0.16.5-hotfix2

This commit is contained in:
sainagh
2024-10-23 15:17:54 -07:00
parent 9a9983c59a
commit f7532d1672
5226 changed files with 838189 additions and 3287 deletions
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# Configuration file
"colored light shader options" {
# Enables shader support in dependant mods [default: true]
B:EnableShaders=true
# If true, then colored lighting effects will be added to vanilla items, blocks, and tile entities. [default: false]
B:EnableVanillaLightingEffects=false
# Maximum Number of lights to be rendered on the screen at once [range: 4 ~ 256, default: 64]
I:MaxLights=64
# Maximum Distance to render a colored light [range: 4.0 ~ 128.0, default: 128.0]
S:MaxRenderDist=128.0
# Skips sending light updates to the card some frames. This can speed up fps greatly when bandwidth is a problem. 0 always sends data. [range: 0 ~ 160, default: 10]
I:NumFramesToSkipWhenRenderingShaders=10
}
"misc client options" {
# Enable the contributor cosmetics (Only useful if u are a contributor, but don't want the cosmetics to override other cosmetics) [default: true]
B:EnableContributorCosmetics=true
# Enable (true0 or disable (false) particle effects that result from contriutor cosmetics for other players [default: true]
B:EnableContributorParticleEffectsOthers=true
# Enable (true0 or disable (false) particle effects that result from contriutor cosmetics for current player [default: true]
B:EnableContributorParticleEffectsSelf=true
}