|
||||
|
||||
# sense: function():table -- Scan for entities in the vicinity
|
||||
I:"org.squiddev.plethora.gameplay.modules.methods.MethodsSensor#sense(IModuleContainer)"=0
|
||||
|
||||
# getMetadata: function():table -- Get metadata about this object
|
||||
I:org.squiddev.plethora.integration.MethodMeta=0
|
||||
|
||||
# getTransferLocations: function([location:string]):table -- Get a list of all available objects which can be transferred to or from
|
||||
I:org.squiddev.plethora.integration.MethodTransferLocations=0
|
||||
|
||||
# filterModules: function(names:string...):table|nil -- Gets the methods which require these modules
|
||||
I:"org.squiddev.plethora.integration.MethodsCore#filterModules(IModuleContainer)"=0
|
||||
|
||||
# getDocs: function([name: string]):string|table -- Get the documentation for all functions or the function specified. Errors if the function cannot be found.
|
||||
I:"org.squiddev.plethora.integration.MethodsCore#getDocs(IMethodCollection)"=0
|
||||
|
||||
# hasModule: function(module:string):boolean -- Checks whether a module is available
|
||||
I:"org.squiddev.plethora.integration.MethodsCore#hasModule(IModuleContainer)"=0
|
||||
|
||||
# listModules: function():table -- Lists all modules available
|
||||
I:"org.squiddev.plethora.integration.MethodsCore#listModules(IModuleContainer)"=0
|
||||
|
||||
# getComponents: function():table -- Get the various items required for this task.
|
||||
I:"org.squiddev.plethora.integration.appliedenergistics.CraftingResult#getComponents(CraftingResult)"=0
|
||||
|
||||
# getId: function():string -- Get the ID for this crafting task.
|
||||
I:"org.squiddev.plethora.integration.appliedenergistics.CraftingResult#getId(CraftingResult)"=0
|
||||
|
||||
# isCanceled: function():boolean -- Check if this crafting task has been canceled.
|
||||
I:"org.squiddev.plethora.integration.appliedenergistics.CraftingResult#isCanceled(CraftingResult)"=0
|
||||
|
||||
# isFinished: function():boolean -- Check if this crafting task has finished.
|
||||
I:"org.squiddev.plethora.integration.appliedenergistics.CraftingResult#isFinished(CraftingResult)"=0
|
||||
|
||||
# status: function():string -- Get the status for this crafting task.
|
||||
I:"org.squiddev.plethora.integration.appliedenergistics.CraftingResult#status(CraftingResult)"=0
|
||||
|
||||
# craft: function(quantity:int):table -- Craft this item, returning a reference to the crafting task.
|
||||
I:"org.squiddev.plethora.integration.appliedenergistics.MethodCraftItem#craft(IAEItemStack)"=0
|
||||
|
||||
# export: function(toName:string[, limit:int[, toSlot:int]]):int -- Export this item from the AE network to an inventory. Returns the amount transferred.
|
||||
I:"org.squiddev.plethora.integration.appliedenergistics.MethodExportItem#export(IAEItemStack)"=0
|
||||
|
||||
# findItem: function(item:string|table):table -- Search for an item in the network. You can specify the item as a string, with or without the damage value ('minecraft:stone' or 'minecraft:stone@0') or as a table with 'name', 'damage' and 'nbthash' fields. You must specify the 'name', but you can leave the other fields empty.
|
||||
I:"org.squiddev.plethora.integration.appliedenergistics.MethodsGrid#findItem(IGrid)"=0
|
||||
|
||||
# findItems: function(item:string|table):table -- Search all items in the network. You can specify the item as a string, with or without the damage value ('minecraft:stone' or 'minecraft:stone@0') or as a table with 'name', 'damage' and 'nbthash' fields. You must specify the 'name', but you can leave the other fields empty.
|
||||
I:"org.squiddev.plethora.integration.appliedenergistics.MethodsGrid#findItems(IGrid)"=0
|
||||
|
||||
# getCraftingCPUs: function():table -- List all crafting cpus in the network
|
||||
I:"org.squiddev.plethora.integration.appliedenergistics.MethodsGrid#getCraftingCPUs(IGrid)"=0
|
||||
|
||||
# getNetworkEnergyStored: function():int -- Get the energy stored usage in this AE network
|
||||
I:"org.squiddev.plethora.integration.appliedenergistics.MethodsGrid#getNetworkEnergyStored(IGrid)"=0
|
||||
|
||||
# getNetworkEnergyUsage: function():number -- Get the energy usage of this AE network
|
||||
I:"org.squiddev.plethora.integration.appliedenergistics.MethodsGrid#getNetworkEnergyUsage(IGrid)"=0
|
||||
|
||||
# getNodeEnergyUsage: function():number -- Get the energy usage of this AE node
|
||||
I:"org.squiddev.plethora.integration.appliedenergistics.MethodsGrid#getNodeEnergyUsage(IGridBlock)"=0
|
||||
|
||||
# listAvailableItems: function():table -- List all items which are stored in the network
|
||||
I:"org.squiddev.plethora.integration.appliedenergistics.MethodsGrid#listAvailableItems(IGrid)"=0
|
||||
|
||||
# getAstralProgress: function():table -- Get this player's progress in Astral Sorcery
|
||||
I:"org.squiddev.plethora.integration.astralsorcery.MethodsAstralSorcery#getAstralProgress(IModuleContainer)"=0
|
||||
|
||||
# getGateways: function():table -- Get a list of all Celestial Gateways, grouped by dimension
|
||||
I:"org.squiddev.plethora.integration.astralsorcery.MethodsAstralSorcery#getGateways(TileCelestialGateway)"=0
|
||||
|
||||
# getBaubles: function():table -- Get this player's baubles inventory
|
||||
I:"org.squiddev.plethora.integration.baubles.MethodIntrospectionBaublesInventory#getBaubles(IModuleContainer)"=0
|
||||
|
||||
# getSlottedPart: function(slot:string):table -- Get a reference to the part in the specified slot.
|
||||
I:"org.squiddev.plethora.integration.cbmp.MethodsMultipart#getSlottedPart(TileMultipart)"=0
|
||||
|
||||
# getSlottedPartMeta: function(slot:string):table|nil -- Get the metadata of the part in the specified slot.
|
||||
I:"org.squiddev.plethora.integration.cbmp.MethodsMultipart#getSlottedPartMeta(TileMultipart)"=0
|
||||
|
||||
# listParts: function():table -- Get a list of all parts in the multipart.
|
||||
I:"org.squiddev.plethora.integration.cbmp.MethodsMultipart#listParts(TileMultipart)"=0
|
||||
|
||||
# listSlottedParts: function():table -- Get a lookup of slot to parts.
|
||||
I:"org.squiddev.plethora.integration.cbmp.MethodsMultipart#listSlottedParts(TileMultipart)"=0
|
||||
|
||||
# getSpecies: function(name:string):table|nil -- Get a single chicken species
|
||||
I:"org.squiddev.plethora.integration.chickens.MethodsAnalyzer#getSpecies(IModuleContainer)"=0
|
||||
|
||||
# getSpeciesList: function():table -- Get a list of all chicken species, with the species name as the index
|
||||
I:"org.squiddev.plethora.integration.chickens.MethodsAnalyzer#getSpeciesList(IModuleContainer)"=0
|
||||
|
||||
# getInventory: function():table -- Get this turtle's inventory
|
||||
I:"org.squiddev.plethora.integration.computercraft.MethodsIntrospectionTurtle#getInventory(IModuleContainer)"=0
|
||||
|
||||
# swing: function():boolean, string|nil -- Left click with this item. Returns the action taken.
|
||||
I:"org.squiddev.plethora.integration.computercraft.MethodsKineticTurtle#swing(IModuleContainer)"=0
|
||||
|
||||
# use: function([duration:integer]):boolean, string|nil -- Right click with this item. The duration is in ticks, or 1/20th of a second.
|
||||
I:"org.squiddev.plethora.integration.computercraft.MethodsKineticTurtle#use(IModuleContainer)"=0
|
||||
|
||||
# getMutationsList: function(root:string):table -- Get a list of all mutations in the given species root
|
||||
I:"org.squiddev.plethora.integration.forestry.MethodsAnalyzer#getMutationsList(IModuleContainer)"=0
|
||||
|
||||
# getSpeciesList: function(root:string):table -- Get a list of all species in the given species root
|
||||
I:"org.squiddev.plethora.integration.forestry.MethodsAnalyzer#getSpeciesList(IModuleContainer)"=0
|
||||
|
||||
# getSpeciesRoots: function():table -- Get a list of all species roots
|
||||
I:"org.squiddev.plethora.integration.forestry.MethodsAnalyzer#getSpeciesRoots(IModuleContainer)"=0
|
||||
|
||||
# getDrone: function():table|nil -- Get the current drone for this bee housing.
|
||||
I:"org.squiddev.plethora.integration.forestry.MethodsBeeHousing#getDrone(IBeeHousing)"=0
|
||||
|
||||
# getHumidity: function():string -- Get the temperature of this bee housing.
|
||||
I:"org.squiddev.plethora.integration.forestry.MethodsBeeHousing#getHumidity(IBeeHousing)"=0
|
||||
|
||||
# getQueen: function():table|nil -- Get the current queen for this bee housing.
|
||||
I:"org.squiddev.plethora.integration.forestry.MethodsBeeHousing#getQueen(IBeeHousing)"=0
|
||||
|
||||
# getTemperature: function():string -- Get the temperature of this bee housing.
|
||||
I:"org.squiddev.plethora.integration.forestry.MethodsBeeHousing#getTemperature(IBeeHousing)"=0
|
||||
|
||||
# getErrors: function():table -- Get any errors preventing operation
|
||||
I:"org.squiddev.plethora.integration.forestry.MethodsErrorLogicSource#getErrors(IErrorLogicSource)"=0
|
||||
|
||||
# getRFCapacity: function([side:string]):int -- The maximum amount of RF that can be stored
|
||||
I:"org.squiddev.plethora.integration.rf.MethodsEnergy#getRFCapacity(IEnergyHandler)"=0
|
||||
|
||||
# getRFCapacity: function():int -- The maximum amount of RF that can be stored
|
||||
I:"org.squiddev.plethora.integration.rf.MethodsEnergy#getRFCapacity(ItemStack)"=0
|
||||
|
||||
# getRFCapacityStored: function():int -- The maximum amount of RF that can be stored
|
||||
I:"org.squiddev.plethora.integration.rf.MethodsEnergy#getRFCapacityStored(IEnergyStorage)"=0
|
||||
|
||||
# getRFStored: function([side:string]):int -- The amount of RF currently stored
|
||||
I:"org.squiddev.plethora.integration.rf.MethodsEnergy#getRFStored(IEnergyHandler)"=0
|
||||
|
||||
# getRFStored: function():int -- The amount of RF currently stored
|
||||
I:"org.squiddev.plethora.integration.rf.MethodsEnergy#getRFStored(IEnergyStorage)"=0
|
||||
|
||||
# getRFStored: function():int -- The amount of RF currently stored
|
||||
I:"org.squiddev.plethora.integration.rf.MethodsEnergy#getRFStored(ItemStack)"=0
|
||||
|
||||
# getSpecies: function(name:string):table -- Get a single chicken species
|
||||
I:"org.squiddev.plethora.integration.roost.MethodsRoost#getSpecies(TileEntityBreeder)"=0
|
||||
|
||||
# getSpeciesList: function():table -- Get a list of all chickens species, with the species name as the index
|
||||
I:"org.squiddev.plethora.integration.roost.MethodsRoost#getSpeciesList(TileEntityBreeder)"=0
|
||||
|
||||
# getCapacity: function():int -- The maximum number of items in this drawer.
|
||||
I:"org.squiddev.plethora.integration.storagedrawers.MethodsIDrawer#getCapacity(IDrawer)"=0
|
||||
|
||||
# getCount: function():int -- The number of items in this drawer.
|
||||
I:"org.squiddev.plethora.integration.storagedrawers.MethodsIDrawer#getCount(IDrawer)"=0
|
||||
|
||||
# getItemMeta: function():table|nil -- The metadata of the item in this drawer.
|
||||
I:"org.squiddev.plethora.integration.storagedrawers.MethodsIDrawer#getItemMeta(IDrawer)"=0
|
||||
|
||||
# getDrawer: function(slot:int):table|nil -- Return the drawer at this particular slot
|
||||
I:"org.squiddev.plethora.integration.storagedrawers.MethodsIDrawerGroup#getDrawer(IDrawerGroup)"=0
|
||||
|
||||
# getDrawerCount: function():int -- Return the number of drawers inside this draw group
|
||||
I:"org.squiddev.plethora.integration.storagedrawers.MethodsIDrawerGroup#getDrawerCount(IDrawerGroup)"=0
|
||||
|
||||
# getController: function():table|nil -- Get the controller for this smeltery component.
|
||||
I:"org.squiddev.plethora.integration.tconstruct.MethodsSmeltery#getController(TileSmelteryComponent)"=0
|
||||
|
||||
# getFuels: function():table -- Get a list of all fuels currently used by the seared-bricks multiblock.
|
||||
I:"org.squiddev.plethora.integration.tconstruct.MethodsSmeltery#getFuels(TileHeatingStructureFuelTank)"=0
|
||||
|
||||
# getMolten: function():table -- Get a list of all molten fluids within the smeltery.
|
||||
I:"org.squiddev.plethora.integration.tconstruct.MethodsSmeltery#getMolten(ISmelteryTankHandler)"=0
|
||||
|
||||
# getTemperature: function():number -- Get the internal temperature of this structure.
|
||||
I:"org.squiddev.plethora.integration.tconstruct.MethodsSmeltery#getTemperature(TileHeatingStructureFuelTank)"=0
|
||||
|
||||
# selectMolten: function(fluid: number|string) -- Select which fluid will be extracted by drains in the smeltery. One can specify a fluid name or an index in list of molten fluids.
|
||||
I:"org.squiddev.plethora.integration.tconstruct.MethodsSmeltery#selectMolten(ISmelteryTankHandler)"=0
|
||||
|
||||
# getTanks: function([side:string]):table -- Get a list of all tanks on this side
|
||||
I:org.squiddev.plethora.integration.vanilla.method.MethodFluidHandler=0
|
||||
|
||||
# consume: function() -- Consume one item from this stack
|
||||
I:org.squiddev.plethora.integration.vanilla.method.MethodItemConsume=0
|
||||
|
||||
# setActive: function([active:boolean]) -- Set whether these elytra are active or not.
|
||||
I:org.squiddev.plethora.integration.vanilla.method.MethodItemElytraActivate=0
|
||||
|
||||
# getCelestialAngle: function():number -- The angle the sun or moon lies at in degrees. 0 is directly overhead.
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsClock#getCelestialAngle(IModuleContainer)"=0
|
||||
|
||||
# getDay: function():integer -- The current day of this world
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsClock#getDay(IModuleContainer)"=0
|
||||
|
||||
# getMoonPhase: function():int -- The current phase of the moon
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsClock#getMoonPhase(IModuleContainer)"=0
|
||||
|
||||
# getTime: function():int -- The game time in ticks
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsClock#getTime(IModuleContainer)"=0
|
||||
|
||||
# getBlockLight: function():int -- The light level from surrounding blocks.
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsDaylightSensor#getBlockLight(IModuleContainer)"=0
|
||||
|
||||
# getSkyLight: function():int -- The light level from the sun.
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsDaylightSensor#getSkyLight(IModuleContainer)"=0
|
||||
|
||||
# getWeather: function():string -- The weather in the current world.
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsDaylightSensor#getWeather(IModuleContainer)"=0
|
||||
|
||||
# hasSky: function():boolean -- Whether this world has a sky.
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsDaylightSensor#hasSky(IModuleContainer)"=0
|
||||
|
||||
# getEnergyCapacity: function():int -- The maximum amount of energy that can be stored
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsEnergyHandler#getEnergyCapacity(IEnergyStorage)"=0
|
||||
|
||||
# getEnergyStored: function():int -- The amount of energy currently stored
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsEnergyHandler#getEnergyStored(IEnergyStorage)"=0
|
||||
|
||||
# pullFluid: function(fromName:string[, limit:int[, fluid:string]]):int -- Pull fluid to this tank from another tank. Returns the amount transferred.
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsFluidTransfer#pullFluid(IFluidHandler)"=0
|
||||
|
||||
# pushFluid: function(toName:string[, limit:int], fluid:string):int -- Push fluid from this tank to another tank. Returns the amount transferred.
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsFluidTransfer#pushFluid(IFluidHandler)"=0
|
||||
|
||||
# getEnder: function():table -- Get this player's ender chest
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsIntrospectionEntity#getEnder(IModuleContainer)"=0
|
||||
|
||||
# getEquipment: function():table -- Get this entity's held item and armor
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsIntrospectionEntity#getEquipment(IModuleContainer)"=0
|
||||
|
||||
# getInventory: function():table -- Get this player's inventory
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsIntrospectionEntity#getInventory(IModuleContainer)"=0
|
||||
|
||||
# getItem: function(slot:int):table|nil -- The item in the specified slot. The slot number starts from 1.
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsInventory#getItem(IItemHandler)"=0
|
||||
|
||||
# getItemMeta: function(slot:int):table|nil -- The metadata of the item in the specified slot. The slot number starts from 1.
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsInventory#getItemMeta(IItemHandler)"=0
|
||||
|
||||
# list: function():table -- List all items in this inventory
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsInventory#list(IItemHandler)"=0
|
||||
|
||||
# size: function():int -- The size of the inventory
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsInventory#size(IItemHandler)"=0
|
||||
|
||||
# pullItems: function(fromName:string, fromSlot:int[, limit:int[, toSlot:int]]):int -- Pull items to this inventory from another inventory. Returns the amount transferred.
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsInventoryTransfer#pullItems(IItemHandler)"=0
|
||||
|
||||
# pushItems: function(toName:string, fromSlot:int[, limit:int[, toSlot:int]]):int -- Push items from this inventory to another inventory. Returns the amount transferred.
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsInventoryTransfer#pushItems(IItemHandler)"=0
|
||||
|
||||
# drop: function(slot:int[, limit:int[, direction:string]]):int -- Drop an item on the ground. Returns the number of items dropped
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsInventoryWorld#drop(IItemHandler)"=0
|
||||
|
||||
# drop: function([limit:int[, direction:string]]):int -- Drop an item on the ground. Returns the number of items dropped
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsInventoryWorld#drop(ItemSlot)"=0
|
||||
|
||||
# suck: function([slot:int[, limit:int]]):int -- Suck an item from the ground
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsInventoryWorld#suck(IItemHandler)"=0
|
||||
|
||||
# disableAI: function() -- Disable the AI of this entity. Their neural pathways will be inhibited preventing them thinking for themselves
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsKinetic#disableAI(IModuleContainer)"=0
|
||||
|
||||
# enableAI: function() -- Enable the AI of this entity.
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsKinetic#enableAI(IModuleContainer)"=0
|
||||
|
||||
# isWalking: function():boolean -- Whether the entity is currently walking somewhere.
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsKinetic#isWalking(IModuleContainer)"=0
|
||||
|
||||
# launch: function(yaw:number, pitch:number, power:number) -- Launch the entity in a set direction
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsKinetic#launch"=0
|
||||
|
||||
# walk: function(x:number, y:number, z:number):boolean, string|nil -- Walk to a coordinate
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsKinetic#walk"=0
|
||||
|
||||
# swing: function():boolean, string|nil -- Left click with this item. Returns the action taken.
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsKineticActions#swing(IModuleContainer)"=0
|
||||
|
||||
# use: function([duration:integer], [hand:string]):boolean, string|nil -- Right click with this item using a particular hand ("left" or "right"). The duration is in ticks, or 1/20th of a second.
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsKineticActions#use(IModuleContainer)"=0
|
||||
|
||||
# explode: function() -- Explode this creeper.
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsKineticEntity#explode(IModuleContainer)"=0
|
||||
|
||||
# look: function(yaw:number, pitch:number) -- Look in a set direction
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsKineticEntity#look(IModuleContainer)"=0
|
||||
|
||||
# propel: function(velocity:number) -- Propel this minecart in along the track.
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsKineticEntity#propel"=0
|
||||
|
||||
# shoot: function(yaw:number, pitch:number) -- Fire a fireball in the specified direction.
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsKineticEntity#shootBlaze"=0
|
||||
|
||||
# shoot: function(potency:number) -- Fire an arrow in the direction the skeleton is looking
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsKineticEntity#shootSkeleton"=0
|
||||
|
||||
# shoot: function(potency:number) -- Throw a potion in the direction the witch is looking
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsKineticEntity#shootWitch"=0
|
||||
|
||||
# teleport: function(x:number, y:number, z:number) -- Teleport to a position relative to the current one
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsKineticEntity#teleport"=0
|
||||
|
||||
# playNote: function(instrument:string|number, pitch:number[, volume:number]) -- Plays a note block note
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsNoteblock#playNote(IModuleContainer)"=0
|
||||
|
||||
# playSound: function(sound:string[, pitch:number][, volume:number]) -- Play a sound
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsNoteblock#playSound(IModuleContainer)"=0
|
||||
|
||||
# getBrewTime: function():int -- Number of ticks the current potion has brewed for
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsVanillaTileEntities#getBrewTime(TileEntityBrewingStand)"=0
|
||||
|
||||
# getBurnTime: function():int -- Number of ticks of burning the current fuel provides
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsVanillaTileEntities#getBurnTime(TileEntityFurnace)"=0
|
||||
|
||||
# getCookTime: function():int -- Number of ticks the current item has cooked for
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsVanillaTileEntities#getCookTime(TileEntityFurnace)"=0
|
||||
|
||||
# getRemainingBurnTime: function():int -- Number of ticks of fuel left
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsVanillaTileEntities#getRemainingBurnTime(TileEntityFurnace)"=0
|
||||
|
||||
# getSignText: function():table -- Each line of text on this sign
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsVanillaTileEntities#getSignText(TileEntitySign)"=0
|
||||
|
||||
# setSignText: function(lines...:string) -- Set the lines of text on this sign
|
||||
I:"org.squiddev.plethora.integration.vanilla.method.MethodsVanillaTileEntities#setSignText(TileEntitySign)"=0
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,47 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:automation
|
||||
# -- tunnel bore, maintenance carts, feed station, trade station, detectors
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- detector
|
||||
# -- manipulator
|
||||
# -- equipment
|
||||
# -- trade_station
|
||||
# -- force_track_emitter
|
||||
# -- track_force
|
||||
# -- filter_blank
|
||||
# -- filter_type
|
||||
# -- filter_ore_dict
|
||||
# -- bore
|
||||
# -- borehead_bronze
|
||||
# -- borehead_iron
|
||||
# -- borehead_steel
|
||||
# -- borehead_diamond
|
||||
# -- mow_track_layer
|
||||
# -- mow_track_relayer
|
||||
# -- mow_track_remover
|
||||
# -- mow_undercutter
|
||||
# -- cart_trade_station
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:automation module is loaded or not
|
||||
B:enabled=true
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,93 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:building
|
||||
# -- glass, posts, bricks, stairs, slabs, lanterns, walls
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- abyssal
|
||||
# -- bleachedbone
|
||||
# -- bloodstained
|
||||
# -- frostbound
|
||||
# -- infernal
|
||||
# -- jaded
|
||||
# -- quarried
|
||||
# -- sandy
|
||||
# -- badlands
|
||||
# -- nether
|
||||
# -- red_nether
|
||||
# -- andesite
|
||||
# -- diorite
|
||||
# -- granite
|
||||
# -- pearlized
|
||||
# -- concrete
|
||||
# -- glass
|
||||
# -- generic
|
||||
# -- creosote_block
|
||||
# -- creosote_stairs
|
||||
# -- creosote_double_slab
|
||||
# -- creosote_slab
|
||||
# -- reinforced_concrete
|
||||
# -- post_metal
|
||||
# -- post_metal_platform
|
||||
# -- abyssal_brick_stairs
|
||||
# -- bleachedbone_brick_stairs
|
||||
# -- bloodstained_brick_stairs
|
||||
# -- frostbound_brick_stairs
|
||||
# -- infernal_brick_stairs
|
||||
# -- jaded_brick_stairs
|
||||
# -- pearlized_brick_stairs
|
||||
# -- quarried_brick_stairs
|
||||
# -- badlands_brick_stairs
|
||||
# -- sandy_brick_stairs
|
||||
# -- abyssal_paver_stairs
|
||||
# -- bleachedbone_paver_stairs
|
||||
# -- bloodstained_paver_stairs
|
||||
# -- frostbound_paver_stairs
|
||||
# -- infernal_paver_stairs
|
||||
# -- jaded_paver_stairs
|
||||
# -- pearlized_paver_stairs
|
||||
# -- quarried_paver_stairs
|
||||
# -- badlands_paver_stairs
|
||||
# -- sandy_paver_stairs
|
||||
# -- abyssal_double_slab
|
||||
# -- abyssal_slab
|
||||
# -- badlands_double_slab
|
||||
# -- badlands_slab
|
||||
# -- bleachedbone_double_slab
|
||||
# -- bleachedbone_slab
|
||||
# -- bloodstained_double_slab
|
||||
# -- bloodstained_slab
|
||||
# -- frostbound_double_slab
|
||||
# -- frostbound_slab
|
||||
# -- infernal_double_slab
|
||||
# -- infernal_slab
|
||||
# -- jaded_double_slab
|
||||
# -- jaded_slab
|
||||
# -- pearlized_double_slab
|
||||
# -- pearlized_slab
|
||||
# -- quarried_double_slab
|
||||
# -- quarried_slab
|
||||
# -- sandy_double_slab
|
||||
# -- sandy_slab
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:building module is loaded or not
|
||||
B:enabled=true
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,31 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:carts
|
||||
# -- railcraft custom carts
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- cart_work
|
||||
# -- cart_jukebox
|
||||
# -- cart_bed
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:carts module is loaded or not
|
||||
B:enabled=true
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,53 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:charge
|
||||
# -- all things charge
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- battery_nickel_iron
|
||||
# -- battery_nickel_zinc
|
||||
# -- battery_zinc_carbon
|
||||
# -- battery_zinc_carbon_empty
|
||||
# -- battery_zinc_silver
|
||||
# -- battery_zinc_silver_empty
|
||||
# -- charge_feeder
|
||||
# -- charge_trap
|
||||
# -- frame
|
||||
# -- steam_turbine
|
||||
# -- wire
|
||||
# -- charge
|
||||
# -- tool_charge_meter
|
||||
# -- turbine_blade
|
||||
# -- turbine_disk
|
||||
# -- turbine_rotor
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:charge module is loaded or not
|
||||
B:enabled=true
|
||||
|
||||
config {
|
||||
# adjust the losses for the Charge network [range: 0.2 ~ 10.0, default: 1.0]
|
||||
S:lossMultiplier=1.0
|
||||
|
||||
# change to 'true' to enabled Charge Network debug spam [default: false]
|
||||
B:printDebug=false
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:emblem
|
||||
# -- emblems
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- emblem
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:emblem module is loaded or not
|
||||
B:enabled=true
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:extras
|
||||
# -- assorted stuff that doesn't really fit anywhere else
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- priming
|
||||
# -- launcher
|
||||
# -- cart_tnt_wood
|
||||
# -- track_elevator
|
||||
# -- logbook
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:extras module is loaded or not
|
||||
B:enabled=true
|
||||
|
||||
config {
|
||||
# change the value to your desired max launch rail force [range: 5 ~ 50, default: 30]
|
||||
I:maxLaunchTrackForce=30
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:factory
|
||||
# -- coke oven, blast furnace, rolling machine, rock crusher, etc...
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- anvil
|
||||
# -- equipment
|
||||
# -- fuel_coke
|
||||
# -- coke_block
|
||||
# -- coke_oven
|
||||
# -- coke_oven_red
|
||||
# -- blast_furnace
|
||||
# -- rock_crusher
|
||||
# -- steam_oven
|
||||
# -- chest_metals
|
||||
# -- cart_chest_metals
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:factory module is loaded or not
|
||||
B:enabled=true
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,38 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:forestry
|
||||
# -- forestry integration
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- filter_bee
|
||||
# -- filter_bee_genome
|
||||
# -- backpack_apothecary_t1
|
||||
# -- backpack_apothecary_t2
|
||||
# -- backpack_iceman_t1
|
||||
# -- backpack_iceman_t2
|
||||
# -- backpack_trackman_t1
|
||||
# -- backpack_trackman_t2
|
||||
# -- backpack_signalman_t1
|
||||
# -- backpack_signalman_t2
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:forestry module is loaded or not
|
||||
B:enabled=true
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:ic2
|
||||
# -- industrial craft integration
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- cart_ic2_batbox
|
||||
# -- cart_ic2_mfe
|
||||
# -- cart_ic2_cesu
|
||||
# -- manipulator
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:ic2 module is loaded or not
|
||||
B:enabled=true
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,49 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:locomotives
|
||||
# -- locomotives, locomotive related tracks, train drag
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- tool_whistle_tuner
|
||||
# -- whistle
|
||||
# -- locomotive
|
||||
# -- throttle
|
||||
# -- locomotive_steam_solid
|
||||
# -- locomotive_electric
|
||||
# -- locomotive_creative
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:locomotives module is loaded or not
|
||||
B:enabled=true
|
||||
|
||||
config {
|
||||
# change to 'false' to disable Locomotive damage on mobs, they will still knockback mobs [default: true]
|
||||
B:damageMobs=true
|
||||
|
||||
# controls how much power locomotives have and how many carts they can pull
|
||||
# be warned, longer trains have a greater chance for glitches
|
||||
# as such it HIGHLY recommended you do not change this [range: 15 ~ 45, default: 15]
|
||||
I:horsepower=15
|
||||
|
||||
# adjust the multiplier used when calculating fuel use [range: 0.2 ~ 12.0, default: 3.0]
|
||||
S:steamLocomotiveEfficiency=3.0
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,37 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:magic
|
||||
# -- firestone, waterstone, icestone
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- firestone_cracked
|
||||
# -- firestone_cut
|
||||
# -- firestone_raw
|
||||
# -- firestone_refined
|
||||
# -- ritual
|
||||
# -- creosote
|
||||
# -- creosote
|
||||
# -- long_creosote
|
||||
# -- strong_creosote
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:magic module is loaded or not
|
||||
B:enabled=true
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,31 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:redstone_flux
|
||||
# -- redstone flux cart
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- cart_redstone_flux
|
||||
# -- manipulator
|
||||
# -- flux_transformer
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:redstone_flux module is loaded or not
|
||||
B:enabled=true
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,36 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:resources
|
||||
# -- metals, fluids, raw materials
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- metal
|
||||
# -- fluid_bottle_creosote
|
||||
# -- fluid_bottle_steam
|
||||
# -- nugget
|
||||
# -- ingot
|
||||
# -- gear
|
||||
# -- plate
|
||||
# -- dust
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:resources module is loaded or not
|
||||
B:enabled=true
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,36 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:routing
|
||||
# -- routing tables, tickets, detectors, etc...
|
||||
#
|
||||
# depends on:
|
||||
# -- railcraft:signals
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- routing_table
|
||||
# -- routing_ticket
|
||||
# -- routing_ticket_gold
|
||||
# -- detector
|
||||
# -- routing
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:routing module is loaded or not
|
||||
B:enabled=true
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,43 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:seasonal
|
||||
# -- christmas, halloween, ghost trains
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- tool_crowbar_seasons
|
||||
# -- cart_pumpkin
|
||||
# -- cart_gift
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:seasonal module is loaded or not
|
||||
B:enabled=true
|
||||
|
||||
config {
|
||||
# Controls whether Christmas mode is (0) enabled, (1) forced, or (2) disabled [range: 0 ~ 2, default: 0]
|
||||
I:christmas=0
|
||||
|
||||
# Controls whether Halloween mode is (0) enabled, (1) forced, or (2) disabled [range: 0 ~ 2, default: 0]
|
||||
I:halloween=0
|
||||
|
||||
# Controls whether Harvest mode is (0) enabled, (1) forced, or (2) disabled [range: 0 ~ 2, default: 0]
|
||||
I:harvest=0
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,45 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:signals
|
||||
# -- signals, signal boxes
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- signal
|
||||
# -- signal_dual
|
||||
# -- signal_box
|
||||
# -- tool_signal_surveyor
|
||||
# -- tool_signal_tuner
|
||||
# -- signal_lamp
|
||||
# -- tool_signal_label
|
||||
# -- circuit
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:signals module is loaded or not
|
||||
B:enabled=true
|
||||
|
||||
config {
|
||||
# change to 'true' to log debug info for Signal Blocks [default: false]
|
||||
B:printDebug=false
|
||||
|
||||
# measured in ticks, smaller numbers update more often, resulting in more sensitive signals, but cost more cpu power [range: 1 ~ 64, default: 4]
|
||||
I:updateInterval=4
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,49 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:steam
|
||||
# -- engines, boilers, steam traps
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- engine_steam_hobby
|
||||
# -- engine_steam_low
|
||||
# -- engine_steam_high
|
||||
# -- equipment
|
||||
# -- admin_steam_producer
|
||||
# -- boiler_firebox_fluid
|
||||
# -- boiler_firebox_solid
|
||||
# -- boiler_tank_pressure_high
|
||||
# -- boiler_tank_pressure_low
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:steam module is loaded or not
|
||||
B:enabled=true
|
||||
|
||||
config {
|
||||
# adjust the heat value of BioFuel in a Boiler [range: 0.2 ~ 10.0, default: 1.0]
|
||||
S:biofuelMultiplier=1.0
|
||||
|
||||
# adjust the heat value of Fuel in a Boiler [range: 0.2 ~ 10.0, default: 1.0]
|
||||
S:fuelMultiplier=1.0
|
||||
|
||||
# adjust the amount of fuel used to create Steam [range: 0.2 ~ 6.0, default: 1.0]
|
||||
S:fuelPerSteamMultiplier=1.0
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:thaumcraft
|
||||
# -- thaumcraft integration
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:thaumcraft module is loaded or not
|
||||
B:enabled=true
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,51 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:tracks
|
||||
# -- track kits, outfitted track
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- track_kit
|
||||
# -- tool_spike_maul_iron
|
||||
# -- tool_spike_maul_steel
|
||||
# -- railbed
|
||||
# -- track_parts
|
||||
# -- actuator
|
||||
# -- track_outfitted
|
||||
# -- activator
|
||||
# -- booster
|
||||
# -- buffer
|
||||
# -- control
|
||||
# -- detector
|
||||
# -- disembarking
|
||||
# -- dumping
|
||||
# -- embarking
|
||||
# -- gated
|
||||
# -- locking
|
||||
# -- one_way
|
||||
# -- junction
|
||||
# -- turnout
|
||||
# -- wye
|
||||
# -- messenger
|
||||
# -- delayed
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:tracks module is loaded or not
|
||||
B:enabled=true
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:tracks|abandoned
|
||||
# -- abandoned tracks
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- track_flex_abandoned
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:tracks|abandoned module is loaded or not
|
||||
B:enabled=true
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,33 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:tracks|electric
|
||||
# -- electric tracks
|
||||
#
|
||||
# depends on:
|
||||
# -- railcraft:locomotives
|
||||
# -- railcraft:charge
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- track_flex_electric
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:tracks|electric module is loaded or not
|
||||
B:enabled=true
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,49 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:tracks|high_speed
|
||||
# -- high speed tracks
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- track_flex_high_speed
|
||||
# -- transition
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:tracks|high_speed module is loaded or not
|
||||
B:enabled=true
|
||||
|
||||
config {
|
||||
# add entity names to exclude them from explosions caused by high speed collisions [default: [minecraft:bat], [minecraft:blaze], [minecraft:cave_spider], [minecraft:chicken], [minecraft:parrot], [minecraft:rabbit], [minecraft:spider], [minecraft:vex]]
|
||||
S:ignoredEntities <
|
||||
minecraft:bat
|
||||
minecraft:blaze
|
||||
minecraft:cave_spider
|
||||
minecraft:chicken
|
||||
minecraft:parrot
|
||||
minecraft:rabbit
|
||||
minecraft:spider
|
||||
minecraft:vex
|
||||
>
|
||||
|
||||
# change to limit max speed on high speed rails, useful if your computer can't keep up with chunk loading
|
||||
# iron tracks operate at 0.4 blocks per tick [range: 0.6 ~ 1.2, default: 1.0]
|
||||
S:maxSpeed=1.0
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,35 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:tracks|high_speed_electric
|
||||
# -- high speed electric tracks
|
||||
#
|
||||
# depends on:
|
||||
# -- railcraft:locomotives
|
||||
# -- railcraft:charge
|
||||
# -- railcraft:tracks|electric
|
||||
# -- railcraft:tracks|high_speed
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- track_flex_hs_electric
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:tracks|high_speed_electric module is loaded or not
|
||||
B:enabled=true
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:tracks|reinforced
|
||||
# -- reinforced tracks
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- track_flex_reinforced
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:tracks|reinforced module is loaded or not
|
||||
B:enabled=true
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,36 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:tracks|strap_iron
|
||||
# -- strap iron tracks
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- track_flex_strap_iron
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:tracks|strap_iron module is loaded or not
|
||||
B:enabled=true
|
||||
|
||||
config {
|
||||
# change to limit max speed on strap iron rails
|
||||
# iron tracks operate at 0.4 blocks per tick [range: 0.1 ~ 0.3, default: 0.12]
|
||||
S:maxSpeed=0.12
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,36 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:trains
|
||||
# -- cart linking, train dispenser, coupler track kit
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- manipulator
|
||||
# -- coupler
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:trains module is loaded or not
|
||||
B:enabled=true
|
||||
|
||||
config {
|
||||
# change to 'true' to log debug info for Cart Linking [default: false]
|
||||
B:printDebug=false
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,40 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:transport
|
||||
# -- loaders, cargo cart, tank cart, multiblock tanks
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- cart_cargo
|
||||
# -- cart_tank
|
||||
# -- tank_iron_gauge
|
||||
# -- tank_iron_valve
|
||||
# -- tank_iron_wall
|
||||
# -- tank_steel_gauge
|
||||
# -- tank_steel_valve
|
||||
# -- tank_steel_wall
|
||||
# -- tank_water
|
||||
# -- manipulator
|
||||
# -- chest_void
|
||||
# -- cart_chest_void
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:transport module is loaded or not
|
||||
B:enabled=true
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,49 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:world
|
||||
# -- world gen, ores, villages
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- abyssal_stone
|
||||
# -- jaded_stone
|
||||
# -- quarried_stone
|
||||
# -- generic
|
||||
# -- ore
|
||||
# -- ore_metal
|
||||
# -- ore_metal_poor
|
||||
# -- ore_magic
|
||||
# -- worldlogic
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:world module is loaded or not
|
||||
B:enabled=true
|
||||
|
||||
config {
|
||||
# how often a Geode succeeds a spawn check under the ocean, 0 = never, 1 = every time [range: 0.0 ~ 1.0, default: 0.05]
|
||||
S:geodeChance=0.05
|
||||
|
||||
# how often a Monolith succeeds a spawn check in the plains, 0 = never, 1 = every time [range: 0.0 ~ 1.0, default: 0.005]
|
||||
S:monolithChance=0.005
|
||||
|
||||
# how often a Quarry succeeds a spawn check in a forest, 0 = never, 1 = every time [range: 0.0 ~ 1.0, default: 0.025]
|
||||
S:quarryChance=0.025
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,101 @@
|
||||
# Configuration file
|
||||
|
||||
##########################################################################################################
|
||||
# module
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# Disabling these Modules can greatly change how the mod functions.
|
||||
# For example, disabling the Train Module will prevent you from linking carts.
|
||||
# Disabling the Locomotive Module will remove the extra drag added to Trains.
|
||||
# Disabling the World Module will disable all world gen.
|
||||
#
|
||||
# Railcraft will attempt to compensate for disabled Modules on a best effort basis.
|
||||
# It will define alternate recipes and crafting paths, but the system is far from flawless.
|
||||
# Unexpected behavior, bugs, or crashes may occur. Please report any issues so they can be fixed.
|
||||
#
|
||||
#
|
||||
# railcraft:worldspikes
|
||||
# -- worldspikes, worldspike carts
|
||||
#
|
||||
# items/blocks/entities/etc added by this module:
|
||||
# -- worldspike
|
||||
# -- worldspike_point
|
||||
# -- cart_worldspike_standard
|
||||
# -- cart_worldspike_admin
|
||||
# -- cart_worldspike_personal
|
||||
#
|
||||
##########################################################################################################
|
||||
|
||||
module {
|
||||
# Whether the railcraft:worldspikes module is loaded or not
|
||||
B:enabled=true
|
||||
|
||||
config {
|
||||
# Controls which Worldspikes are craftable, they will still be available via Creative [default: [standard], [personal], [passive]]
|
||||
S:craftableWorldspikes <
|
||||
standard
|
||||
personal
|
||||
passive
|
||||
>
|
||||
|
||||
#
|
||||
# change to 'true' to delete every Worldspike or Worldspike Cart in the world.
|
||||
# Value resets to false after each session.
|
||||
# To disable Worldspikes completely, disable the module
|
||||
#
|
||||
B:deleteWorldspikes=false
|
||||
|
||||
# change to 'false' to prevent pipes, tubes, or various other things from interacting with Worldspikes [default: true]
|
||||
B:interactWithPipes=true
|
||||
|
||||
# change to 'true' to log debug info for Worldspikes [default: false]
|
||||
B:printDebug=false
|
||||
|
||||
# change to 'true' to print Worldspike locations to the log on startup [default: false]
|
||||
B:printLocations=false
|
||||
|
||||
##########################################################################################################
|
||||
# fuel
|
||||
#--------------------------------------------------------------------------------------------------------#
|
||||
# the number of hours that an item will power a Worldspike or Worldspike Cart
|
||||
# this is an approximation only, actual duration is affected by number of chunks loaded and tick rate
|
||||
# if the list is empty, Worldspikes will not require fuel
|
||||
# Entry Format: <modId>:<itemName>[#<metadata>[-<metadata>]]=<value> || <oreTag>=<value>Regular expressions in the item name are supported.
|
||||
##########################################################################################################
|
||||
|
||||
fuel {
|
||||
# [default: [dustObsidian=2], [enderpearl=4], [dustEnderPearl=8], [dustVoid=16], [minecraft:ender_eye=8], [dustEnderEye=12]]
|
||||
S:passive <
|
||||
dustObsidian=2
|
||||
enderpearl=4
|
||||
dustEnderPearl=8
|
||||
dustVoid=16
|
||||
minecraft:ender_eye=8
|
||||
dustEnderEye=12
|
||||
>
|
||||
|
||||
# [default: [dustObsidian=2], [enderpearl=4], [dustEnderPearl=8], [dustVoid=16], [minecraft:ender_eye=8], [dustEnderEye=12]]
|
||||
S:personal <
|
||||
dustObsidian=2
|
||||
enderpearl=4
|
||||
dustEnderPearl=8
|
||||
dustVoid=16
|
||||
minecraft:ender_eye=8
|
||||
dustEnderEye=12
|
||||
>
|
||||
|
||||
# [default: [dustObsidian=2], [enderpearl=4], [dustEnderPearl=8], [dustVoid=16], [minecraft:ender_eye=8], [dustEnderEye=12]]
|
||||
S:standard <
|
||||
dustObsidian=2
|
||||
enderpearl=4
|
||||
dustEnderPearl=8
|
||||
dustVoid=16
|
||||
minecraft:ender_eye=8
|
||||
dustEnderEye=12
|
||||
>
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#Splash screen properties
|
||||
#Wed May 01 19:22:45 PDT 2024
|
||||
#Fri May 24 14:31:45 PDT 2024
|
||||
background=0xBFBFBF
|
||||
memoryGood=0x00091A
|
||||
font=0x960826
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user