fix commit
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#loader mixin
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import mixin.CallbackInfo;
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import native.thebetweenlands.common.item.BLMaterialRegistry;
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#mixin Mixin
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#{targets: "thebetweenlands.common.item.BLMaterialRegistry"}
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zenClass MixinBLMaterialRegistry {
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#mixin Static
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#mixin ModifyConstant
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#{
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# method: "<clinit>",
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# constant: {floatValue: 3.0F},
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# slice: {
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# from: {value: "CONSTANT", args: "stringValue=valonite"},
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# to: {value: "CONSTANT", args: "stringValue=loot"}
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# }
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#}
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function modifyValoniteShockwaveDamage(original as float) as float {
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return 22.0F;
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}
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}
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