This commit is contained in:
sainagh
2025-01-15 16:18:41 -08:00
parent f7532d1672
commit caeb0bd183
6066 changed files with 73099 additions and 844957 deletions
+288 -46
View File
@@ -604,7 +604,7 @@ mods.jei.JEI.addDescription([<tce:tce_torch_lvl1>, <tce:tce_compressed_torch_lvl
mods.jei.JEI.addDescription([<advancedrocketry:launchpad>,<advancedrocketry:structuretower>,<contenttweaker:launchpad>],
[
"To lauch any rocket, satellite, or space station into orbit, you need a Launchpad multiblock! This has to be done in the overworld!",
"To launch any rocket, satellite, or space station into orbit, you need a Launchpad multiblock! This has to be done in the overworld!",
"",
"Place a rectangle of Launch Pads that can be any size. The larger the launchpad, the bigger the rocket you can build!",
"",
@@ -655,7 +655,7 @@ mods.jei.JEI.addDescription([<contenttweaker:space_station>,<advancedrocketry:mo
"",
"Place one of your ID chips into the Guidance Computer.",
"",
"You can jump into the rocket, and lauch it! It will land on the newly formed space station!",
"You can jump into the rocket, and launch it! It will land on the newly formed space station!",
"",
"The remaining ID chip can be used to get to the station with another rocket in case you get locked out!"
]);
@@ -682,7 +682,7 @@ mods.jei.JEI.addDescription([
"All Dynathos planets",
"Alkemia",
"",
"To reach Sedna, it may be too far to do in one lauch, travel to Haumea or Falacer first if that's the case."
"To reach Sedna, it may be too far to do in one launch, travel to Haumea or Falacer first if that's the case."
]);
mods.jei.JEI.addDescription(<contenttweaker:mob_farm>,
@@ -1069,7 +1069,7 @@ mods.jei.JEI.addDescription(<immersiveengineering:connector:0>,
[
"Place Connectors on the blocks where you want to transfer power, and connect them by right clicking with a wire.",
"",
"Connectors have a 16 block range, so if your ends are further than that, you will have to place a relay in between!",
"LV & MV Wire Coils have a 16 block range(HV is 32), so if your ends are further than that, you will have to place a relay in between!",
"",
"Connectors can only have one input and one output, relays can have multiple!",
"",
@@ -1082,7 +1082,7 @@ mods.jei.JEI.addDescription(<immersiveengineering:connector:1>,
[
"Place Connectors on the blocks where you want to transfer power, and connect them by right clicking with a wire.",
"",
"Connectors have a 16 block range, so if your ends are further than that, you will have to place a relay in between!",
"LV & MV Wire Coils have a 16 block range(HV is 32), so if your ends are further than that, you will have to place a relay in between!",
"",
"Connectors can only have one input and one output, relays can have multiple!",
"",
@@ -1095,7 +1095,7 @@ mods.jei.JEI.addDescription(<immersiveengineering:wirecoil:0>,
[
"Place Connectors on the blocks where you want to transfer power, and connect them by right clicking with a wire.",
"",
"Connectors have a 16 block range, so if your ends are further than that, you will have to place a relay in between!",
"LV & MV Wire Coils have a 16 block range(HV is 32), so if your ends are further than that, you will have to place a relay in between!",
"",
"Connectors can only have one input and one output, relays can have multiple!",
"",
@@ -1108,7 +1108,7 @@ mods.jei.JEI.addDescription(<immersiveengineering:wirecoil:6>,
[
"Place Connectors on the blocks where you want to transfer power, and connect them by right clicking with a wire.",
"",
"Connectors have a 16 block range, so if your ends are further than that, you will have to place a relay in between!",
"LV & MV Wire Coils have a 16 block range(HV is 32), so if your ends are further than that, you will have to place a relay in between!",
"",
"Connectors can only have one input and one output, relays can have multiple!",
"",
@@ -1121,7 +1121,7 @@ mods.jei.JEI.addDescription(<immersiveengineering:connector:2>,
[
"Place Connectors on the blocks where you want to transfer power, and connect them by right clicking with a wire.",
"",
"Connectors have a 16 block range, so if your ends are further than that, you will have to place a relay in between!",
"LV & MV Wire Coils have a 16 block range(HV is 32), so if your ends are further than that, you will have to place a relay in between!",
"",
"Connectors can only have one input and one output, relays can have multiple!",
"",
@@ -1134,7 +1134,7 @@ mods.jei.JEI.addDescription(<immersiveengineering:connector:3>,
[
"Place Connectors on the blocks where you want to transfer power, and connect them by right clicking with a wire.",
"",
"Connectors have a 16 block range, so if your ends are further than that, you will have to place a relay in between!",
"LV & MV Wire Coils have a 16 block range(HV is 32), so if your ends are further than that, you will have to place a relay in between!",
"",
"Connectors can only have one input and one output, relays can have multiple!",
"",
@@ -1147,7 +1147,7 @@ mods.jei.JEI.addDescription(<immersiveengineering:wirecoil:1>,
[
"Place Connectors on the blocks where you want to transfer power, and connect them by right clicking with a wire.",
"",
"Connectors have a 16 block range, so if your ends are further than that, you will have to place a relay in between!",
"LV & MV Wire Coils have a 16 block range(HV is 32), so if your ends are further than that, you will have to place a relay in between!",
"",
"Connectors can only have one input and one output, relays can have multiple!",
"",
@@ -1160,7 +1160,7 @@ mods.jei.JEI.addDescription(<immersiveengineering:wirecoil:7>,
[
"Place Connectors on the blocks where you want to transfer power, and connect them by right clicking with a wire.",
"",
"Connectors have a 16 block range, so if your ends are further than that, you will have to place a relay in between!",
"LV & MV Wire Coils have a 16 block range(HV is 32), so if your ends are further than that, you will have to place a relay in between!",
"",
"Connectors can only have one input and one output, relays can have multiple!",
"",
@@ -1173,7 +1173,7 @@ mods.jei.JEI.addDescription(<immersiveengineering:connector:4>,
[
"Place Connectors on the blocks where you want to transfer power, and connect them by right clicking with a wire.",
"",
"Connectors have a 16 block range, so if your ends are further than that, you will have to place a relay in between!",
"LV & MV Wire Coils have a 16 block range(HV is 32), so if your ends are further than that, you will have to place a relay in between!",
"",
"Connectors can only have one input and one output, relays can have multiple!",
"",
@@ -1186,7 +1186,7 @@ mods.jei.JEI.addDescription(<immersiveengineering:connector:5>,
[
"Place Connectors on the blocks where you want to transfer power, and connect them by right clicking with a wire.",
"",
"Connectors have a 16 block range, so if your ends are further than that, you will have to place a relay in between!",
"LV & MV Wire Coils have a 16 block range(HV is 32), so if your ends are further than that, you will have to place a relay in between!",
"",
"Connectors can only have one input and one output, relays can have multiple!",
"",
@@ -1199,7 +1199,7 @@ mods.jei.JEI.addDescription(<immersiveengineering:wirecoil:2>,
[
"Place Connectors on the blocks where you want to transfer power, and connect them by right clicking with a wire.",
"",
"Connectors have a 16 block range, so if your ends are further than that, you will have to place a relay in between!",
"LV & MV Wire Coils have a 16 block range(HV is 32), so if your ends are further than that, you will have to place a relay in between!",
"",
"Connectors can only have one input and one output, relays can have multiple!",
"",
@@ -1286,7 +1286,7 @@ mods.jei.JEI.addDescription(<thermaldynamics:servo:0>,
[
"Servos have whitelist/blacklist to only move specific items, and they have different redstone modes.",
"",
"Right click the connection between a conduit and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"Right click the connection between a duct and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"",
"Servos are used to extract from an inventory and push into other inventories."
]);
@@ -1295,7 +1295,7 @@ mods.jei.JEI.addDescription(<thermaldynamics:servo:1>,
[
"Servos have whitelist/blacklist to only move specific items, and they have different redstone modes.",
"",
"Right click the connection between a conduit and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"Right click the connection between a duct and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"",
"Servos are used to extract from an inventory and push into other inventories."
]);
@@ -1304,7 +1304,7 @@ mods.jei.JEI.addDescription(<thermaldynamics:servo:2>,
[
"Servos have whitelist/blacklist to only move specific items, and they have different redstone modes.",
"",
"Right click the connection between a conduit and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"Right click the connection between a duct and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"",
"Servos are used to extract from an inventory and push into other inventories."
]);
@@ -1313,7 +1313,7 @@ mods.jei.JEI.addDescription(<thermaldynamics:servo:3>,
[
"Servos have whitelist/blacklist to only move specific items, and they have different redstone modes.",
"",
"Right click the connection between a conduit and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"Right click the connection between a duct and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"",
"Servos are used to extract from an inventory and push into other inventories."
]);
@@ -1322,7 +1322,7 @@ mods.jei.JEI.addDescription(<thermaldynamics:servo:4>,
[
"Servos have whitelist/blacklist to only move specific items, and they have different redstone modes.",
"",
"Right click the connection between a conduit and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"Right click the connection between a duct and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"",
"Servos are used to extract from an inventory and push into other inventories."
]);
@@ -1331,7 +1331,7 @@ mods.jei.JEI.addDescription(<thermaldynamics:filter:0>,
[
"Servos have whitelist/blacklist to only move specific items, and they have different redstone modes.",
"",
"Right click the connection between a conduit and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"Right click the connection between a duct and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"",
"Filters are used to select or prevent specific items from entering an inventory."
]);
@@ -1340,7 +1340,7 @@ mods.jei.JEI.addDescription(<thermaldynamics:filter:1>,
[
"Servos have whitelist/blacklist to only move specific items, and they have different redstone modes.",
"",
"Right click the connection between a conduit and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"Right click the connection between a duct and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"",
"Filters are used to select or prevent specific items from entering an inventory."
@@ -1350,7 +1350,7 @@ mods.jei.JEI.addDescription(<thermaldynamics:filter:2>,
[
"Servos have whitelist/blacklist to only move specific items, and they have different redstone modes.",
"",
"Right click the connection between a conduit and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"Right click the connection between a duct and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"",
"Filters are used to select or prevent specific items from entering an inventory."
]);
@@ -1359,7 +1359,7 @@ mods.jei.JEI.addDescription(<thermaldynamics:filter:3>,
[
"Servos have whitelist/blacklist to only move specific items, and they have different redstone modes.",
"",
"Right click the connection between a conduit and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"Right click the connection between a duct and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"",
"Filters are used to select or prevent specific items from entering an inventory."
]);
@@ -1368,7 +1368,7 @@ mods.jei.JEI.addDescription(<thermaldynamics:filter:4>,
[
"Servos have whitelist/blacklist to only move specific items, and they have different redstone modes.",
"",
"Right click the connection between a conduit and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"Right click the connection between a duct and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"",
"Filters are used to select or prevent specific items from entering an inventory."
]);
@@ -1377,7 +1377,7 @@ mods.jei.JEI.addDescription(<thermaldynamics:retriever:0>,
[
"Servos have whitelist/blacklist to only move specific items, and they have different redstone modes.",
"",
"Right click the connection between a conduit and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"Right click the connection between a duct and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"",
"Retrievers are used to pull items from other inventories."
]);
@@ -1386,7 +1386,7 @@ mods.jei.JEI.addDescription(<thermaldynamics:retriever:1>,
[
"Servos have whitelist/blacklist to only move specific items, and they have different redstone modes.",
"",
"Right click the connection between a conduit and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"Right click the connection between a duct and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"",
"Retrievers are used to pull items from other inventories."
]);
@@ -1395,7 +1395,7 @@ mods.jei.JEI.addDescription(<thermaldynamics:retriever:2>,
[
"Servos have whitelist/blacklist to only move specific items, and they have different redstone modes.",
"",
"Right click the connection between a conduit and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"Right click the connection between a duct and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"",
"Retrievers are used to pull items from other inventories."
]);
@@ -1404,7 +1404,7 @@ mods.jei.JEI.addDescription(<thermaldynamics:retriever:3>,
[
"Servos have whitelist/blacklist to only move specific items, and they have different redstone modes.",
"",
"Right click the connection between a conduit and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"Right click the connection between a duct and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"",
"Retrievers are used to pull items from other inventories."
]);
@@ -1413,7 +1413,7 @@ mods.jei.JEI.addDescription(<thermaldynamics:retriever:4>,
[
"Servos have whitelist/blacklist to only move specific items, and they have different redstone modes.",
"",
"Right click the connection between a conduit and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"Right click the connection between a duct and an inventory to place it. Use a Crescent Hammer to remove them from ducts!",
"",
"Retrievers are used to pull items from other inventories."
]);
@@ -1962,7 +1962,7 @@ mods.jei.JEI.addDescription(<projectex:stone_table>,
"",
"All items that have been learned can be extracted if your network has enough EMC to sustain them!",
"",
"The Klein Star can be used to take EMC from your network to be used for other purposes. This can only be done with ProjectE tables, not the ProjectEX ones!"
"The Klein Star can be used to take EMC from your network to be used for other purposes."
]);
mods.jei.JEI.addDescription(<projecte:transmutation_table>,
[
@@ -1974,7 +1974,7 @@ mods.jei.JEI.addDescription(<projecte:transmutation_table>,
"",
"All items that have been learned can be extracted if your network has enough EMC to sustain them!",
"",
"The Klein Star can be used to take EMC from your network to be used for other purposes. This can only be done with ProjectE tables, not the ProjectEX ones!"
"The Klein Star can be used to take EMC from your network to be used for other purposes."
]);
mods.jei.JEI.addDescription(<projecte:item.pe_transmutation_tablet>,
[
@@ -1986,7 +1986,7 @@ mods.jei.JEI.addDescription(<projecte:item.pe_transmutation_tablet>,
"",
"All items that have been learned can be extracted if your network has enough EMC to sustain them!",
"",
"The Klein Star can be used to take EMC from your network to be used for other purposes. This can only be done with ProjectE tables, not the ProjectEX ones!"
"The Klein Star can be used to take EMC from your network to be used for other purposes."
]);
mods.jei.JEI.addDescription(<projectex:arcane_tablet>,
[
@@ -1998,7 +1998,7 @@ mods.jei.JEI.addDescription(<projectex:arcane_tablet>,
"",
"All items that have been learned can be extracted if your network has enough EMC to sustain them!",
"",
"The Klein Star can be used to take EMC from your network to be used for other purposes. This can only be done with ProjectE tables, not the ProjectEX ones!"
"The Klein Star can be used to take EMC from your network to be used for other purposes."
]);
mods.jei.JEI.addDescription(<contenttweaker:mk1_power_flower>,
@@ -2348,7 +2348,7 @@ mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "marimorphosi
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "daffomill"}),
[
"Pushes items in a given direction at a small cost of mana. Right clicking with a Wand of the Forest changes the pushing direction. "
"Pushes items in a given direction at a small cost of mana. Shift + Right clicking with a Wand of the Forest changes the pushing direction."
]);
mods.jei.JEI.addDescription(<botania:specialflower>.withTag({type: "jiyuulia"}),
@@ -2633,7 +2633,7 @@ mods.jei.JEI.addDescription([<bigreactors:turbinecontroller>, <bigreactors:turbi
"",
"There are multiple multiblock previews to show how each component works! Turbines can be made nearly any size. Right click the Controller with an empty hand to check if a given turbine structure is valid.",
"",
"You can search 'turbine coil' in JEI for a list of the available coolers. Ludicrite blocks are the best!",
"You can search 'turbine coil' in JEI for a list of the available coils. Ludicrite blocks are the best!",
"",
"To run the turbine, input steam into one Fluid Port, and it will be consumed and turned into Water. You will need to set the other Access Port to Output Mode to auto extract Water.",
"",
@@ -3061,7 +3061,7 @@ mods.jei.JEI.addDescription([
"",
"To transfer Impetus, you need an Impetus Resonator and Impetus Relays. The Relays are like cables used to transfer this energy, and the Resonator is like a wrench. To connect two Impetus blocks to each other, shift right click the starting block, and right click the destination block. If this is done correctly, a visual effect will start connecting the two blocks.",
"",
"To store Impetus, you need an Impetus Matrix, which behaves like a battery. To make one, assemble a structure with a Runic Matrix and two Eldritch Pedestals (see JEI preview). Right click the Matrix with Salis Mundus, and use eight Impetus Cells on the pedestals, one on each side. This battery is liked using the Impetus Resonator."
"To store Impetus, you need an Impetus Matrix, which behaves like a battery. To make one, assemble a structure with a Runic Matrix and two Eldritch Pedestals (see JEI preview). Right click the Matrix with Salis Mundus, and use eight Impetus Cells on the pedestals, one on each side. This battery is linked using the Impetus Resonator."
]);
mods.jei.JEI.addDescription([
@@ -3138,7 +3138,7 @@ mods.jei.JEI.addDescription([
<draconicevolution:energy_pylon>,
<draconicevolution:particle_generator:2>],
[
"The Draconic Energy Orb is a very large and versatile energy storage option. You shoudl definitely make one!",
"The Draconic Energy Orb is a very large and versatile energy storage option. You should definitely make one!",
"",
"To start, place down an Energy Core. You can right click it to select the desired tier, and to turn on a build guide. All tiers but the final one use Redstone and Draconium blocks. The final tier uses Awakened Draconium. To assemble the orb, either follow the building guide or use the automatic building in the GUI.",
"",
@@ -3306,7 +3306,7 @@ mods.jei.JEI.addDescription([
"",
"Energy transfer: set individual inventories as energy inputs or outputs, useful for powering single-block machines that also need item automation.",
"",
"Item transfer: set individual inventories as inputs or outputs of specific filtered or general items; you can specify what sides to interact with for sided machines like furnaces.",
"Item transfer: set individual inventories as inputs or outputs of specific filtered or general items; you can specify what sides to interact with for sided machines like furnaces (only with Advanced Connectors).",
"",
"Logic (redstone): you can add sensors (produce redstone if chest has over X amount of item A); additionally, both item and energy channels can receive logic signals to turn on/off their function (move item B if receiving redstone signal); logic (redstone) channels can be colored as well to operate independently.",
"",
@@ -3340,7 +3340,7 @@ mods.jei.JEI.addDescription([
"",
"Like cables, connectors can be dyed to allow for different setups next to each other.",
"",
"Connectors are placed on a side of inventories and machines, but they can interact with any side. So you can extract from the bottom while the connector is on the top (if you have to work with sided machines). This can be specified in the controller GUI."
"Connectors are placed on a side of inventories and machines, but they can interact with any side (only Advanced Connectors). So you can extract from the bottom while the connector is on the top (if you have to work with sided machines). This can be specified in the controller GUI."
]);
@@ -3953,6 +3953,14 @@ mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_memoryrestorationrit
"<defined ingot> <kamium cloth> <rune of wrath>"
]);
mods.jei.JEI.addDescription(<contenttweaker:sun_spirit_cheese>,
[
"There are other ways of doing this, in a clean way with in-game tools!",
"", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "",
"The ice crystals from the Sun Spirit can be duplicated in a Mob Duplicator."
]);
mods.jei.JEI.addDescription(<contenttweaker:puzzle_solution_runesofliberation>,
[
"Come on! At least try to solve the puzzle!",
@@ -4101,11 +4109,11 @@ mods.jei.JEI.addDescription([
<contenttweaker:psichic_stone>,
<contenttweaker:runic_ore>],
[
"The excavator is used to produce infinite amounts of ores from Immersive Engineering veins. These are not like normal ore veins, and they do not exist in-world. Each chunk has one vein.",
"The excavator is used to produce infinite amounts of ores from Immersive Engineering veins. These are not like normal ore veins, and they do not exist in-world. Each chunk has a chance of 20% to contain a vein.",
"",
"To identify a vein, place a core sample drill into a chunk, give it power, and right click it to start it. It will produce a core sample, with the name of the ore vein and fluid vein in that chunk.",
"",
"To mine the ore vein vein, build the Excavator multiblocks in the corresponding chunk. ",
"To mine the ore vein, build the Excavator multiblocks in the corresponding chunk. ",
"",
"Some ores can only be mined using excavators, and cannot be found in-world."
]);
@@ -4114,9 +4122,9 @@ mods.jei.JEI.addDescription([
<immersivepetroleum:metal_multiblock:2>,
<contenttweaker:stormlight_infused_crystal>],
[
"The pumpjack is used to produce infinite amounts of fluids from Immersive Engineering veins. These are not like normal fluid deposits, and they do not exist in-world. Each chunk has one vein.",
"The pumpjack is used to produce infinite amounts of fluids from Immersive Engineering reservoirs. These are not like normal fluid deposits, and they do not exist in-world. Each chunk has a chance of 50% to contain a reservoir.",
"",
"To identify a vein, place a core sample drill into a chunk, give it power, and right click it to start it. It will produce a core sample, with the name of the ore vein and fluid vein in that chunk.",
"To identify a reservoir, place a core sample drill into a chunk, give it power, and right click it to start it. It will produce a core sample, with the name of the ore vein and fluid reservoir in that chunk.",
"",
"To extract the fluid deposit, build the Pumpjack multiblock in the corresponding chunk. "
]);
@@ -4222,9 +4230,9 @@ mods.jei.JEI.addDescription([
[
"The Berserker Forge can be used to duplicate target Will Crystals for automation.",
"",
"Place the multiblock in the same chunk as a Demon Crucible.",
"Place the multiblock in the same chunk as a Demon Crucible, or a Berserker Crucible.",
"",
"Start off by burning a few Will Crystals of the desired aspect into the Crucible. The will in the aura can be used to make will crystals at a reduced cost.",
"Start off by burning a few Will Crystals of the desired aspect into the Crucible. The will in the aura can be used to make will crystals at a reduced cost. Will Crystals produce 100 will, and will Slivers produce 10.",
"",
"By looping the output crystals back into the Crucible, and making more crystals, you'll end up with a net positive!"
]);
@@ -4436,7 +4444,7 @@ mods.jei.JEI.addDescription([
"",
"Special chunks have higher starlight than others, holding a Fosic Resonator at night will show them.",
"",
"Placing Spectral Relays according to their multiblock (see preview) around the altar will boost starlight. If multiple of these multiblocks are too close to each other, they will reduce starlight.",
"Placing Spectral Relays with Glass Lenses according to their multiblock (see preview) around the altar will boost starlight. If multiple of these multiblocks are too close to each other, they will reduce starlight.",
"",
"Linking a Collector Crystal to an altar will also increase starlight. Using the Collector Crystal multiblock will increase this boost."
]);
@@ -4484,4 +4492,238 @@ mods.jei.JEI.addDescription([
"These blocks can be set to a given frequency by coloring the three slots located on top of the blocks using dyes. Tanks and chests with the same color frequency are linked to each other, and share the same inventory.",
"",
"The Ender Pouch can be directly linked to an Ender Chest frequency by shift-clicking it. You will be able to access that inventory without having to open the chest."
]);
mods.jei.JEI.addDescription([
<contenttweaker:custom_dimlets>,
<rftoolsdim:dimlet_workbench>,
<rftoolsdim:dimlet_parcel>,
<rftoolsdim:material_absorber>,
<rftoolsdim:liquid_absorber>,
<rftoolsdim:biome_absorber>,
<rftoolsdim:terrain_absorber>,
<rftoolsdim:feature_absorber>,
<rftoolsdim:time_absorber>],
[
"Dimlets are used to control the properties of the custom dimensions created using RFTools Dimensions.",
"",
"Dimlets are either found as loot in particular RFTools Dimensions, or are crafted in a Dimlet Workbench using materials dropped by Dimlet Parcels.",
"",
"There are many types of Dimlets, that allow to control biomes, liquids, materials, mobs, sky properies, structure generation, terrain type, features, time cycles, effects, weather in your custom Dimensions.",
"",
"In order to progress, some specific liquids and materials are made exclusive to these dimensions.",
"",
"To craft some (most) Dimlets in the Workbench, Absorbers are required. While the absorbers part of progression have their own custom recipes, the 'normal' ones require in-world crafting to be configured.",
"",
"Material Absorber: place 128 blocks adjacent, they will be consumed",
"",
"Liquid Absorber: place 128 buckets adjacent, they will be consumed",
"",
"Biome Absorber: place in the desired biome",
"",
"Terrain Absorber: place in the dimension with the desired tarrain type (end islands, nether, etc)",
"",
"Feature Absorber: place in the dimension with the desired feature type (ore veins, caves, etc); some features are exclusive to some custom RFTools Dimensions, so you may want to generate random ones",
"",
"Time Absorber: trigger with a redstone pulse at the desired time for 10 consecutive days (can be cheated with a timer and time in a bottle)"
]);
mods.jei.JEI.addDescription([
<contenttweaker:custom_dimensions>,
<rftoolsdim:dimension_enscriber>,
<rftoolsdim:empty_dimension_tab>,
<rftoolsdim:realized_dimension_tab>,
<rftoolsdim:dimension_builder>,
<rftools:dialing_device>,
<rftools:matter_transmitter>],
[
"To create custom dimensions with RFTools, you start with an Empty Dimension Tab.",
"",
"While the tab alone can create custom dimensions, it will do so at random, with cool-looking, but often useless results (you may still want to do it a few times). To start a random Dimension, place the Tab in the Dimension Enscriber, and press 'Store'.",
"",
"To control the contents of these Dimensions, you can use a Dimension Enscriber to add Dimlets to a Dimension. For more info on Dimlets, check their respective JEI info box (search 'custom dimlets' in JEI).",
"",
"To activate the Custom Dimension, place it in a Dimension Builder. It will consume the displayed amount of energy to remain active. As long as the dimension has energy, it is accessible. You do not want to be in a dimension if it runs out of energy. Bad things will happen.",
"",
"To teleport to your custom Dimension, you can use a Dialing Device to link a Matter Transmitter nearby to the desired dimension."
]);
mods.jei.JEI.addDescription([
<contenttweaker:celestial_notes>,
<thaumcraft:celestial_notes:*>],
[
"To obtain Celestial Notes, you need a Thaumometer, Scribing Tools, and Paper.",
"",
"Point the Thaumometer at the sky in the right direction with the two other items in your inventory to obtain the respective Celestial Notes.",
"",
"Each note can be obtained multiple times, but only once per minecraft day. Things like the Blood Magic Imperfect Ritual or the Celestial Manipulator, or Mastery of Spellcraft (?) can help out with this.",
"",
"Requirements for the different papers:",
"The sun,",
"Empty Sky in the North/South/East/West Direction,",
"Various Phases of the Moon (different each night)"
]);
mods.jei.JEI.addDescription([
<contenttweaker:gaia_3_tips>],
[
"Here are some tips for fighting the tier 3 Gaia Guardian:",
"",
"Only vanilla, Botania, and ExtraBotany gear can be used. Because of this, bring good enchants on gear from these mods!",
"",
"The red mines on the ground can one-shot you, stay away from them! The green mines disarm you. The blue mines give slowness and blindness.",
"",
"Baubles from other mods are accepted, it is good to bring a magnet there, as the boss can disarm you.",
"",
"Good gear to have:",
"Pleiades Combat Maid Armor (best if super-enchanted)",
"Super Crown",
"Supremium Apples (eat before fight)",
"Enchanted Golden Apples",
"Band of Mana of some sort",
"Globethrotter's sash",
"",
"Melee weapon:",
"Thundercaller (best if super-enchanted, good to add lifesteal)",
"Excaliber (with good enchants, good to add lifesteal)",
"",
"Ranged weapons",
"Crystal Bow",
"Key of King's Law",
"Failnaught"
]);
mods.jei.JEI.addDescription([
<contenttweaker:gaia_4_tips>],
[
"Here are some tips for fighting the tier 3 Gaia Guardian:",
"",
"The boss copies all positive buffs you have (resistance, regeneration, etc). DO NOT buff yourself using effects!",
"",
"Only vanilla, Botania, and ExtraBotany gear can be used. Because of this, bring good enchants on gear from these mods!",
"",
"The red mines on the ground can one-shot you, stay away from them! The green mines disarm you. The blue mines give slowness and blindness.",
"",
"Baubles from other mods are accepted, it is good to bring a magnet there, as the boss can disarm you.",
"",
"Good gear to have:",
"Pleiades Combat Maid Armor (best if super-enchanted)",
"Super Crown",
"Band of Mana of some sort",
"Globethrotter's sash",
"",
"Melee weapon:",
"Thundercaller (best if super-enchanted, good to add lifesteal)",
"Excaliber (with good enchants, good to add lifesteal)",
"",
"Ranged weapons",
"Crystal Bow",
"Key of King's Law",
"Failnaught"
]);
mods.jei.JEI.addDescription([
<contenttweaker:energy_management_tipsandtricks>],
[
"Here are some tips and tricks for managing energy in your base:",
"",
"It is a very good idea to have a centralized energy storage system, this is how you ensure your base has enough to run, and it makes it easy to debug issues.",
"If your centralized storage is empty, it means you need more generators, if it is filling up, you are all good!",
"In terms of centralized energy storage, you can start off with EnderIO Capacitor Banks, but the Draconic Energy Orb is the best method, and it craftable in chapter 2.",
"",
"Wireless energy transfer through Flux Networks is the best way to move energy around your base.",
"To avoid issues with looping energy flows, you should use TWO SEPARATE Flux Networks, one going from your generators to your centralized energy storage, and the other from the centralized storage to your machines.",
"Depending on the energy throughput for a given machine or generator, disable the transfer limit in the relevant Flux Points and/or Plugs.",
"",
"Having a Flux Point for every machine, or a Flux Plug for every generator is a bad idea, and it can lead to lag.",
"It is a good idea to use other energy transfer (Fluxducts, Conduits, Energy Lasers) to connect a single Point/Plug to multiple machines/generators. Just make sure your transfer rates are high enough to keep up."
]);
mods.jei.JEI.addDescription([
<contenttweaker:passive_crafting_subnets>],
[
"NOTE: Crafting Cards and Level Maintainers are still very laggy if present in your main AE2 network, but yes they are useful in this subnet setup.",
"",
"NOTE: Using a recipe's output as an input to another recipe on the same passive crafting subnet can cause lag. If you want to automate nesting recipes, normal passive stups are better.",
"",
"For passive packagedauto setups where you may want higher processing speed, or for passiving multiple recipes on the same multiblock, crafting AE2 subnets using Level Maintainers are a useful tool.",
"",
"If you want to automate multiple recipes on the same multiblock using this method, note that it may be faster and more efficient to just build multiple of the same machine, and do normal passive automation. For some items that are required at smaller rates, though, this is a viable strategy.",
"",
"If you want to automate PackagedAuto this way, note that this method is particularly effective with combination crafting, but also viable for other crafts.",
"",
"A subnet of this type consists of a small AE2 network with:",
"",
"1) The crafting setup for a single machine (Interface with patters on a machine, Packager and Unpackager with configured recipe setup, etc.). If you want to automate more than one machine with this method, build multiple of these subnets! For higher processing speed, build multiples of the same crafting setup, with the exact same Pattern or Recipe Package.",
"",
"2) Some sort of storage for just the inputs to your recipes; this can also be a storage bus placed on a configured interface coming from the main AE2 network.",
"",
"3) Storage for the resuts of your recipes; drawers with storage buses are a good idea here.",
"",
"4) A Level Maintainer configured for the desired recipes and the desired amounts. "
]);
mods.jei.JEI.addDescription([
<xreliquary:infernal_tear>],
[
"XP production rates:",
"",
" . Nether Star - 500xp each (~level 19 for one)",
" . Diamond - 125xp each (~level 8 for one)",
" . Iron/Tin/Silver/Copper/Steel/Gold ingots, also Emeralds - 63 xp each (~level 5 for one)",
" . End Stone/Gravel/Netherrack/Sandstone- 1 xp each",
" . Obsidian- 5xp each",
" . Coal - 4xp each",
" . Lapis Lazuli - 9xp each",
" . Gunpowder - 8xp each",
" . Charcoal - 2xp each",
" . Clay block - 4xp each",
" . Soul sand - 2xp each",
" . Netherbrick - 4xp each",
" . Flint - 2xp each"
]);
mods.jei.JEI.addDescription([
<contenttweaker:thaumatorium_automation>],
[
"To reliably produce some resources, shown in JEI, you will want to set up some automation for the Thaumatorium. This method applies to both passive production and autocrafting, depending on how it is setup.",
"",
"If you have a reliable production of essentia, the Infusion Provider can be used with the Emptying Essentia Transfuser (placed on the Thumatorium) to automatically collect the required essentia for a given recipe.",
"",
"The Thaumatorium accepts items from pipes from its sides, and the dropped items it produces can be collected through any ranged item collector like the Vacuum Chest.",
"",
"Multiple recipes can be encoded on the same Thaumatorium using the Mnemonic Device.",
"",
"Since these setups drop items in-world, they can get laggy, so if you set these up passively, it is good to have some sort of shutdown mechanism to turn them off (using a comparator or a level emitter for example)."
]);
mods.jei.JEI.addDescription([
<contenttweaker:runic_altar_automation>],
[
"To obtain large amounts of Runes, some sort of automation for the Runic Altar may be desirable. This methods applies to both passiveproduction and autocrafting, depending on how it is setup. Note that Runes can be obtained in other ways as well (if you are inventive).",
"",
"The open crate, when provided with the right ingredients for a given recipe, can drop them directly into the Altar. Note that the Livingrock should always be last to be dropped; this can be ensured by placing it in the last slot in a AE2 procesisng pattern (for autocrafting), or using some item transfer logic (for passive). If you are autocrafting, to ensure that the Crate does not overfill, Blocking Mode on the Interface should be used.",
"",
"Alternatively, the Livingrock can be provided by a separate system. The Runic Altar provides a Comparator signal of 1 if it has a valid recipe, so it can be used for that.",
"",
"Mana spreaders have to be used to provide the Altar with the mana to run the recipe. Note that when a recipe is valid, and it has enough mana, the Runic Altar will produce a comparator signal of 2.",
"",
"Once both the valid items and the Livingrock are present, and the ALtar has enough mana, the Wand of the Forest can be used through a Mechanical User to start the recipe, and any ranged item collection system can be used to take the output.",
"",
"Note that Botania Runes are not consumed in recipes, so the output collection system will have to account for that.",
"",
"Since these setups drop items in-world, they can get laggy, so if you set these up passively, it is good to have some sort of shutdown mechanism to turn them off (using a comparator or a level emitter for example)."
]);
mods.jei.JEI.addDescription([
<contenttweaker:plasma_farm>],
[
"Plasma is produced inside a Fusion Reactor from Nuclearcraft while it is running.",
"",
"It can be pumped out using a Builder or a Ranged Pump",
"",
"After being emptied, the Reactor will not refill unless it is turned off and back on. Redstone circuitry can be used to periodically toggle the fusion reactor on and off to replenish it."
]);