This commit is contained in:
sainagh
2025-01-15 16:18:41 -08:00
parent f7532d1672
commit caeb0bd183
6066 changed files with 73099 additions and 844957 deletions
+4 -9
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@@ -27,11 +27,7 @@ general {
/assets/lostcities/citydata/monorailparts.json
/assets/lostcities/citydata/buildingparts.json
/assets/lostcities/citydata/library.json
$lostcities/palette_fleshtentacles.json
$lostcities/standard_style.json
$lostcities/parts_fleshtentacles.json
$lostcities/building_fleshtentacles.json
$lostcities/citystyle_common.json
$lostcities/userassets.json
$lostcities/conditions.json
>
@@ -49,16 +45,16 @@ general {
S:defaultProfile=default
# If true and if Biomes O Plenty is present the dimension will use BoP biomes [default: true]
B:dimensionBoP=false
B:dimensionBoP=true
# The 'ID' of the Lost City Dimension. Set to -1 if you don't want this dimension [range: -10000 ~ 10000, default: 111]
I:dimensionId=111
# The 'profile' to use for generation of the Lost City dimension [default: default]
S:dimensionProfile=meatball_wasteland
S:dimensionProfile=default
# Disable this if you have mods like NEID or JEID installed. Note that when NEID or JEID is present this is disabled by default [default: true]
B:optimizedChunkgen=false
B:optimizedChunkgen=true
# List of privatep profiles that cannot be selected by the player but are only used as a child profile of another one [default: [bio_wasteland], [water_empty]]
S:privateProfiles <
@@ -84,7 +80,6 @@ general {
chisel
atlantis
realistic
meatball_wasteland
>
# Block to put underneath a bed so that it qualifies as a teleporter bed [default: minecraft:diamond_block]
+1 -1
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@@ -439,7 +439,7 @@ structures_default {
B:generateStrongholds=true
# Generate villages
B:generateVillages=true
B:generateVillages=false
# If true then no lakes and ravines will be generated in cities
B:preventLakesRavinesInCities=false