This commit is contained in:
sainagh
2025-04-26 10:44:04 -07:00
parent 792ec88708
commit feadcf829f
2070 changed files with 730078 additions and 2010 deletions
+1 -1
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@@ -1,5 +1,5 @@
# The buildcraft detailed configuration file. This contains a lot of miscellaneous options that have no affect on gameplay.
# You should refer to the BC source code for a detailed description of what these do. (https://github.com/BuildCraft/BuildCraft)
# This file will be overwritten every time that buildcraft starts, so don't change anything other than the values.
#Tue Mar 04 16:28:26 PST 2025
#Sat Apr 26 10:16:24 PDT 2025
render.pipe.misc.inside.shade=0.725
+20
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@@ -17,6 +17,7 @@ display {
# The rotation that items use when travelling through pipes. Set to 'enabled' for full rotation, 'disabled' for no rotation, or 'horizontals_only' to only rotate items when going horizontally.
S:itemRenderRotation=enabled
B:pipes.fluidColourIsBorder=true
B:pipes.powerUseOldMjTexture=false
# If true then the quarry frame will move with both of its axis rather than just one.
B:quarryFrameMoveBoth=false
@@ -58,6 +59,8 @@ experimental {
general {
I:bptStoreExternalThreshold=20000
S:chunkLoadLevel=self_tiles
B:enableMjDynamo=false
B:enableRfEngine=false
# How long, in seconds, should items stay on the ground? (Vanilla = 300, default = 60)
I:itemLifespan=60
@@ -74,10 +77,27 @@ general {
# How much power should be required for all mining machines?
D:miningMultiplier=1.0
# The MJ to RF conversion constant (how much MJ is needed per 1 RF)
D:mjPerRf=0.1
B:oilIsDense=false
I:pipes.baseFluidRate=10
I:pipes.basePowerRate=4
I:pipes.baseRfRate=40
B:pipes.disable_rf_pipe=false
I:pipes.mjPerItem=1000000
I:pipes.mjPerMillibucket=1000
# Controls how BuildCraft handles Power.
# There are three options:
#
# 'MJ_ONLY' - the default, all buildcraft machines only accept or generate MJ. This does NOT affect the MJ Dynamo or RF Engine, which can be enabled.
#
# 'MJ_AUTOCONVERT_RF' - buildcraft machnes accept MJ or RF, and generate MJ and self-convert to RF for RF accepting machines
#
# 'DISPLAY_RF' - identical to 'MJ_AUTOCONVERT_RF', but also displays MJ as RF in all buildcraft machines.
S:powerMode=MJ_ONLY
# How far, in minecraft blocks, should pumps reach in fluids?
I:pumpMaxDistance=64
+1
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@@ -62,6 +62,7 @@ items {
B:plug_light_sensor=true
B:plug_power_adaptor=true
B:plug_pulsar=true
B:plug_timer=true
B:redstone_chipset=true
B:schematic_single=true
B:snapshot=true