0.14.9 update
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@@ -460,7 +460,7 @@ condensedessence.register();
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var furrymass = VanillaFactory.createItem("furry_mass");
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furrymass.maxStackSize = 1;
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furrymass.maxStackSize = 16;
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furrymass.itemRightClick = function(stack, world, player, hand) {
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if(world.remote) {
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return "FAIL";
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@@ -483,7 +483,7 @@ furrymass.itemRightClick = function(stack, world, player, hand) {
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furrymass.register();
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var bloodlustcoin = VanillaFactory.createItem("bloodlust_coin");
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bloodlustcoin.maxStackSize = 1;
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bloodlustcoin.maxStackSize = 64;
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bloodlustcoin.itemRightClick = function(stack, world, player, hand) {
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if(world.remote) {
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return "FAIL";
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@@ -504,7 +504,7 @@ bloodlustcoin.itemRightClick = function(stack, world, player, hand) {
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bloodlustcoin.register();
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var heartstone = VanillaFactory.createItem("heart_stone");
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heartstone.maxStackSize = 1;
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heartstone.maxStackSize = 64;
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heartstone.itemRightClick = function(stack, world, player, hand) {
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if(world.remote) {
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return "FAIL";
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@@ -521,7 +521,7 @@ heartstone.itemRightClick = function(stack, world, player, hand) {
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heartstone.register();
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var butterflyegg = VanillaFactory.createItem("butterfly_bloom");
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butterflyegg.maxStackSize = 1;
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butterflyegg.maxStackSize = 16;
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butterflyegg.itemRightClick = function(stack, world, player, hand) {
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if(world.remote) {
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return "FAIL";
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