Version 0.11.9.1

This commit is contained in:
PietroSainaghi
2022-10-31 09:44:45 -07:00
parent 35aff91e33
commit cb3f80f938
332 changed files with 11097 additions and 2612 deletions
+1 -1
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@@ -1,7 +1,7 @@
# Configuration file
cache {
S:digest=90e5a686307a21c66dcbd280bca4cef2
S:digest=fc1dd442d1cb7fbdcb83fa6391f9725a
# Caching can save processing time, if there are a lot of items. [default: true]
B:enableCache=true
@@ -3,7 +3,7 @@
cache {
# Waits as many hours, until it checks again. [range: 0 ~ 168, default: 24]
I:interval=24
S:lastCheck=1665030538471
S:lastCheck=1667147705454
}
File diff suppressed because it is too large Load Diff
+539
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@@ -15993,6 +15993,533 @@ extrabotany {
}
"fishs undead rising" {
##########################################################################################################
# entityundertaker
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entityundertaker {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entitymimic
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entitymimic {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entitypiranha
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entitypiranha {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entitybanshee
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entitybanshee {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entitymummy
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entitymummy {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entityboneworm
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entityboneworm {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entitysludgelord
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entitysludgelord {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entityforsaken
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entityforsaken {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entityraven
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entityraven {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entityavaton
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entityavaton {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entityskeletonking
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entityskeletonking {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entityparasite
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entityparasite {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entityscarecrow
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entityscarecrow {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entityunburied
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entityunburied {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entityvespacocoon
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entityvespacocoon {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entitysalamander
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entitysalamander {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entityzombiepiranha
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entityzombiepiranha {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entityghostray
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entityghostray {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entitylavacow
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entitylavacow {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entityvespa
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entityvespa {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entitylilsludge
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entitylilsludge {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entitypingu
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entitypingu {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entityptera
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entityptera {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entityundeadswine
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entityundeadswine {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entityzombiemushroom
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entityzombiemushroom {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entityzombiefrozen
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entityzombiefrozen {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entitywendigo
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entitywendigo {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entityweta
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entityweta {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
##########################################################################################################
# entityfoglet
#--------------------------------------------------------------------------------------------------------#
# These settings are to help other modders and users to make custom mobs fit correctly in the preview window.
##########################################################################################################
entityfoglet {
B:Append_Baby_Name=true
D:Baby_Scale_Modifier=2.0
B:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
}
forestry {
##########################################################################################################
@@ -17790,6 +18317,18 @@ thaumcraft {
S:Y_Offset=-5.0
}
entityfocusshield {
B:Append_Baby_Name=true
S:Baby_Scale_Modifier=2.0
S:Disable_Mob=false
B:Ignore_This_Mob=false
S:Name=
S:Scale_Factor=22.0
S:Size_Modifier=0.0
S:X_Offset=0.0
S:Y_Offset=-5.0
}
}
@@ -1,4 +1,4 @@
~ Saved With Hammer Lib 2.0.6.19
~ Saved With Hammer Lib 2.0.6.31
+C:Base={
# Enable this part of ExpandedEquivalence (Default: true)
@@ -345,34 +345,24 @@
# The EMC value for this potion type (Default: 1, Range: [0;9223372036854775807])
+L:enderio:withering=1
# The EMC value for this potion type (Default: 1, Range: [0;9223372036854775807])
+L:extrautils2:oily=1
# The EMC value for this potion type (Default: 1, Range: [0;9223372036854775807])
+L:extrautils2:xu2.doom=1
# The EMC value for this potion type (Default: 1, Range: [0;9223372036854775807])
+L:extrautils2:xu2.fizzy.lifting=1
# The EMC value for this potion type (Default: 1, Range: [0;9223372036854775807])
+L:extrautils2:xu2.gravity=1
# The EMC value for this potion type (Default: 1, Range: [0;9223372036854775807])
+L:extrautils2:xu2.gravity.long=1
# The EMC value for this potion type (Default: 1, Range: [0;9223372036854775807])
+L:extrautils2:xu2.greek.fire=1
# The EMC value for this potion type (Default: 1, Range: [0;9223372036854775807])
+L:extrautils2:xu2.love=1
# The EMC value for this potion type (Default: 1, Range: [0;9223372036854775807])
+L:extrautils2:xu2.purging=1
# The EMC value for this potion type (Default: 1, Range: [0;9223372036854775807])
+L:extrautils2:xu2.relapse=1
# The EMC value for this potion type (Default: 1, Range: [0;9223372036854775807])
+L:extrautils2:xu2.second.chance=1
# The EMC value for this potion type (Default: 25, Range: [0;9223372036854775807])
@@ -486,6 +476,39 @@
# The EMC value for this potion type (Default: 193, Range: [0;9223372036854775807])
+L:minecraft:weakness=193
# The EMC value for this potion type (Default: 1, Range: [0;9223372036854775807])
+L:mod_lavacow:corrosive=1
# The EMC value for this potion type (Default: 1, Range: [0;9223372036854775807])
+L:mod_lavacow:foulodor=1
# The EMC value for this potion type (Default: 1, Range: [0;9223372036854775807])
+L:mod_lavacow:fragile=1
# The EMC value for this potion type (Default: 1, Range: [0;9223372036854775807])
+L:mod_lavacow:infestation=1
# The EMC value for this potion type (Default: 1, Range: [0;9223372036854775807])
+L:mod_lavacow:long_corrosive=1
# The EMC value for this potion type (Default: 1, Range: [0;9223372036854775807])
+L:mod_lavacow:long_foulodor=1
# The EMC value for this potion type (Default: 1, Range: [0;9223372036854775807])
+L:mod_lavacow:long_fragile=1
# The EMC value for this potion type (Default: 1, Range: [0;9223372036854775807])
+L:mod_lavacow:long_infestation=1
# The EMC value for this potion type (Default: 1, Range: [0;9223372036854775807])
+L:mod_lavacow:strong_corrosive=1
# The EMC value for this potion type (Default: 1, Range: [0;9223372036854775807])
+L:mod_lavacow:strong_fragile=1
# The EMC value for this potion type (Default: 1, Range: [0;9223372036854775807])
+L:mod_lavacow:strong_infestation=1
# The EMC value for this potion type (Default: 1, Range: [0;9223372036854775807])
+L:railcraft:creosote=1
+574
View File
@@ -0,0 +1,574 @@
# Configuration file
avaton {
# Avaton strength [1-1000]
D:"avaton attack"=5.0
# Maximum Avaton health [1-1000]
D:"avaton health"=30.0
# Set the spawn rate of Avaton [0-100]
I:"avaton spawn rate"=20
# Set the cooldown of summoning Weta [0-100]
I:"avaton summon cooldown"=8
# Set the max number of Weta summoned [0-100]
I:"avaton summon max"=16
# Set the number of Weta summoned per cast [0-100]
I:"avaton summon number"=2
}
banshee {
# Banshee strength [1-1000]
D:"banshee attack"=7.0
# Maximum Banshee health [1-1000]
D:"banshee health"=34.0
# Set the effect radius of Banshee scream [1-1000]
D:"banshee scream radius"=3.0
# Set the spawn rate of Banshee [0-100]
I:"banshee spawn rate"=20
}
foglet {
# Foglet strength [1-1000]
D:"foglet attack"=2.0
# Should Foglet call reinforcement when attacking [false/true]
B:"foglet call reinforcement"=true
# Maximum Foglet health [1-1000]
D:"foglet health"=16.0
# Set the spawn rate of Foglet [0-10000]
I:"foglet spawn rate"=20
}
forsaken {
# Forsaken strength [1-1000]
D:"forsaken attack"=4.0
# Maximum Forsaken health [1-1000]
D:"forsaken health"=30.0
# Set the spawn rate of Forsaken [0-10000]
I:"forsaken spawn rate"=10
}
frigid {
# Frigid strength [1-1000]
D:"frigid attack"=3.0
# Maximum Frigid health [1-1000]
D:"frigid health"=20.0
# Set the spawn rate of Frigid [0-10000]
I:"frigid spawn rate"=20
}
general {
# Allow Molten Hammer active effect to hit players [false/true]
B:"allow molten hammer pvp"=false
# BlackBanlist for items that Golden Heart are unable to mend. Ex. "minecraft:shears" or "mod_lavacow:moltenhammer" [default: ]
S:"banlisted items from golden heart" <
>
# Set the bonus damage of Bone Sword to X% [0-100]
I:"bonesword bonus damage"=5
# Set the bonus damage cap of Bone Sword [0-10000]
I:"bonesword bonus damage cap"=10000
# Set the drop rate of Acidic Heart [0-100]
I:"boneworm drop heart"=10
# Cemetery are only allowed to spawn in these dimensions' IDs
I:"cemetery spawn allow dimensions" <
0
>
# Spawn rate of Cemetery (higher number = less frequent) [1-10000]
I:"cemetery spawn rate"=500
# Cemetery spawns Unburied occasionally. [0-100]
I:"cemetery spawns unburied"=40
# Spawn rate of Desert Tomb (higher number = less frequent) [0-10000]
I:"desert tomb spawn rate"=750
# Set the duribility of Dreamcatcher, 0 = Infinite [0-10000]
I:"dreamcatcher duribility"=80
# Set the drop rate of Undying Heart [0-100]
I:"drop heart"=10
# Set the drop rate of Poisonous Spore [0-100]
I:"drop poisonous spore"=2
# Adding new brewing recipe (existing property will be preserved). [false/true]
B:"enable brewing recipe"=true
# Adding new enchantment (existing property will be preserved). [false/true]
B:"enable enchantment"=true
# Set the drop rate of Intestine [0-100]
I:"entity drop intestine"=4
# Allow Potion of Fission to be used on entites from other mods [false/true]
B:"fission potion works on entities from other mods"=false
# Set the height limit to X blocks above the ground for flyers, 0 = Infinite [0-100]
I:"flying height limit"=16
# Generate Cemetery in the Overworld. [false/true]
B:"generate cemetery"=true
# Generate Desert Tomb in the Overworld. [false/true]
B:"generate desert tomb"=true
# Set the duribility of Golden Heart, 0 = Infinite [0-10000]
I:"golden heart duribility"=250
# Enables the Regeneration effect of the Golden Heart. [false/true]
B:"golden heart grants regeneration"=true
# Allow the Golden Heart to repair worn equipment. [false/true]
B:"golden heart repairs equipment"=true
# Set the bonus damage of Halo Necklace to X% [0-10000]
I:"halo necklace bonus damage"=10
# Customize Items and their drop rates for the Intestine. Ex. "minecraft:slime_ball,0.4" or "mod_lavacow:sharptooth,0.1" [default: [minecraft:slime_ball,0.4], [minecraft:dye,0.4,15], [mod_lavacow:sharptooth,0.1], [minecraft:beetroot_seeds,0.1], [minecraft:wheat_seeds,0.1], [minecraft:melon_seeds,0.1], [minecraft:pumpkin_seeds,0.1], [minecraft:clay_ball,0.1], [mod_lavacow:chitin,0.1], [minecraft:gold_nugget,0.05], [minecraft:iron_nugget,0.05], [minecraft:diamond,0.01]]
S:"loot table for intestine" <
minecraft:slime_ball,0.4
minecraft:dye,0.4,15
mod_lavacow:sharptooth,0.1
minecraft:beetroot_seeds,0.1
minecraft:wheat_seeds,0.1
minecraft:melon_seeds,0.1
minecraft:pumpkin_seeds,0.1
minecraft:clay_ball,0.1
mod_lavacow:chitin,0.1
minecraft:gold_nugget,0.05
minecraft:iron_nugget,0.05
minecraft:diamond,0.01
>
# Customize drop rates of the items which ravens can find. Ex. "minecraft:fish@3,0.4,2" or "mod_lavacow:sharptooth,0.1" [default: [minecraft:beetroot_seeds,0.15], [minecraft:wheat_seeds,0.15,2], [minecraft:melon_seeds,0.15], [minecraft:pumpkin_seeds,0.15], [minecraft:gold_nugget,0.1,2], [minecraft:iron_nugget,0.1,2]]
S:"loot table for ravens" <
minecraft:beetroot_seeds,0.15
minecraft:wheat_seeds,0.15,2
minecraft:melon_seeds,0.15
minecraft:pumpkin_seeds,0.15
minecraft:gold_nugget,0.1,2
minecraft:iron_nugget,0.1,2
>
# Customize drop rates of the items which seagulls can find. Ex. "minecraft:fish@3,0.4,2" or "mod_lavacow:sharptooth,0.1" [default: [minecraft:fish@0,0.15], [minecraft:fish@2,0.15]]
S:"loot table for seagulls" <
minecraft:fish@0,0.15
minecraft:fish@2,0.15
>
# Customize drop rates of the items which spectral ravens can find. Ex. "minecraft:fish@3,0.4,2" or "mod_lavacow:sharptooth,0.1" [default: [minecraft:gold_nugget,0.15,3], [minecraft:iron_nugget,0.15,3]]
S:"loot table for spectral ravens" <
minecraft:gold_nugget,0.15,3
minecraft:iron_nugget,0.15,3
>
# Ability cooldown of Midnight Mourne [1-10000]
I:"midnight mourne cooldown"=60
# All mobs are only allowed to spawn in these dimensions' IDs
I:"mob spawn allow dimensions" <
0
-1
1
>
# Customize the banlist for which mobs that intestines shouldn't drop from. Ex. "minecraft:slime" or "mod_lavacow:vespa" [default: [minecraft:blaze], [minecraft:slime], [minecraft:skeleton]]
S:"mobs that intestine should not drop from" <
minecraft:blaze
minecraft:slime
minecraft:skeleton
>
# Set the fire damage reduction of Molten Heart to X% [0-10000]
I:"molten heart damage reduction"=20
# Ability cooldown of "Pestilence" [1-10000]
I:"pestilence cooldown"=60
# Should Piranha and Swarmer attack innocent animals [false/true]
B:"piranha attacks animals"=true
# Add additional content that works with Quark. [false/true]
B:"quark compatibility"=true
# Customize the Spawn list for the Dreamcatcher. Ex. "mod_lavacow:foglet,40,1,2" or "mod_lavacow:vespa,20,1,1" [default: [mod_lavacow:foglet,40,1,2], [mod_lavacow:undeadswine,20,1,1], [mod_lavacow:ithaqua,20,1,1], [mod_lavacow:sludgelord,20,1,1], [mod_lavacow:vespa,20,1,1], [mod_lavacow:scarecrow,20,1,1], [mod_lavacow:boneworm,20,1,1], [mod_lavacow:pingu,40,4,8], [mod_lavacow:undertaker,20,1,1], [mod_lavacow:banshee,20,1,1], [mod_lavacow:avaton,20,1,1]]
S:"spawn list for dreamcatcher" <
mod_lavacow:foglet,40,1,2
mod_lavacow:undeadswine,20,1,1
mod_lavacow:ithaqua,20,1,1
mod_lavacow:sludgelord,20,1,1
mod_lavacow:vespa,20,1,1
mod_lavacow:scarecrow,20,1,1
mod_lavacow:boneworm,20,1,1
mod_lavacow:pingu,40,4,8
mod_lavacow:undertaker,20,1,1
mod_lavacow:banshee,20,1,1
mod_lavacow:avaton,20,1,1
>
# Entities summoned by other mobs die when their summoner dies. [false/true]
B:"suicidal minion"=true
# Mobs in this mod will not burn under daylight. [false/true]
B:"sunscreen mode"=false
# Adding new materials to Tinkers Construct. [false/true]
B:"tinkers compatibility"=true
}
"ghost ray" {
# Maximum Ghost Ray health [1-1000]
D:"ghost ray health"=20.0
# Set the spawn rate of Ghost Ray [0-100]
I:"ghost ray spawn rate"=10
}
glowshroom {
# Generate Glowshroom in the overworld [false/true]
B:"glowshroom generation"=true
# Set the spawn rate of Glowshroom [0-100]
I:"glowshroom spawn rate"=20
# Set the spread rate of Glowshroom [0-100]
I:"glowshroom spread rate"=100
}
ithaqua {
# Ithaqua strength [1-1000]
D:"ithaqua attack"=8.0
# Should Ithaqua attack innocent animals [false/true]
B:"ithaqua attacks animals"=true
# Maximum Ithaqua health [1-1000]
D:"ithaqua health"=60.0
# Set the spawn rate of Ithaqua [0-10000]
I:"ithaqua spawn rate"=15
}
"lil'sludge" {
# Lil'Sludge strength [1-1000]
D:"lil'sludge attack"=3.0
# Maximum Lil'Sludge health [1-1000]
D:"lil'sludge health"=20.0
# Lil'Sludge lifespan [1-10000]
I:"lil'sludge lifespan"=60
}
mimicrab {
# Mimicrab strength [1-1000]
D:"mimicrab attack"=8.0
# Maximum Mimicrab health [1-1000]
D:"mimicrab health"=30.0
# Set the spawn rate of Mimicrab [0-10000]
I:"mimicrab spawn rate"=20
# Set the spawn rate of Mimicrab near player death [0-1000]
I:"mimicrab spawn rate near player death"=250
}
moogma {
# Maximum Moogma health [1-1000]
D:"moogma health"=10.0
# Set the spawn rate of Moogma [0-10000]
I:"moogma spawn rate"=0
}
mummy {
# Mummy strength [1-1000]
D:"mummy attack"=4.0
# Maximum Mummy health [1-1000]
D:"mummy health"=24.0
# Set the spawn rate of Mummy [0-10000]
I:"mummy spawn rate"=100
}
mycosis {
# Mycosis strength [1-1000]
D:"mycosis attack"=3.0
# Maximum Mycosis health [1-1000]
D:"mycosis health"=20.0
# Set the spawn rate of Mycosis [0-10000]
I:"mycosis spawn rate"=40
}
osvermis {
# OsVermis strength [1-1000]
D:"boneworm attack"=8.0
# Maximum OsVermis health [1-1000]
D:"boneworm health"=200.0
# Set the spawn rate of OsVermis [0-100]
I:"boneworm spawn rate"=20
}
parasite {
# Allow Parasite to spawn from listed mob. Ex. "minecraft:zombie" or "mod_lavacow:zombiefrozen" [default: [minecraft:zombie], [minecraft:husk], [mod_lavacow:zombiefrozen], [mod_lavacow:zombiemushroom], [mod_lavacow:unburied], [mod_lavacow:mummy]]
S:"available host for parasite" <
minecraft:zombie
minecraft:husk
mod_lavacow:zombiefrozen
mod_lavacow:zombiemushroom
mod_lavacow:unburied
mod_lavacow:mummy
>
# Parasite strength [1-1000]
D:"parasite attack"=1.0
# Parasite will attack their target by attaching on them [false/true]
B:"parasite attacks by attaching onto target"=true
# Should Parasite attack ALL livings [false/true]
B:"parasite attacks everything"=false
# Rate of spawning Parasite when destroying sand blocks in the desert [0-100]
I:"parasite from sand blocks"=2
# Maximum Parasite health [1-1000]
D:"parasite health"=6.0
# Set the spawn rate of Parasite [0-100]
I:"parasite spawn rate"=10
}
penghoul {
# Penghoul strength [1-1000]
D:"penghoul attack"=3.0
# Maximum Penghoul health [1-1000]
D:"penghoul health"=10.0
# Set the spawn rate of Penghoul [0-100]
I:"penghoul spawn rate"=20
}
piranha {
# Piranha strength [1-1000]
D:"piranha attack"=1.0
# Maximum Piranha health [1-1000]
D:"piranha health"=3.0
# Set the spawn rate of Piranha [0-100]
I:"piranha spawn rate"=80
}
ptera {
# Ptera strength [1-1000]
D:"ptera attack"=3.0
# Maximum Ptera health [1-1000]
D:"ptera health"=10.0
# Set the spawn rate of Ptera [0-10000]
I:"ptera spawn rate"=20
}
raven {
# Maximum Raven health [1-1000]
D:"raven health"=6.0
# Should tamed Raven perch on owner's head [false/true]
B:"raven perching"=true
# Should perching Raven slow down owner's falling speed [false/true]
B:"raven slow down falling"=true
# Set the spawn rate of Raven [0-10000]
I:"raven spawn rate"=8
}
salamander {
# Salamander strength [1-1000]
D:"salamander attack"=8.0
# Maximum Salamander health [1-1000]
D:"salamander health"=300.0
# Set the spawn rate of Salamander [0-10000]
I:"salamander spawn rate"=30
}
scarecrow {
# Set the spawn rate of Plague Doctor Scarecrow when a Raven was killed. [0-100]
I:"plague doctor scarecrow spawn rate"=30
# Scarecrow strength [1-1000]
D:"scarecrow attack"=8.0
# Maximum Scarecrow health [1-1000]
D:"scarecrow health"=90.0
# Set the spawn rate of Scarecrow [0-100]
I:"scarecrow spawn rate"=15
}
"skeleton king" {
# Skeleton King strength [1-1000]
D:"skeleton king attack"=16.0
# Maximum Skeleton King health [1-1000]
D:"skeleton king health"=360.0
# Should Skeleton King be summoned with the crown [false/true]
B:"skeleton king summon"=true
}
"sludge lord" {
# Sludge Lord strength [1-1000]
D:"sludge lord attack"=10.0
# Maximum Sludge Lord health [1-1000]
D:"sludge lord health"=400.0
# Set the spawn rate of Sludge Lord [0-10000]
I:"sludge lord spawn rate"=15
# Set the cooldown of summoning Lil'Sludge [0-100]
I:"sludge lord summon cooldown"=17
# Set the max number of Lil'Sludge summoned [0-100]
I:"sludge lord summon max"=8
# Set the number of Lil'Sludge summoned per cast [0-100]
I:"sludge lord summon number"=3
}
swarmer {
# Swarmer strength [1-1000]
D:"swarmer attack"=1.0
# Maximum Swarmer health [1-1000]
D:"swarmer health"=8.0
# Set the spawn rate of Swarmer [0-100]
I:"swarmer spawn rate"=40
}
unburied {
# Unburied strength [1-1000]
D:"unburied attack"=3.0
# Maximum Unburied health [1-1000]
D:"unburied health"=20.0
# Unburied lifespan [1-10000]
I:"unburied lifespan"=20
}
"undead swine" {
# Undead Swine strength [1-1000]
D:"undeadswine attack"=4.0
# Maximum Undead Swine health [1-1000]
D:"undeadswine health"=50.0
# Set the spawn rate of Undead swine [0-10000]
I:"undeadswine spawn rate"=15
}
undertaker {
# Undertaker strength [1-1000]
D:"undertaker attack"=6.0
# Maximum Undertaker health [1-1000]
D:"undertaker health"=40.0
# Set the spawn rate of Undertaker [0-100]
I:"undertaker spawn rate"=8
# Set the cooldown of summoning Unburied [0-100]
I:"undertaker summon cooldown"=15
# Set the max number of Unburied summoned [0-100]
I:"undertaker summon max"=4
# Set the number of Unburied summoned per cast [0-100]
I:"undertaker summon number"=4
}
vespa {
# Vespa strength [1-1000]
D:"vespa attack"=5.0
# Maximum Vespa health [1-1000]
D:"vespa health"=20.0
# Set the spawn rate of Vespa [0-100]
I:"vespa spawn rate"=20
}
weta {
# Weta strength [1-1000]
D:"weta attack"=1.0
# Maximum Weta health [1-1000]
D:"weta health"=12.0
# Set the spawn rate of Weta [0-100]
I:"weta spawn rate"=30
}
+1 -1
View File
@@ -1,6 +1,6 @@
#Inventory Tweaks Configuration
#(Regarding shortcuts, all key names can be found at: http://legacy.lwjgl.org/javadoc/org/lwjgl/input/Keyboard.html)
#Wed Oct 05 21:37:56 PDT 2022
#Sun Oct 30 14:08:40 PDT 2022
enableMiddleClick=true
showChestButtons=true
enableSortingOnPickup=false
+155
View File
@@ -0,0 +1,155 @@
# Configuration file
common {
# If true, disables cave block glowing in the darkness. This can be set, if you are playing with shaders, so these blocks become very bright.
B:disableOverworldCaveBlockLuminance=false
}
dimension {
I:"Boiling Point ID"=22
I:"Boiling Point biome ID"=62
B:"Boiling Point blocks spawn smoke (More lag)"=true
I:"Cloudia ID"=26
I:"Cloudia biome ID"=66
I:"Corba ID"=24
I:"Corba biome ID"=64
I:"Depths ID"=21
I:"Depths biome ID"=61
I:"Euca ID"=20
I:"Euca Silver biome ID"=60
I:"Euca biome ID"=40
I:"Frozen Lands ID"=23
I:"Frozen Lands biome ID"=63
B:"Keep loading Boiling Point"=false
B:"Keep loading Cloudia"=false
B:"Keep loading Corba"=false
B:"Keep loading Depths"=false
B:"Keep loading Euca"=false
B:"Keep loading Frozen Lands"=false
B:"Keep loading Senterian Labirynth"=false
B:"Keep loading Terrania"=false
B:"Keep loading Wastelands"=false
B:"Keep loading the Withanian Lands"=false
I:"Rarity for 'special' dimension biomes (The higher, the rarer)"=16
I:"Senterian Labirynth ID"=29
I:"Senterian Labirynth biome ID"=69
I:"Terrania ID"=27
I:"Terrania biome ID"=67
I:"Wastelands ID"=25
I:"Wastelands biome ID"=65
I:"Withanian Lands ID"=30
}
entity {
B:"Show the health bar above the entitys head?"=true
I:"The distance the player can see the mobs health"=10
}
generation {
I:"Blacksmith House spawn rate (The higher, the rarer)"=40
I:"Cave vine spawn rate (The lower, the rarer)"=55
I:"Dungeon tower spawn rate (The higher, the rarer)"=10
B:"Generate cave vines?"=true
B:"Generate glowshrooms?"=true
B:"Generate ruins?"=true
I:"Glowshroom spawn rate (The lower, the rarer)"=64
I:"Mage House spawn rate (The higher, the rarer)"=40
I:"Rockit dungeon spawn rate (The higher, the rarer)"=64
I:"Ruins spawn rate (The higher, the rarer)"=256
I:"Ultimate dungeon tower spawn rate (The higher, the rarer)"=20
}
gui {
B:"Enable custom title screen?"=true
B:"Show Mana Bar?"=true
}
items {
B:"Swords spawn particles"=true
}
"loot pouches" {
B:"All living mobs can rarely drop loot pouches"=true
I:"Chance for living mobs to drop common loot pouches"=100
I:"Chance for living mobs to drop diamond loot pouches"=200
I:"Chance for living mobs to drop gold loot pouches"=150
}
"maximum health" {
I:"Max health achievable with Sentry hearts:"=70
I:"Max health achievable with normal battle hearts:"=60
}
nether {
# The horizontal Nether biome size [range: 1 ~ 4096, default: 512]
I:BiomeSizeXZ=512
# The vertical Nether biome size [range: 1 ~ 4096, default: 32]
I:BiomeSizeY=32
# Enable second pass for smooth Nether terrain? [default: false]
B:SecondPass=false
# Enable Nether biomes? [default: true]
B:biome_earthen=true
# Enable Nether biomes? [default: true]
B:biome_empty_nether=true
# Enable Nether biomes? [default: true]
B:biome_forest=true
# Enable Nether biomes? [default: true]
B:biome_forest_edge=true
# Enable Nether biomes? [default: true]
B:biome_heat_sands=true
}
"ore generation" {
I:"Ashual Ore Trys Per Chunk"=10
I:"Ashual Ore Vein Max Amount"=7
I:"Blazium Ore Trys Per Chunk"=10
I:"Blazium Ore Vein Max Amount"=7
I:"Celestium Ore Trys Per Chunk"=30
I:"Celestium Ore Vein Max Amount"=10
I:"Des Ore Trys Per Chunk"=25
I:"Des Ore Vein Max Amount"=8
I:"Flairium Ore Trys Per Chunk"=25
I:"Flairium Ore Vein Max Amount"=8
I:"Gorbite Ore Trys Per Chunk"=10
I:"Gorbite Ore Vein Max Amount"=6
I:"Iridium Ore Trys Per Chunk"=2
I:"Iridium Ore Vein Max Amount"=4
I:"Iridium Spawn Height"=16
I:"Korite Ore Trys Per Chunk"=30
I:"Korite Ore Vein Max Amount"=10
I:"Lunite Ore Trys Per Chunk"=30
I:"Lunite Ore Vein Max Amount"=40
I:"Lunium Ore Trys Per Chunk"=2
I:"Lunium Ore Vein Max Amount"=3
I:"Lunium Spawn Height"=22
I:"Mekyum Ore Trys Per Chunk"=30
I:"Mekyum Ore Vein Max Amount"=10
I:"Orbadite Ore Trys Per Chunk"=10
I:"Orbadite Ore Vein Max Amount"=6
I:"Sapphire Ore Trys Per Chunk"=2
I:"Sapphire Ore Vein Max Amount"=3
I:"Sapphire Spawn Height"=26
I:"Shadium Ore Trys Per Chunk"=2
I:"Shadium Ore Vein Max Amount"=3
I:"Shadium Spawn Height"=13
I:"Storon Ore Trys Per Chunk"=30
I:"Storon Ore Vein Max Amount"=6
}
+108
View File
@@ -3599,6 +3599,114 @@
{
"item": "actuallyadditions:item_dust|5",
"emc": 0
},
{
"item": "nuclearcraft:ingot_block|11",
"emc": 0
},
{
"item": "nuclearcraft:ingot_block|10",
"emc": 0
},
{
"item": "nuclearcraft:ingot_block|9",
"emc": 0
},
{
"item": "astralsorcery:blockmarbleslab|0",
"emc": 0
},
{
"item": "hatchery:chickenmanure|0",
"emc": 55
},
{
"item": "contenttweaker:recursive_feather|0",
"emc": 3000000000
},
{
"item": "aether_legacy:holystone|0",
"emc": 16
},
{
"item": "aether_legacy:mossy_holystone|0",
"emc": 16
},
{
"item": "ebwizardry:runestone|1",
"emc": 1024
},
{
"item": "ebwizardry:runestone|2",
"emc": 1024
},
{
"item": "ebwizardry:runestone|3",
"emc": 1024
},
{
"item": "ebwizardry:runestone|4",
"emc": 1024
},
{
"item": "ebwizardry:runestone|5",
"emc": 1024
},
{
"item": "ebwizardry:runestone|6",
"emc": 1024
},
{
"item": "ebwizardry:runestone|7",
"emc": 1024
},
{
"item": "ebwizardry:runestone_pedestal|7",
"emc": 1024
},
{
"item": "ebwizardry:runestone_pedestal|6",
"emc": 1024
},
{
"item": "ebwizardry:runestone_pedestal|5",
"emc": 1024
},
{
"item": "ebwizardry:runestone_pedestal|4",
"emc": 1024
},
{
"item": "ebwizardry:runestone_pedestal|3",
"emc": 1024
},
{
"item": "ebwizardry:runestone_pedestal|2",
"emc": 1024
},
{
"item": "ebwizardry:runestone_pedestal|1",
"emc": 1024
},
{
"item": "packagedauto:recipe_holder|0",
"emc": 0
},
{
"item": "projectex:knowledge_sharing_book|0",
"emc": 18645
},
{
"item": "minecraft:sandstone|0",
"emc": 4
},
{
"item": "divinerpg:arcanite_tubes|0",
"emc": 1024
},
{
"item": "mod_lavacow:mossy_stick|0",
"emc": 0
}
]
}
+2 -2
View File
@@ -56,7 +56,7 @@ mapperconfigurations {
I:divinerpgpriority=1
I:equivalentenergisticspriority=1
# Priority for Mod with ModId = expequiv. Values: 2812 [range: 0 ~ 512, default: 1]
# Priority for Mod with ModId = expequiv. Values: 2884 [range: 0 ~ 512, default: 1]
I:expequivpriority=1
I:metallurgypriority=1
@@ -244,7 +244,7 @@ mapperconfigurations {
apicustomconversionmapper {
allow {
# Allow Mod expequiv to add its 76841 Recipes to the EMC Calculation [default: true]
# Allow Mod expequiv to add its 77457 Recipes to the EMC Calculation [default: true]
B:expequiv=true
}
+1
View File
@@ -399,6 +399,7 @@ rockets {
# List of fluid names for fluids that can be used as rocket fuel
S:rocketFuels <
rocketfuel
rocket_fuel
>
# Set to false if rockets should not require fuel to fly
+1 -1
View File
@@ -271,7 +271,7 @@
<atmosphereDensity>100</atmosphereDensity>
<hasOxygen>true</hasOxygen>
<fogColor>0.9,0.0,0.9</fogColor>
<skyColor>0.9,0.0,0.9</skyColor>
<skyColor>0.0,0.0,0.9</skyColor>
<gravitationalMultiplier>200</gravitationalMultiplier>
<orbitalDistance>200</orbitalDistance>
<orbitalTheta>0</orbitalTheta>
+1 -1
View File
@@ -7,7 +7,7 @@
##########################################################################################################
data {
# [default: [minecraft:protection:10], [minecraft:fire_protection:5], [minecraft:feather_falling:5], [minecraft:blast_protection:2], [minecraft:projectile_protection:5], [minecraft:respiration:2], [minecraft:aqua_affinity:2], [minecraft:thorns:1], [minecraft:depth_strider:2], [minecraft:frost_walker:2], [minecraft:sharpness:10], [minecraft:smite:5], [minecraft:bane_of_arthropods:5], [minecraft:knockback:5], [minecraft:fire_aspect:2], [minecraft:looting:2], [minecraft:sweeping:2], [minecraft:efficiency:10], [minecraft:silk_touch:1], [minecraft:unbreaking:5], [minecraft:fortune:2], [minecraft:power:10], [minecraft:punch:2], [minecraft:flame:2], [minecraft:infinity:1], [minecraft:luck_of_the_sea:2], [minecraft:lure:2], [minecraft:mending:2], [draconicevolution:enchant_reaper:2], [railcraft:wrecking:2], [railcraft:implosion:2], [railcraft:destruction:1], [railcraft:smack:1], [extrautils2:xu.kaboomerang:10], [extrautils2:xu.zoomerang:10], [extrautils2:xu.burnerang:10], [extrautils2:xu.bladerang:10], [extrautils2:xu.boomereaperang:10], [randomthings:magnetic:1], [openblocks:explosive:2], [openblocks:last_stand:5], [openblocks:flim_flam:2], [projectred-expansion:electric_efficiency:2], [advancedrocketry:spacebreathing:10], [endercore:xpboost:5], [endercore:autosmelt:2], [tombstone:shadow_step:2], [tombstone:soulbound:2], [tombstone:magic_siphon:2], [tombstone:plague_bringer:2], [enderio:soulbound:1], [enderio:repellent:1], [enderio:witherweapon:5], [enderio:witherarrow:5], [aoa3:brace:1], [aoa3:intervention:1], [aoa3:archmage:1], [aoa3:sever:5], [aoa3:recharge:2], [aoa3:control:2], [aoa3:shell:5], [aoa3:crush:5], [aoa3:form:2], [ebwizardry:magic_sword:10], [ebwizardry:magic_bow:10], [ebwizardry:flaming_weapon:10], [ebwizardry:freezing_weapon:10], [ebwizardry:magic_protection:5], [ebwizardry:frost_protection:2], [ebwizardry:shock_protection:2], [bewitchment:magic_protection:1], [bibliocraft:bibliocraft.deathcompassench:1], [bibliocraft:bibliocraft.readingench:5], [divinerpg:rive:1], [divinerpg:aftershock:1], [soulshardsrespawn:soul_stealer:5], [woot:headhunter:2], [abyssalcraft:coralium:2], [abyssalcraft:dread:2], [abyssalcraft:light_pierce:10], [abyssalcraft:iron_wall:5], [abyssalcraft:sapping:5], [abyssalcraft:multi_rend:2], [cofhcore:holding:5], [cofhcore:insight:5], [cofhcore:leech:5], [cofhcore:multishot:5], [cofhcore:smashing:2], [cofhcore:smelting:2], [cofhcore:soulbound:5], [cofhcore:vorpal:2], [cyclicmagic:enchantment.autosmelt:2], [cyclicmagic:enchantment.beheading:1], [cyclicmagic:enchantment.excavation:1], [cyclicmagic:enchantment.launch:10], [cyclicmagic:enchantment.lifeleech:10], [cyclicmagic:enchantment.magnet:1], [cyclicmagic:enchantment.multishot:1], [cyclicmagic:enchantment.quickdraw:1], [cyclicmagic:enchantment.reach:1], [cyclicmagic:enchantment.venom:10], [cyclicmagic:enchantment.waterwalking:1], [cyclicmagic:enchantment.expboost:1], [astralsorcery:enchantment.as.nightvision:1], [astralsorcery:enchantment.as.smelting:1], [simplyjetpacks:fuel_efficiency:1]]
# [default: [minecraft:protection:10], [minecraft:fire_protection:5], [minecraft:feather_falling:5], [minecraft:blast_protection:2], [minecraft:projectile_protection:5], [minecraft:respiration:2], [minecraft:aqua_affinity:2], [minecraft:thorns:1], [minecraft:depth_strider:2], [minecraft:frost_walker:2], [minecraft:sharpness:10], [minecraft:smite:5], [minecraft:bane_of_arthropods:5], [minecraft:knockback:5], [minecraft:fire_aspect:2], [minecraft:looting:2], [minecraft:sweeping:2], [minecraft:efficiency:10], [minecraft:silk_touch:1], [minecraft:unbreaking:5], [minecraft:fortune:2], [minecraft:power:10], [minecraft:punch:2], [minecraft:flame:2], [minecraft:infinity:1], [minecraft:luck_of_the_sea:2], [minecraft:lure:2], [minecraft:mending:2], [draconicevolution:enchant_reaper:2], [railcraft:wrecking:2], [railcraft:implosion:2], [railcraft:destruction:1], [railcraft:smack:1], [extrautils2:xu.kaboomerang:10], [extrautils2:xu.zoomerang:10], [extrautils2:xu.burnerang:10], [extrautils2:xu.bladerang:10], [extrautils2:xu.boomereaperang:10], [randomthings:magnetic:1], [openblocks:explosive:2], [openblocks:last_stand:5], [openblocks:flim_flam:2], [projectred-expansion:electric_efficiency:2], [advancedrocketry:spacebreathing:10], [endercore:xpboost:5], [endercore:autosmelt:2], [tombstone:shadow_step:2], [tombstone:soulbound:2], [tombstone:magic_siphon:2], [tombstone:plague_bringer:2], [enderio:witherweapon:5], [enderio:repellent:1], [enderio:witherarrow:5], [enderio:soulbound:1], [aoa3:brace:1], [aoa3:intervention:1], [aoa3:archmage:1], [aoa3:sever:5], [aoa3:recharge:2], [aoa3:control:2], [aoa3:shell:5], [aoa3:crush:5], [aoa3:form:2], [ebwizardry:magic_sword:10], [ebwizardry:magic_bow:10], [ebwizardry:flaming_weapon:10], [ebwizardry:freezing_weapon:10], [ebwizardry:magic_protection:5], [ebwizardry:frost_protection:2], [ebwizardry:shock_protection:2], [bewitchment:magic_protection:1], [bibliocraft:bibliocraft.deathcompassench:1], [bibliocraft:bibliocraft.readingench:5], [divinerpg:rive:1], [divinerpg:aftershock:1], [mod_lavacow:poisonous:1], [mod_lavacow:lifesteal:1], [mod_lavacow:corrosive:1], [soulshardsrespawn:soul_stealer:5], [woot:headhunter:2], [abyssalcraft:coralium:2], [abyssalcraft:dread:2], [abyssalcraft:light_pierce:10], [abyssalcraft:iron_wall:5], [abyssalcraft:sapping:5], [abyssalcraft:multi_rend:2], [cofhcore:holding:5], [cofhcore:insight:5], [cofhcore:leech:5], [cofhcore:multishot:5], [cofhcore:smashing:2], [cofhcore:smelting:2], [cofhcore:soulbound:5], [cofhcore:vorpal:2], [cyclicmagic:enchantment.autosmelt:2], [cyclicmagic:enchantment.beheading:1], [cyclicmagic:enchantment.excavation:1], [cyclicmagic:enchantment.launch:10], [cyclicmagic:enchantment.lifeleech:10], [cyclicmagic:enchantment.magnet:1], [cyclicmagic:enchantment.multishot:1], [cyclicmagic:enchantment.quickdraw:1], [cyclicmagic:enchantment.reach:1], [cyclicmagic:enchantment.venom:10], [cyclicmagic:enchantment.waterwalking:1], [cyclicmagic:enchantment.expboost:1], [astralsorcery:enchantment.as.nightvision:1], [astralsorcery:enchantment.as.smelting:1], [simplyjetpacks:fuel_efficiency:1]]
S:data <
minecraft:protection:10
minecraft:fire_protection:5
+1
View File
@@ -206,6 +206,7 @@ biomespawnallowed {
B:swamplands_clearing=true
B:taiga=true
B:taiga_cold=true
B:taiga_cold_hills=true
B:taiga_hills=true
B:tainted_lands=true
B:temperate_rainforest=true
+34 -12
View File
@@ -74,7 +74,7 @@
"ingredients": [
"contenttweaker:myrmitite_catalyst",
"contenttweaker:myrmitite_catalyst",
"nuclearcraft:americium,1,4",
"contenttweaker:tritium_chunk",
"nuclearcraft:americium,1,4",
"thebetweenlands:weeping_blue_petal",
"thebetweenlands:weeping_blue_petal",
@@ -93,7 +93,7 @@
"contenttweaker:myrmitite_catalyst",
"contenttweaker:myrmitite_catalyst",
"nuclearcraft:americium,1,4",
"nuclearcraft:americium,1,4",
"contenttweaker:tritium_chunk",
"thebetweenlands:weeping_blue_petal",
"thebetweenlands:weeping_blue_petal",
"erebus:sapling_marshwood",
@@ -111,7 +111,7 @@
"contenttweaker:myrmitite_catalyst",
"contenttweaker:myrmitite_catalyst",
"nuclearcraft:americium,1,4",
"nuclearcraft:americium,1,4",
"contenttweaker:tritium_chunk",
"twilightforest:twilight_sapling,1,9",
"twilightforest:twilight_sapling,1,9",
"erebus:sapling_marshwood",
@@ -129,7 +129,7 @@
"contenttweaker:myrmitite_catalyst",
"contenttweaker:myrmitite_catalyst",
"nuclearcraft:americium,1,4",
"nuclearcraft:americium,1,4",
"contenttweaker:tritium_chunk",
"twilightforest:twilight_sapling,1,9",
"twilightforest:twilight_sapling,1,9",
"divinerpg:frozen_sapling",
@@ -147,7 +147,7 @@
"contenttweaker:myrmitite_catalyst",
"contenttweaker:myrmitite_catalyst",
"nuclearcraft:americium,1,4",
"nuclearcraft:americium,1,4",
"contenttweaker:tritium_chunk",
"aether_legacy:golden_oak_sapling",
"aether_legacy:golden_oak_sapling",
"erebus:sapling_marshwood",
@@ -165,7 +165,7 @@
"contenttweaker:myrmitite_catalyst",
"contenttweaker:myrmitite_catalyst",
"nuclearcraft:americium,1,4",
"nuclearcraft:americium,1,4",
"contenttweaker:tritium_chunk",
"aether_legacy:golden_oak_sapling",
"aether_legacy:golden_oak_sapling",
"thebetweenlands:sapling_hearthgrove",
@@ -183,7 +183,7 @@
"contenttweaker:myrmitite_catalyst",
"contenttweaker:myrmitite_catalyst",
"nuclearcraft:americium,1,4",
"nuclearcraft:americium,1,4",
"contenttweaker:tritium_chunk",
"erebus:sapling_mossbark",
"erebus:sapling_mossbark",
"thebetweenlands:sapling_hearthgrove",
@@ -200,7 +200,7 @@
"ingredients": [
"contenttweaker:myrmitite_catalyst",
"contenttweaker:myrmitite_catalyst",
"nuclearcraft:americium,1,4",
"contenttweaker:tritium_chunk",
"nuclearcraft:americium,1,4",
"twilightforest:twilight_sapling,1,3",
"twilightforest:twilight_sapling,1,3",
@@ -280,7 +280,7 @@
"mode": "ADD",
"result": "contenttweaker:mythic_excavation_computer",
"catalyst": "contenttweaker:dark_soul_machine_chassis",
"energy": 90000000,
"energy": 900000000,
"tier": 3,
"ingredients": [
"bigreactors:mineralanglesite",
@@ -299,7 +299,7 @@
"mode": "ADD",
"result": "contenttweaker:mythic_excavation_computer,3,0",
"catalyst": "contenttweaker:dark_soul_machine_chassis",
"energy": 90000000,
"energy": 900000000,
"tier": 3,
"ingredients": [
"contenttweaker:cursed_sapphire",
@@ -434,7 +434,7 @@
"result": "iceandfire:dragonsteel_fire_ingot",
"catalyst": "draconicevolution:draconium_ingot",
"energy": 100000,
"tier": 4,
"tier": 2,
"ingredients": [
"minecraft:magma",
"minecraft:magma",
@@ -449,7 +449,7 @@
"result": "iceandfire:dragonsteel_fire_ingot",
"catalyst": "draconicevolution:draconium_ingot",
"energy": 100000,
"tier": 4,
"tier": 2,
"ingredients": [
"minecraft:packed_ice",
"minecraft:packed_ice",
@@ -476,5 +476,27 @@
"draconicevolution:draconic_ingot",
"contenttweaker:recursive_feather"
]
},
{
"mode": "REMOVE",
"result": "draconicevolution:reactor_core",
"catalyst": "draconicevolution:chaos_shard,1,0"
},
{
"mode": "ADD",
"result": "draconicevolution:reactor_core",
"catalyst": "draconicevolution:chaos_shard,1,0",
"energy": 9000000,
"tier": 3,
"ingredients": [
"contenttweaker:apalachia_core",
"contenttweaker:apalachia_core",
"extrautils2:opinium,1,8",
"extrautils2:opinium,1,8",
"draconicevolution:draconic_block",
"draconicevolution:draconic_block",
"draconicevolution:draconic_block",
"draconicevolution:draconic_block"
]
}
]
+1 -1
View File
@@ -273,7 +273,7 @@ Tweaks {
D:reactorFuelUsageMultiplier=1.0
# Adjusts the energy output multiplier of the reactor.
D:reactorOutputMultiplier=1.0
D:reactorOutputMultiplier=3.0
# Mobs have a 1 in {this number} chance to drop a soul when killed with the Reaper enchantment. Note: This is the base value; higher enchantment levels increase this chance.
I:soulDropChance=1000
+8
View File
@@ -0,0 +1,8 @@
# Configuration file
general {
# How many ring slots should there be in addition to the existing 2. [WARNING:] lowering this number will *destroy* every bauble in excess and may cause unforeseen side effects. [range: 1 ~ 36, default: 2]
I:extraSlots=2
}
+1 -1
View File
@@ -1,5 +1,5 @@
# The buildcraft detailed configuration file. This contains a lot of miscellaneous options that have no affect on gameplay.
# You should refer to the BC source code for a detailed description of what these do. (https://github.com/BuildCraft/BuildCraft)
# This file will be overwritten every time that buildcraft starts, so don't change anything other than the values.
#Wed Oct 05 21:32:51 PDT 2022
#Sun Oct 30 14:03:48 PDT 2022
render.pipe.misc.inside.shade=0.725
+1
View File
@@ -160,6 +160,7 @@ singularity {
653;ethaxium;ore:ingotEthaxium;a8a892
652;insanium;ore:essenceInsanium;660066
651;divine;divinerpg:divine_stone;ffff00
650;arc;contenttweaker:arc_residue;34e8eb
>
# The catalyst required for the default Singularity recipes. modid:itemid:metadata [default: extendedcrafting:material:11]
+1
View File
@@ -39,6 +39,7 @@ species {
# Add species to blacklist identified by their uid, one per line. [default: ]
S:blacklist <
careerbees.energy
careerbees.cook
>
}
@@ -15,6 +15,7 @@
type: "item",
items: [{
item: "actuallyadditions:block_atomic_reconstructor"
}]
}],
ignore_nbt: 1b
}]
}
@@ -0,0 +1,24 @@
{
x: -2.5d,
y: -1.5d,
description: "The key will guide you to your grave",
dependencies: [
"2f54d294"
],
hide: true,
tasks: [{
uid: "7d6b87d6",
type: "item",
items: [{
id: "tombstone:grave_key",
tag: {
tombPosX: 159,
tombPosY: 70,
tombPosZ: -248,
tombPosD: 0
}
}],
ignore_damage: true,
ignore_nbt: 1b
}]
}
@@ -0,0 +1,17 @@
{
x: 6.5d,
y: -1.5d,
dependencies: [
"c016f84c"
],
hide: true,
tasks: [{
uid: "ecba815b",
type: "item",
items: [{
item: "contenttweaker:mossy_grave_dust"
}],
ignore_damage: true,
ignore_nbt: 1b
}]
}
@@ -1,7 +1,7 @@
{
title: "I can't stop...",
x: 50.0d,
y: -7.5d,
y: -4.5d,
dependencies: [
"f05ce935"
],
@@ -0,0 +1,17 @@
{
x: 51.5d,
y: 6.0d,
dependencies: [
"01c8feff"
],
hide: true,
tasks: [{
uid: "aadf7371",
type: "item",
items: [{
item: "contenttweaker:secret_weapon"
}],
ignore_damage: true,
ignore_nbt: 1b
}]
}
@@ -0,0 +1,15 @@
{
x: 65.0d,
y: -3.0d,
dependencies: [
"5131b1f4"
],
hide: true,
tasks: [{
uid: "0fe343be",
type: "item",
items: [{
item: "techreborn:creative_solar_panel"
}]
}]
}
@@ -1,7 +1,7 @@
{
title: "...But I have Power!",
x: 50.0d,
y: -10.5d,
y: -7.5d,
description: "And a great ass!",
text: [
"At the cost of *major* PTSD from exploring a world void of any hope or resolution, I at least gained an extremely deep understanding of refraction of magical fields.",
@@ -12,5 +12,15 @@
items: [{
item: "contenttweaker:arc_reactor_coil"
}]
},
{
uid: "c50e946b",
type: "item",
items: [{
id: "modularmachinery:itemblueprint",
tag: {
dynamicmachine: "modularmachinery:arc_reactor"
}
}]
}]
}
@@ -0,0 +1,17 @@
{
x: 11.0d,
y: -1.5d,
description: "Use this to rotate and disassemble cables and machines from all tech mods!",
dependencies: [
"8b210b51"
],
hide: true,
tasks: [{
uid: "9f563583",
type: "item",
items: [{
item: "thermalfoundation:wrench"
}],
ignore_nbt: 1b
}]
}
@@ -1,24 +0,0 @@
{
title: "Am I Evil?",
x: 50.0d,
y: -1.5d,
text: [
"All that abyssal damnation crap really put a toll on me...",
"Yes, I am gaining more control over recursion, but at what cost?",
"is my brain still in my control? Who is it that is thinking my thoughts?",
"I am still trying to save the testificates, but am I really going through that much effort for them?",
"Or am I just chasing power for the sake of it?",
"Am I a bad person?"
],
dependencies: [
"eef6edb3"
],
hide: true,
tasks: [{
uid: "be4a5fec",
type: "item",
items: [{
item: "thaumicaugmentation:fracture_locator"
}]
}]
}
@@ -1,6 +1,6 @@
{
x: 2.0d,
y: -4.5d,
x: 3.5d,
y: -3.0d,
description: "Good way to test how much damage you do",
dependencies: [
"fb8062a2"
@@ -0,0 +1,15 @@
{
x: 72.5d,
y: -7.5d,
dependencies: [
"8ec265b7"
],
hide: true,
tasks: [{
uid: "6b8ccc8f",
type: "item",
items: [{
item: "contenttweaker:scale_of_the_ancient_heart"
}]
}]
}
@@ -1,20 +0,0 @@
{
title: "Am I Insane?",
x: 50.0d,
y: -3.0d,
dependencies: [
"5dca5abc"
],
hide: true,
tasks: [{
uid: "27b53a97",
type: "item",
items: [{
id: "thaumicaugmentation:research_notes",
ForgeCaps: {
"astralsorcery:cap_item_amulet_holder": {}
}
}],
ignore_nbt: 1b
}]
}
@@ -1,6 +1,7 @@
{
x: 2.0d,
x: 3.5d,
y: -1.5d,
description: "Dimensional doors are found around the world and are a good source of starting materials.",
dependencies: [
"fb8062a2"
],
@@ -1,7 +1,8 @@
{
title: "Am I the Highlander?",
x: 3.5d,
y: -3.0d,
x: -2.5d,
y: -4.5d,
description: "Right click a grave to give your key the abilty to teleport you.",
text: [
"It seems like I can gain some control over this 'undeath' power. ",
"By infusing stone with this weird powder, I can fast travel back to my point of 'death'."
@@ -1,6 +1,6 @@
{
title: "Imprisonment",
x: 11.0d,
x: 9.5d,
y: -1.5d,
text: [
"I can now capture and transport other creatures for my own purposes, I promise I will not abuse this..."
@@ -1,16 +0,0 @@
{
x: 2.0d,
y: -3.0d,
description: "Found on the top floor of battle towers (the ones with spawners)",
dependencies: [
"fb8062a2"
],
hide: true,
tasks: [{
uid: "3165fa5d",
type: "item",
items: [{
item: "contenttweaker:golem_core"
}]
}]
}
@@ -2,7 +2,7 @@
title: "The Shyre Empire",
x: 23.0d,
y: 7.5d,
description: "Drop in the nether!",
description: "Right click a flammable dust on a nethengeic beast, found in a dungeon in the nether. Drop in the nether!",
text: [
"Well... I've finally met one of Smash's superiors, and it's a lieutenant for the Shyre Empire, a multiplanetary civilization that has been able to spread through all regions of space thanks to their immense power.",
"I'm probably f**ked, but hey, I can't die, and I can only get stronger!",
@@ -1,7 +1,7 @@
{
title: "Cool Chickens",
x: 9.5d,
y: -1.5d,
y: -3.0d,
text: [
"Chickens here are weird.",
"The testificates told me that they are also native to this planet, and they have a very special affinity for materials and elements.",
@@ -2,7 +2,7 @@
title: "A true native!",
x: 23.0d,
y: 3.0d,
description: "T-shape of netherrack, with three wither skulls on top, but you already knew it...",
description: "T-shape of soul sand, with three wither skulls on top, but you already knew it...",
text: [
"Nobody has a fully clean record, not even the Testificates.",
"At some point during their history, experiments on undeath and living matter led to the unleash of the Withers, a species of artificial skeletons.",
@@ -0,0 +1,15 @@
{
x: 6.5d,
y: -3.0d,
dependencies: [
"32186641"
],
hide: true,
tasks: [{
uid: "0e52e6cf",
type: "item",
items: [{
item: "contenttweaker:sentient_meatball"
}]
}]
}
@@ -1,7 +1,7 @@
{
title: "I am Evil",
x: 50.0d,
y: -9.0d,
y: -6.0d,
dependencies: [
"38042ce8"
],
@@ -0,0 +1,15 @@
{
x: 66.5d,
y: -4.5d,
dependencies: [
"78bcd476"
],
hide: true,
tasks: [{
uid: "f020d00d",
type: "item",
items: [{
item: "nuclearcraft:heat_exchanger_tube_thermoconducting"
}]
}]
}
@@ -2,7 +2,7 @@
title: "Minerals",
x: 2.0d,
y: 0.0d,
description: "All natural occurring minerals are found in the Material Compenduum tab",
description: "All natural occurring minerals are found in the Material Compenduum tab. JEI will help with some BUT NOT ALL ore locations and Y levels.",
text: [
"This planet's soil appears to be very rich of minerals and metals. This is good, because a lot of the creatures here are definitely not friendly, and I need weapons and some means of protection.",
"Some materials are harder than others, and some seem to have particular properties, I'll keep track of what I find to make sure I can figure out what to use them for..."
@@ -1,6 +1,6 @@
{
title: "EZ Neutrinos",
x: 80.0d,
x: 83.0d,
y: -4.5d,
dependencies: [
"452a749f"
@@ -1,8 +1,8 @@
{
x: 54.5d,
y: 6.0d,
x: 80.0d,
y: -3.0d,
dependencies: [
"3547dd56"
"e0893191"
],
hide: true,
tasks: [{
@@ -0,0 +1,14 @@
{
x: 2.0d,
y: -1.5d,
description: "Use the chat command /sethome to set your home. Use /home to teleport there.",
dependencies: [
"c4bd8574"
],
hide: true,
tasks: [{
uid: "36ff76b5",
type: "checkmark",
title: "Home"
}]
}
@@ -10,6 +10,7 @@
type: "item",
items: [{
item: "contenttweaker:corrupted_aragonite"
}]
}],
consume_items: false
}]
}
@@ -1,5 +1,5 @@
{
x: 83.0d,
x: 80.0d,
y: -4.5d,
dependencies: [
"452a749f"
@@ -1,7 +1,8 @@
{
title: "Death is just another journey...",
x: 3.5d,
y: -1.5d,
x: -2.5d,
y: -3.0d,
description: "Undead mobs drop grave dust",
text: [
"What is going on? This is scary!",
"I thought I would be done for, I thought I was going to die...",
@@ -12,7 +13,7 @@
"Should I assume that someone, or something, wants me alive?!"
],
dependencies: [
"fb8062a2"
"08163966"
],
hide: true,
tasks: [{
@@ -1,6 +1,6 @@
{
x: 9.5d,
y: -3.0d,
y: -4.5d,
text: [
"I can put my chickens in a nesting pen, and they make eggs faster!"
],
@@ -1,7 +1,7 @@
{
title: "I have to Know",
x: 50.0d,
y: -6.0d,
y: -3.0d,
dependencies: [
"fbbd06c9"
],
@@ -1,9 +1,9 @@
{
title: "I am Insane!",
x: 50.0d,
y: -4.5d,
y: -1.5d,
dependencies: [
"72f13da7"
"eef6edb3"
],
hide: true,
tasks: [{
@@ -1,18 +0,0 @@
{
icon: "contenttweaker:dynatos_crystal",
x: 14.0d,
y: -1.5d,
text: [
"Help will be there for those who seek it!",
"Getting stuff is hard (sometimes), that said, for those that are willing to search, things may get easier...",
"Or you can be a cheater and read TheGoodShit.zs"
],
dependencies: [
"8d6470f9"
],
tasks: [{
uid: "c0b2ee20",
type: "checkmark",
title: "Good Stuff"
}]
}
@@ -1,6 +1,6 @@
{
x: 0.0d,
y: -7.0d,
x: 19.0d,
y: -2.0d,
text: [
"This reactor uses the fusion between gases to produce A TON of RF.",
"It is built with a controller in the middle. Out of each of the four 'arms' of the controller, at least one fusion connector should be placed.",
@@ -9,7 +9,7 @@
"In a fusion reactor, central symmetry around the controller should be mantained for optimal results!"
],
dependencies: [
"fac6a69a"
"ff287def"
],
tasks: [{
uid: "b1514308",
@@ -1,11 +1,11 @@
{
x: 6.0d,
y: -5.0d,
x: 2.0d,
y: 2.0d,
text: [
"This device can be connected to a rotor of some sort to produce RF."
],
dependencies: [
"fac6a69a"
"0a0a6666"
],
tasks: [{
uid: "d8800a9d",
@@ -1,6 +1,6 @@
{
x: 4.0d,
y: -14.0d,
x: 14.0d,
y: -9.0d,
text: [
"...and what does berkelium break into?!?",
"Californium Baby!"
@@ -0,0 +1,12 @@
{
x: 7.0d,
y: 0.0d,
dependencies: [
"fac6a69a"
],
tasks: [{
uid: "274de8e9",
type: "checkmark",
title: "Chapter 2 Sources"
}]
}
@@ -0,0 +1,12 @@
{
x: 32.5d,
y: 0.0d,
dependencies: [
"fac6a69a"
],
tasks: [{
uid: "70a604d5",
type: "checkmark",
title: "Chapter 9"
}]
}
@@ -1,6 +1,6 @@
{
x: -10.0d,
y: -2.0d,
x: 7.0d,
y: 6.0d,
text: [
"More compactness!"
],
@@ -0,0 +1,13 @@
{
x: 1.0d,
y: 0.0d,
description: "Thermoelectric generators are the best way to get started",
dependencies: [
"fac6a69a"
],
tasks: [{
uid: "57a36b9d",
type: "checkmark",
title: "Chaper 1 Sources"
}]
}
@@ -1,6 +1,6 @@
{
x: 6.0d,
y: -9.0d,
x: 16.0d,
y: -4.0d,
text: [
"Time to get theoretical! It IS possible to make a nuclear fuel out of neptunium, but nobody ever succeeded..."
],
@@ -1,12 +1,12 @@
{
title: "Arc Reactor",
x: -2.0d,
y: -7.0d,
x: 23.5d,
y: 2.0d,
text: [
"The Arc Reactor passively produces RF, as well as Arc Residue."
],
dependencies: [
"fac6a69a"
"248c48e3"
],
tasks: [{
uid: "daae9a26",
@@ -0,0 +1,14 @@
{
x: 20.0d,
y: -3.0d,
dependencies: [
"e450fa9d"
],
tasks: [{
uid: "23287c25",
type: "item",
items: [{
item: "techreborn:fusion_control_computer"
}]
}]
}
@@ -1,7 +1,7 @@
{
title: "Fission Reactor",
x: 3.0d,
y: -7.0d,
x: 13.0d,
y: -2.0d,
description: "A fission reactor is a cuboid of casings (edges & corners excluded) with at least one port for power output. For more info about the inside see attached quests.",
text: [
"Given a controller and casings around a cuboid, these reactors can be used for a variety of radioactive fuels.",
@@ -11,7 +11,7 @@
"https://imgur.com/gallery/vzBd16k"
],
dependencies: [
"fac6a69a"
"6c923efa"
],
tasks: [{
uid: "d4810392",
@@ -1,11 +1,11 @@
{
x: -1.5d,
y: 8.0d,
x: 19.0d,
y: 3.0d,
text: [
"Energy from lava..."
],
dependencies: [
"fac6a69a"
"ff287def"
],
tasks: [{
uid: "6ae92655",
@@ -1,6 +1,6 @@
{
x: 5.0d,
y: -14.0d,
x: 15.0d,
y: -9.0d,
text: [
"Here is something that no man on earth ever did. Safe fission of berkelium, and even produced some energy from it!",
"(for the record, this fission reaction is possible IRL, but only with nukes)"
@@ -1,11 +1,11 @@
{
x: -0.5d,
y: 9.0d,
x: 17.0d,
y: 3.0d,
text: [
"Get some dragon's breath, make power!"
],
dependencies: [
"fac6a69a"
"ff287def"
],
tasks: [{
uid: "0ff11813",
@@ -1,6 +1,6 @@
{
x: -11.0d,
y: -4.0d,
x: 8.0d,
y: 7.0d,
text: [
"I REALLY get it!"
],
@@ -1,6 +1,6 @@
{
x: -9.0d,
y: -4.0d,
x: 8.0d,
y: 5.0d,
text: [
"OOOOOOOHHHHHHHH! I see..."
],
@@ -1,6 +1,6 @@
{
x: 3.0d,
y: -14.0d,
x: 13.0d,
y: -9.0d,
text: [
"It worked for berkelium, might as well try with californium..."
],
@@ -1,11 +1,11 @@
{
x: 0.5d,
y: 9.0d,
x: 20.0d,
y: 3.0d,
text: [
"Cold, icy stuff is all you need for RF!"
],
dependencies: [
"fac6a69a"
"ff287def"
],
tasks: [{
uid: "2fd48ef4",
@@ -1,12 +1,12 @@
{
x: 6.0d,
y: 5.0d,
x: 8.0d,
y: -2.0d,
description: "Steam OP!",
text: [
"All dynamos can be upgraded into steam, which in return can be used on extreme turbines..."
],
dependencies: [
"fac6a69a"
"024052db"
],
tasks: [{
uid: "b6df343f",
@@ -1,6 +1,6 @@
{
x: 4.0d,
y: -8.0d,
x: 14.0d,
y: -3.0d,
description: "Many thanks to Dr Zoidberg for adding the fuel quests",
text: [
"Uhhh, and thorium generates naturally as well, this planet is truly amazing!"
@@ -1,11 +1,11 @@
{
x: 3.5d,
y: 8.0d,
x: 18.0d,
y: 3.0d,
text: [
"Runs on potions, but let's be honest, you're only going to use water bottles..."
],
dependencies: [
"fac6a69a"
"ff287def"
],
tasks: [{
uid: "e37c38d0",
@@ -1,12 +1,12 @@
{
x: -6.0d,
y: -2.0d,
x: 7.0d,
y: 2.0d,
text: [
"Passive RF from the sun!",
"The more compact, the better!"
],
dependencies: [
"fac6a69a"
"024052db"
],
tasks: [{
uid: "ecd04ba4",
@@ -0,0 +1,12 @@
{
title: "Chapter 5",
x: 23.5d,
y: 0.0d,
dependencies: [
"fac6a69a"
],
tasks: [{
uid: "a4d8e975",
type: "checkmark"
}]
}
@@ -1,6 +1,6 @@
{
x: 7.0d,
y: -1.0d,
x: -1.0d,
y: -3.0d,
dependencies: [
"d954adc2"
],
@@ -1,6 +1,6 @@
{
x: -7.0d,
y: 4.0d,
x: 0.0d,
y: 3.0d,
dependencies: [
"8c9b0b14"
],
@@ -1,11 +1,11 @@
{
x: 2.5d,
y: 9.0d,
x: 21.0d,
y: 5.0d,
text: [
"Finally a use for rotten flesh (and other things)"
],
dependencies: [
"fac6a69a"
"ff287def"
],
tasks: [{
uid: "94e0828d",
@@ -1,6 +1,6 @@
{
x: 5.0d,
y: -9.0d,
x: 15.0d,
y: -4.0d,
dependencies: [
"b6a1c300"
],
@@ -1,6 +1,6 @@
{
x: 8.0d,
y: -5.0d,
x: 2.0d,
y: 4.0d,
dependencies: [
"dd95098f"
],
@@ -1,12 +1,12 @@
{
x: -6.0d,
y: 6.0d,
x: 3.0d,
y: 1.0d,
text: [
"Generates RF by burning Peat",
"A dry peat bog placed in water can be tuned into peat fuel."
],
dependencies: [
"fac6a69a"
"0a0a6666"
],
tasks: [{
uid: "85a2cc3a",
@@ -0,0 +1,12 @@
{
x: 26.5d,
y: 0.0d,
dependencies: [
"fac6a69a"
],
tasks: [{
uid: "23222a46",
type: "checkmark",
title: "Chapter 6"
}]
}
@@ -1,11 +1,11 @@
{
x: -3.5d,
y: 9.0d,
x: 17.0d,
y: 5.0d,
text: [
"Like the furnace generator, but faster!"
],
dependencies: [
"fac6a69a"
"ff287def"
],
tasks: [{
uid: "88aeb0f7",
@@ -1,11 +1,11 @@
{
x: 1.5d,
y: 8.0d,
x: 20.0d,
y: 2.0d,
text: [
"Food for power, the higher the calories, the better!"
],
dependencies: [
"fac6a69a"
"ff287def"
],
tasks: [{
uid: "2c8e9d19",
@@ -1,6 +1,6 @@
{
x: 7.0d,
y: 1.0d,
x: 2.0d,
y: -3.0d,
dependencies: [
"359c43c1"
],
@@ -1,11 +1,11 @@
{
x: 1.5d,
y: 9.0d,
x: 21.0d,
y: 3.0d,
text: [
"Good enchantments make for a lot of RF, but bad ones are easier to make..."
],
dependencies: [
"fac6a69a"
"ff287def"
],
tasks: [{
uid: "e1d4edb0",
@@ -1,11 +1,11 @@
{
x: 6.0d,
y: 1.0d,
x: 2.0d,
y: -2.0d,
text: [
"The enervation dynamo uses power-infused items (such as redstone) as fuel to produce RF."
],
dependencies: [
"fac6a69a"
"0a0a6666"
],
tasks: [{
uid: "2efa8fb8",
@@ -1,11 +1,11 @@
{
x: -6.0d,
y: -4.0d,
x: 8.0d,
y: 2.0d,
text: [
"Seems like a solar panel with extra steps..."
],
dependencies: [
"fac6a69a"
"024052db"
],
tasks: [{
uid: "97761724",
@@ -0,0 +1,17 @@
{
x: 9.0d,
y: -3.0d,
dependencies: [
"aa231252"
],
tasks: [{
uid: "f792bc6e",
type: "item",
items: [{
id: "modularmachinery:itemblueprint",
tag: {
dynamicmachine: "modularmachinery:compression_engine"
}
}]
}]
}
@@ -1,7 +1,7 @@
{
title: "Yellorite Reactor",
x: 2.0d,
y: -7.0d,
x: 7.0d,
y: -2.0d,
text: [
"The yellorite reactor uses yellorium to produce RF.",
"The reactor is a hollow cuboid made out of casings, including at least two access points (input & output), a power tap, and a controller.",
@@ -10,7 +10,7 @@
"Cooling (both fluids and blocks) can be added in the remaining hollow spaces."
],
dependencies: [
"fac6a69a"
"024052db"
],
tasks: [{
uid: "ba798fcb",
@@ -1,5 +1,5 @@
{
x: -9.0d,
x: 18.0d,
y: -5.0d,
dependencies: [
"b9205f80"
@@ -1,7 +1,7 @@
{
title: "Portable Battery?",
x: 4.0d,
y: -15.0d,
x: 14.0d,
y: -10.0d,
text: [
"It appears I can contain one of the isotopes generated when reprocessing this new fuel, into a single block that will produce me 400 rf/t. Although it is a small amount, It seems to make a decent portable battery of sorts for small machines."
],
@@ -1,6 +1,6 @@
{
x: 6.0d,
y: 2.0d,
x: 1.0d,
y: -2.0d,
text: [
"The numismatic dynamo takes various types of coins to produce RF.",
"How does it work?? I don't really get it, but the physics on terra are, well, very different from earth, and value, for some reason, can be safely converted into energy.",
@@ -8,7 +8,7 @@
"Almost as if this world 'remembers' what people value.. which is, of course, absurd..."
],
dependencies: [
"fac6a69a"
"0a0a6666"
],
tasks: [{
uid: "4a885371",
@@ -1,6 +1,6 @@
{
x: 7.0d,
y: 2.0d,
x: 1.0d,
y: -3.0d,
text: [
"This upgrade can be used to modify the numismatic dynamo into accepting gems as inputs."
],
@@ -1,6 +1,6 @@
{
x: 5.0d,
y: -10.0d,
x: 15.0d,
y: -5.0d,
text: [
"Yup, made some plutonium!"
],
@@ -1,6 +1,6 @@
{
x: -8.0d,
y: -4.0d,
x: 8.0d,
y: 4.0d,
text: [
"Oh!"
],
@@ -1,8 +1,8 @@
{
x: 6.0d,
y: -6.0d,
x: 1.0d,
y: 2.0d,
dependencies: [
"fac6a69a"
"0a0a6666"
],
tasks: [{
uid: "df8333f4",
@@ -1,6 +1,6 @@
{
x: 8.0d,
y: 2.0d,
x: 1.0d,
y: -4.0d,
dependencies: [
"48993b00"
],

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