Version 0.11.9.1

This commit is contained in:
PietroSainaghi
2022-10-31 09:44:45 -07:00
parent 35aff91e33
commit cb3f80f938
332 changed files with 11097 additions and 2612 deletions
+12 -12
View File
@@ -476,10 +476,10 @@ divinegroup.addEntity(soulvyre);
divinegroup.addEntity(stimulo);
divinegroup.addEntity(stimulosus);
divinegroup.addEntity(sysker);
divinegroup.addArmor(ArmorHandler.createArmorSlot("head", <divinerpg:bedrock_helmet>, 1, 0.001));
divinegroup.addArmor(ArmorHandler.createArmorSlot("chest", <divinerpg:bedrock_chestplate>, 1, 0.001));
divinegroup.addArmor(ArmorHandler.createArmorSlot("legs", <divinerpg:bedrock_leggings>, 1, 0.001));
divinegroup.addArmor(ArmorHandler.createArmorSlot("feet", <divinerpg:bedrock_boots>, 1, 0.001));
divinegroup.addArmor(ArmorHandler.createArmorSlot("head", <contenttweaker:vibranium_head>, 1, 0.00001));
divinegroup.addArmor(ArmorHandler.createArmorSlot("chest", <contenttweaker:vibranium_chest>, 1, 0.00001));
divinegroup.addArmor(ArmorHandler.createArmorSlot("legs", <contenttweaker:vibranium_legs>, 1, 0.00001));
divinegroup.addArmor(ArmorHandler.createArmorSlot("feet", <contenttweaker:vibranium_feet>, 1, 0.00001));
divinegroup.addGameStage("DivineStage");
var divinegroupzom = ArmorHandler.createArmorGroup("divinegroupzom", 1.0);
@@ -627,10 +627,10 @@ draconicgroup.addEntity(soulvyre);
draconicgroup.addEntity(stimulo);
draconicgroup.addEntity(stimulosus);
draconicgroup.addEntity(sysker);
draconicgroup.addArmor(ArmorHandler.createArmorSlot("head", <contenttweaker:vibranium_head>, 1, 0.01));
draconicgroup.addArmor(ArmorHandler.createArmorSlot("chest", <contenttweaker:vibranium_chest>, 1, 0.01));
draconicgroup.addArmor(ArmorHandler.createArmorSlot("legs", <contenttweaker:vibranium_legs>, 1, 0.01));
draconicgroup.addArmor(ArmorHandler.createArmorSlot("feet", <contenttweaker:vibranium_feet>, 1, 0.01));
draconicgroup.addArmor(ArmorHandler.createArmorSlot("head", <contenttweaker:brightsteel_head>, 1, 0.0001));
draconicgroup.addArmor(ArmorHandler.createArmorSlot("chest", <contenttweaker:brightsteel_chest>, 1, 0.0001));
draconicgroup.addArmor(ArmorHandler.createArmorSlot("legs", <contenttweaker:brightsteel_legs>, 1, 0.0001));
draconicgroup.addArmor(ArmorHandler.createArmorSlot("feet", <contenttweaker:brightsteel_feet>, 1, 0.0001));
draconicgroup.addGameStage("DraconicStage");
var avaritiagroup = ArmorHandler.createArmorGroup("avaritiagroup", 0.9);
@@ -772,9 +772,9 @@ avaritiagroup.addEntity(soulvyre);
avaritiagroup.addEntity(stimulo);
avaritiagroup.addEntity(stimulosus);
avaritiagroup.addEntity(sysker);
avaritiagroup.addArmor(ArmorHandler.createArmorSlot("head", <contenttweaker:brightsteel_head>, 1, 0.0001));
avaritiagroup.addArmor(ArmorHandler.createArmorSlot("chest", <contenttweaker:brightsteel_chest>, 1, 0.0001));
avaritiagroup.addArmor(ArmorHandler.createArmorSlot("legs", <contenttweaker:brightsteel_legs>, 1, 0.0001));
avaritiagroup.addArmor(ArmorHandler.createArmorSlot("feet", <contenttweaker:brightsteel_feet>, 1, 0.0001));
avaritiagroup.addArmor(ArmorHandler.createArmorSlot("head", <contenttweaker:sacrifice_metal_head>, 1, 0.00001));
avaritiagroup.addArmor(ArmorHandler.createArmorSlot("chest", <contenttweaker:sacrifice_metal_chest>, 1, 0.00001));
avaritiagroup.addArmor(ArmorHandler.createArmorSlot("legs", <contenttweaker:sacrifice_metal_legs>, 1, 0.00001));
avaritiagroup.addArmor(ArmorHandler.createArmorSlot("feet", <contenttweaker:sacrifice_metal_feet>, 1, 0.00001));
avaritiagroup.addGameStage("BrightsteelForging");