0.15.0 update
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@@ -97,16 +97,8 @@ dragondysirrad.build();
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val dysonastralmat = RecipeBuilder.newBuilder("dysonastralmat","auto_astral_altar",1200);
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dysonastralmat.addEnergyPerTickInput(1000);
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dysonastralmat.addItemInput(<bhc:blue_heart_canister>);
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dysonastralmat.addItemInput(<bhc:green_heart_canister>);
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dysonastralmat.addItemInput(<bhc:yellow_heart_canister>);
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dysonastralmat.addItemInput(<bhc:red_heart_canister>);
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dysonastralmat.addItemInput(<bewitchment:demon_heart>);
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dysonastralmat.addItemInput(<divinerpg:eden_heart>);
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dysonastralmat.addItemInput(<divinerpg:wildwood_heart>);
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dysonastralmat.addItemInput(<divinerpg:apalachia_heart>);
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dysonastralmat.addItemInput(<divinerpg:skythern_heart>);
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dysonastralmat.addItemInput(<divinerpg:mortum_heart>);
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dysonastralmat.addItemInput(<contenttweaker:rainbow_heart_canister>);
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dysonastralmat.addItemInput(<contenttweaker:whispering_heart_of_hearts>);
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dysonastralmat.addItemInput(<materialpart:vityte:ingot>);
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dysonastralmat.addItemOutput(<contenttweaker:aeldunari>);
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dysonastralmat.build();
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@@ -187,9 +179,10 @@ mods.thermalexpansion.InductionSmelter.addRecipe(<contenttweaker:starmetal_alloy
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val irradiationultimate = RecipeBuilder.newBuilder("irradiationultimate","dyson_irradiator",200);
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irradiationultimate.addEnergyPerTickInput(500000);
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irradiationultimate.addGridPowerInput(500);
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// irradiationultimate.addGridPowerInput(500);
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// irradiationultimate.addAspectInput("lux",30);
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irradiationultimate.addRainbowInput();
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// irradiationultimate.addRainbowInput();
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irradiationultimate.addItemInput(<extrautils2:decorativesolid:8>);
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irradiationultimate.addFluidInput(<fluid:hyperdense_plasma>*100);
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irradiationultimate.addFluidInput(<fluid:magnatar_stabilizer>*200);
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irradiationultimate.addItemInput(<contenttweaker:defined_ingot>);
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@@ -200,9 +193,10 @@ irradiationultimate.build();
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val irradiationultimate1 = RecipeBuilder.newBuilder("irradiationultimate1","dyson_irradiator",200);
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irradiationultimate1.addEnergyPerTickInput(500000);
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irradiationultimate1.addGridPowerInput(500);
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// irradiationultimate1.addGridPowerInput(500);
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// irradiationultimate1.addAspectInput("lux",30);
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irradiationultimate1.addRainbowInput();
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// irradiationultimate1.addRainbowInput();
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irradiationultimate1.addItemInput(<extrautils2:decorativesolid:8>);
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irradiationultimate1.addFluidInput(<fluid:hyperdense_plasma>*100);
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irradiationultimate1.addFluidInput(<fluid:magnatar_stabilizer>*200);
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irradiationultimate1.addItemInput(<contenttweaker:defined_ingot>);
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@@ -488,7 +482,7 @@ halitewarrior.addEnergyPerTickInput(50000000);
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halitewarrior.addFluidInput(<fluid:halite_fluid>*2000);
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halitewarrior.addFluidInput(<fluid:magnatar_stabilizer>*2000);
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// halitewarrior.addAspectInput("lux",50);
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halitewarrior.addRainbowInput();
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// halitewarrior.addRainbowInput();
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halitewarrior.addItemInput(<divinerpg:halite_shield>);
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halitewarrior.addItemInput(<divinerpg:halite_blade>);
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halitewarrior.addItemInput(<divinerpg:halite_bow>);
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@@ -506,9 +500,10 @@ mods.nuclearcraft.fusion.addRecipe([<fluid:relativistic_matter>*10, <fluid:techn
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val irradiationchaosbuff = RecipeBuilder.newBuilder("irradiationchaosbuff","dyson_irradiator",200);
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irradiationchaosbuff.addEnergyPerTickInput(500000);
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irradiationchaosbuff.addGridPowerInput(6000);
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irradiationchaosbuff.addRainbowInput();
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// irradiationchaosbuff.addGridPowerInput(6000);
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// irradiationchaosbuff.addRainbowInput();
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// halitewarrior.addAspectInput("lux",10);
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irradiationchaosbuff.addItemInput(<extrautils2:decorativesolid:8>);
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irradiationchaosbuff.addFluidInput(<fluid:hyperdense_plasma>*200);
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irradiationchaosbuff.addFluidInput(<fluid:magnatar_stabilizer>*200);
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irradiationchaosbuff.addFluidInput(<fluid:chaos>*1440);
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