0.15.0 update

This commit is contained in:
sainagh
2024-02-04 10:54:55 -08:00
parent 9001db012f
commit d54b476552
1199 changed files with 59299 additions and 13763 deletions
+72 -1
View File
@@ -1144,6 +1144,38 @@ if HaveForestryModule Bees <<
Flower_Provider = "extrabees.flower.rock" // See below
}
}
cfg Pyromaniacal {
Dominant = Yes // Whether species allele is dominant or recessive
Glowing = No // Whether icon should be glowing
PrimaryColor = 0x000000 // Color as a hex number, can also be specified as {r g b} with values (0-1)
SecondaryColor = 0x1788ad
Secret = No // If true - will not show up in NEI or creative and
// will not count against the species total.
Humidity = Normal // Arid, Normal, Damp
Temperature = Icy // None, Icy, Cold, Normal, Warm, Hot, Hellish
Nocturnal = Yes // If true - only works at night
Binominal = Pyromaniacal // Fluff
Authority = BDEW
Branch = "gendustry.meatball"
Products = DropsList( // List of drops with chances
50% I:contenttweaker:rainbow_fire // Can use all the specifiers usable in recipes
)
Specialty = DropsList(
90% I:contenttweaker:rainbow_fire
)
cfg Traits {
Base = "careerbees.devil" // Copy traits from another species
}
}
cfg Ryleyan {
Dominant = Yes // Whether species allele is dominant or recessive
Glowing = Yes // Whether icon should be glowing
@@ -1495,7 +1527,7 @@ if HaveForestryModule Bees <<
Nocturnal = No // If true - only works at night
Binominal = Salty // Fluff
Binominal = Stormborn // Fluff
Authority = BDEW
Branch = "gendustry.meatball"
@@ -1514,6 +1546,39 @@ if HaveForestryModule Bees <<
Never_Sleeps = "forestry.boolTrue" // Override a single trait
}
}
cfg Apothecary {
Dominant = Yes // Whether species allele is dominant or recessive
Glowing = Yes // Whether icon should be glowing
PrimaryColor = 0x9e951c // Color as a hex number, can also be specified as {r g b} with values (0-1)
SecondaryColor = 0x6d0e80
Secret = No // If true - will not show up in NEI or creative and
// will not count against the species total.
Humidity = Normal // Arid, Normal, Damp
Temperature = Icy // None, Icy, Cold, Normal, Warm, Hot, Hellish
Nocturnal = No // If true - only works at night
Binominal = Apothecary // Fluff
Authority = BDEW
Branch = "gendustry.meatball"
Products = DropsList( // List of drops with chances
15% HoneyComb:apothecary
)
Specialty = DropsList(
69% HoneyComb:apothecary
)
cfg Traits {
Base = "careerbees.mad_scientist" // Copy traits from another species
Never_Sleeps = "forestry.boolTrue" // Override a single trait
}
}
}
@@ -1654,6 +1719,11 @@ if HaveForestryModule Bees <<
ID = 14018 // Damage value, must be unique
PrimaryColor = 0x15688c // Color as a hex number, can also be specified as {r g b} with values (0-1)
SecondaryColor = 0x04151c
}
cfg apothecary { // Section name used in localization, custom stack name, etc.
ID = 14019 // Damage value, must be unique
PrimaryColor = 0x9e951c // Color as a hex number, can also be specified as {r g b} with values (0-1)
SecondaryColor = 0x6d0e80
}
}
@@ -1719,6 +1789,7 @@ if HaveForestryModule Bees <<
mutation: 33% "careerbees.thief" + "magicbees.speciesPupil" => "gendustry.bee.Baguette" Req Temperature Normal
mutation: 24% "extrabees.species.virulent" + "magicbees.speciesDoctoral" => "gendustry.bee.Agricultural" Req Temperature Normal
mutation: 44% "forestry.speciesSpectral" + "magicbees.speciesTEEndearing" => "gendustry.bee.Heraldry" Req Temperature Normal
mutation: 21% "careerbees.devil" + "careerbees.rainbow" => "gendustry.bee.Pyromaniacal" Req Temperature Normal
}
+5 -5
View File
@@ -62,12 +62,12 @@ gendustry.bees.species.Sanitizing=Sanitizing
gendustry.bees.species.Heraldry=Heraldry
gendustry.bees.species.Agricultural=Agricultural
gendustry.honeycomb.agricultural.name=Agricultural Comb
gendustry.honeycomb.heraldry.name=Heraldry
gendustry.honeycomb.helpless.name=Helpless
gendustry.honeycomb.heraldry.name=Heraldry Comb
gendustry.honeycomb.helpless.name=Helpless Comb
gendustry.honeycomb.dark.name=Dark Comb
gendustry.honeycomb.fearful.name=Fearful
gendustry.honeycomb.solitary.name=Solitary
gendustry.honeycomb.deeplearner.name=Deeply Learning
gendustry.honeycomb.fearful.name=Fearful Comb
gendustry.honeycomb.solitary.name=Solitary Comb
gendustry.honeycomb.deeplearner.name=Deeply Learning Comb
gendustry.bees.species.Darkness=Darkness
gendustry.bees.species.Fear=Fear
gendustry.bees.species.Solitude=Solitude